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| '''{{linkable|Captain's key|Captain's Key}}'''<br />{{small|(FFWasteCaptainsKey)}} |
| '''{{linkable|Captain's key|Captain's Key}}'''<br />{{small|(FFWasteCaptainsKey)}} |
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− | * Two personal footlockers on a dock southeast of |
+ | * Two personal footlockers on a dock southeast of [[the Citadel]] |
| |
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− | * On a sunken boat southeast of |
+ | * On a sunken boat southeast of [[the Citadel]] |
| |
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| {{ID|00051db6}} |
| {{ID|00051db6}} |
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| '''{{linkable|Crow's supply key|Crow's Supply Key}}'''<br />{{small|(CaravanCrowKey)}} |
| '''{{linkable|Crow's supply key|Crow's Supply Key}}'''<br />{{small|(CaravanCrowKey)}} |
||
| |
| |
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− | * [[Crow]]'s pack-brahmin |
+ | * [[Crow (Fallout 3)|Crow]]'s pack-brahmin |
* Crow's inventory at [[Uncle Roe's house]] in [[Canterbury Commons]] |
* Crow's inventory at [[Uncle Roe's house]] in [[Canterbury Commons]] |
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| |
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− | * [[Crow]] {{Icon|dead}} |
+ | * [[Crow (Fallout 3)|Crow]] {{Icon|dead}} |
| |
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| {{ID|00068e8a}} |
| {{ID|00068e8a}} |
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* Store inventory of Doctor Banfield's clinic in [[Tenpenny Tower]] |
* Store inventory of Doctor Banfield's clinic in [[Tenpenny Tower]] |
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| |
| |
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− | * Doctor [[Banfield]] {{Icon|dead}} |
+ | * Doctor [[Julius Banfield|Banfield]] {{Icon|dead}} |
| |
| |
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| {{ID|000b421c}} |
| {{ID|000b421c}} |
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| '''{{linkable|Durga's supply key|Durga's Supply Key}}'''<br />{{small|(KnightSergeantDurgaVendorKey)}} |
| '''{{linkable|Durga's supply key|Durga's Supply Key}}'''<br />{{small|(KnightSergeantDurgaVendorKey)}} |
||
| |
| |
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− | * Citadel Lab armament locker in |
+ | * Citadel Lab armament locker in [[the Citadel]] armory |
| |
| |
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* [[Durga|Knight Captain Durga]] |
* [[Durga|Knight Captain Durga]] |
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* [[Gallo's storage closet]] |
* [[Gallo's storage closet]] |
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| |
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− | * In a [[footlocker]] near [[Gallo]]'s bed in the [[County sewer mainline]] |
+ | * In a [[Footlocker (Fallout 3)|footlocker]] near [[Gallo]]'s bed in the [[County sewer mainline]] |
| |
| |
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| {{ID|00065435}} |
| {{ID|00065435}} |
||
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| '''{{linkable|Germantown jailors key|Germantown Jailors Key}}'''<br />{{small|(MS01JailorsKey)}} |
| '''{{linkable|Germantown jailors key|Germantown Jailors Key}}'''<br />{{small|(MS01JailorsKey)}} |
||
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− | * [[Red]]'s cell in the [[Germantown]] Police HQ |
+ | * [[Red (Fallout 3)|Red]]'s cell in the [[Germantown]] Police HQ |
| |
| |
||
− | * A super mutant within the [[Germantown Police HQ]] |
+ | * A super mutant within the [[Germantown police HQ|Germantown Police HQ]] |
| [[Big Trouble in Big Town]] |
| [[Big Trouble in Big Town]] |
||
| {{ID|00044533}} |
| {{ID|00044533}} |
||
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* A locked model house inside the [[Gibson house]] |
* A locked model house inside the [[Gibson house]] |
||
| |
| |
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− | * [[Gibson]] in the [[ |
+ | * [[Gibson (Fallout 3)|Gibson]] in the [[Capitol Post]] office |
| |
| |
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| {{ID|0006ebe4}} |
| {{ID|0006ebe4}} |
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| '''{{linkable|Gun locker key|Gun Locker Key}}'''<br />{{small|(MQ02GunKey)}} |
| '''{{linkable|Gun locker key|Gun Locker Key}}'''<br />{{small|(MQ02GunKey)}} |
||
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− | * A gun cabinet in the [[Museum of Technology]]'s [[ |
+ | * A gun cabinet in the [[Museum of Technology]]'s [[Copernicus planetarium]] |
| |
| |
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* In a safe in the museum's security office |
* In a safe in the museum's security office |
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* [[Manya Vargas]] |
* [[Manya Vargas]] |
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− | * [[Nathan Vargas]] |
+ | * [[Nathaniel Vargas|Nathan Vargas]] |
| |
| |
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| {{ID|000430d0}} |
| {{ID|000430d0}} |
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* Store inventory of [[Red's clinic]] in [[Big Town]] |
* Store inventory of [[Red's clinic]] in [[Big Town]] |
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− | * [[Red]] {{Icon|dead}} |
+ | * [[Red (Fallout 3)|Red]] {{Icon|dead}} |
| |
| |
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| {{ID|000b4200}} |
| {{ID|000b4200}} |
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* Door to [[Warrington station]] from [[Tenpenny Tower]] exterior (Tower "basement") |
* Door to [[Warrington station]] from [[Tenpenny Tower]] exterior (Tower "basement") |
||
| |
| |
||
− | * [[Chief Gustavo]] (after player has learned about basement) |
+ | * [[Gustavo (Fallout 3)|Chief Gustavo]] (after player has learned about basement) |
* [[Herbert Dashwood]] ({{Icon|dial}}) (after player has learned about basement) |
* [[Herbert Dashwood]] ({{Icon|dial}}) (after player has learned about basement) |
||
| [[Tenpenny Tower (quest)|Tenpenny Tower]] |
| [[Tenpenny Tower (quest)|Tenpenny Tower]] |
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| {{ID|00087d86}} |
| {{ID|00087d86}} |
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|- |
|- |
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− | | '''{{linkable|Moriarty's Saloon |
+ | | '''{{linkable|Moriarty's Saloon supply key|Moriarty's Saloon Supply Key}}'''<br />{{small|(GobVendorKey)}} |
| |
| |
||
* Store inventory of [[Gob]]/[[Moriarty's Saloon]] in [[Megaton]] |
* Store inventory of [[Gob]]/[[Moriarty's Saloon]] in [[Megaton]] |
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* [[Anthony Ling]] |
* [[Anthony Ling]] |
||
− | * Doctor [[Banfield]] |
+ | * Doctor [[Julius Banfield|Banfield]] |
* [[Edgar Wellington II]] |
* [[Edgar Wellington II]] |
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* [[Herbert Dashwood]] |
* [[Herbert Dashwood]] |
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| '''{{linkable|Armory key (Broken Steel)|Armory Key (Broken Steel)|text=Armory key}}'''<br />{{small|(DLC03CitadelArmoryKey)}} |
| '''{{linkable|Armory key (Broken Steel)|Armory Key (Broken Steel)|text=Armory key}}'''<br />{{small|(DLC03CitadelArmoryKey)}} |
||
| |
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− | * Door to [[Citadel]] Armory (after Citadel has been destroyed) |
+ | * Door to [[the Citadel]] Armory (after Citadel has been destroyed) |
| |
| |
||
− | * Dead [[Brotherhood of Steel ( |
+ | * Dead [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]] Initiate |
| [[Who Dares Wins]] |
| [[Who Dares Wins]] |
||
| {{DLC ID|0095c6}} |
| {{DLC ID|0095c6}} |
||
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* Cellar door to [[Holy Light Monastery]] in [[Springvale]] |
* Cellar door to [[Holy Light Monastery]] in [[Springvale]] |
||
| |
| |
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− | * [[Gerard ( |
+ | * [[Gerard (Broken Steel)|Brother Gerard]] ({{Icon|dial}}) |
| [[Holy Water (quest)|Holy Water]] |
| [[Holy Water (quest)|Holy Water]] |
||
| {{DLC ID|0071e6}} |
| {{DLC ID|0071e6}} |
Revision as of 21:47, 14 July 2020
|
This page lists all keys in Fallout 3. |
|
General information
Keys in Fallout 3 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed.
Legend
Only found if the NPC in question is dead. | |
Received through dialogue or as part of a quest; not in the NPC's normal or death inventory. | |
() | In the NPC's inventory but can also be received through dialogue or as part of a quest. |
Name is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong. |
Base game
A - F
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Abraham Washington's key (RCAbrahamWashingtonKey) |
|
000AA54A | ||
Agatha's ammo box key (MS17AmmoBoxKey) |
|
Agatha's Song | 0004F7C6 | |
Allistair Tenpenny's suite key (AllistairTenpennySuiteKey) |
|
|
000747D4 | |
Anchorage stash key (AWMStashKey) |
|
|
000AC37A | |
Andale basement key (AndaleSmithBasementKey) |
|
|
Our Little Secret | 0002E375 |
Andale shed key (AndaleWilsonShedKey) |
|
|
Our Little Secret | 0001A335 |
AntAgonizer Lair key (AntAgonizerLairKey) |
|
The Superhuman Gambit | 000A35DB | |
Anthony Ling inventory key (AnthonyLingVendorKey) |
|
000B4217 | ||
Armory key (RCArmoryKey) |
|
00080C26 | ||
Bannon's key (BannonVendorKey) |
|
000A1BE4 | ||
Bannon's room key (BannonRoomKey) |
|
0007CF5C | ||
Belle Bonny's key (BelleBonnyVendorKey) |
|
00083516 | ||
Bessie Lynn's inventory key (BessieLynnVendorKey) |
|
|
00052BA5 | |
Brass Lantern supply key (StahlVendorKey) |
|
|
000B9DA1 | |
Brock's key (RCBrockKey) |
|
000A2824 | ||
Cantelli's key (CantelliVendorKey) |
|
|
000A1BE9 | |
Cantelli's room key (CantelliRoomKey) |
|
0007CF0A | ||
Captain's key (FFWasteCaptainsKey) |
|
|
00051DB6 | |
Carol's Place supply key (GretaVendorKey) |
|
00031947 | ||
Chryslus Building master key (chryslusMasterKey) |
|
|
0009CFE8 | |
Colin Moriarty's key (MegatonColinsKey) |
|
|
00020751 | |
Craterside Supply key (MoiraBrownVendorKEY) |
|
0001FF13 | ||
Crazy Wolfgang's supply key (CaravanWolfgangKey) |
|
00068E8B | ||
Crow's supply key (CaravanCrowKey) |
|
00068E8A | ||
Cutter's medical supply key (CutterVendorKey) |
|
0001C2A1 | ||
Danvers' key (RCDanversKey) |
|
000A1BEE | ||
Dashwood's safe key (DashwwodSafeKey) |
|
A Manhandled Manservant | 000BD6B0 | |
Dave's special key (MS14DavesKey) |
|
|
You Gotta Shoot 'Em in the Head | 0002BF5A |
Deathclaw cage key (DeathclawCageKey) |
|
000BCC4C | ||
Diego's key (RCDiegoKey) |
|
000A2828 | ||
Doc Hoff's supply key (CaravanDocHoffKey) |
|
00068E8D | ||
Doctor Banfield medical supplies key (DoctorBanfieldVendorKey) |
|
|
000B421C | |
Doctor Barrows' medical supplies key (DoctorBarrowsVendorKey) |
|
000B4226 | ||
Doctor Li's key (RCDoctorLiKey) |
|
000A1BE3 | ||
Dominic's house key (DomHouseKey) |
|
000B2947 | ||
Dr. Preston's key (DoctorPrestonVendorKey) |
|
|
000A1BED | |
Dr. Preston's room key (DoctorPrestonRoomKey) |
|
|
0007CF5E | |
Driver's key (FFWaste04DriverKey) |
|
|
0001DD0F | |
Dukov's special key (MS14DukovsKey) |
|
You Gotta Shoot 'Em in the Head | 0002B8DB | |
Durga's supply key (KnightSergeantDurgaVendorKey) |
|
000B9D9D | ||
Eclair's cooler key (EclairVendorKey) |
|
0008933D | ||
Encryption key (RadioCache06KeyCard) |
|
|
00039265 | |
Evergreen Mills slave pen key (EvergreenMillsSlaveKey) |
|
|
0001B1BE | |
Father Clifford's key (RCFatherCliffordKey) |
|
000A2829 | ||
Flak and Shrapnel's key (FlakShrapnelVendorKey) |
|
000A1BE6 | ||
Flak and Shrapnel's room key (FlakShrapnelRoomKey) |
|
0007CF5D | ||
Fort Ind. storage key (FortIndpendenceWeaponsKey) |
|
|
000B2C44 | |
Fort Independence access (OutcastBaseKey) |
|
00072C2A | ||
Frank's box key (Forge01FranksKey) |
|
|
000A4627 | |
Front gate key (RDGateKey) |
|
0003178E |
G - M
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Gallo's storage key (GalloStorageKey) |
|
00065435 | ||
Germantown jailors key (MS01JailorsKey) |
|
|
Big Trouble in Big Town | 00044533 |
Gibson's key (GibsonHouseKey) |
|
|
0006EBE4 | |
Grady's safe key (MS04GradysSafeKey) |
|
|
Grady's Package | 000C8E0B |
Grayditch dumpster key (MS04CaHDumpsterKey) |
|
|
00060931 | |
Gun locker key (MQ02GunKey) |
|
|
Jiggs' Loot | 000C8592 |
Hangar key (RCHangarKey) |
|
000ABEBA | ||
Hargrave's key (RCHargraveKey) |
|
000A282D | ||
Harkness' key (RCHarknessKey) |
|
000A1BEC | ||
Housekey - Billy Creel (MegatonBillyCreelHouseKey) |
|
000430D2 | ||
Housekey - Jericho (MegatonJerichoHouseKey) |
|
|
000430CB | |
Housekey - Lucas Simms (MegatonLucasSimmsHouseKey) |
|
000430CC | ||
Housekey - Lucy West (MegatonLucyWestHouseKey) |
|
000430CD | ||
Housekey - Mister Burke (MegatonMisterBurkeHouseKey) |
|
|
000430CE | |
Housekey - Nathan and Manya (MegatonNathanMaynaHouseKey) |
|
000430D0 | ||
Jabsco's key (fortBanJabscoKey) |
|
000B25B4 | ||
Joe Poter's storage key (JoePorterVendorKey) |
|
000B9DA2 | ||
John's key (FFEU16Key) |
|
|
00060C6D | |
Karl's supply key (TheFamilyKarlVendorKey) |
|
000B9D9B | ||
Key - Brass Lantern door (MegatonBrassLanternKey) |
|
000430D1 | ||
Key - Church of Atom (MegatonChurchKey) |
|
000430CA | ||
Key - Craterside Supply (MegatonCratersideSupplyKey) |
|
|
000430C9 | |
Key - Custodian key for Tech Museum (MuseumTechCustodianKey01) |
|
|
00062072 | |
Key code to data storage (vault92bDataStorageKey) |
|
|
00093746 | |
Key to Boutique Le Chic inventory (LydiaMontenegroVendorKey) |
|
00098CE6 | ||
Key to Grandma Sparkle's fridge (GrandmaSparkleVendorKey) |
|
0005729F | ||
Key to Oasis (MS10OasisMasterKey) |
0005C6CF | |||
Key to Oasis Caves (MS10CavesKey) |
|
Oasis | 00031EFF | |
Key to Red's medical supplies (RedVendorKey) |
|
000B4200 | ||
Key to Tenpenny generator room (MS12Key) |
|
|
Tenpenny Tower | 00022643 |
Knick Knack supply key (KnickKnackVendorKey) |
|
000B9DA3 | ||
Leo's stash key (LeoStahlDrugsVendorKey) |
|
Leo's Drug Habit | 000BE3DB | |
LOB Enterprises CEO key (LOBEnterpriseCEOKey) |
|
|
0001CF8A | |
Lock and Load supply key (ProntoVendorKey) |
|
0001C29A | ||
Lucky Harith's supply key (caravanHarithKey) |
|
00068E8C | ||
Madame's key (EMillsBazBrothelKey) |
|
000AD826 | ||
Mama Dolce's encryption key (MamaDolceKeyCard) |
|
|
0005AD67 | |
Margaret Primrose's freezer key (MargaretPrimroseVendorKey) |
|
000B421E | ||
MDPL-05 Power Station key (PS05key) |
|
|
0001867F | |
Megaton Clinic key (DocChurchVendorKey) |
|
0001FF14 | ||
Mei Wong's key (RCMeiWongKey) |
|
000A282C | ||
Metro Utility gate key (FriendshipFFGateKey) |
|
|
00054E9E | |
Michael Masters's inventory key (MichaelMastersVendorKey) |
|
|
00052BA6 | |
Mister Lopez's key (RCMisterLopezKey) |
|
000A2830 | ||
Moriarty's office key (MegatonMoriartyOfficeKey) |
|
Following in His Footsteps | 00087D86 | |
Moriarty's Saloon supply key (GobVendorKey) |
|
00020479 | ||
Muddy Rudder key (MuddyRudderKey) |
|
00083514 | ||
Muddy Rudder key (RCMuddyRudderKey) |
|
|
000A2822 | |
Murphy's footlocker key (MS09MurphysLockerKey) |
|
000C9CF7 | ||
My Megaton house key (MegatonHouseKey) |
|
|
The Power of the Atom | 000151E4 |
My Tenpenny Tower suite key (TenpennySuiteKey) |
|
The Power of the Atom | 0001522E |
N - S
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ninth Circle supply key (AhzrukhalVendorKey) |
|
00031946 | ||
Overseer's Office key (Vault101OverseersKey) |
|
|
Escape! | 0002E0B4 |
Paradise Falls Box key (PFallsSlavePenKey) |
|
|
Rescue from Paradise | 00031748 |
Research Dept. safe key (MS05ResearchSafeKey) |
|
The Nuka-Cola Challenge | 000CADD9 | |
Ridgefield gate key (RidgefieldGateKey) |
0006B5B3 | |||
Rocksalt's key (tepidRockSaltsKey) |
|
000B5C6B | ||
Roe's storage key (UncleRoeVendorKey) |
|
00068E88 | ||
Roosevelt Library key (RHSLibraryKey) |
|
|
00030097 | |
Ryan Brigg's safe key (LDJuryBossKey) |
|
000ABD06 | ||
Safe key (BethRuinsSafeKey) |
|
|
000CB55D | |
Saint Monica's key (RCSaintMonicaKey) |
|
000A2826 | ||
Scavenger's key (ScavengerBarnKey) |
|
|
0004589B | |
Seagrave Holme's key (SeagraveHolmesKey) |
|
000A1BEB | ||
Seagrave Holme's room key (SeagraveHolmesRoomKey) |
|
|
Council Seat | 0007CE57 |
Sector A encryption key (Forge01KeyCard) |
|
|
000A53E7 | |
Shack key (MS04ShackKey) |
|
Those! | 0005F6EF | |
Shake's liquor cabinet key (ShakesVendorKey) |
|
000B4222 | ||
Sister's key (RCSisterKey) |
|
000A1BE5 | ||
Smiling Jack vendor key (SmilingJackVendorKey) |
|
000B4204 | ||
Springvale basement key (SpringElemBossKey) |
|
|
00088326 | |
Springvale library key (SpringElemMinibossKey) |
|
|
00088328 | |
Staley's key (StaleyVendorKey) |
|
|
000A1BEA | |
Staley's room key (StaleyRoomKey) |
|
0007CF3C | ||
Storage room key (evergreenLootClosetKey) |
|
|
000AAFA0 | |
Storeroom key (TempleUnionStoreroomKey) |
|
00035E06 | ||
Super-Duper pharmacy key (PharmacyKey) |
|
|
Wasteland Survival Guide | 0004BDAC |
Sydney's ammo case key (SydneyVendorKey) |
|
|
000B422E |
T - Z
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ted Strayer's key (RCTedStrayerKey) |
|
000A2831 | ||
Ted Strayer's special key (MS14TedsKey) |
|
|
You Gotta Shoot 'Em in the Head | 0002B8DA |
Temple of the Union key (TempleUnionKey) |
|
00035E05 | ||
Tenpenny armament key (ChiefGustavoVendorKey) |
|
000CAE02 | ||
Tenpenny resident's key (TenpennyResidentKey) |
|
0007CF72 | ||
The Surgeon's key (RedRacerSurgeonsKey) |
|
000C71E2 | ||
Trinnie's key (RCTrinnieKey) |
|
000A2823 | ||
Underworld Outfitters supply key (TulipVendorKey) |
|
00031945 | ||
Vance's sword cabinet key (MS09VanceSwordCabinetKey) |
|
0007087B | ||
Vault 101 utility key (CG04StanleyKey) |
|
|
0005688C | |
Vault 106 master key (Vault106MasterKey) |
|
|
00074D55 | |
Vera Weatherly's key (VeraWeatherlyVendorKey) |
|
|
000A1BEF | |
Vera Weatherly's room key (VeraWeatherlyRoomKey) |
|
0007CF64 | ||
Warhead storage key (LDFortCWarheadStorageKEY) |
|
|
You Gotta Shoot 'Em in the Head | 0004CFDA |
Weapons cache key (MQ02LootStashKey) |
|
Galaxy News Radio | 00071F01 | |
William Brandice's key (WilliamBrandiceKey) |
|
|
0007086F | |
Young's key (RCYoungKey) |
|
000A1BE8 | ||
Zimmer's key (RCZimmerKey) |
|
000A1BE7 |
Operation: Anchorage
No keys are added by Operation: Anchorage.
The Pitt
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Ashur's key (DLC01AshurKey) |
|
xx007FC1 | ||
Friday's supply key (DLC01FridayVendorKey) |
|
xx00B5EB | ||
Harris' supply key (DLC01HarrisVendorKey) |
|
xx00B5EC | ||
Power plant key (DLC01PowerPlantKey) |
|
|
Free Labor | xx00A5F8 |
Slave pen key (DLC01DCSlavePenKey) |
|
|
Into The Pitt | xx002210 |
Broken Steel
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Armory key (DLC03CitadelArmoryKey) |
|
|
Who Dares Wins | xx0095C6 |
Fuel stash conatiner key (DLC03AFBCrateKey01) |
|
|
xx0081E2 | |
High clearance keycard (DLC03MBKeyCard) |
|
|
xx00953F | |
Lag-Bolt's suitcase key (DLC03NNSuitcaseKey) |
|
The Sorrowful Suitor | xx00B965 | |
Monastery key (DLC03WQ03MonasteryKey) |
|
Holy Water | xx0071E6 | |
Water crate key (DLC03EncounterRCKey) |
|
|
xx001D2D |
Point Lookout
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Duchess Gambit key (DLC04DuchessGambitKey) |
|
xx0072F7 | ||
Marcella's safe key (DLC04FF02MarcellaKey) |
|
xx00E301 | ||
Locker key (DLC04FF05LockerKey) |
|
|
The Velvet Curtain | xx005B72 |
Haley's inventory key (DLC04HaleyVendorKey) |
|
xx010EF3 | ||
Reward vault key (DLC04MQ05RewardKey) |
|
A Meeting of the Minds | xx00C1C4 | |
Panada's inventory key (DLC04PanadaVendorKey) |
|
xx010EF4 | ||
Homestead room 1G key (DLC04Room1GKEY) |
|
|
xx00FCDE | |
Homestead room 1K key (DLC04Room1KKEY) |
|
|
xx00FCDF | |
Sea Cave key (DLC04SeaCaveKey) |
|
Hearing Voices | xx00A869 |
Mothership Zeta
No keys are added by Mothership Zeta.