This page lists all creatures in Fallout 3.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For creatures in other Fallout games, please see "Creature".
  • For an overview of Fallout 3 content, please refer to "Portal:Fallout 3."

General information[edit | edit source]

When in the proximity of others, all Fallout 3 creatures will fight each other as long as they are not of the same faction as grouped below. For example, deathclaws will attack mirelurks, but feral ghouls will not attack glowing ghouls. Deathclaws and mirelurks are not affected by the Animal Friend perk, as they are both considered abominations. Feral ghouls will be friendly to a character with the ghoul mask equipped.

Mammals[edit | edit source]

Humanoid[edit | edit source]

Non-humanoid[edit | edit source]

Reptiles[edit | edit source]

Birds[edit | edit source]

Arthropods[edit | edit source]

Extraterrestrials[edit | edit source]

Notes[edit | edit source]

The Fallout 3 base game has 43 creatures, with 63 variants total. The add-ons introduce 18 additional variants.

See also[edit | edit source]

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