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}}{{Games|FO2}} |
}}{{Games|FO2}} |
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− | '''Random encounters |
+ | '''Random encounters in Fallout 2''' are, as the name suggests, extraordinary occurrences the player may stumble upon during their travels through the wastelands. |
==Frequency and variety== |
==Frequency and variety== |
||
+ | {| class="va-table" align="right" |
||
− | Encounters are determined by the player's location on the worldmap, their level and global variables governing it and finally, the chances of encountering one, stored in [[WORLDMAP.TXT]]. They can be everything, from a number of molerats foraging in the area, through a press gang to and including merchant caravans. |
||
+ | ! Type |
||
+ | ! Encounter chance |
||
+ | |- |
||
− | Frequency means the chance to stumble upon a particular encounter when the game rolls a random encounter during travels. 100% means that an encounter of this type will always be chosen. |
||
+ | | Forced |
||
+ | | 100% |
||
+ | |||
+ | |- |
||
+ | | Frequent |
||
+ | | 38% |
||
+ | |||
+ | |- |
||
+ | | Common |
||
+ | | 22% |
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+ | |||
+ | |- |
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+ | | Uncommon |
||
+ | | 12% |
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+ | |||
+ | |- |
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+ | | Rare |
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+ | | 4% |
||
+ | |||
+ | |- |
||
+ | | None |
||
+ | | 0% |
||
+ | |||
+ | |} |
||
+ | Encounters are determined by the player's location on the worldmap, his level and global variables governing it and finally, the chances of encountering one, stored in [[WORLDMAP.TXT]]. They can be everything, from a number of molerats foraging in the area, through a press gang to and including merchant caravans. |
||
+ | |||
+ | Frequency is determined on a per-tile basis: each tile on the map has an assigned "Frequency" used to determine, if the player does stumble upon a random encounter. Then, the game rolls to determine the actual encounter, picking from encounter tables assigned to a particular area. |
||
− | + | Simultaneously, the game calculates if the player can choose to avoid it. The chance is directly based on the [[Outdoorsman]] skill and caps at 95%, meaning there is no need to raise it above 95% or 75%, if one carries the [[motion sensor]]. The experience received for avoiding an encounter is calculated thus: 100 xp + encounter zone difficulty (0-70). |
|
==List of generic encounters== |
==List of generic encounters== |
||
− | The generic (repeatable) encounters are grouped by area and sorted by name. Rows include information on map used (desert, mountains, city or coast), characters, creatures and items found and other relevant information. |
+ | The generic (repeatable) encounters are grouped by area and sorted by name. Rows include information on map used (desert, mountains, city or coast), characters, creatures and items found and other relevant information. Maps accompanying the sections show tiles where a particular encounter table is used. Colours denote terrain type: red stands for mountains, yellow for deserts, blue for coast/ocean and green for urban areas. In cases where the game uses different encounter tables for different types of terrain, they are listed separately. |
===Arroyo=== |
===Arroyo=== |
||
− | Encounters in the vicinity of [[Arroyo]] |
+ | Encounters in the vicinity of [[Arroyo]]. The game uses the same encounter tables for both mountain and desert tiles. |
+ | [[File:Fo2 arroyo.png|1000px|thumb|center|Arroyo random encounter tiles]] |
||
− | {| class="va-table va-table-full va-table-top sortable" |
||
+ | |||
− | ! style="width: auto;"| Title |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
− | ! style="width: auto;" | Frequency |
||
− | ! style="width: |
+ | ! style="width: 160px" | Title |
+ | ! style="width: 80px" | Chance |
||
− | ! class="unsortable" class="unsortable" | Details |
||
− | ! style="width: |
+ | ! style="width: 145px" class="unsortable" | Overview |
+ | ! class="unsortable" | Details |
||
|- |
|- |
||
− | | Tribal war party |
+ | | [[Primitive Tribe|Tribal war party]] |
| 9% |
| 9% |
||
− | | 2-4 tribals |
+ | | 2-4 hostile tribals |
− | | Male |
+ | | Male [[Hunter (Fallout 2)|hunter]] w/ [[sharpened spear]] (30%)<br />Female hunter w/ sharpened spear (20%) |
+ | |||
− | Female hunter w/ sharpened spear (20%) |
||
− | | |
||
|- |
|- |
||
− | | Cannibals |
+ | | [[Oregon's cannibals|Cannibals]] |
| 9% |
| 9% |
||
| 2-4 hostile tribals<br />Dead tribal hunter |
| 2-4 hostile tribals<br />Dead tribal hunter |
||
− | | Male [[Cannibal (Fallout 2)|cannibal]] w/ [[knife (Fallout 2)|knife]] (30%) |
+ | | Male [[Cannibal (Fallout 2)|cannibal]] w/ [[knife (Fallout 2)|knife]] (30%)<br />Female cannibal w/ knife (30%) |
+ | |||
− | Female cannibal w/ knife (30%) |
||
− | | |
||
|- |
|- |
||
| Silver [[gecko (Fallout 2)|geckos]] hiding among [[spore plant]]s |
| Silver [[gecko (Fallout 2)|geckos]] hiding among [[spore plant]]s |
||
| 9% |
| 9% |
||
− | |2-4 spore plants<br />1-2 silver geckos<br />Minor loot (dead body, plants) |
+ | | 2-4 spore plants<br />1-2 silver geckos<br />Minor loot (dead body, plants) |
− | | Spore plants (100%)<br />Silver gecko (90%)<br />Tough silver gecko (10%)<br />[[ |
+ | | {{columns|2|Spore plants (100%)<br />Silver gecko (90%)<br />Tough silver gecko (10%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
+ | |||
− | | |
||
|- |
|- |
||
− | | Silver [[gecko (Fallout 2)|geckos]] |
+ | | Silver [[gecko (Fallout 2)|geckos]] |
| 12% |
| 12% |
||
− | |1-4 silver geckos |
+ | | 1-4 silver geckos |
− | | Silver gecko (90%)<br />Tough silver gecko (10%) |
+ | | {{columns|2|Silver gecko (90%)<br />Tough silver gecko (10%)}} |
+ | |||
− | | |
||
|- |
|- |
||
| Spore plants |
| Spore plants |
||
| 12% |
| 12% |
||
− | |3-6 spore plants<br />Minor loot (dead body, plants) |
+ | | 3-6 spore plants<br />Minor loot (dead body, plants) |
− | | Spore plants (100%)<br />[[ |
+ | | {{columns|2|Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
+ | |||
− | | |
||
|- |
|- |
||
− | |Some small [[ |
+ | | Some small [[radscorpion]]s |
| 12% |
| 12% |
||
− | |3-6 scorpions<br />Minor loot (dead bodies) |
+ | | 3-6 scorpions<br />Minor loot (dead bodies) |
| [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
| [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
|- |
|- |
||
− | |Some [[ |
+ | | Some small [[radscorpion]]s |
| 12% |
| 12% |
||
− | | |
+ | | 3-6 scorpions<br />Minor loot (dead bodies) |
− | | |
+ | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
+ | |||
− | | |
||
|- |
|- |
||
− | |Some [[ |
+ | | Some [[pigrat]]s |
+ | | 12% |
||
+ | | 4-8 pigrats<br />Minor loot (herbs) |
||
+ | | {{columns|2|Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Some [[rat]]s ¹ |
||
| 12% |
| 12% |
||
| 6-10 rats<br />Minor loot (herbs) |
| 6-10 rats<br />Minor loot (herbs) |
||
− | | Rat (95%)<br />Pigrat (5%)<br />Xander root (10%) |
+ | | {{columns|2|Rat (95%)<br />Pigrat (5%)<br />Xander root (10%)}} |
+ | |||
− | |[[Perception]] check determines player placement |
||
|- |
|- |
||
− | |Hunting party fighting cannibals |
+ | | Hunting party fighting cannibals |
− | |2% |
+ | | 2% |
− | |2-4 hunters<br />3-4 cannibals |
+ | | 2-4 hunters<br />3-4 cannibals |
− | |Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />Dead silver gecko |
+ | | Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />Dead silver gecko |
+ | |||
+ | |- |
||
+ | | [[Giant ant]]s |
||
+ | | 3% |
||
+ | | 6-9 giant ants |
||
+ | | Ants (100%) |
||
+ | |||
+ | |- |
||
+ | | Hunting party hunting scorpions |
||
+ | | 2% |
||
+ | | 2-4 hunters<br />3-6 radscorpions |
||
+ | | Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />[[Small radscorpion]] (100%)<br />Dead silver gecko<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | |- |
||
+ | | Some [[pigrat]]s |
||
+ | | 3% |
||
+ | | 2-4 pigrats<br />Minor loot (herbs) |
||
+ | | {{columns|2|Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Some small [[radscorpion]]s |
||
+ | | 4% |
||
+ | | 2-4 scorpions<br />Minor loot (dead bodies) |
||
+ | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | |- |
||
+ | | [[Giant ant]]s |
||
+ | | 4% |
||
+ | | 5-8 giant ants |
||
+ | | Ants (100%) |
||
+ | |||
+ | |- |
||
+ | | Hunting party |
||
+ | | 5% |
||
+ | | 3-6 hunters |
||
+ | | Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />Dead silver gecko |
||
+ | |||
+ | |- |
||
+ | | [[Nomad]]s |
||
+ | | 5% |
||
+ | | 3-5 nomads |
||
+ | | Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%)<br />Female nomad w/ [[healing powder]] and knife (50%)<br />Male [[orphan]] (10%)<br />Female orphan (5%) |
||
+ | |} |
||
+ | : {{small|¹ [[Perception]] check determines player placement}} |
||
+ | |||
+ | ===Arroyo - Klamath trade route=== |
||
+ | [[File:Fo2 arrdok.png|1000px|thumb|center|Arroyo-Klamath random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | [[Nomad]]s |
||
+ | | 6% |
||
+ | | 2-4 nomads |
||
+ | | Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%)<br />Female nomad w/ [[healing powder]] and knife (50%)<br />{{columns|2|Male [[orphan]] (10%)<br />Female orphan (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Outcasts |
||
+ | | 10% |
||
+ | | 2-5 cannibals |
||
+ | | {{columns|2|Male cannibal (60%)<br />Female cannibal (20%)<br />Male cannibal w/ knife (10%)<br />Female cannibal w/ knife (10%)}} |
||
+ | |||
+ | |- |
||
+ | | [[Holy people]] |
||
+ | | 10% |
||
+ | | 3-5 holy people |
||
+ | | {{columns|2|Holy man w/ spear (70%)<br />Holy woman w/ knife (30%)<br />Minor trade possible.}} |
||
+ | |||
+ | |- |
||
+ | | Silver geckos hiding among spore plants |
||
+ | | 10% |
||
+ | | 2-4 spore plants<br />1-2 silver geckos<br />Minor loot (dead body, plants) |
||
+ | | {{columns|2|Spore plants (100%)<br />Silver gecko (90%)<br />Tough silver gecko (10%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Geckos |
||
+ | | 10% |
||
+ | | 1-4 geckos<br />Minor loot |
||
+ | | {{columns|2|Tough silver gecko (85%)<br />Golden gecko (15%)<br />Dead primitive male w/ spear (100%)<br />Sharpened pole (100%)}} |
||
+ | |||
+ | |- |
||
+ | | Small radscorpions hiding among spore plants |
||
+ | | 9% |
||
+ | | 2-4 spore plants<br />3-6 small radscorpions<br />Minor loot (dead body, plants) |
||
+ | | Dead primitive female with healing powder (10%)<br />Dead primitive male with spear (10%)<br />{{columns|2|Spore plants (100%)<br />Small radscorpions (100%)<br />Tough silver gecko (10%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Spore plants |
||
+ | | 10% |
||
+ | | 3-5 spore plants<br />Minor loot (dead body, plants) |
||
+ | | {{columns|2|Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Some small [[radscorpion]]s |
||
+ | | 12% |
||
+ | | 4-7 scorpions<br />Minor loot (dead bodies) |
||
+ | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | |- |
||
+ | | Mole rats |
||
+ | | 10% |
||
+ | | 2-4 molerats |
||
+ | | {{columns|2|Molerat (85%)<br />Greater molerat (15%)<br />Dead silver gecko (15%)}} |
||
+ | |||
+ | |- |
||
+ | | Holy people defending against a tribal war party |
||
+ | | 3% |
||
+ | | 4-6 holy people<br />2-4 tribals |
||
+ | | Holy people:<br />{{columns|2|Holy man w/ spear (70%)<br />Holy woman w/ knife (30%)}}<br />War party:<br />Male [[Hunter (Fallout 2)|hunter]] w/ [[sharpened spear]] (30%)<br />Female hunter w/ sharpened spear (20%) |
||
+ | |||
+ | |- |
||
+ | | [[Nomad]]s |
||
+ | | 6% |
||
+ | | 2-4 nomads |
||
+ | | Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%)<br />Female nomad w/ [[healing powder]] and knife (50%)<br />{{columns|2|Male [[orphan]] (10%)<br />Female orphan (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Klamath [[trapper]]s |
||
+ | | 7% |
||
+ | | 2-4 trappers |
||
+ | | {{columns|2|Male trapper w/ sharpened spear (33%)<br />Male trapper w/ [[club (Fallout)|club]] (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)}} |
||
+ | |||
+ | |- |
||
+ | | Bandits fighting golden geckos |
||
+ | | 2% |
||
+ | | 3-5 bandits<br />2-4 golden geckos |
||
+ | | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />{{columns|2|Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Klamath [[trapper]]s hunting geckos |
||
+ | | 7% |
||
+ | | 3-5 trappers<br />2-3 golden geckos |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Farmers |
||
+ | | 7% |
||
+ | | 2-4 farmers |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting golden geckos |
||
+ | | 7% |
||
+ | | 2-4 farmers<br />2-4 golden geckos |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting pigrats |
||
+ | | 2% |
||
+ | | 2-3 farmers<br />3-6 pigrats |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting radscorpions |
||
+ | | 2% |
||
+ | | 2-5 farmers<br />3-4 radscorpions |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />[[Small radscorpion]] (100%)}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting geckos |
||
+ | | 0% |
||
+ | | 2-4 farmers<br />3-5 geckos |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Tough silver gecko (85%)<br />Golden gecko (15%)<br />Dead primitive male w/ spear (100%)<br />Sharpened pole (100%)}} |
||
+ | |||
+ | |- |
||
+ | | [[Trapper]]s fighting bandits |
||
+ | | 0% |
||
+ | | 2-4 trappers<br />3-6 bandits |
||
+ | | Trappers:<br />{{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)}}<br />Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />{{columns|2|Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard}} |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting geckos |
||
+ | | 0% |
||
+ | | 4-6 trappers<br />3-6 geckos |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Tough silver gecko (85%)<br />Golden gecko (15%)<br />Dead primitive male w/ spear (100%)<br />Sharpened pole (100%)}} |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting radscorpions |
||
+ | | 0% |
||
+ | | 3-5 trappers<br />4-7 radscorpions |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)}} |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting pigrats |
||
+ | | 2% |
||
+ | | 2-4 trappers<br />3-6 pigrats |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | [[Homeless]] people attacking some farmers |
||
+ | | 3% |
||
+ | | 3-5 homeless<br />2-4 farmers |
||
+ | | Homeless:<br />Strong peasant female w/ club (33%)<br />Strong peasant male w/ [[brass knuckles]] (33%)<br />Weak peasant male w/ sharpened pole (15%)<br />Weak peasant female w/ knife (15%)<br />Male [[loser]] (4%)<br />Female child (100%)<br />Male child (100%)<br />Dead dog<br />Farmers:<br />Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%) |
||
+ | |||
+ | |- |
||
+ | | Bandits attacking farmers: |
||
+ | | 3% |
||
+ | | 3-6 bandits<br />2-4 farmers |
||
+ | | Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Farmers:<br />Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%) |
||
+ | |||
+ | |- |
||
+ | | Bandits attacking homeless people: |
||
+ | | 0% |
||
+ | | 3-6 bandits<br />2-5 homeless |
||
+ | | Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Homeless:<br />Strong peasant female w/ club (33%)<br />Strong peasant male w/ [[brass knuckles]] (33%)<br />Weak peasant male w/ sharpened pole (15%)<br />Weak peasant female w/ knife (15%)<br />Male [[loser]] (4%)<br />Female child (100%)<br />Male child (100%)<br />Dead dog |
||
+ | |} |
||
+ | |||
+ | ===Klamath=== |
||
+ | Areas around [[Klamath]]. |
||
+ | |||
+ | [[File:Fo2 klamath.png|1000px|thumb|center|Klamath random encounter tiles]] |
||
+ | |||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Chance |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Golden geckos and radscorpions |
||
+ | | 0% |
||
+ | | 4-8 golden geckos<br />3-6 radscorpions |
||
+ | | Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Small radscorpion (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)<br />Dead male trapper w/ antidote |
||
+ | |||
+ | |- |
||
+ | | Bandits |
||
+ | | 10% |
||
+ | | 3-6 bandits |
||
+ | | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />{{columns|2|Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard}} |
||
+ | |||
+ | |- |
||
+ | | Homeless people: |
||
+ | | 10% |
||
+ | | 4-8 homeless |
||
+ | | Strong peasant female w/ club (33%)<br />Strong peasant male w/ [[brass knuckles]] (33%)<br />Weak peasant male w/ sharpened pole (15%)<br />Weak peasant female w/ knife (15%)<br />Male [[loser]] (4%)<br />Female child (100%)<br />Male child (100%)<br />Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some small [[radscorpion]]s |
||
+ | | 10% |
||
+ | | 6-8 scorpions<br />Minor loot (dead bodies) |
||
+ | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | |- |
||
+ | | Golden geckos |
||
+ | | 10% |
||
+ | | 4-8 golden geckos |
||
+ | | {{columns|2|Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)}} |
||
+ | |||
+ | |- |
||
+ | | Spore plants |
||
+ | | 10% |
||
+ | | 6-10 spore plants<br />Minor loot (dead body, plants) |
||
+ | | {{columns|2|Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Klamath [[trapper]]s |
||
+ | | 8% |
||
+ | | 4-7 trappers |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)}} |
||
+ | |||
+ | |- |
||
+ | | Bandits fighting golden geckos |
||
+ | | 2% |
||
+ | | 3-5 bandits<br />2-4 golden geckos |
||
+ | | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />{{columns|2|Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Klamath [[trapper]]s hunting geckos |
||
+ | | 2% |
||
+ | | 4-6 trappers<br />3-6 golden geckos |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Farmers |
||
+ | | 7% |
||
+ | | 2-4 farmers |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting golden geckos |
||
+ | | 0% |
||
+ | | 2-4 farmers<br />3-5 golden geckos |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting pigrats |
||
+ | | 2% |
||
+ | | 2-3 farmers<br />3-6 pigrats |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting radscorpions |
||
+ | | 0% |
||
+ | | 2-5 farmers<br />3-4 radscorpions |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | |- |
||
+ | | Farmers fighting golden geckos |
||
+ | | 0% |
||
+ | | 2-4 farmers<br />2-4 golden geckos |
||
+ | | Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />{{columns|2|Female child w/ fruit (4%)<br />Male child (4%)<br />Dead dog<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |||
+ | |- |
||
+ | | [[Trapper]]s fighting bandits |
||
+ | | 0% |
||
+ | | 2-4 trappers<br />3-6 bandits |
||
+ | | Trappers:<br />{{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)}}<br />Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />{{columns|2|Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard}} |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting radscorpions |
||
+ | | 0% |
||
+ | | 3-5 trappers<br />4-7 radscorpions |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)}} |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting pigrats |
||
+ | | 2% |
||
+ | | 2-4 trappers<br />3-6 pigrats |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%)}} |
||
+ | |||
+ | |- |
||
+ | | [[Homeless]] people attacking some farmers |
||
+ | | 3% |
||
+ | | 3-5 homeless<br />2-4 farmers |
||
+ | | Homeless:<br />Strong peasant female w/ club (33%)<br />Strong peasant male w/ [[brass knuckles]] (33%)<br />Weak peasant male w/ sharpened pole (15%)<br />Weak peasant female w/ knife (15%)<br />Male [[loser]] (4%)<br />Female child (100%)<br />Male child (100%)<br />Dead dog<br />Farmers:<br />Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%) |
||
+ | |||
+ | |- |
||
+ | | Bandits attacking farmers: |
||
+ | | 3% |
||
+ | | 3-6 bandits<br />2-4 farmers |
||
+ | | Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Farmers:<br />Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%)<br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%)<br />Female child w/ fruit (4%)<br />Male child (4%) |
||
+ | |||
+ | |- |
||
+ | | Bandits attacking homeless people: |
||
+ | | 0% |
||
+ | | 3-6 bandits<br />2-5 homeless |
||
+ | | Bandits:<br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[stimpak (Fallout 2)|stim]], healing powder (100%)<br />Weak melee guard (male) w/ crowbar (33%)<br />Bandit (male) w/ knife (33%)<br />Bandit (female) w/ club (33%)<br />Bandit (female) w/ spear (25%)<br />Dead bad merchant<br />Dead male weak gun guard<br />Dead female weak gun guard<br />Homeless:<br />Strong peasant female w/ club (33%)<br />Strong peasant male w/ [[brass knuckles]] (33%)<br />Weak peasant male w/ sharpened pole (15%)<br />Weak peasant female w/ knife (15%)<br />Male [[loser]] (4%)<br />Female child (100%)<br />Male child (100%)<br />Dead dog |
||
+ | |||
+ | |- |
||
+ | | Trappers hunting geckos |
||
+ | | 0% |
||
+ | | 4-6 trappers<br />3-6 geckos |
||
+ | | {{columns|2|Male trapper w/ [[club (Fallout)|club]] (33%)<br />Male trapper w/ sharpened spear (33%)<br />Female trapper w/ spear (17%)<br />Female trapper w/ knife (17%)<br />Golden gecko (85%)<br />Tough silver gecko (15%)<br />Tough golden gecko (10%)<br />Dead male trapper w/ antidote}} |
||
+ | |} |
||
+ | |||
+ | ===Klamath - Den trade route=== |
||
+ | Area between [[Klamath]] and the [[Den]]. |
||
+ | [[File:Fo2 klamathden.png|1000px|thumb|center|Klamath-Den random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |- |
||
+ | |Some trappers. |
||
+ | |5% |
||
+ | |A small group of 4-7 trappers |
||
| |
| |
||
+ | 4-7 characters: |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
|- |
|- |
||
+ | |Some bandits attacking a merchant party. |
||
− | |[[Giant ant (Fallout 2)|Giant ant]]s |
||
|3% |
|3% |
||
+ | |A combat encounter between 4 caravaneers and 3 bandits |
||
− | |6-9 giant ants |
||
+ | |Caravan (4-5 characters): |
||
− | |Ants (100%) |
||
+ | <br/>Average Merchant Male w/ Club |
||
+ | <br/>Weak Melee Guard Male w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Female w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Male w/ Sledge Hammer |
||
+ | |||
+ | Bandits (3-6 characters): |
||
+ | <br/>Weak Melee Guard (male) w/ Crowbar (33%) |
||
+ | <br/>Bandit (male) w/ Knife (33%) |
||
+ | <br/>Bandit (female) w/ Club (33%) |
||
+ | |||
+ | Dead: |
||
+ | <br/>Dead Bad Merchant |
||
+ | <br/>Dead Male Weak Gun Guard |
||
+ | <br/>Dead Female Weak Gun Guard |
||
+ | |- |
||
+ | |Some bandits ambushing some trappers. |
||
+ | |0% |
||
+ | |Some bandits attacking a group of trappers |
||
+ | |Bandits (4-8 characters): |
||
+ | <br/>Weak Melee Guard (male) w/ Crowbar (33%) |
||
+ | <br/>Bandit (male) w/ Knife (33%) |
||
+ | <br/>Bandit (female) w/ Club (33%) |
||
+ | |||
+ | Trappers (3-6 characters): |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
+ | |||
+ | Dead: |
||
+ | <br/>Dead Bad Merchant |
||
+ | <br/>Dead Male Weak Gun Guard |
||
+ | <br/>Dead Female Weak Gun Guard |
||
+ | |||
+ | |- |
||
+ | |A family of radscorpions attacking a merchant party. |
||
+ | |3% |
||
+ | |A caravan fighting a group of scorpions. |
||
+ | |Caravan (4-5 characters): |
||
+ | <br/>Average Merchant Male w/ Club |
||
+ | <br/>Weak Melee Guard Male w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Female w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Male w/ Sledge Hammer |
||
+ | |||
+ | Scorpions (4-8 critters): |
||
+ | <br/>Small Radscorpion (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | |||
+ | Dead: |
||
+ | <br/>Dead Average Female Merchant |
||
+ | |- |
||
+ | |Some trappers trying to catch radscorpions. |
||
+ | |3% |
||
+ | |A group of trappers fighting a group of scorpions. |
||
+ | |Trappers (4-6 characters): |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
+ | |||
+ | Scorpions (4-9 critters): |
||
+ | <br/>Small Radscorpion (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | |||
+ | Dead: |
||
+ | <br/>Dead Average Female Merchant |
||
+ | |- |
||
+ | |A group of radscorpions. |
||
+ | |9% |
||
+ | |A group of scorpions ambushes the player |
||
+ | |Scorpions (4-8 critters): |
||
+ | <br/>Small Radscorpion (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | |- |
||
+ | |A family of molerats. |
||
+ | |9% |
||
+ | |A group of mole and pig rats ambushes the player |
||
+ | |Rats (5-9 critters): |
||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |- |
||
+ | |Some bandits. |
||
+ | |9% |
||
+ | |5-8 bandits ambush the player |
||
+ | |Bandits (5-8 characters): |
||
+ | <br/>Weak Melee Guard (male) w/ Crowbar (33%) |
||
+ | <br/>Bandit (male) w/ Knife (33%) |
||
+ | <br/>Bandit (female) w/ Club (33%) |
||
+ | |- |
||
+ | |A band of trappers trying to catch some golden geckos. |
||
+ | |2% |
||
+ | |A group of trappers on a hunt. |
||
+ | |Trappers (3-5 characters): |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
+ | |||
+ | Geckos (3-5 critters): |
||
+ | <br/>Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (10% random chance) |
||
+ | |||
+ | Dead: |
||
+ | <Br/>Dead male Trapper w/ Antidote |
||
+ | |||
+ | |- |
||
+ | |Some scorpions fighting some golden geckos. |
||
+ | |0% |
||
+ | |A group of critters duking it out. |
||
+ | |Scorpions (4-7 critters): |
||
+ | <br/>Small Radscorpion (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | |||
+ | Geckos (4-8 critters): |
||
+ | <br/>Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (10% random chance) |
||
+ | |- |
||
+ | |Some scorpions attacking some molerats and pig rats. |
||
+ | |0% |
||
+ | |A group of critters that collaborate to attack the player. |
||
+ | |Scorpions (4-7 critters): |
||
+ | <br/>Small Radscorpion (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | |||
+ | Rats (5-9 critters): |
||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | |- |
||
+ | |Some trappers and a merchant party fending off bandits. |
||
+ | |3% |
||
+ | |A large combat encounter between a group of trappers and caravaneers and a significant bandit force. |
||
| |
| |
||
+ | |||
+ | Trappers (3-6 characters): |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
+ | |||
+ | Caravan (4-5 characters): |
||
+ | <br/>Average Merchant Male w/ Club |
||
+ | <br/>Weak Melee Guard Male w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Female w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Male w/ Sledge Hammer |
||
+ | |||
+ | Bandits (8-12 characters): |
||
+ | <br/>Weak Melee Guard (male) w/ Crowbar (33%) |
||
+ | <br/>Bandit (male) w/ Knife (33%) |
||
+ | <br/>Bandit (female) w/ Club (33%) |
||
|- |
|- |
||
+ | |Some golden geckos. |
||
− | |Hunting party hunting scorpions |
||
+ | |10% |
||
+ | |A group of golden gecko want to gnaw on the player's knees. |
||
+ | |Geckos (6-10 critters): |
||
+ | <br/>Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (10% random chance) |
||
+ | |- |
||
+ | |Some trappers fighting some molerats and pig rats. |
||
+ | |0% |
||
+ | |Self-explanatory. |
||
+ | | |
||
+ | Rats (6-8 critters): |
||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | Trappers (3-5 characters): |
||
+ | <br/>Male Trapper w/ Club (33%) |
||
+ | <br/>Male Trapper w/ Sharpened Spear (33%) |
||
+ | <br/>Female Trapper w/ Spear (17%) |
||
+ | <br/>Female Trapper w/ Knife (17%) |
||
+ | <br/>Position: Huddle, spacing 5 |
||
+ | |- |
||
+ | |A merchant party fending off some molerats and pig rats. |
||
+ | |0% |
||
+ | |Self-explanatory. |
||
+ | | |
||
+ | Rats (6-10 critters): |
||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | Caravan (4-5 characters): |
||
+ | <br/>Average Merchant Male w/ Club |
||
+ | <br/>Weak Melee Guard Male w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Female w/ Sharpened Spear |
||
+ | <br/>Weak Melee Guard Male w/ Sledge Hammer |
||
+ | |} |
||
+ | <!-- |
||
+ | Bounty hunters, temporary storage |
||
+ | |||
+ | enc_04=Chance:15%,Enc:(2-5) Bounty_Hunter_Low AMBUSH Player, If(Global(1) > 1) And If(Player(Level) < 7) |
||
+ | enc_05=Chance:15%,Enc:(2-5) Bounty_Hunter_Low_Mid AMBUSH Player, If(Global(1) > 1) And If(Player(Level) > 6) And If(Player(Level) < 13) |
||
+ | enc_06=Chance:15%,Enc:(2-5) Bounty_Hunter_High_Mid AMBUSH Player, If(Global(1) > 1) And If(Player(Level) > 12) And If(Player(Level) < 19) |
||
+ | enc_07=Chance:15%,Enc:(2-6) Bounty_Hunter_High AMBUSH Player, If(Global(1) > 1) And If(Player(Level) > 18) |
||
+ | enc_08=Chance:15%,Enc:(2-4) Bounty_Hunter_Low AMBUSH Player, If(Global(0) < -500) And If(Player(Level) < 7) |
||
+ | enc_09=Chance:15%,Enc:(2-4) Bounty_Hunter_Low_Mid AMBUSH Player, If(Global(0) < -500) And If(Player(Level) > 6) And If(Player(Level) < 13) |
||
+ | enc_10=Chance:15%,Enc:(2-4) Bounty_Hunter_High_Mid AMBUSH Player, If(Global(0) < -500) And If(Player(Level) > 12) And If(Player(Level) < 19) |
||
+ | enc_11=Chance:15%,Enc:(2-5) Bounty_Hunter_High AMBUSH Player, If(Global(0) < -500) And If(Player(Level) > 18) |
||
+ | |||
+ | enc_12=Chance:10%,Enc:(4-7) Morton_Brother, If(Global(386) > 0) And If(Global(386) < 6) |
||
+ | |||
+ | --> |
||
+ | |||
+ | ===Den=== |
||
+ | Areas around the [[Den]]. |
||
+ | |||
+ | [[File:Fo2 den.png|900 px|thumb|center|Den random encounter tiles]] |
||
+ | |||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A group of slavers and slaves. |
||
+ | | 8% |
||
+ | | 4-9 [[Slaver|Slavers]] and [[Slave|Slaves]] |
||
+ | | |
||
+ | Male Slaver w/ Desert Eagle and Stimpak (20%) |
||
+ | <br/>Female Slaver w/ Hunting Rifle and Stimpak (20%) |
||
+ | <br/>Cute Female Slave (20%) |
||
+ | <br/>Strong Male Slave (20%) |
||
+ | <br/>Generic Female Slave (10%) |
||
+ | <br/>Generic Male Slave (10%) |
||
+ | |||
+ | |- |
||
+ | | A group of highwaymen. |
||
+ | | 8% |
||
+ | | A group of 3-5 (3-6 in mountain sectors). [[Claim jumper|Highwaymen]] ambushing the player. |
||
+ | | |
||
+ | Tough Male Thug w/ Hunting Rifle, Stimpak, and Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | A band of robbers. |
||
+ | | 8% |
||
+ | | A group of 2-5(3-5 in mountain sectors) Robbers ambushing the player. |
||
+ | | |
||
+ | Tough Female Thug w/ Hunting Rifle, Stimpak, and Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |- |
||
+ | |Some golden geckos hiding amongst a large number of spore plants. |
||
+ | |8% |
||
+ | |Group of 2-4 Golden Geckos hiding among 4-8(3-6 in mountain sectors) Spore Plants. |
||
+ | |Golden Geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko: (20%) |
||
+ | |||
+ | |||
+ | Spore Plants: |
||
+ | |||
+ | <br/>Spore Plants (100%) |
||
+ | <br/>Broc Flower (10%) |
||
+ | <br/>Xander Root (10%) |
||
+ | |||
+ | |- |
||
+ | |A pack of radscorpions. |
||
+ | |8% |
||
+ | |Group of 4-7(3-5 in mountain sectors) Scorpions attacking the player. |
||
+ | |<br/>Large Radscorpions (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |- |
||
+ | |A group of molerats. |
||
+ | |8% |
||
+ | |Group of 4-7(3-5 in mountain sectors) Pigrats and Molerats attacking the player. |
||
+ | | |
||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | |- |
||
+ | |A pack of radscorpions and some molerats. |
||
|2% |
|2% |
||
+ | |Herd of 2-4 Radscorpions as well as 4-8 Pigrats and Molerats attack the player. |
||
− | |2-4 hunters<br />3-6 radscorpions |
||
+ | |Radscorpions: |
||
− | |Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />[[Radscorpion (Fallout 2)|Small radscorpion]] (100%)<br />Dead silver gecko<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
+ | |||
+ | <br/>Large Radscorpions (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | Rats: |
||
+ | |||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | |- |
||
+ | |A band of robbers ambushing a group of highwaymen. |
||
+ | |2% |
||
+ | |Group of 3-5 Robbers fighting 4-6 Highwaymen. |
||
+ | |Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, and Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, and Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | |A group of slavers attempting to enslave some people. |
||
+ | |4% |
||
+ | |Group of 3-5 Slavers attempting to capture 3-6(3-5 in mountain sectors) people. |
||
+ | |Slavers: |
||
+ | |||
+ | <br/>Male Slaver w/ Club (50%) |
||
+ | <br/>Female Slaver w/ Crowbar (50%) |
||
+ | |||
+ | |||
+ | Potential Slaves: |
||
+ | |||
+ | <br/>Healthy Female Slave w/ Knife (40%) |
||
+ | <br/>Healthy Male Slave w/ Spear (40%) |
||
+ | <br/>Male Orphan (10%) |
||
+ | <br/>Female Orphan (10%) |
||
+ | |||
+ | |- |
||
+ | |A group of slavers and slaves fending off some robbers. |
||
+ | |1% |
||
+ | |4-6 Slavers and Slaves fending off a group of 3-6(3-5 in mountain sectors) Robbers. |
||
+ | |Slavers and Slaves: |
||
+ | |||
+ | <br/>Male Slaver w/ Desert Eagle and Stimpak (20%) |
||
+ | <br/>Female Slaver w/ Hunting Rifle and Stimpak (20%) |
||
+ | <br/>Cute Female Slave (20%) |
||
+ | <br/>Strong Male Slave (20%) |
||
+ | <br/>Generic Female Slave (10%) |
||
+ | <br/>Generic Male Slave (10%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, and Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |- |
||
+ | |Some slavers and slaves fending off some golden geckos. |
||
+ | |1% |
||
+ | |4-6(6-8 in mountain sectors) Slavers and Slaves fending off 3-5(3-6 in mountain sectors) Golden Geckos. |
||
+ | |Slavers and Slaves: |
||
+ | |||
+ | Male Slaver w/ Desert Eagle and Stimpak (20%) |
||
+ | <br/>Female Slaver w/ Hunting Rifle and Stimpak (20%) |
||
+ | <br/>Cute Female Slave (20%) |
||
+ | <br/>Strong Male Slave (20%) |
||
+ | <br/>Generic Female Slave (10%) |
||
+ | <br/>Generic Male Slave (10%) |
||
+ | |||
+ | |||
+ | Golden Geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko: (20%) |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===Den - Modoc - Vault City - Redding Trade Route=== |
||
+ | Trade Route between the Den, [[Modoc]], [[Vault City]], and [[Redding]]. |
||
+ | [[File:Fo2 dmrv.png|1000px|thumb|center|DMRV random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of highwaymen. |
||
+ | | 7% |
||
+ | | A group of 2-5 [[Claim jumper|Highwaymen]] ambushing the player. |
||
+ | | |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | A band of robbers. |
||
+ | | 7% |
||
+ | | A group of 2-5 Robbers ambushing the player. |
||
| |
| |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |- |
||
+ | | A band of robbers and highwaymen. |
||
+ | | 2% |
||
+ | | A group of 2-4 Robbers and 2-4 Highwaymen ambushing the player. |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | A family of golden geckos. |
||
+ | | 7% |
||
+ | | A group of 3-5(3-6 in mountain sectors) Golden Geckos ambushing the player. |
||
+ | | |
||
+ | Golden Geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |- |
||
+ | | A large group of radscorpions. |
||
+ | | 7% |
||
+ | | A group of 3-5 scorpions attacking the player. |
||
+ | | |
||
+ | Scorpions: |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |- |
||
+ | | Some golden geckos and some radscorpions. |
||
+ | | 7% |
||
+ | | A group of 3-6 Golden Geckos and 3-6 Scorpions attacking the player. |
||
+ | | |
||
+ | Golden Geckos (3-6 critters): |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |||
+ | Scorpions (3-6 critters): |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |- |
||
+ | | A large infestation of spore plants. |
||
+ | | 7% |
||
+ | | A group of 6-10(5-8 in mountain sectors) spore plants. |
||
+ | |{{columns|2|Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%)}} |
||
+ | |||
+ | |- |
||
+ | | A band of robbers contesting a group of highwaymen. |
||
+ | | 2% |
||
+ | | A group of 3-5 Robbers fighting a group of 3-5 Highwaymen(5-8 for both sides in mountain sectors) |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | A merchant with some guards. |
||
+ | | 25% |
||
+ | | A travelling caravan of 6-8 people. |
||
+ | | |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |- |
||
+ | | A merchant party fending off some highwaymen. |
||
+ | | 2% |
||
+ | | A caravan of 3-6 people fighting off 3-7 Highwaymen |
||
+ | | |
||
+ | Caravan: |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | A merchant party fending off some robbers. |
||
+ | | 2% |
||
+ | | A caravan of 3-6 people fighting off 4-7 Robbers |
||
+ | | |
||
+ | Caravan: |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |- |
||
+ | | A merchant party fending off some radscorpions. |
||
+ | | 2% |
||
+ | | A caravan of 3-6 people fighting off 4-7 Scorpions |
||
+ | | |
||
+ | Caravan: |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |||
+ | Scorpions: |
||
+ | <br/>Golden Gecko (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |- |
||
+ | | A group of golden geckos battling some radscorpions. |
||
+ | | 2% |
||
+ | | A group of 5-8 Golden Geckos fighting 5-8 scorpions |
||
+ | | |
||
+ | Golden Geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |||
+ | Scorpions: |
||
+ | |||
+ | <br/>Golden Gecko (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |- |
||
+ | | A family of molerats. |
||
+ | | 7% |
||
+ | | A group of 3-6 Pig Rats and Mole Rats attack the player. |
||
+ | | |
||
+ | <br/>Mole Rats (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===Bandits Pass=== |
||
+ | An area along the DMRV where bandits prey upon passing people. |
||
+ | [[File:Fo2 banditspass-2.png|1000px|thumb|center|Bandits Pass random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen. |
||
+ | | 10% |
||
+ | | Group of 2-5 highwaymen. |
||
+ | | |
||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | Some robbers. |
||
+ | | 15% |
||
+ | | Group of 2-4 robbers. |
||
+ | | |
||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen and robbers. |
||
+ | | 5% |
||
+ | | Group of 2-4 robbers. |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | A family of golden geckos. |
||
+ | | 10% |
||
+ | | A group of 3-5 Golden Geckos ambushing the player. |
||
+ | | |
||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | |Some radscorpions hiding in the spore plants. |
||
+ | |10% |
||
+ | |Group of 3-5 radscorpions hiding among 3-6 Spore Plants. |
||
+ | |Radscorpions: |
||
+ | |||
+ | <br/>Large Radscorpions (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | |||
+ | Spore Plants: |
||
+ | |||
+ | <br/>Spore Plants (100%) |
||
+ | <br/>Broc Flower (10%) |
||
+ | <br/>Xander Root (10%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers fighting some radscorpions. |
||
+ | | 2% |
||
+ | | A group of 3-5 robbers fighting 3-6 Radscorpions. |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large Radscorpions (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | |- |
||
+ | | A merchant party. |
||
+ | | 10% |
||
+ | | A travelling caravan of 4-5 people. |
||
+ | | |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
|- |
|- |
||
+ | | A merchant party attacked by highwaymen. |
||
− | |Some [[pigrat]]s |
||
| 3% |
| 3% |
||
+ | | A caravan of 4-5 people fighting off 3-5 Highwaymen |
||
− | |2-4 pigrats<br />Minor loot (herbs) |
||
− | | Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%) |
||
| |
| |
||
+ | Caravan: |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
|- |
|- |
||
+ | | A merchant party ambushed by robbers. |
||
− | |Some small [[Radscorpion (Fallout)|radscorpion]]s |
||
| 4% |
| 4% |
||
+ | | A caravan of 4-5 people fighting off 3-5 Robbers |
||
− | |2-4 scorpions<br />Minor loot (dead bodies) |
||
− | | [[Radscorpion (Fallout 2)|Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Caravan: |
||
+ | <br/>Male Slaver w/ Hunting Rifle and Stimpak |
||
+ | <br/>Male Gun Guard w/ Hunting Rifle (40%) |
||
+ | <br/>Cute Female Slave (30%) |
||
+ | <br/>Combat Male Slave (30%) |
||
+ | <br/>Female Slaver w/ 10mm SMG and Stimpak (random 15%) |
||
+ | <br/>Dog (random 10%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
|- |
|- |
||
+ | | Some highwaymen attacked by some spore plants. |
||
− | |[[Giant ant (Fallout 2)|Giant ant]]s |
||
− | | |
+ | | 2% |
+ | | 3-6 Highwaymen attacked by 6-12 spore plants. |
||
− | |5-8 giant ants |
||
− | |Ants (100%) |
||
| |
| |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |||
+ | Spore Plants: |
||
+ | |||
+ | <br/> Spore plants (100%) |
||
+ | <br/> Broc flower (10%) |
||
+ | <br/> Xander root (10%) |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===Modoc=== |
||
+ | Areas around Modoc. |
||
+ | [[File:Fo2 modoc.png|1000 px|thumb|center|Modoc random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
|- |
|- |
||
+ | | Some highwaymen. |
||
− | |Hunting party |
||
− | | |
+ | | 7% |
+ | | Group of 3-5 highwaymen. |
||
− | |3-6 hunters |
||
+ | | |
||
− | |Male hunter w/ sharpened spear (leader)<br />Male hunter w/ spear (60%)<br />Female hunter w/ spear (40%)<br />Dead silver gecko |
||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers. |
||
+ | | 7% |
||
+ | | Group of 2-4 robbers. |
||
+ | | |
||
+ | <br/>Tough Female Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Melee Male Thug w/ Spiked Knuckles and Stimpak (40%) |
||
+ | <br/>Melee Female Thug w/ Combat Knife (40%) |
||
+ | <br/>Male Gun Thug w/ 10mm pistol (10%) |
||
+ | <br/>Female Gun Thug w/ 10mm pistol (if player level > 6) (10%) |
||
+ | |||
+ | |- |
||
+ | | Some homeless people. |
||
+ | | 7% |
||
+ | | 4-8 homeless |
||
+ | | <br/>Strong peasant female w/ club (33%) |
||
+ | <br/>Strong peasant male w/ [[brass knuckles]] (33%) |
||
+ | <br/>Weak peasant male w/ sharpened pole (15%) |
||
+ | <br/>Weak peasant female w/ knife (15%) |
||
+ | <br/>Male [[loser]] (4%) |
||
+ | <br/>Female child (100%) |
||
+ | <br/>Male child (100%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some golden geckos and mantis. |
||
+ | | 2% |
||
+ | | 4-7 golden geckos and 6-12 mantises. |
||
+ | | |
||
+ | Golden Geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |||
+ | Manti: |
||
+ | |||
+ | <br/>Mantis from Arroyo Caves (40%) |
||
+ | <br/>Medium Mantis (60%) |
||
+ | <br/>Dead Large Radscorpion (random (15%)) |
||
+ | |||
+ | |- |
||
+ | | Some wild brahmin. |
||
+ | | 6% |
||
+ | | 4-8 wild brahamin. |
||
+ | | |
||
+ | <br/>Brahmin (30%) |
||
+ | <br/>Weak Brahmin (20%) |
||
+ | <br/>Wild Brahmin (50%) |
||
+ | |||
+ | |- |
||
+ | | Some radscorpions. |
||
+ | | 6% |
||
+ | | Pack of 5-7 radscorpions. |
||
+ | | |
||
+ | <br/>Small Radscorpions (70%) |
||
+ | <br/>Large Radscorpions (30%) |
||
+ | <br/>Dead Average Female Merchant |
||
+ | |||
+ | |- |
||
+ | | Some moonshiners. |
||
+ | | 7% |
||
+ | | 4-6 Moonshiners. |
||
+ | | |
||
+ | <br/>Tough Male Thug w/ Shotgun |
||
+ | <br/>Tough Male Thug w/ Shotgun (40%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Female Combat Slave w/ Zip Gun (10%) |
||
+ | <br/>Male Combat Slave w/ Switchblade (10%) |
||
+ | <br/>Still (random (20%)) |
||
+ | |||
+ | |- |
||
+ | | Some farmers. |
||
+ | | 7% |
||
+ | | 3-5 farmers |
||
+ | | |
||
+ | <br/>Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%) |
||
+ | <br/>Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
+ | <br/>Female child w/ fruit (4%) |
||
+ | <br/>Male child (4%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some moonshiners attacked by some highwaymen. |
||
+ | | 3% |
||
+ | | A group of 3-4 moonshiners attacked by 2-4 Highwaymen. |
||
+ | | |
||
+ | Moonshiners: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun |
||
+ | <br/>Tough Male Thug w/ Shotgun (40%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Female Combat Slave w/ Zip Gun (10%) |
||
+ | <br/>Male Combat Slave w/ Switchblade (10%) |
||
+ | <br/>Still (random (20%)) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen attacking some homeless people. |
||
+ | | 2% |
||
+ | | A group of 6-9 Highwaymen attacking 3-6 homeless people. |
||
+ | | |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Hunting Rifle, Stimpak, Jet |
||
+ | <br/>Agile Male Thug w/ Combat Knife and Stimpak (35%) |
||
+ | <br/>Agile Female Thug w/ sharp spear and Stimpak (35%) |
||
+ | <br/>Male Gun Thug w/ 10mm Pistol and Jet (if player level > 6) (15%) |
||
+ | <br/>Female Gun Thug w/ 10mm Pistol and Jet (15%) |
||
+ | |||
+ | |||
+ | Homeless: |
||
+ | <br/>Strong peasant female w/ club (33%) |
||
+ | <br/>Strong peasant male w/ [[brass knuckles]] (33%) |
||
+ | <br/>Weak peasant male w/ sharpened pole (15%) |
||
+ | <br/>Weak peasant female w/ knife (15%) |
||
+ | <br/>Male [[loser]] (4%) |
||
+ | <br/>Female child (100%) |
||
+ | <br/>Male child (100%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some moonshiners and farmers. |
||
+ | | 2% |
||
+ | | A group of 3-4 Moonshiners attacking 3-5 farmers. |
||
+ | | |
||
+ | Moonshiners: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun |
||
+ | <br/>Tough Male Thug w/ Shotgun (40%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Female Combat Slave w/ Zip Gun (10%) |
||
+ | <br/>Male Combat Slave w/ Switchblade (10%) |
||
+ | <br/>Still (random (20%)) |
||
+ | |||
+ | Farmers: |
||
+ | <br/>Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%) |
||
+ | <br/>Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
+ | <br/>Female child w/ fruit (4%) |
||
+ | <br/>Male child (4%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some mantis attacking some farmers. |
||
+ | | 3% |
||
+ | | A group of 5-8 Manti attacking 3-5 farmers. |
||
+ | | |
||
+ | Manti: |
||
+ | |||
+ | <br/>Mantis from Arroyo Caves (40%) |
||
+ | <br/>Medium Mantis (60%) |
||
+ | <br/>Dead Large Radscorpion (random (15%)) |
||
+ | |||
+ | |||
+ | Farmers: |
||
+ | <br/>Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%) |
||
+ | <br/>Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
+ | <br/>Female child w/ fruit (4%) |
||
+ | <br/>Male child (4%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some moonshiners battling some farmers. |
||
+ | | 2% |
||
+ | | A group of 3-5 moonshiners attacking 3-6 farmers. |
||
+ | | |
||
+ | Moonshiners: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun |
||
+ | <br/>Tough Male Thug w/ Shotgun (40%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Female Combat Slave w/ Zip Gun (10%) |
||
+ | <br/>Male Combat Slave w/ Switchblade (10%) |
||
+ | <br/>Still (random (20%)) |
||
+ | |||
+ | |||
+ | Farmers: |
||
+ | <br/>Average peasant male w/ [[10mm SMG (Fallout 2)|10mm SMG]] and [[fruit]] (67%) |
||
+ | <br/>Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
+ | <br/>Female child w/ fruit (4%) |
||
+ | <br/>Male child (4%) |
||
+ | <br/>Dead dog |
||
+ | |||
+ | |- |
||
+ | | Some brahmin fending off some mantis. |
||
+ | | 4% |
||
+ | | 5-8 wild brahmin fending off a group of 4-7 Manti. |
||
+ | | |
||
+ | Wild brahmin: |
||
+ | |||
+ | <br/>Brahmin (30%) |
||
+ | <br/>Weak Brahmin (20%) |
||
+ | <br/>Wild Brahmin (50%) |
||
+ | |||
+ | |||
+ | Manti: |
||
+ | |||
+ | <br/>Mantis from Arroyo Caves (40%) |
||
+ | <br/>Medium Mantis (60%) |
||
+ | <br/>Dead Large Radscorpion (random (15%)) |
||
+ | |||
+ | |- |
||
+ | | Some mantis attacking some molerats. |
||
+ | | 2% |
||
+ | | 5-9 Manti fighting 3-6 molerats and pigrats. |
||
+ | | |
||
+ | Manti: |
||
+ | |||
+ | <br/>Mantis from Arroyo Caves (40%) |
||
+ | <br/>Medium Mantis (60%) |
||
+ | <br/>Dead Large Radscorpion (random (15%)) |
||
+ | |||
+ | |||
+ | Rats: |
||
+ | |||
+ | <br/>Mole Rat (40%) |
||
+ | <br/>Greater Mole Rat (20%) |
||
+ | <br/>Pig Rats (40%) |
||
+ | |} |
||
+ | |||
+ | ===Den - Vault City - Modoc=== |
||
+ | Den - Vault City - Modoc Trade Route. |
||
+ | [[File:Fo2 dvmv.png|1000px|thumb|center|DVMV random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |||
+ | |- |
||
+ | | Some highwaymen tracking with wild dogs. |
||
+ | | 8% |
||
+ | | 3-6 Highwaymen and 2-5 wild dogs. |
||
+ | | |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |||
+ | Wild Dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers searching with wild dogs. |
||
+ | | 8% |
||
+ | | 2-5 robbers and 3-6 wild dogs. |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |||
+ | Wild Dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |- |
||
+ | | A band of highwaymen. |
||
+ | | 8% |
||
+ | | 3-6 Highwaymen |
||
+ | | |
||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |- |
||
+ | | A band of robbers. |
||
+ | | 8% |
||
+ | | 3-6 robbers |
||
+ | | |
||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis. |
||
+ | | 8% |
||
+ | | 6-10 Manti |
||
+ | | |
||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis infesting some spore plants. |
||
+ | | 1% |
||
+ | | 5-8 Manti and 2-5 spore plants. |
||
+ | | |
||
+ | Manti: |
||
+ | |||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |||
+ | Spore plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
+ | |- |
||
+ | | A pack of wild dogs amongst some spore plants. |
||
+ | | 7% |
||
+ | | 3-5 wild dogs and 6-8 spore plants. |
||
+ | | |
||
+ | Wild Dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | Spore plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
+ | |- |
||
+ | | A pack of wild dogs. |
||
+ | | 8% |
||
+ | | 4-8 wild dogs. |
||
+ | | |
||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 10% |
||
+ | | 6-8 people in a caravan. |
||
+ | | |
||
+ | <br/>Male Master Merchant w/ Combat Knife, Jet, Stimpak |
||
+ | <br/>Male Gun Guard w/ 10mm SMG, 10mm JHP, Stimpak (50%) |
||
+ | <br/>Female Gun Guard w/ FN FAL, Stimpak (50%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers fending off some wild dogs. |
||
+ | | 1% |
||
+ | | 2-4 robbers fighting 3-6 wild dogs. |
||
+ | | |
||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |||
+ | Wild Dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | A caravan attacked by wild dogs. |
||
+ | | 3% |
||
+ | | 6-8 people in a caravan fighting 3-6 wild dogs. |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Male Master Merchant w/ Combat Knife, Jet, Stimpak |
||
+ | <br/>Male Gun Guard w/ 10mm SMG, 10mm JHP, Stimpak (50%) |
||
+ | <br/>Female Gun Guard w/ FN FAL, Stimpak (50%) |
||
+ | |||
+ | |||
+ | Wild Dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |- |
||
+ | | A caravan ambushed by robbers. |
||
+ | | 3% |
||
+ | | 6-8 people in a caravan fighting 3-6 robbers. |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Male Master Merchant w/ Combat Knife, Jet, Stimpak |
||
+ | <br/>Male Gun Guard w/ 10mm SMG, 10mm JHP, Stimpak (50%) |
||
+ | <br/>Female Gun Guard w/ FN FAL, Stimpak (50%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | A caravan ambushed by robbers. |
||
+ | | 3% |
||
+ | | 6-8 people in a caravan fighting 3-6 highwaymen. |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Male Master Merchant w/ Combat Knife, Jet, Stimpak |
||
+ | <br/>Male Gun Guard w/ 10mm SMG, 10mm JHP, Stimpak (50%) |
||
+ | <br/>Female Gun Guard w/ FN FAL, Stimpak (50%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |} |
||
+ | |||
+ | ===Wilderness 1=== |
||
+ | Wilderness North of Modoc |
||
+ | [[File:Fo2 wild1.png|1000px|thumb|center|Wilderness 1 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Some golden geckos. |
||
+ | | 10% |
||
+ | | 4-7 Golden Geckos |
||
| |
| |
||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
|- |
|- |
||
+ | | A swarm of mantis. |
||
− | |[[Nomad]]s |
||
− | | |
+ | | 10% |
+ | | 6-8 Manti |
||
− | |3-5 nomads |
||
+ | | |
||
− | |Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%) |
||
+ | <br/>Medium Mantis (80%) |
||
− | Female nomad w/ [[Healing powder (Fallout 2)|healing powder]] and knife (50%) |
||
− | <br |
+ | <br/>Dead Brahmin (20%) |
+ | |||
− | <br />Female orphan (5%) |
||
+ | |- |
||
+ | | Some radscorpions. |
||
+ | | 10% |
||
+ | | 4-8 Radscorpions |
||
| |
| |
||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |- |
||
+ | | Some wild brahmin. |
||
+ | | 10% |
||
+ | | 4-8 wild brahamin. |
||
+ | | |
||
+ | <br/>Brahmin (30%) |
||
+ | <br/>Weak Brahmin (20%) |
||
+ | <br/>Wild Brahmin (50%) |
||
+ | |||
+ | |- |
||
+ | | A trader and guards. |
||
+ | | 10% |
||
+ | | 3-6 trader and guards. |
||
+ | | |
||
+ | <br/>Average Male Merchant w/ Combat Knife |
||
+ | <br/>Male Gun Guard w/ 9mm Mauser (50%) |
||
+ | <br/>Female Gun Guard w/ Hunting Rifle (50%) |
||
+ | |||
+ | |- |
||
+ | | A trader and guards fighting golden geckos. |
||
+ | | 1% |
||
+ | | 3-5 trader and guards fighting 3-6 golden geckos. |
||
+ | | |
||
+ | Trader and guards: |
||
+ | |||
+ | <br/>Average Male Merchant w/ Combat Knife |
||
+ | <br/>Male Gun Guard w/ 9mm Mauser (50%) |
||
+ | <br/>Female Gun Guard w/ Hunting Rifle (50%) |
||
+ | |||
+ | |||
+ | Golden geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis massacring a trading band. |
||
+ | | 1% |
||
+ | | 6-10 Manti attacking 3-5 trader and guards. |
||
+ | | |
||
+ | Manti: |
||
+ | |||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |||
+ | Trader and guards: |
||
+ | |||
+ | <br/>Average Male Merchant w/ Combat Knife |
||
+ | <br/>Male Gun Guard w/ 9mm Mauser (50%) |
||
+ | <br/>Female Gun Guard w/ Hunting Rifle (50%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis fighting wild brahmin. |
||
+ | | 2% |
||
+ | | 6-8 Manti attacking 5-8 wild brahamin. |
||
+ | | |
||
+ | Manti: |
||
+ | |||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |||
+ | Wild brahmin: |
||
+ | |||
+ | <br/>Brahmin (30%) |
||
+ | <br/>Weak Brahmin (20%) |
||
+ | <br/>Wild Brahmin (50%) |
||
+ | |||
+ | |- |
||
+ | | Some radscorpions feasting on mantis. |
||
+ | | 2% |
||
+ | | 3-6 radscorpions fighting 6-10 manti. |
||
+ | | |
||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |||
+ | Manti: |
||
+ | |||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |- |
||
+ | | Some radscorpions butchering some wild brahmin. |
||
+ | | 2% |
||
+ | | 6-10 radscorpions fighting 6-8 brahmin. |
||
+ | | |
||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Scorpion |
||
+ | |||
+ | |||
+ | Wild brahmin: |
||
+ | |||
+ | <br/>Brahmin (30%) |
||
+ | <br/>Weak Brahmin (20%) |
||
+ | <br/>Wild Brahmin (50%) |
||
|} |
|} |
||
+ | ===Wilderness 2=== |
||
− | ===Arroyo - Klamath trade route=== |
||
+ | Wilderness North of Vault City |
||
+ | [[File:Fo2 wild2.png|1000px|thumb|center|Wilderness 2 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |- |
||
− | {| class="va-table va-table-full va-table-top sortable" |
||
+ | | Some mutated molerats. |
||
− | ! style="width: auto;"| Title |
||
+ | | 10% |
||
− | ! style="width: auto;" | Frequency |
||
+ | | 2-4 molerats |
||
− | ! style="width: auto;" class="unsortable" | Overview |
||
+ | | |
||
− | ! class="unsortable" class="unsortable" | Details |
||
+ | Mutated Molerats (90%) |
||
− | ! style="width: auto" | Notes |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
|- |
|- |
||
+ | | Some mutated pig rats. |
||
− | |[[Nomad]]s |
||
− | | |
+ | | 10% |
− | | |
+ | | 3-6 pigrats |
− | |Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%) |
||
− | Female nomad w/ [[Healing powder (Fallout 2)|healing powder]] and knife (50%) |
||
− | <br />Male orphan (10%) |
||
− | <br />Female orphan (5%) |
||
| |
| |
||
+ | Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
|- |
|- |
||
+ | | Some spore plants. |
||
− | |Outcasts |
||
− | |10% |
+ | | 10% |
+ | | 4-8 spore plants |
||
− | |2-5 cannibals |
||
− | |Male cannibal (60%) |
||
− | Female cannibal (20%) |
||
− | <br />Male cannibal w/ knife (10%) |
||
− | <br />Female cannibal w/ knife (10%) |
||
| |
| |
||
+ | Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
|- |
|- |
||
+ | | A hermit. |
||
− | |Holy people |
||
− | | |
+ | | 5% |
+ | | 1-2 hermits |
||
− | |3-5 holy people |
||
− | |Holy man w/ spear (70%) |
||
− | Holy woman w/ knife (30%) |
||
− | <br />Minor trade possible. |
||
| |
| |
||
+ | Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
|- |
|- |
||
+ | | A hermit and some dogs fighting mutated molerats. |
||
− | | Silver geckos hiding among spore plants |
||
| 10% |
| 10% |
||
+ | | 3-5 wild dogs and 1-2 hermits fighting 5-8 molerats. |
||
− | |2-4 spore plants<br />1-2 silver geckos<br />Minor loot (dead body, plants) |
||
− | | Spore plants (100%)<br />Silver gecko (90%)<br />Tough silver gecko (10%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%) |
||
| |
| |
||
+ | Wild dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | Hermit: |
||
+ | |||
+ | <br/>Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
+ | |||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
|- |
|- |
||
+ | | A hermit fending off some wild dogs. |
||
− | |Geckos |
||
− | | |
+ | | 1% |
+ | | 1-2 hermits fighting 3-5 wild dogs |
||
− | |1-4 geckos<br />Minor loot |
||
− | |Tough silver gecko (85%) |
||
− | Golden gecko (15%) |
||
− | <br />Dead primitive male w/ spear (100%) |
||
− | <br />Sharpened pole (100%) |
||
| |
| |
||
+ | Wild dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | Hermit: |
||
+ | |||
+ | <br/>Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
|- |
|- |
||
+ | | A hermit fending off some mutated pig rats. |
||
− | | Small radscorpions hiding among spore plants |
||
− | | |
+ | | 1% |
+ | | 1-2 hermits fighting 3-5 pig rats. |
||
− | |2-4 spore plants<br />3-6 small radscorpions<br />Minor loot (dead body, plants) |
||
− | | Spore plants (100%)<br />Small radscorpions (100%)<br />Tough silver gecko (10%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)<br />Dead tribal (5%) |
||
| |
| |
||
+ | Hermit: |
||
+ | |||
+ | <br/>Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
+ | |||
+ | Pigrats: |
||
+ | |||
+ | <br/>Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
|- |
|- |
||
+ | | A hermit with some dogs fighting mutated molerats. |
||
− | | Spore plants |
||
+ | | 1% |
||
+ | | 1-2 hermits and 3-5 wild dogs fighting 3-6 molerats |
||
+ | | |
||
+ | Wild dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | Hermit: |
||
+ | |||
+ | <br/>Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
+ | |||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | Some mutated molerats fighting some mutated pig rats. |
||
+ | | 2% |
||
+ | | 3-5 molerats fighting 4-6 pigrats. |
||
+ | | |
||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |||
+ | Pigrats: |
||
+ | |||
+ | <br/>Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | Some mutated molerats fighting some spore plants. |
||
+ | | 2% |
||
+ | | 5-9 molerats fighting 6-12 spore plants. |
||
+ | | |
||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |||
+ | Spore plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
+ | |- |
||
+ | | Some mutated pig rats fighting some wild dogs. |
||
+ | | 2% |
||
+ | | 3-5 pigrats fighting 5-8 wild dogs. |
||
+ | | |
||
+ | Pigrats: |
||
+ | |||
+ | <br/>Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
+ | |||
+ | Wild dogs: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | |} |
||
+ | |||
+ | ===Vault City=== |
||
+ | Areas around Vault City. |
||
+ | [[File:Fo2 vaultcity.png|1000px|thumb|center|Vault City random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of slavers. |
||
| 10% |
| 10% |
||
+ | | 4-7 slavers |
||
− | |3-5 spore plants<br />Minor loot (dead body, plants) |
||
− | | Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%) |
||
| |
| |
||
+ | Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%) |
||
+ | <br/>Strong Female Slaver w/ Sharpened Spear (25%) |
||
+ | <br/>Strong Male Slaver w/ H&K CAWS and Jet (10%) |
||
+ | <br/>Strong Female Slaver w/ Combat Knife and Jet (40%) |
||
+ | |||
|- |
|- |
||
− | |Some |
+ | | Some golden geckos. |
− | | |
+ | | 10% |
+ | | 4-8 golden geckos |
||
− | |4-7 scorpions<br />Minor loot (dead bodies) |
||
− | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
|- |
|- |
||
+ | | A pack of wild dogs. |
||
− | |Mole rats |
||
− | |10% |
+ | | 10% |
+ | | 5-8 wild dogs |
||
− | |2-4 molerats |
||
− | |Molerat (85%) |
||
− | Greater molerat (15%) |
||
− | <br />Dead silver gecko (15%) |
||
| |
| |
||
+ | Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
|- |
|- |
||
+ | | A band of slavers and some dogs. |
||
− | |Holy people defending against a tribal war party |
||
− | | |
+ | | 10% |
− | | |
+ | | 3-6 slavers and 3-4 wild dogs |
− | |Holy people: |
||
− | Holy man w/ spear (70%) |
||
− | <br />Holy woman w/ knife (30%) |
||
− | <br />War party: |
||
− | <br />Male hunter w/ [[Sharpened spear (Fallout 2)|sharpened spear]] (30%) |
||
− | <br /> Female hunter w/ sharpened spear (20%) |
||
| |
| |
||
+ | Slavers: |
||
+ | |||
+ | Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%) |
||
+ | <br/>Strong Female Slaver w/ Sharpened Spear (25%) |
||
+ | <br/>Strong Male Slaver w/ H&K CAWS and Jet (10%) |
||
+ | <br/>Strong Female Slaver w/ Combat Knife and Jet (40%) |
||
+ | |||
+ | |||
+ | Wild Dog: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
|- |
|- |
||
+ | | A patrol unit. |
||
− | |[[Nomad]]s |
||
− | | |
+ | | 10% |
+ | | 5-8 patrolmen |
||
− | |2-4 nomads |
||
− | |Male nomad w/ [[antidote]], [[meat jerky]] and spear (50%) |
||
− | Female nomad w/ [[Healing powder (Fallout 2)|healing powder]] and knife (50%) |
||
− | <br />Male orphan (10%) |
||
− | <br />Female orphan (5%) |
||
| |
| |
||
+ | Vault City Male Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Male Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | |||
|- |
|- |
||
+ | | A patrol unit and dogs subduing slavers. |
||
− | |Klamath [[Trappers (Fallout 2)|trappers]] |
||
− | | |
+ | | 5% |
+ | | 3-6 patrolmen and 2-4 wild dogs fighting 6-8 slavers |
||
− | |2-4 trappers |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
| |
| |
||
+ | Patrol: |
||
+ | |||
+ | <br/>Vault City Male Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Male Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | |||
+ | |||
+ | Slavers: |
||
+ | |||
+ | <br/>Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%) |
||
+ | <br/>Strong Female Slaver w/ Sharpened Spear (25%) |
||
+ | <br/>Strong Male Slaver w/ H&K CAWS and Jet (10%) |
||
+ | <br/>Strong Female Slaver w/ Combat Knife and Jet (40%) |
||
+ | |||
+ | |||
+ | Wild Dog: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
|- |
|- |
||
− | | |
+ | | A band of slavers fending off some golden geckos. |
− | | |
+ | | 1% |
− | | |
+ | | 4-7 slavers fighting 5-8 golden geckos |
− | |Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | Weak melee guard (male) w/ crowbar (33%) |
||
− | Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Slavers: |
||
+ | |||
+ | Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%) |
||
+ | <br/>Strong Female Slaver w/ Sharpened Spear (25%) |
||
+ | <br/>Strong Male Slaver w/ H&K CAWS and Jet (10%) |
||
+ | <br/>Strong Female Slaver w/ Combat Knife and Jet (40%) |
||
+ | |||
+ | |||
+ | Golden gecko: |
||
+ | |||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
|- |
|- |
||
+ | | A patrol unit fighting some slavers. |
||
− | |Klamath trappers hunting geckos |
||
− | | |
+ | | 10% |
+ | | 5-8 patrolmen fighting 4-6 slavers |
||
− | |3-5 trappers<br />2-3 golden geckos |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Patrol: |
||
+ | |||
+ | <br/>Vault City Male Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Male Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | |||
+ | |||
+ | Slavers: |
||
+ | |||
+ | <br/>Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%) |
||
+ | <br/>Strong Female Slaver w/ Sharpened Spear (25%) |
||
+ | <br/>Strong Male Slaver w/ H&K CAWS and Jet (10%) |
||
+ | <br/>Strong Female Slaver w/ Combat Knife and Jet (40%) |
||
+ | |||
|- |
|- |
||
+ | | A patrol unit battling some golden geckos. |
||
− | |Farmers |
||
− | | |
+ | | 1% |
+ | | 3-5 patrolmen fighting 5-8 golden geckos |
||
− | |2-4 farmers |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
| |
| |
||
+ | Patrol: |
||
+ | |||
+ | <br/>Vault City Male Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Male Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | |||
+ | |||
+ | Golden gecko: |
||
+ | |||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
+ | |||
|- |
|- |
||
+ | | A patrol unit fending off wild dogs. |
||
− | |Farmers fighting golden geckos |
||
− | | |
+ | | 1% |
+ | | 3-5 patrolmen fighting 6-10 wild dogs |
||
− | |2-4 farmers<br />2-4 golden geckos |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Patrol: |
||
+ | |||
+ | <br/>Vault City Male Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Assault Rifle and Stimpak (25%) |
||
+ | <br/>Vault City Male Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | <br/>Vault City Female Patrol w/ Desert Eagle and Stimpak (25%) |
||
+ | |||
+ | |||
+ | Wild Dog: |
||
+ | |||
+ | <br/>Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
+ | |||
+ | |||
+ | |} |
||
+ | |||
+ | ===Gecko=== |
||
+ | Areas around Gecko. |
||
+ | [[File:Fo2 gecko.png|1000px|thumb|center|Gecko random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
|- |
|- |
||
+ | | A slew of scavengers. |
||
− | |Farmers fighting pigrats |
||
− | | |
+ | | 10% |
+ | | 5-8 scavengers |
||
− | |2-3 farmers<br />3-6 pigrats |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%) |
||
| |
| |
||
+ | Scavenger w/ 10mm SMG (15%) |
||
+ | <br/>Scavenger w/ Desert Eagle (35%) |
||
+ | <br/>Glowing Scavenger (50%) |
||
+ | |||
|- |
|- |
||
+ | | Some ghoul scavengers. |
||
− | |Farmers fighting radscorpions |
||
− | | |
+ | | 10% |
+ | | 6-10 ghoul scavengers |
||
− | |2-5 farmers<br />3-4 radscorpions |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Scavenger w/ 10mmm Pistol (25%) |
||
+ | <br/>Scavenger w/ rocks (33%) |
||
+ | <br/>Scavenger w/ Brass Knuckles (32%) |
||
+ | <br/>Scavenger w/ Molotov Cocktail (10%) |
||
+ | |||
|- |
|- |
||
+ | | A bunch of crazies. |
||
− | |Farmers fighting geckos |
||
− | | |
+ | | 10% |
+ | | 4-8 crazies |
||
− | |2-4 farmers<br />3-5 geckos |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Tough silver gecko (85%) |
||
− | <br />Golden gecko (15%) |
||
− | <br />Dead primitive male w/ spear (100%) |
||
− | <br />Sharpened pole (100%) |
||
| |
| |
||
+ | Crazy w/ Shotgun (25%) |
||
+ | <br/>Crazy w/ Hunting Rifle (25%) |
||
+ | <br/>Glowing Crazy (50%) |
||
+ | |||
|- |
|- |
||
+ | | Some ghoul crazies. |
||
− | |Trappers fighting bandits |
||
− | | |
+ | | 10% |
+ | | 5-8 ghoul crazies |
||
− | |2-4 trappers<br />3-6 bandits |
||
− | |Trappers: |
||
− | Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | <br />Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Bandits: |
||
− | <br />Melee thug (bandit leader) w/ [[Sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
| |
| |
||
+ | Crazy w/ Sawed off shotgun and Sharpened spear (35%) |
||
+ | <br/>Crazy w/ Hunting Rifle (50%) |
||
+ | <br/>Crazy w/ Assault Rifle (15%) |
||
+ | |||
|- |
|- |
||
− | | |
+ | | Some geckos. |
− | | |
+ | | 5% |
− | | |
+ | | 5-9 geckos |
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Tough silver gecko (85%) |
||
− | <br />Golden gecko (15%) |
||
− | <br />Dead primitive male w/ spear (100%) |
||
− | <br />Sharpened pole (100%) |
||
| |
| |
||
+ | Tough Silver Gecko (30%) |
||
+ | <br/>Golden Gecko (30%) |
||
+ | <br/>Tough Golden Gecko (40%) |
||
+ | |||
|- |
|- |
||
+ | | A pack of wild dogs. |
||
− | |Trappers hunting radscorpions |
||
− | | |
+ | | 5% |
+ | | 6-10 wild dogs |
||
− | |3-5 trappers<br />4-7 radscorpions |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Wild Dog (80%) |
||
+ | <br/>Dead Female Nomad (20%) |
||
+ | |||
|- |
|- |
||
+ | | A family of radscorpions. |
||
− | |Trappers hunting pigrats |
||
− | | |
+ | | 5% |
+ | | 6-10 radscorpions |
||
− | |2-4 trappers<br />3-6 pigrats |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%) |
||
| |
| |
||
+ | Large Radscorpion (100%) |
||
+ | <br/>Dead Small Radscorpion |
||
+ | |||
|- |
|- |
||
+ | | A bunch of mutated pig rats. |
||
− | |[[Homeless]] people attacking some farmers |
||
− | | |
+ | | 5% |
+ | | 6-8 pigrats |
||
− | |3-5 homeless<br />2-4 farmers |
||
− | |Homeless:<br /> |
||
− | Strong peasant female w/ club (33%) |
||
− | Strong peasant male w/ [[brass knuckles]] (33%) |
||
− | <br />Weak peasant male w/ sharpened pole (15%) |
||
− | <br />Weak peasant female w/ knife (15%) |
||
− | <br />Male loser (4%) |
||
− | <br />Female child (100%) |
||
− | <br />Male child (100%) |
||
− | <br />Dead dog |
||
− | <br />Farmers: |
||
− | <br />Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | <br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
| |
| |
||
+ | Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
|- |
|- |
||
+ | | A pack of mutated rats. |
||
− | |Bandits attacking farmers: |
||
− | | |
+ | | 5% |
+ | | 10-15 mutated rats |
||
− | |3-6 bandits<br />2-4 farmers |
||
− | |Bandits: |
||
− | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Farmers: |
||
− | <br />Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | <br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
| |
| |
||
+ | Mutated Rats (100%) |
||
+ | |||
|- |
|- |
||
+ | | Some scavengers battling a bunch of crazies. |
||
− | |Bandits attacking homeless people: |
||
− | | |
+ | | 1% |
+ | | 6-9 scavengers fighting 5-8 crazies |
||
− | |3-6 bandits<br />2-5 homeless |
||
− | |Bandits: |
||
− | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Homeless: |
||
− | <br />Strong peasant female w/ club (33%) |
||
− | <br />Strong peasant male w/ [[brass knuckles]] (33%) |
||
− | <br />Weak peasant male w/ sharpened pole (15%) |
||
− | <br />Weak peasant female w/ knife (15%) |
||
− | <br />Male loser (4%) |
||
− | <br />Female child (100%) |
||
− | <br />Male child (100%) |
||
− | <br />Dead dog |
||
| |
| |
||
+ | Scavengers: |
||
+ | |||
+ | <br>Scavenger w/ 10mm SMG (15%) |
||
+ | <br/>Scavenger w/ Desert Eagle (35%) |
||
+ | <br/>Glowing Scavenger (50%) |
||
+ | |||
+ | |||
+ | Crazies: |
||
+ | |||
+ | <br/>Crazy w/ Shotgun (25%) |
||
+ | <br/>Crazy w/ Hunting Rifle (25%) |
||
+ | <br/>Glowing Crazy (50%) |
||
+ | |||
|- |
|- |
||
+ | | Some ghoul scavengers fending off some crazies. |
||
+ | | 1% |
||
+ | | 5-9 ghoul scavengers fighting 6-10 crazies |
||
+ | | |
||
+ | Scavengers: |
||
+ | |||
+ | <br/>Scavenger w/ 10mmm Pistol (25%) |
||
+ | <br/>Scavenger w/ rocks (33%) |
||
+ | <br/>Scavenger w/ Brass Knuckles (32%) |
||
+ | <br/>Scavenger w/ Molotov Cocktail (10%) |
||
+ | |||
+ | |||
+ | Crazies: |
||
+ | |||
+ | <br/>Crazy w/ Shotgun (25%) |
||
+ | <br/>Crazy w/ Hunting Rifle (25%) |
||
+ | <br/>Glowing Crazy (50%) |
||
+ | |||
+ | |- |
||
+ | | Some geckos fighting some crazies. |
||
+ | | 1% |
||
+ | | 7-12 geckos fighting 3-6 crazies |
||
+ | | |
||
+ | Gecko: |
||
+ | |||
+ | <br/>Tough Silver Gecko (30%) |
||
+ | <br/>Golden Gecko (30%) |
||
+ | <br/>Tough Golden Gecko (40%) |
||
+ | |||
+ | |||
+ | Crazies: |
||
+ | |||
+ | <br/>Crazy w/ Shotgun (25%) |
||
+ | <br/>Crazy w/ Hunting Rifle (25%) |
||
+ | <br/>Glowing Crazy (50%) |
||
+ | |||
+ | |- |
||
+ | | Some mutated rats infesting some ghoul scavengers. |
||
+ | | 1% |
||
+ | | 5-9 pigrats fighting 2-5 ghoul scavengers |
||
+ | | |
||
+ | Pigrat: |
||
+ | |||
+ | <br/>Mutated Pig Rat (70%) |
||
+ | <br/>Mutated Rat (20%) |
||
+ | <br/>Dead Tough Female Guard (10%) |
||
+ | |||
+ | |||
+ | Scavenger: |
||
+ | |||
+ | <br/>Scavenger w/ 10mmm Pistol (25%) |
||
+ | <br/>Scavenger w/ rocks (33%) |
||
+ | <br/>Scavenger w/ Brass Knuckles (32%) |
||
+ | <br/>Scavenger w/ Molotov Cocktail (10%) |
||
+ | |||
+ | |||
|} |
|} |
||
− | === |
+ | ===North Coastal regions=== |
+ | Coastal regions of the North near Arroyo. |
||
− | Areas around [[Klamath]]. |
||
+ | [[File:Fo2 fish-1.png|1000px|thumb|center|Coastal region random encounter tiles]] |
||
− | {| class="va-table va-table-full va-table-top sortable" |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
− | ! style="width: auto;"| Title |
||
− | ! style="width: |
+ | ! style="width: 160px" | Title |
− | ! style="width: |
+ | ! style="width: 80px" | Frequency |
− | ! |
+ | ! style="width: 145px" class="unsortable" | Overview |
− | ! |
+ | ! class="unsortable" | Details |
+ | |||
|- |
|- |
||
+ | | Some cannibals. |
||
− | |Golden geckos and radscorpions |
||
− | | |
+ | | 10% |
+ | | 4-7 cannibals |
||
− | |4-8 golden geckos<br />3-6 radscorpions |
||
− | |Golden gecko (85%) |
||
− | Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Small radscorpion (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%)<br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Male cannibal w/ knife (30%) |
||
+ | <br/>Female cannibal w/ knife (30%) |
||
+ | |||
|- |
|- |
||
+ | | Some wilders. |
||
− | |Bandits |
||
− | |10% |
+ | | 10% |
+ | | 5-7 cannibals |
||
− | |3-6 bandits |
||
− | |Bandits: |
||
− | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
| |
| |
||
+ | Male Wilder (70%) |
||
+ | <br/>Female Wilder (30%) |
||
+ | |||
|- |
|- |
||
+ | | A war party. |
||
− | |Homeless people: |
||
− | |10% |
+ | | 10% |
+ | | 4-8 hostile war party members |
||
− | |4-8 homeless |
||
− | |Strong peasant female w/ club (33%) |
||
− | Strong peasant male w/ [[brass knuckles]] (33%) |
||
− | <br />Weak peasant male w/ sharpened pole (15%) |
||
− | <br />Weak peasant female w/ knife (15%) |
||
− | <br />Male loser (4%) |
||
− | <br />Female child (100%) |
||
− | <br />Male child (100%) |
||
− | <br />Dead dog |
||
| |
| |
||
+ | Male hunter w/ sharpened spear (30%) |
||
+ | <br/>Female hunter w/ sharpened spear (20%) |
||
+ | |||
|- |
|- |
||
+ | | Some outcasts. |
||
− | |Some small [[Radscorpion (Fallout)|radscorpions]]s |
||
| 10% |
| 10% |
||
+ | | 4-8 outcasts |
||
− | |6-8 scorpions<br />Minor loot (dead bodies) |
||
− | | [[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Male Cannibal (60%) |
||
+ | <br/>Female Cannibal (20%) |
||
+ | <br/>Male Cannibal w/ Knife (10%) |
||
+ | <br/>Female Cannibal w/ Knife (10%) |
||
+ | |||
|- |
|- |
||
+ | | A family of radscorpions. |
||
− | |Golden geckos |
||
− | |10% |
+ | | 10% |
+ | | 3-6 radscorpions |
||
− | |4-8 golden geckos |
||
− | |Golden gecko (85%) |
||
− | Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
| |
| |
||
+ | Large Radscorpion (100%) |
||
+ | <br/>Dead Small Radscorpion |
||
+ | |||
|- |
|- |
||
+ | | Some molerats. |
||
− | | Spore plants |
||
| 10% |
| 10% |
||
+ | | 4-7 molerats |
||
− | |6-10 spore plants<br />Minor loot (dead body, plants) |
||
− | | Spore plants (100%)<br />[[Broc flower]] (10%)<br />[[Xander root]] (10%)<br />Dead tribal (5%) |
||
| |
| |
||
+ | Greater Molerats (60%) |
||
+ | <br/>Regular Molerats (40%) |
||
+ | |||
|- |
|- |
||
+ | | Some fishermen. |
||
− | |Klamath [[Trappers (Fallout 2)|trappers]] |
||
− | | |
+ | | 10% |
+ | | 3-6 fishermen |
||
− | |4-7 trappers |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
| |
| |
||
+ | Male Fisherman (70%) |
||
+ | <br/>Female Fisherman (30%) |
||
+ | |||
|- |
|- |
||
+ | | Some fishermen fending off some cannibals. |
||
− | |Bandits fighting golden geckos |
||
− | | |
+ | | 10% |
+ | | 3-5 fishermen fighting 3-6 cannibals |
||
− | |3-5 bandits<br />2-4 golden geckos |
||
− | |Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Fishermen: |
||
+ | |||
+ | <br/>Male Fisherman (70%) |
||
+ | <br/>Female Fisherman (30%) |
||
+ | |||
+ | |||
+ | Cannibals: |
||
+ | |||
+ | <br/>Male cannibal w/ knife (30%) |
||
+ | <br/>Female cannibal w/ knife (30%) |
||
+ | |||
+ | |||
|- |
|- |
||
+ | | Some cannibals battling some wilders. |
||
− | |Klamath trappers hunting geckos |
||
− | |2% |
+ | | 2% |
+ | | 4-7 cannibals fighting 3-5 wilders |
||
− | |4-6 trappers<br />3-6 golden geckos |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Cannibals: |
||
+ | |||
+ | <br/>Male cannibal w/ knife (30%) |
||
+ | <br/>Female cannibal w/ knife (30%) |
||
+ | |||
+ | |||
+ | Wilders: |
||
+ | |||
+ | <br/>Male Wilder (70%) |
||
+ | <br/>Female Wilder (30%) |
||
+ | |||
|- |
|- |
||
+ | | Some radscorpions attacking some wilders. |
||
− | |Farmers |
||
− | | |
+ | | 1% |
+ | | 4-8 radscorpions fighting 3-6 wilders |
||
− | |2-4 farmers |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
| |
| |
||
+ | Radscorpion: |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Dead Small Radscorpion |
||
+ | |||
+ | |||
+ | Wilders: |
||
+ | |||
+ | <br/>Male Wilder (70%) |
||
+ | <br/>Female Wilder (30%) |
||
+ | |} |
||
+ | |||
+ | ===Primitive Tribe=== |
||
+ | Regions around where the Primitive Trive would be were it not cut. |
||
+ | [[File:Fo2 prim.png|1000px|thumb|center|Primitive Trive random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
|- |
|- |
||
+ | | Some cannibals. |
||
− | |Farmers fighting golden geckos |
||
− | | |
+ | | 7% |
+ | | 4-8 cannibals |
||
− | |2-4 farmers<br />3-5 golden geckos |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Male cannibal w/ knife (30%) |
||
+ | <br/>Female cannibal w/ knife (30%) |
||
+ | |||
|- |
|- |
||
+ | | Some outcasts. |
||
− | |Farmers fighting pigrats |
||
− | | |
+ | | 7% |
+ | | 3-6 outcasts |
||
− | |2-3 farmers<br />3-6 pigrats |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Pigrat (95%)<br />[[Mole rat]] (5%)<br />Broc flower (5%) |
||
| |
| |
||
+ | Male cannibal (60%) |
||
+ | <br/>Female cannibal (20%) |
||
+ | <br/>Male cannibal w/ knife (10%) |
||
+ | <br/>Female cannibal w/ knife (10%) |
||
+ | |||
|- |
|- |
||
+ | | Some wilders. |
||
− | |Farmers fighting radscorpions |
||
− | | |
+ | | 8% |
+ | | 4-6 wilders |
||
− | |2-5 farmers<br />3-4 radscorpions |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Male Wilder (70%) |
||
+ | <br/>Female Wilder (30%) |
||
+ | |||
|- |
|- |
||
+ | | A war party. |
||
− | |Farmers fighting golden geckos |
||
− | | |
+ | | 8% |
+ | | 4-6 war party members |
||
− | |2-4 farmers<br />2-4 golden geckos |
||
− | |Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
− | <br />Dead dog |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Male hunter w/ sharpened spear (30%) |
||
+ | <br/>Female hunter w/ sharpened spear (20%) |
||
+ | |||
|- |
|- |
||
+ | | Some geckos. |
||
− | |Trappers fighting bandits |
||
− | | |
+ | | 7% |
+ | | 4-8 golden geckos |
||
− | |2-4 trappers<br />3-6 bandits |
||
− | |Trappers: |
||
− | Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | <br />Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Bandits: |
||
− | <br />Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
| |
| |
||
+ | Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (random(10%)) |
||
+ | |||
|- |
|- |
||
+ | | Some geckos hiding in some spore plants. |
||
− | |Trappers hunting radscorpions |
||
− | | |
+ | | 7% |
+ | | 2-4 golden geckos and 3-6 spore plants |
||
− | |3-5 trappers<br />4-7 radscorpions |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />[[Small radscorpion]] (100%)<br />Dead primitive male with spear (10%)<br />Dead primitive female with healing powder (10%) |
||
| |
| |
||
+ | Geckos: |
||
+ | |||
+ | Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (random(10%)) |
||
+ | |||
+ | |||
+ | Spore plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
|- |
|- |
||
+ | | Some geckos and some radscorpions. |
||
− | |Trappers hunting pigrats |
||
− | |2% |
+ | | 2% |
+ | | 2-5 golden geckos and 3-5 small radscorpions |
||
− | |2-4 trappers<br />3-6 pigrats |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Pigrat (95%)<br />[[Mole rat (Fallout)|mole rat]] (5%)<br />Broc flower (5%) |
||
| |
| |
||
+ | Geckos: |
||
+ | |||
+ | Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (random(10%)) |
||
+ | |||
+ | |||
+ | Small Radscorpions: |
||
+ | |||
+ | <br/>Small Radscorpions (100%) |
||
+ | <br/>Dead Primitive Male w/ Spear (random(10%)) |
||
+ | <br/>Dead Primitive Female w/ Healing Herb (random(10%)) |
||
+ | |||
|- |
|- |
||
+ | | Some radscorpions. |
||
− | |[[Homeless]] people attacking some farmers |
||
− | | |
+ | | 7% |
+ | | 4-9 small radscorpions |
||
− | |3-5 homeless<br />2-4 farmers |
||
− | |Homeless: |
||
− | Strong peasant female w/ club (33%) |
||
− | <br />Strong peasant male w/ [[brass knuckles]] (33%) |
||
− | <br />Weak peasant male w/ sharpened pole (15%) |
||
− | <br />Weak peasant female w/ knife (15%) |
||
− | <br />Male loser (4%) |
||
− | <br />Female child (100%) |
||
− | <br />Male child (100%) |
||
− | <br />Dead dog |
||
− | <br />Farmers: |
||
− | <br />Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | <br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
| |
| |
||
+ | Small Radscorpions (100%) |
||
+ | <br/>Dead Primitive Male w/ Spear (random(10%)) |
||
+ | <br/>Dead Primitive Female w/ Healing Herb (random(10%)) |
||
+ | |||
|- |
|- |
||
+ | | Some radscorpions hiding in some spore plants. |
||
− | |Bandits attacking farmers: |
||
− | | |
+ | | 7% |
+ | | 4-8 radscorpions and 2-4 spore plants |
||
− | |3-6 bandits<br />2-4 farmers |
||
− | |Bandits: |
||
− | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Farmers: |
||
− | <br />Average peasant male w/ [[10mm SMG (Fallout)|10mm SMG]] and [[fruit]] (67%) |
||
− | <br />Average peasant female w/ [[hunting rifle (Fallout 2)|hunting rifle]] and fruit (25%) |
||
− | <br />Female child w/ fruit (4%) |
||
− | <br />Male child (4%) |
||
| |
| |
||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large radscorpion (100%) |
||
+ | <br/>Small dead radscorpion |
||
+ | |||
+ | |||
+ | Spore plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
|- |
|- |
||
+ | | A hermit. |
||
− | |Bandits attacking homeless people: |
||
− | | |
+ | | 10% |
+ | | 1-2 hermits |
||
− | |3-6 bandits<br />2-5 homeless |
||
− | |Bandits: |
||
− | Melee thug (bandit leader) w/ [[sledgehammer (Fallout 2)|sledgehammer]], [[Stimpak (Fallout 2)|stimpak]], healing powder (100%) |
||
− | <br />Weak melee guard (male) w/ crowbar (33%) |
||
− | <br />Bandit (male) w/ knife (33%) |
||
− | <br />Bandit (female) w/ club (33%) |
||
− | <br />Bandit (female) w/ spear (25%) |
||
− | <br />Dead bad merchant |
||
− | <br />Dead male weak gun guard |
||
− | <br />Dead female weak gun guard |
||
− | <br />Homeless: |
||
− | <br />Strong peasant female w/ club (33%) |
||
− | <br />Strong peasant male w/ [[brass knuckles]] (33%) |
||
− | <br />Weak peasant male w/ sharpened pole (15%) |
||
− | <br />Weak peasant female w/ knife (15%) |
||
− | <br />Male loser (4%) |
||
− | <br />Female child (100%) |
||
− | <br />Male child (100%) |
||
− | <br />Dead dog |
||
| |
| |
||
+ | Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |||
|- |
|- |
||
+ | | Some geckos attacking some outcasts. |
||
− | |Trappers hunting geckos |
||
− | | |
+ | | 1% |
+ | | 3-5 golden geckos fighting 2-4 outcasts |
||
− | |4-6 trappers<br />3-6 geckos |
||
− | |Male trapper w/ [[club (Fallout)|club]] (33%) |
||
− | Male trapper w/ sharpened spear (33%) |
||
− | <br />Female trapper w/ spear (17%) |
||
− | <br />Female trapper w/ knife (17%) |
||
− | <br />Golden gecko (85%) |
||
− | <br />Tough silver gecko (15%) |
||
− | <br />Tough golden gecko (10%) |
||
− | <br />Dead male trapper w/ antidote |
||
| |
| |
||
+ | Geckos: |
||
+ | |||
+ | Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (random(10%)) |
||
+ | |||
+ | |||
+ | Outcasts: |
||
+ | |||
+ | <br/>Male cannibal (60%) |
||
+ | <br/>Female cannibal (20%) |
||
+ | <br/>Male cannibal w/ knife (10%) |
||
+ | <br/>Female cannibal w/ knife (10%) |
||
+ | |||
+ | |||
|- |
|- |
||
+ | | Some geckos fighting some wilders. |
||
+ | | 1% |
||
+ | | 3-5 golden geckos fighting 3-5 wilders |
||
+ | | |
||
+ | Geckos: |
||
+ | |||
+ | Golden Gecko (85%) |
||
+ | <br/>Tough Silver Gecko (15%) |
||
+ | <br/>Tough Golden Gecko (random(10%)) |
||
+ | |||
+ | |||
+ | Wilders: |
||
+ | |||
+ | <br/>Male Wilder (70%) |
||
+ | <br/>Female Wilder (30%) |
||
+ | |||
+ | |||
+ | |||
+ | |- |
||
+ | | Some radscorpions fighting some cannibals. |
||
+ | | 7% |
||
+ | | 4-8 radscorpions fighting 3-6 cannibals |
||
+ | | |
||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large radscorpion (100%) |
||
+ | <br/>Small dead radscorpion |
||
+ | |||
+ | |||
+ | Cannibals: |
||
+ | |||
+ | Male cannibal w/ knife (30%) |
||
+ | <br/>Female cannibal w/ knife (30%) |
||
+ | |||
+ | |- |
||
+ | | Some radscorpions attacking a hermit. |
||
+ | | 7% |
||
+ | | 3-6 small radscorpions fighting 1-2 hermits |
||
+ | | |
||
+ | Small Radscorpions (100%) |
||
+ | <br/>Dead Primitive Male w/ Spear (random(10%)) |
||
+ | <br/>Dead Primitive Female w/ Healing Herb (random(10%)) |
||
+ | |||
+ | |||
+ | Hermit: |
||
+ | |||
+ | <br/>Holy Man w/ combat knife and Healing Powder (100%) |
||
+ | |} |
||
+ | |||
+ | ===Den - New Reno - Redding - Vault City=== |
||
+ | Den - New Reno - Redding - Vault City trade route. |
||
+ | [[File:Fo2 dnrv.png|1000px|thumb|center|DNRV random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A Den caravan. |
||
+ | | 10% |
||
+ | | 5-8 people in a caravan |
||
+ | | |
||
+ | Bad Merchant Male |
||
+ | <br/>Strong Slaver Male w/ Combat Knife (20%) |
||
+ | <br/>Slaver Guard w/ 10mm SMG (50%) |
||
+ | <br/>Healthy Female Slave (15%) |
||
+ | <br/>Healthy Male Slave (15%) |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen. |
||
+ | | 10% |
||
+ | | 6-9 highwaymen |
||
+ | | |
||
+ | Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers. |
||
+ | | 10% |
||
+ | | 6-9 robbers |
||
+ | | |
||
+ | Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen and robbers. |
||
+ | | 10% |
||
+ | | 2-4 highwaymen and 2-4 robbers |
||
+ | | |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | A Vault City caravan. |
||
+ | | 5% |
||
+ | | 6-8 people in a caravan |
||
+ | | |
||
+ | Average Merchant Male |
||
+ | <br/>Tough Male Guard w/ Hunting Rifle (25%) |
||
+ | <br/>Tough Female Guard w/ 10mm pistol (25%) |
||
+ | <br/>Tough Male Guard w/ 10mm SMG (25%) |
||
+ | <br/>Tough Female Guard w/ Desert Eagle (25%) |
||
+ | |||
+ | |- |
||
+ | | A Den caravan. |
||
+ | | 7% |
||
+ | | 4-8 people in a caravan |
||
+ | | |
||
+ | Bad Merchant Male |
||
+ | <br/>Strong Slaver Male w/ Combat Knife (20%) |
||
+ | <br/>Slaver Guard w/ 10mm SMG (50%) |
||
+ | <br/>Healthy Female Slave (15%) |
||
+ | <br/>Healthy Male Slave (15%) |
||
+ | |||
+ | |- |
||
+ | | A Redding caravan fending off highwaymen. |
||
+ | | 3% |
||
+ | | 4-7 people in a caravan fighting 4-7 highwaymen |
||
+ | |Caravan: |
||
+ | |||
+ | <br/>Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |- |
||
+ | | A New Reno caravan fending off robbers. |
||
+ | | 5% |
||
+ | | 4-8 people in a caravan fighting 4-7 robbers |
||
+ | |Caravan: |
||
+ | |||
+ | <br/>Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | A Den caravan fending off highwaymen. |
||
+ | | 5% |
||
+ | | 4-8 people in a caravan fighting 4-7 highwaymen |
||
+ | |Caravan: |
||
+ | |||
+ | <br/>Bad Merchant Male |
||
+ | <br/>Strong Slaver Male w/ Combat Knife (20%) |
||
+ | <br/>Slaver Guard w/ 10mm SMG (50%) |
||
+ | <br/>Healthy Female Slave (15%) |
||
+ | <br/>Healthy Male Slave (15%) |
||
+ | |||
+ | |||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |- |
||
+ | | Some robbers ambushing a caravan. |
||
+ | | 10% |
||
+ | | 4-7 people in a caravan fighting 2-5 robbers |
||
+ | |Caravan: |
||
+ | |||
+ | <br/>Average Merchant Male |
||
+ | <br/>Tough Male Guard w/ Hunting Rifle (25%) |
||
+ | <br/>Tough Female Guard w/ 10mm pistol (25%) |
||
+ | <br/>Tough Male Guard w/ 10mm SMG (25%) |
||
+ | <br/>Tough Female Guard w/ Desert Eagle (25%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |||
+ | |- |
||
+ | | A Den caravan attacking a Vault City caravan. |
||
+ | | 1% |
||
+ | | 4-8 people in a Den caravan fighting 4-8 people in a Vault City Caravan |
||
+ | |Den Caravan: |
||
+ | |||
+ | <br/>Bad Merchant Male |
||
+ | <br/>Strong Slaver Male w/ Combat Knife (20%) |
||
+ | <br/>Slaver Guard w/ 10mm SMG (50%) |
||
+ | <br/>Healthy Female Slave (15%) |
||
+ | <br/>Healthy Male Slave (15%) |
||
+ | |||
+ | |||
+ | Vault City Caravan: |
||
+ | |||
+ | <br/>Average Merchant Male |
||
+ | <br/>Tough Male Guard w/ Hunting Rifle (25%) |
||
+ | <br/>Tough Female Guard w/ 10mm pistol (25%) |
||
+ | <br/>Tough Male Guard w/ 10mm SMG (25%) |
||
+ | <br/>Tough Female Guard w/ Desert Eagle (25%) |
||
+ | |||
+ | |- |
||
+ | | Some highwaymen fighting some robbers. |
||
+ | | 2% |
||
+ | | 6-8 highwaymen fighting 6-10 robbers |
||
+ | | |
||
+ | Highwaymen: |
||
+ | |||
+ | <br/>Tough Male Thug w/ .44 Magnum revolver and stimpak (30%) |
||
+ | <br/>Tough Female Thug w/ FN FAL, 7.62mm, and Stimpak (20%) |
||
+ | <br/>Tough Male Thug w/ Combat Knife (30%) |
||
+ | <br/>Tough Female Thug w/ Shotgun, shells, and Healing Powder (20%) |
||
+ | |||
+ | |||
+ | Robbers: |
||
+ | |||
+ | <br/>Tough Male Thug w/ Shotgun and shells (10%) |
||
+ | <br/>Tough Female Thug w/ Desert Eagle (40%) |
||
+ | <br/>Agile Male Thug w/ Combat knife, Stimpak and Jet (40%) |
||
+ | <br/>Agile Female Thug w/ 10mm SMG and Jet (10%) |
||
+ | |} |
||
+ | |||
+ | ===Redding=== |
||
+ | Areas around Redding. |
||
+ | [[File:Fo2 redding.png|1000px|thumb|center|Redding random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Some claim jumpers. |
||
+ | | 10% |
||
+ | | 4-6 claim jumpers |
||
+ | | |
||
+ | Gun Thug male w/ Combat Shotgun (25%) |
||
+ | <br/>Gun Thug male w/ Sledgehammer (25%) |
||
+ | <br/>Gun Thug female w/ M60 (25%) |
||
+ | <br/>Gun Thug female w/ Needler Pistol (25%) |
||
+ | |||
+ | |- |
||
+ | | Some wolves. |
||
+ | | 10% |
||
+ | | 6-10 wolves |
||
+ | | |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some golden geckos. |
||
+ | | 10% |
||
+ | | 4-8 golden geckos |
||
+ | | |
||
+ | Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
+ | |- |
||
+ | | Some golden geckos and some wolves. |
||
+ | | 10% |
||
+ | | 4-8 golden geckos and 4-6 wolves |
||
+ | | |
||
+ | Golden Gecko: |
||
+ | |||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some bootleggers. |
||
+ | | 7% |
||
+ | | 4-6 bootleggers |
||
+ | | |
||
+ | Bootlegger male w/ Super Sledgehammer |
||
+ | <br/>Bootlegger male w/ Sledgehammer (25%) |
||
+ | <br/>Bootlegger male w/ Pancor Jackhammer (25%) |
||
+ | <br/>Bootlegger female w/ Grease Gun (25%) |
||
+ | <br/>Bootlegger female w/ 14mm (25%) |
||
+ | |||
+ | |- |
||
+ | | Some trappers. |
||
+ | | 7% |
||
+ | | 4-6 trappers |
||
+ | | |
||
+ | <br/>Melee Thug male w/ 14mm (25%) |
||
+ | <br/>Melee Thug male w/ 10mm SMG (25%) |
||
+ | <br/>Melee Thug female w/ Combat Knife (25%) |
||
+ | <br/>Melee Thug female w/ 10mm SMG (25%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | Some prospectors. |
||
+ | | 7% |
||
+ | | 3-6 prospectors |
||
+ | | |
||
+ | Prospector male w/ Sledge |
||
+ | <br/>Prospector male w/ Assault Rifle (25%) |
||
+ | <br/>Prospector male w/ Pancor Jackhammer (25%) |
||
+ | <br/>Prospector female w/ (25%) |
||
+ | <br/>Prospector female w/ H&K CAWS (25%) |
||
+ | |||
+ | |- |
||
+ | | Some prospectors fighting some claim jumpers. (if player level > 9) |
||
+ | | 2% |
||
+ | | 3-6 prospectors fighting 2-4 claim jumpers |
||
+ | | |
||
+ | Prospector male w/ Sledge |
||
+ | <br/>Prospector male w/ Assault Rifle (25%) |
||
+ | <br/>Prospector male w/ Pancor Jackhammer (25%) |
||
+ | <br/>Prospector female w/ (25%) |
||
+ | <br/>Prospector female w/ H&K CAWS (25%) |
||
+ | |||
+ | |||
+ | Claim jumpers: |
||
+ | |||
+ | <br/>Gun Thug male w/ Combat Shotgun (25%) |
||
+ | <br/>Gun Thug male w/ Sledgehammer (25%) |
||
+ | <br/>Gun Thug female w/ M60 (25%) |
||
+ | <br/>Gun Thug female w/ Needler Pistol (25%) |
||
+ | |||
+ | |- |
||
+ | | Some trappers fighting some golden geckos. |
||
+ | | 10% |
||
+ | | 4-6 trappers fighting 2-4 golden geckos |
||
+ | | Trappers: |
||
+ | |||
+ | <br/>Melee Thug male w/ 14mm (25%) |
||
+ | <br/>Melee Thug male w/ 10mm SMG (25%) |
||
+ | <br/>Melee Thug female w/ Combat Knife (25%) |
||
+ | <br/>Melee Thug female w/ 10mm SMG (25%) |
||
+ | |||
+ | |||
+ | Golden Gecko: |
||
+ | |||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | <br/>Golden Gecko (80%) |
||
+ | |||
+ | |- |
||
+ | | Some bootleggers fighting some wolves. |
||
+ | | 1% |
||
+ | | 2-4 bootleggers fighting 5-8 wolves |
||
+ | |Bootlegger: |
||
+ | |||
+ | <br/>Bootlegger male w/ Super Sledgehammer |
||
+ | <br/>Bootlegger male w/ Sledgehammer (25%) |
||
+ | <br/>Bootlegger male w/ Pancor Jackhammer (25%) |
||
+ | <br/>Bootlegger female w/ Grease Gun (25%) |
||
+ | <br/>Bootlegger female w/ 14mm (25%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some homesteaders fighting some claim jumpers. (if player level > 9) |
||
+ | | 1% |
||
+ | | 2-4 homesteaders fighting 6-8 claim jumpers |
||
+ | |Homesteaders: |
||
+ | |||
+ | <br/>Homesteader male w/ Grease Gun (25%) |
||
+ | <br/>Homesteader male w/ Cattle Prod (25%) |
||
+ | <br/>Homesteader female w/ H&K CAWS (25%) |
||
+ | <br/>Homesteader female w/ H&K G11 (25%) |
||
+ | |||
+ | |||
+ | Claim jumpers: |
||
+ | |||
+ | <br/>Gun Thug male w/ Combat Shotgun (25%) |
||
+ | <br/>Gun Thug male w/ Sledgehammer (25%) |
||
+ | <br/>Gun Thug female w/ M60 (25%) |
||
+ | <br/>Gun Thug female w/ Needler Pistol (25%) |
||
+ | |||
+ | |- |
||
+ | | Some homesteaders fending off some wolves. |
||
+ | | 5% |
||
+ | | 4-6 homesteaders fighting 4-8 wolves |
||
+ | |Homesteaders: |
||
+ | |||
+ | <br/>Homesteader male w/ Grease Gun (25%) |
||
+ | <br/>Homesteader male w/ Cattle Prod (25%) |
||
+ | <br/>Homesteader female w/ H&K CAWS (25%) |
||
+ | <br/>Homesteader female w/ H&K G11 (25%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |||
+ | |} |
||
+ | |||
+ | ===Wilderness 3=== |
||
+ | Wilderness area between Redding and the Raiders. |
||
+ | [[File:Fo2 wild3.png|1000px|thumb|center|Wilderness 3 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves. |
||
+ | | 10% |
||
+ | | 6-8 wolves |
||
+ | | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of mutated molerats. |
||
+ | | 10% |
||
+ | | 5-10 molerats |
||
+ | | Mutated Molerats (90%) |
||
+ | Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | A pack of radscorpions. |
||
+ | | 10% |
||
+ | | 7-10 radscorpions |
||
+ | | Large radscorpion (100%) |
||
+ | Small dead radscorpion |
||
+ | |||
+ | |- |
||
+ | | A pack of golden geckos. |
||
+ | | 10% |
||
+ | | 4-8 golden geckos |
||
+ | | Golden Gecko (80%) |
||
+ | Tough Golden Gecko (20%) |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves and some molerats. |
||
+ | | 1% |
||
+ | | 3-6 wolves and 3-6 molerats |
||
+ | | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | Some radscorpions and some wolves. |
||
+ | | 2% |
||
+ | | 5-10 radscorpions and 5-10 wolves |
||
+ | | Radscorpions: |
||
+ | |||
+ | <br/>Large radscorpion (100%) |
||
+ | <br/>Small dead radscorpion |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some mutated molerats and some radscorpions. |
||
+ | | 2% |
||
+ | | 4-9 molerats and 6-10 radscorpions |
||
+ | | Radscorpions: |
||
+ | |||
+ | <br/>Large radscorpion (100%) |
||
+ | <br/>Small dead radscorpion |
||
+ | |||
+ | |||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves and some golden geckos. |
||
+ | | 2% |
||
+ | | 7-12 wolves fighting 5-8 golden geckos |
||
+ | | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |||
+ | Golden geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |- |
||
+ | | Some mutated molerats fighting some golden geckos. |
||
+ | | 2% |
||
+ | | 4-9 molerats fighting 7-12 golden geckos |
||
+ | | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |||
+ | Golden geckos: |
||
+ | |||
+ | <br/>Golden Gecko (80%) |
||
+ | <br/>Tough Golden Gecko (20%) |
||
+ | |||
+ | |- |
||
+ | | Some molerats fighting some radscorpions. |
||
+ | | 2% |
||
+ | | 5-9 molerats fighting 6-9 radscorpions |
||
+ | | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |||
+ | Radscorpion: |
||
+ | |||
+ | <br/>Large radscorpion (100%) |
||
+ | <br/>Small dead radscorpion |
||
+ | |||
+ | |||
+ | |||
+ | |} |
||
+ | |||
+ | ===Vault City - New Reno - Gecko - Broken Hills=== |
||
+ | Vault City - New Reno - Gecko - Broken Hills trade route. |
||
+ | [[File:Fo2 rdrc.png|1000px|thumb|center|RDRC random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of raiders. |
||
+ | | 25% |
||
+ | | 4-6 raiders |
||
+ | | |
||
+ | Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |- |
||
+ | | Some wolves. |
||
+ | | 15% |
||
+ | | 6-8 wolves |
||
+ | | |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 6% |
||
+ | | 6-10 people in a caravan |
||
+ | | |
||
+ | Average Merchant Male |
||
+ | <br/>Tough Male Guard w/ Hunting Rifle (25%) |
||
+ | <br/>Tough Female Guard w/ 10mm pistol (25%) |
||
+ | <br/>Tough Male Guard w/ 10mm SMG (25%) |
||
+ | <br/>Tough Female Guard w/ Desert Eagle (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 6% |
||
+ | | 6-10 people in a caravan |
||
+ | | |
||
+ | Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 6% |
||
+ | | 6-10 people in a caravan |
||
+ | | |
||
+ | Master Trader female w/ H&K CAWS |
||
+ | <br/>Big Gun Guard male w/ Minigun (50%) |
||
+ | <br/>Big Gun Guard female w/ Minigun (50%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 6% |
||
+ | | 6-10 people in a caravan |
||
+ | | |
||
+ | Generic Ghoul w/ Shotgun (Caravan Leader) |
||
+ | <br/>Reactor Ghoul w/ Hunting rifle (50%) |
||
+ | <br/>Reactor Ghoul w/ Assault Rifle (50%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off some raiders. |
||
+ | | 5% |
||
+ | | 6-10 people in a caravan fighting 6-8 raiders |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Average Merchant Male |
||
+ | <br/>Tough Male Guard w/ Hunting Rifle (25%) |
||
+ | <br/>Tough Female Guard w/ 10mm pistol (25%) |
||
+ | <br/>Tough Male Guard w/ 10mm SMG (25%) |
||
+ | <br/>Tough Female Guard w/ Desert Eagle (25%) |
||
+ | |||
+ | |||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off some raiders. |
||
+ | | 5% |
||
+ | | 4-8 people in a caravan fighting 6-8 raiders |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | A caravan fending off some raiders. |
||
+ | | 3% |
||
+ | | 6-8 people in a caravan fighting 6-8 raiders |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Trader female w/ H&K CAWS |
||
+ | <br/>Big Gun Guard male w/ Minigun (50%) |
||
+ | <br/>Big Gun Guard female w/ Minigun (50%) |
||
+ | |||
+ | |||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | A caravan fending off some raiders. |
||
+ | | 9% |
||
+ | | 6-10 people in a caravan fighting 6-8 raiders |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Generic Ghoul w/ Shotgun (Caravan Leader) |
||
+ | <br/>Reactor Ghoul w/ Hunting rifle (50%) |
||
+ | <br/>Reactor Ghoul w/ Assault Rifle (50%) |
||
+ | |||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===Raiders=== |
||
+ | Area patrolled by Raiders. |
||
+ | [[File:Fo2 raiders.png|1000 px|thumb|center|Raiders random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of raiders. |
||
+ | | 30% |
||
+ | | 6-10 raiders |
||
+ | | |
||
+ | Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves. |
||
+ | | 15% |
||
+ | | 6-10 wolves |
||
+ | | |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of radscorpions. |
||
+ | | 15% |
||
+ | | 7-10 radscorpions |
||
+ | | |
||
+ | Large Radscorpion (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | |- |
||
+ | | A band of raiders leading some wolves. |
||
+ | | 15% |
||
+ | | 3-6 raiders and 4-7 wolves |
||
+ | | |
||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some spore plants and some wolves. |
||
+ | | 15% |
||
+ | | 4-10 spore plants and 5-10 wolves |
||
+ | | |
||
+ | Spore Plants: |
||
+ | |||
+ | <br/>Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random(10%)) |
||
+ | <br/>Broc Flower (random(10%)) |
||
+ | <br/>Primitive Female (random(5%)) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves fighting some raiders. |
||
+ | | 1% |
||
+ | | 4-6 raiders fighting 5-10 wolves |
||
+ | | |
||
+ | Raiders: |
||
+ | |||
+ | <br/>Raider male w/ Assault Rifle (35%) |
||
+ | <br/>Raider male w/ Combat Shotgun (15%) |
||
+ | <br/>Raider female w/ H&K CAWS (15%) |
||
+ | <br/>Raider female w/ Grease Gun (35%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | <br/>Wild Dog (100%) |
||
+ | |||
+ | |||
+ | |||
|} |
|} |
||
===Navarro=== |
===Navarro=== |
||
Areas around [[Navarro]]. |
Areas around [[Navarro]]. |
||
+ | [[File:Fo2 navarro.png|1000px|thumb|center|Navarro random encounter tiles]] |
||
− | {| class="va-table va-table-full va-table-top sortable" |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
− | ! style="width: auto;"| Title |
||
− | ! style="width: |
+ | ! style="width: 160px" | Title |
− | ! style="width: |
+ | ! style="width: 80px" | Frequency |
− | ! |
+ | ! style="width: 145px" class="unsortable" | Overview |
− | ! |
+ | ! class="unsortable" | Details |
+ | |||
|- |
|- |
||
− | |[[Enclave]] patrol |
+ | | [[Enclave]] patrol |
− | |100% |
+ | | 100% |
− | | |
+ | | 4-7 [[Enclave patrolmen]] |
− | |Enclave male patrolman w/ [[Avenger minigun (Fallout 2)| |
+ | | Enclave male patrolman w/ [[Avenger minigun]] (10%)<br />Enclave male patrolman w/ [[plasma pistol (Fallout 2)|plasma pistol]] (25%)<br />Enclave male patrolman w/ [[H&K G11E]] (10%)<br />Enclave female patrolman w/ [[Gatling laser (Fallout 2)|Gatling laser]] (2.5%)<br />Enclave female patrolman w/ [[YK32 pulse pistol]] (25%)<br />Enclave female patrolman w/ [[PPK12 Gauss pistol]] |
+ | |} |
||
− | Enclave male patrolman w/ [[plasma pistol (Fallout 2)|plasma pistol]] (25%) |
||
+ | |||
+ | ===EPA=== |
||
+ | Areas around where the EPA would be were it not cut. |
||
+ | [[File:Fo2 epa.png|1000px|thumb|center|EPA random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Some aliens and deathclaws. |
||
+ | | 4% |
||
+ | | 3-6 aliens and 2-4 deathclaws |
||
+ | | |
||
+ | Tough Alien: |
||
+ | |||
+ | <br/>Alien (30%) |
||
+ | <br/>Tough Alien (70%) |
||
+ | |||
+ | |||
+ | Deathclaws: |
||
+ | |||
+ | <br/>Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | An army of floaters and centaurs. |
||
+ | | 12% |
||
+ | | 6-8 floaters and centaurs |
||
+ | | |
||
+ | Centaur (20%) |
||
+ | <br/>Mean Centaur (20%) |
||
+ | <br/>Floater (30%) |
||
+ | <br/>Nasty Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | Some fire geckos. |
||
+ | | 12% |
||
+ | | 5-7 fire geckos |
||
+ | | |
||
+ | Fire Gecko w/ Flame Breath (40%) |
||
+ | <br/>Tough Fire Gecko w/ Flame Breath (60%) |
||
+ | |||
+ | |- |
||
+ | | A large pack of aliens. |
||
+ | | 12% |
||
+ | | 5-8 aliens |
||
+ | | |
||
+ | Alien (30%) |
||
+ | <br/>Tough Alien (70%) |
||
+ | |||
+ | |- |
||
+ | | Some deathclaws. |
||
+ | | 12% |
||
+ | | 4-6 deathclaws |
||
+ | | |
||
+ | Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | Some fire geckos. |
||
+ | | 12% |
||
+ | | 6-9 fire geckos |
||
+ | | |
||
+ | Fire Gecko w/ Flame Breath (100%) |
||
+ | |||
+ | |- |
||
+ | | Some aliens. |
||
+ | | 12% |
||
+ | | 6-9 aliens |
||
+ | | |
||
+ | Alien (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of centaurs. |
||
+ | | 12% |
||
+ | | 6-8 centaurs |
||
+ | | |
||
+ | Centaur (40%) |
||
+ | <br/>Mean Centaur (60%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of floaters. |
||
+ | | 12% |
||
+ | | 6-10 floaters |
||
+ | | |
||
+ | Floater (40%) |
||
+ | <br/>Nasty Floater (60%) |
||
+ | |} |
||
+ | |||
+ | ===Wilderness 4=== |
||
+ | Wilderness between the EPA and Coast. |
||
+ | [[File:Fo2 wild4.png|1000px|thumb|center|Wilderness 4 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A pack of fire geckos. |
||
+ | | 40% |
||
+ | | 6-9 fire geckos |
||
+ | | |
||
+ | Fire gecko w/ flame breath (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of fire geckos. |
||
+ | | 40% |
||
+ | | 8-10 fire geckos |
||
+ | | |
||
+ | Fire gecko w/ flame breath (40%) |
||
+ | <br/>Tough fire gecko w/ flame breath (60%) |
||
+ | |||
+ | |- |
||
+ | | A large pack of golden geckos. |
||
+ | | 20% |
||
+ | | 6-12 golden geckos |
||
+ | | |
||
+ | Tough golden gecko (20%) |
||
+ | <br/>Golden gecko (80%) |
||
+ | |} |
||
+ | |||
+ | ===San Francisco - NCR - Redding - Reno Trade route=== |
||
+ | San Francisco - NCR - Redding - Reno Trade route trade route. |
||
+ | [[File:Fo2 srnrrn.png|1000px|thumb|center|SRNRRN random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A pack of deathclaws. |
||
+ | | 10% |
||
+ | | 4-6 deathclaws |
||
+ | | |
||
+ | Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | A pack of fire geckos. |
||
+ | | 15% |
||
+ | | 5-8 fire geckos |
||
+ | | |
||
+ | Fire Gecko w/ Flame Breath (100%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 10% |
||
+ | | 6-10 people in a caravan |
||
+ | | |
||
+ | Grand Master Trader male w/ Sniper Rifle |
||
+ | <br/>Vault City patrol male w/ Laser Rifle (25%) |
||
+ | <br/>Vault City patrol male w/ Avenger Minigun (25%) |
||
+ | <br/>Vault City patrol female w/ Light Support Weapon (25%) |
||
+ | <br/>Vault City patrol female w/ H&K P90c (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 20% |
||
+ | | 5-8 people in a caravan |
||
+ | | |
||
+ | Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 15% |
||
+ | | 6-9 people in a caravan |
||
+ | | |
||
+ | Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>3Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 13% |
||
+ | | 7-11 people in a caravan |
||
+ | | |
||
+ | Master Trader female w/ Needler Pistol |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off deathclaws |
||
+ | | 3% |
||
+ | | 6-9 people in a caravan fighting 3-5 deathclaws |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>3Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |||
+ | Deathclaws: |
||
+ | |||
+ | <br/>Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off deathclaws |
||
+ | | 3% |
||
+ | | 6-10 people in a caravan fighting 4-7 deathclaws |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | Grand Master Trader male w/ Sniper Rifle |
||
+ | <br/>Vault City patrol male w/ Laser Rifle (25%) |
||
+ | <br/>Vault City patrol male w/ Avenger Minigun (25%) |
||
+ | <br/>Vault City patrol female w/ Light Support Weapon (25%) |
||
+ | <br/>Vault City patrol female w/ H&K P90c (25%) |
||
+ | |||
+ | |||
+ | Deathclaws: |
||
+ | |||
+ | <br/>Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | A caravan fending off fire geckos. |
||
+ | | 8% |
||
+ | | 5-8 people in a caravan fighting 4-6 fire geckos |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Fire gecko: |
||
+ | |||
+ | <br/>Fire gecko w/ Flame Breath (100%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off fire geckos. |
||
+ | | 8% |
||
+ | | 7-11 people in a caravan fighting 4-7 fire geckos |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Trader female w/ Needler Pistol |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Fire gecko: |
||
+ | |||
+ | <br/>Fire gecko w/ Flame Breath (100%) |
||
+ | |} |
||
+ | |||
+ | ===New Reno=== |
||
+ | Areas around New Reno. |
||
+ | [[File:Fo2 newreno.png|1000px|thumb|center|New Reno random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Some yakuza. |
||
+ | | 15% |
||
+ | | 4-8 yakuza members |
||
+ | | |
||
+ | Yakuza w/ Tommy Gun (50%) |
||
+ | <br/>Yakuza w/ Throwing Knives (50%) |
||
+ | |||
+ | |- |
||
+ | | A gang. |
||
+ | | 15% |
||
+ | | 4-7 gang members |
||
+ | | |
||
+ | Gun Thug male w/ Combat Shotgun (25%) |
||
+ | <br/>Gun Thug female w/ 14mm Pistol (25%) |
||
+ | <br/>Big Gun Thug female w/ Flamer (25%) |
||
+ | <br/>Tough Thug Male w/ .223 Autoloader (25%) |
||
+ | |||
+ | |- |
||
+ | | Some mobsters. |
||
+ | | 20% |
||
+ | | 4-8 mobsters |
||
+ | | |
||
+ | Mobster w/ Tommy Gun |
||
+ | <br/>Thug w/ tommy gun (50%) |
||
+ | <br/>Thug w/ Sniper Rifle (50%) |
||
+ | |||
+ | |- |
||
+ | | A traveler. |
||
+ | | 10% |
||
+ | | Lone traveler |
||
+ | | |
||
+ | Female Homesteader w/ Combat Knife |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves. |
||
+ | | 10% |
||
+ | | 7-10 wolves |
||
+ | | |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | Some mobsters fighting some yakuza. |
||
+ | | 5% |
||
+ | | 4-8 mobsters fighting 3-6 yakuza |
||
+ | | |
||
+ | Mobsters: |
||
+ | |||
+ | <br/>Mobster w/ Tommy Gun |
||
+ | <br/>Thug w/ tommy gun (50%) |
||
+ | <br/>Thug w/ Sniper Rifle (50%) |
||
+ | |||
+ | |||
+ | Yakuza: |
||
+ | |||
+ | <br/>Yakuza w/ Tommy Gun (50%) |
||
+ | <br/>Yakuza w/ Throwing Knives (50%) |
||
+ | |||
+ | |- |
||
+ | | Some mobsters fighting a gang. |
||
+ | | 5% |
||
+ | | 4-8 mobsters fighting 3-6 gangsters. |
||
+ | | |
||
+ | Mobsters: |
||
+ | |||
+ | <br/>Mobster w/ Tommy Gun |
||
+ | <br/>Thug w/ tommy gun (50%) |
||
+ | <br/>Thug w/ Sniper Rifle (50%) |
||
+ | |||
+ | |||
+ | Gangsters: |
||
+ | |||
+ | <br/>Gun Thug male w/ Combat Shotgun (25%) |
||
+ | <br/>Gun Thug female w/ 14mm Pistol (25%) |
||
+ | <br/>Big Gun Thug female w/ Flamer (25%) |
||
+ | <br/>Tough Thug Male w/ .223 Autoloader (25%) |
||
+ | |} |
||
+ | |||
+ | ===Broken Hills=== |
||
+ | Areas around Broken Hills. |
||
+ | [[File:Fo2 brok-2.png|1000px|thumb|center|Broken Hills random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of rogues. |
||
+ | | 20% |
||
+ | | 4-8 rogues. |
||
+ | | |
||
+ | Gun Thug male w/ Needler Pistol (25%) |
||
+ | <br/>Gun Thug female w/ Pancor Jackhammer (25%) |
||
+ | <br/>Big Gun Thug female w/ Flamer (10%) |
||
+ | <br/>Big Gun Thug male w/ H&K CAWS (10%) |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves. |
||
+ | | 10% |
||
+ | | 6-10 wolves |
||
+ | | |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of radscorpions. |
||
+ | | 10% |
||
+ | | 6-12 radscorpions. |
||
+ | | |
||
+ | Large Radscorpion (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | |- |
||
+ | | A forest of spore plants. |
||
+ | | 10% |
||
+ | | 8-12 spore plants. |
||
+ | | |
||
+ | Spore Plant w/ Spikes (100%) |
||
+ | <br/>Xander Root (random (10%)) |
||
+ | <br/>Broc Flower (random (10%)) |
||
+ | <br/>Primitive Female (random (5%)) |
||
+ | |||
+ | |- |
||
+ | | A band of rogues and some wolves. |
||
+ | | 10% |
||
+ | | 2-6 rogues and 3-5 wolves |
||
+ | | |
||
+ | Rogues: |
||
+ | |||
+ | Gun Thug male w/ Needler Pistol (25%) |
||
+ | <br/>Gun Thug female w/ Pancor Jackhammer (25%) |
||
+ | <br/>Big Gun Thug female w/ Flamer (10%) |
||
+ | <br/>Big Gun Thug male w/ H&K CAWS (10%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A Unity patrol. |
||
+ | | 20% |
||
+ | | 8-10 Unity patrolmen |
||
+ | | |
||
+ | Nightkin w/ Minigun (20%) |
||
+ | <br/>Tough Nightkin w/ Rocket Launcher and AP Rockets (25%) |
||
+ | <br/>Tough Ghoul w/ Combat Shotgun (15%) |
||
+ | <br/>Tough Ghoul w/ Assault Rifle (15%) |
||
+ | <br/>Big Gun Guard male w/ Minigun (12%) |
||
+ | <br/>Big Gun Guard female w/ Rocket Launcher and Explosive Rockets (13%) |
||
+ | |||
+ | |- |
||
+ | | A Unity patrol fighting some rogues. |
||
+ | | 5% |
||
+ | | 6-10 Unity patrolmen fighting 3-6 rogues |
||
+ | | |
||
+ | Unity patrol: |
||
+ | |||
+ | <br/>Nightkin w/ Minigun (20%) |
||
+ | <br/>Tough Nightkin w/ Rocket Launcher and AP Rockets (25%) |
||
+ | <br/>Tough Ghoul w/ Combat Shotgun (15%) |
||
+ | <br/>Tough Ghoul w/ Assault Rifle (15%) |
||
+ | <br/>Big Gun Guard male w/ Minigun (12%) |
||
+ | <br/>Big Gun Guard female w/ Rocket Launcher and Explosive Rockets (13%) |
||
+ | |||
+ | |||
+ | Rogues: |
||
+ | |||
+ | <br/>Gun Thug male w/ Needler Pistol (25%) |
||
+ | <br/>Gun Thug female w/ Pancor Jackhammer (25%) |
||
+ | <br/>Big Gun Thug female w/ Flamer (10%) |
||
+ | <br/>Big Gun Thug male w/ H&K CAWS (10%) |
||
+ | |||
+ | |- |
||
+ | | A Unity patrol fighting some wolves. |
||
+ | | 5% |
||
+ | | 5-8 Unity patrolmen fighting 8-12 wolves. |
||
+ | | |
||
+ | Unity patrol: |
||
+ | |||
+ | <br/>Nightkin w/ Minigun (20%) |
||
+ | <br/>Tough Nightkin w/ Rocket Launcher and AP Rockets (25%) |
||
+ | <br/>Tough Ghoul w/ Combat Shotgun (15%) |
||
+ | <br/>Tough Ghoul w/ Assault Rifle (15%) |
||
+ | <br/>Big Gun Guard male w/ Minigun (12%) |
||
+ | <br/>Big Gun Guard female w/ Rocket Launcher and Explosive Rockets (13%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | Wild Dog (100%) |
||
+ | |||
+ | |||
+ | |} |
||
+ | |||
+ | ===San Francisco=== |
||
+ | Areas around San Francisco. |
||
+ | [[File:Fo2 sanfran.png|1000px|thumb|center|San Francisco random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of mercenaries. |
||
+ | | 15% |
||
+ | | 4-9 mercenaries |
||
+ | | |
||
+ | Mercenary male w/ Solar Scorcher (25%) |
||
+ | <br/>Mercenary male w/ Needler Pistol (25%) |
||
+ | <br/>Mercenary female w/ Plasma Grenade (25%) |
||
+ | <br/>Mercenary female w/ Ripper (25%) |
||
+ | |||
+ | |- |
||
+ | | A press gang. |
||
+ | | 15% |
||
+ | | 7-10 press gangsters |
||
+ | | |
||
+ | Press Gang male w/ Power Fist (25%) |
||
+ | <br/>Press Gang male w/ Ripper (25%) |
||
+ | <br/>Press Gang Female w/ Power Fist (25%) |
||
+ | <br/>Press Gang female w/ Ripper (25%) |
||
+ | |||
+ | |- |
||
+ | | A herd of deathclaws. |
||
+ | | 7% |
||
+ | | 4-7 deathclaws |
||
+ | | |
||
+ | Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | A batch of fire geckos. |
||
+ | | 7% |
||
+ | | 6-10 fire geckos |
||
+ | | |
||
+ | Fire Gecko w/ Flame Breath (40%) |
||
+ | <br/>Tough Fire Geckos w/ Flame Breath (60%) |
||
+ | |||
+ | |- |
||
+ | | A slew of aliens. |
||
+ | | 7% |
||
+ | | 10-12 tough aliens |
||
+ | | |
||
+ | Alien (30%) |
||
+ | <br/>Tough Alien (70%) |
||
+ | |||
+ | |- |
||
+ | | Hubologists. |
||
+ | | 20% |
||
+ | | 4-8 Hubologists |
||
+ | | |
||
+ | Elronologist Male w/ Power Fist (25%) |
||
+ | <br/>Elronologist Male w/ Laser Rifle (25%) |
||
+ | <br/>Elronologist Female w/ Light Support Weapon (25%) |
||
+ | <br/>Elronologist Female w/ Flamer (25%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | Hubologists fighting mercenaries. |
||
+ | | 10% |
||
+ | | 5-8 Hubologists fighting 3-6 mercenaries |
||
+ | | |
||
+ | |||
+ | Hubologists: |
||
+ | |||
+ | <br/>Elronologist Male w/ Power Fist (25%) |
||
+ | <br/>Elronologist Male w/ Laser Rifle (25%) |
||
+ | <br/>Elronologist Female w/ Light Support Weapon (25%) |
||
+ | <br/>Elronologist Female w/ Flamer (25%) |
||
+ | |||
+ | |||
+ | Mercenaries: |
||
+ | |||
+ | <br/>Mercenary male w/ Solar Scorcher (25%) |
||
+ | <br/>Mercenary male w/ Needler Pistol (25%) |
||
+ | <br/>Mercenary female w/ Plasma Grenade (25%) |
||
+ | <br/>Mercenary female w/ Ripper (25%) |
||
+ | |||
+ | |||
+ | |- |
||
+ | | Hubologists fending off a press gang. |
||
+ | | 10% |
||
+ | | 5-8 Hubologists fighting 3-6 press gangsters |
||
+ | | |
||
+ | |||
+ | Hubologists: |
||
+ | |||
+ | <br/>Elronologist Male w/ Power Fist (25%) |
||
+ | <br/>Elronologist Male w/ Laser Rifle (25%) |
||
+ | <br/>Elronologist Female w/ Light Support Weapon (25%) |
||
+ | <br/>Elronologist Female w/ Flamer (25%) |
||
+ | |||
+ | |||
+ | Press gang: |
||
+ | |||
+ | <br/>Press Gang male w/ Power Fist (25%) |
||
+ | <br/>Press Gang male w/ Ripper (25%) |
||
+ | <br/>Press Gang Female w/ Power Fist (25%) |
||
+ | <br/>Press Gang female w/ Ripper (25%) |
||
+ | |||
+ | |} |
||
+ | |||
+ | ===San Francisco - Redding=== |
||
+ | San Francisco - Redding Trade Route. |
||
+ | [[File:Fo2 fran2.png|1000px|thumb|center|San Francisco-Redding random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of mercenaries. |
||
+ | | 10% |
||
+ | | 4-9 mercenaries |
||
+ | | |
||
+ | Mercenary male w/ Solar Scorcher (25%) |
||
+ | <br/>Mercenary male w/ Needler Pistol (25%) |
||
+ | <br/>Mercenary female w/ Plasma Grenade (25%) |
||
+ | <br/>Mercenary female w/ Ripper (25%) |
||
+ | |||
+ | |- |
||
+ | | A pack of deathclaws. |
||
+ | | 10% |
||
+ | | 5-9 deathclaws |
||
+ | | |
||
+ | Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |||
+ | |- |
||
+ | | A batch of fire geckos. |
||
+ | | 10% |
||
+ | | 8-12 fire geckos |
||
+ | | |
||
+ | Fire Gecko w/ Flame Breath (40%) |
||
+ | <br/>Tough Fire Geckos w/ Flame Breath (60%) |
||
+ | |||
+ | |- |
||
+ | | A slew of aliens. |
||
+ | | 10% |
||
+ | | 8-12 tough aliens |
||
+ | | |
||
+ | Alien (30%) |
||
+ | <br/>Tough Alien (70%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 10% |
||
+ | | 4-8 people in a caravan |
||
+ | | |
||
+ | Grand Master Trader male w/ Sniper Rifle |
||
+ | <br/>Vault City patrol male w/ Laser Rifle (25%) |
||
+ | <br/>Vault City patrol male w/ Avenger Minigun (25%) |
||
+ | <br/>Vault City patrol female w/ Light Support Weapon (25%) |
||
+ | <br/>Vault City patrol female w/ H&K P90c (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 10% |
||
+ | | 6-8 people in a caravan |
||
+ | | |
||
+ | Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off mercenaries. |
||
+ | | 10% |
||
+ | | 4-8 people in a caravan fighting 3-6 mercenaries |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Grand Master Trader male w/ Sniper Rifle |
||
+ | <br/>Vault City patrol male w/ Laser Rifle (25%) |
||
+ | <br/>Vault City patrol male w/ Avenger Minigun (25%) |
||
+ | <br/>Vault City patrol female w/ Light Support Weapon (25%) |
||
+ | <br/>Vault City patrol female w/ H&K P90c (25%) |
||
+ | |||
+ | |||
+ | Mercenaries: |
||
+ | |||
+ | <br/>Mercenary male w/ Solar Scorcher (25%) |
||
+ | <br/>Mercenary male w/ Needler Pistol (25%) |
||
+ | <br/>Mercenary female w/ Plasma Grenade (25%) |
||
+ | <br/>Mercenary female w/ Ripper (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off mercenaries. |
||
+ | | 10% |
||
+ | | 6-8 people in a caravan fighting 3-6 mercenaries |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Mercenaries: |
||
+ | |||
+ | <br/>Mercenary male w/ Solar Scorcher (25%) |
||
+ | <br/>Mercenary male w/ Needler Pistol (25%) |
||
+ | <br/>Mercenary female w/ Plasma Grenade (25%) |
||
+ | <br/>Mercenary female w/ Ripper (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off fire geckos. |
||
+ | | 10% |
||
+ | | 4-8 people in a caravan fighting 3-6 fire geckos |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Grand Master Trader male w/ Sniper Rifle |
||
+ | <br/>Vault City patrol male w/ Laser Rifle (25%) |
||
+ | <br/>Vault City patrol male w/ Avenger Minigun (25%) |
||
+ | <br/>Vault City patrol female w/ Light Support Weapon (25%) |
||
+ | <br/>Vault City patrol female w/ H&K P90c (25%) |
||
+ | |||
+ | |||
+ | Fire geckos: |
||
+ | |||
+ | Fire Gecko w/ Flame Breath (40%) |
||
+ | <br/>Tough Fire Geckos w/ Flame Breath (60%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off aliens. |
||
+ | | 10% |
||
+ | | 6-8 people in a caravan fighting 3-6 aliens |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Aliens: |
||
+ | |||
+ | <br/>Alien (30%) |
||
+ | <br/>Tough Alien (70%) |
||
+ | |} |
||
+ | |||
+ | ===Wilderness 5=== |
||
+ | Wilderness between San Francisco and NCR. |
||
+ | [[File:Fo2 wild5.png|1000px|thumb|center|Wilderness 5 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | An Enclave patrol. |
||
+ | | 2% |
||
+ | | 5-8 Enclave patrolmen |
||
+ | | |
||
+ | Enclave male patrolman w/ [[Avenger minigun]] (10%) |
||
+ | <br />Enclave male patrolman w/ [[plasma pistol (Fallout 2)|plasma pistol]] (25%) |
||
<br />Enclave male patrolman w/ [[H&K G11E]] (10%) |
<br />Enclave male patrolman w/ [[H&K G11E]] (10%) |
||
<br />Enclave female patrolman w/ [[Gatling laser (Fallout 2)|Gatling laser]] (2.5%) |
<br />Enclave female patrolman w/ [[Gatling laser (Fallout 2)|Gatling laser]] (2.5%) |
||
− | <br />Enclave female patrolman w/ [[ |
+ | <br />Enclave female patrolman w/ [[YK32 pulse pistol]] (25%) |
− | <br />Enclave female patrolman w/ [[ |
+ | <br />Enclave female patrolman w/ [[PPK12 Gauss pistol]] |
+ | |||
+ | |- |
||
+ | | Remnants of the Master's army. |
||
+ | | 20% |
||
+ | | 4-9 remnant members of the Master's Army |
||
| |
| |
||
+ | Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | A pack of Deathclaws. |
||
+ | | 20% |
||
+ | | 3-6 Deathclaws |
||
+ | | |
||
+ | Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) random(10%)) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis. |
||
+ | | 35% |
||
+ | | 8-12 Manti |
||
+ | | |
||
+ | Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
|} |
|} |
||
+ | ===NCR - New Reno - Redding === |
||
− | ===[[Cave (random encounter)|Caves]]=== |
||
+ | NCR - New Reno - Redding trade route. |
||
− | Mountain areas. |
||
+ | [[File:Fo2 nrnr-2.png|1000px|thumb|center|NRNR random encounter tiles]] |
||
− | {| class="va-table va-table-full va-table-top sortable" |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
− | ! style="width: auto;"| Title |
||
− | ! style="width: |
+ | ! style="width: 160px" | Title |
− | ! style="width: |
+ | ! style="width: 80px" | Frequency |
− | ! |
+ | ! style="width: 145px" class="unsortable" | Overview |
− | ! |
+ | ! class="unsortable" | Details |
+ | |||
|- |
|- |
||
+ | | A caravan. |
||
− | | Cave 0 |
||
+ | | 13% |
||
+ | | 6-10 people in a caravan. |
||
| |
| |
||
+ | Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 13% |
||
+ | | 6-10 people in a caravan. |
||
| |
| |
||
+ | Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 13% |
||
+ | | 6-10 people in a caravan. |
||
| |
| |
||
+ | Master Trader female w/ Needler Pistol |
||
− | | No entrance |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
|- |
|- |
||
+ | | A caravan fending off remnants of the Master's army. |
||
− | | Cave 1 |
||
+ | | 3% |
||
+ | | 6-10 people in a caravan fighting 4-8 remnant members of the Master's Army. |
||
| |
| |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Trader female w/ Needler Pistol |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Master's Army: |
||
+ | |||
+ | <br/>Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off remnants of the Master's army. |
||
+ | | 3% |
||
+ | | 6-10 people in a caravan fighting 4-8 remnant members of the Master's Army. |
||
| |
| |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |||
+ | Master's Army: |
||
+ | |||
+ | <br/>Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off some deathclaws. |
||
+ | | 1% |
||
+ | | 6-10 people in a caravan fighting 3-6 deathclaws |
||
| |
| |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Merchant Female |
||
+ | <br/>Male Gun Guard w/ Assault Rifle (25%) |
||
+ | <br/>Male Big Gun Guard w/ Minigun (25%) |
||
+ | <br/>Female Gun Guard w/ 14mm Pistol (25%) |
||
+ | <br/>Female Gun Guard w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Deathclaws: |
||
+ | |||
+ | <br/>Sm. Tough Deathclaw w/ Claw 1 (70%) |
||
+ | <br/>Tough Deathclaw w/ Claw 1 (15%) |
||
+ | <br/>Tough Deathclaw w/ Claw 2 (15%) (random(10%)) |
||
+ | |} |
||
+ | |||
+ | ===Wilderness 6=== |
||
+ | Wilderness between NCR and New Reno. |
||
+ | [[File:Fo2 wild6-2.png|1000px|thumb|center|Wilderness 6 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A pack of wolves. |
||
+ | | 33% |
||
+ | | 8-12 wolves |
||
| |
| |
||
+ | Wild Dog (100%) |
||
+ | |||
|- |
|- |
||
+ | | A swarm of mantis. |
||
− | | Cave 2 |
||
+ | | 33% |
||
+ | | 8-12 manti |
||
| |
| |
||
+ | Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |- |
||
+ | | A family of radscorpions. |
||
+ | | 33% |
||
+ | | 8-12 radscorpions |
||
| |
| |
||
+ | Large Radscorpion(100%) |
||
+ | <br/>Dead Small Radscorpion |
||
+ | |} |
||
+ | |||
+ | ===Vault 15 - New Reno - NCR - Broken Hills=== |
||
+ | Vault 15 - New Reno - NCR - Broken Hills trade route. |
||
+ | [[File:Fo2 vnnb.png|1000px|thumb|center|VNNB random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A band of marauders. |
||
+ | | 20% |
||
+ | | 6-10 marauders |
||
| |
| |
||
+ | Maurader male w/ H&K CAWS (25%) |
||
− | | Looks like another [[unfinished Vault]] |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |||
|- |
|- |
||
+ | | A pack of wolves. |
||
− | | Cave 3 |
||
+ | | 10% |
||
+ | | 8-10 wolves |
||
| |
| |
||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A pack of radscorpions. |
||
+ | | 10% |
||
+ | | 7-10 radscorpions |
||
| |
| |
||
+ | Large Radscorpion (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 5% |
||
+ | | 5-9 people in a caravan |
||
| |
| |
||
+ | Master Trader female w/ H&K CAWS |
||
+ | <br/>Big Gun Guard male w/ Minigun (50%) |
||
+ | <br/>Big Gun Guard female w/ Minigun (50%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 5% |
||
+ | | 6-9 people in a caravan |
||
| |
| |
||
+ | Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
|- |
|- |
||
+ | | A caravan. |
||
− | | Cave 4 |
||
+ | | 5% |
||
+ | | 5-10 people in a caravan |
||
| |
| |
||
+ | Master Trader female w/ Needler Pistol |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan. |
||
+ | | 5% |
||
+ | | 4-8 people in a caravan |
||
| |
| |
||
+ | Master Trader female w/ Grease Gun |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | A traveler. |
||
+ | | 8% |
||
+ | | 1-2 travellers |
||
| |
| |
||
+ | Female Homesteader w/ Combat Knife |
||
− | | Looks like unfinished [[Vault 15]]-style vault |
||
+ | |||
|- |
|- |
||
+ | | A caravan fending off marauders. |
||
− | | Cave 5 |
||
+ | | 3% |
||
+ | | 5-9 people in a caravan fighting 3-6 marauders |
||
| |
| |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Master Trader female w/ H&K CAWS |
||
+ | <br/>Big Gun Guard male w/ Minigun (50%) |
||
+ | <br/>Big Gun Guard female w/ Minigun (50%) |
||
+ | |||
+ | |||
+ | Marauders: |
||
+ | |||
+ | <br/>Maurader male w/ H&K CAWS (25%) |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off marauders. |
||
+ | | 3% |
||
+ | | 6-9 people in a caravan fighting 3-6 marauders |
||
| |
| |
||
+ | Caravan: |
||
+ | |||
+ | <br/>Average Merchant Female |
||
+ | <br/>Gun guard male w/ HK CAWS (25%) |
||
+ | <br/>Gun Guard female w/ Assault Rifle (25%) |
||
+ | <br/>Male Melee guard w/ Sledge (25%) |
||
+ | <br/>Female Agile guard w/ Sawed off shotgun and Shells (25%) |
||
+ | |||
+ | |||
+ | Marauders: |
||
+ | |||
+ | <br/>Maurader male w/ H&K CAWS (25%) |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off wolves. |
||
+ | | 1% |
||
+ | | 5-10 people in a caravan fighting 4-8 wolves |
||
| |
| |
||
+ | Caravan: |
||
− | | Similar to Cave 1, but has two entrances and can be passed through |
||
+ | |||
+ | <br/>Master Trader female w/ Needler Pistol |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Wolves: |
||
+ | |||
+ | Wild Dog (100%) |
||
+ | |||
+ | |- |
||
+ | | A caravan fending off radscorpions. |
||
+ | | 2% |
||
+ | | 4-8 people in a caravan fighting 4-9 radscorpions |
||
+ | | |
||
+ | Caravan: |
||
+ | |||
+ | Master Trader female w/ Grease Gun |
||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Radscorpions: |
||
+ | |||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Small Dead Radscorpion |
||
+ | |} |
||
+ | |||
+ | ===NCR=== |
||
+ | Areas around NCR. |
||
+ | [[File:Fo2 NCR.png|1000px|thumb|center|NCR random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | A detachment of the Master's armies. |
||
+ | | 10% |
||
+ | | 5-7 remnant members of the Master's Army. |
||
+ | | |
||
+ | Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | A detachment of NCR Rangers. |
||
+ | | 20% |
||
+ | | 6-10 NCR Rangers |
||
+ | | |
||
+ | NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |- |
||
+ | | Some farmers. |
||
+ | | 10% |
||
+ | | 3-5 farmers |
||
+ | | |
||
+ | Average Peasant Male w/ 10mm SMG and Fruit (67%) |
||
+ | <br/>Average Peasant Female w/ Hunting Rifle and Fruit (25%) |
||
+ | <br/>Female Child w/ Fruit (4%) |
||
+ | <br/>Male Child (4%) |
||
+ | <br/>Dead Dog |
||
+ | |||
+ | |- |
||
+ | | A band of marauders. |
||
+ | | 15% |
||
+ | | 6-10 marauders |
||
+ | | |
||
+ | Maurader male w/ H&K CAWS (25%) |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |||
+ | |- |
||
+ | | Some Rangers fending off a squad of the Master's armies. |
||
+ | | 2% |
||
+ | | 5-9 Rangers fighting 4-6 remnant members of the Master's Army |
||
+ | | |
||
+ | Rangers: |
||
+ | |||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Master's Army: |
||
+ | |||
+ | <br/>Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | Some Rangers fighting some marauders. |
||
+ | | 10% |
||
+ | | 5-10 Rangers fighting 4-9 marauders. |
||
+ | | |
||
+ | Rangers: |
||
+ | |||
+ | <br/>NCR Ranger male w/ Combat Shotgun (25%) |
||
+ | <br/>NCR Ranger male w/ Flamer (25%) |
||
+ | <br/>NCR Ranger female w/ H&K CAWS (25%) |
||
+ | <br/>NCR Ranger female w/ Grease Gun (25%) |
||
+ | |||
+ | |||
+ | Marauders: |
||
+ | |||
+ | <br/>Maurader male w/ H&K CAWS (25%) |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |||
+ | |- |
||
+ | | Some farmers fending off parts of the Master's armies. |
||
+ | | 2% |
||
+ | | 2-6 Farmers fighting 5-9 remnant members of the Master's Army. |
||
+ | | |
||
+ | Farmers: |
||
+ | |||
+ | <br/>Average Peasant Male w/ 10mm SMG and Fruit (67%) |
||
+ | <br/>Average Peasant Female w/ Hunting Rifle and Fruit (25%) |
||
+ | <br/>Female Child w/ Fruit (4%) |
||
+ | <br/>Male Child (4%) |
||
+ | <br/>Dead Dog |
||
+ | |||
+ | |||
+ | Master's Army: |
||
+ | |||
+ | <br/>Tough Nightkin w/ Laser Rifle(25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | Some farmers fending off marauders. |
||
+ | | 10% |
||
+ | | 3-6 Farmers fighting 6-9 marauders |
||
+ | | |
||
+ | Farmers: |
||
+ | |||
+ | <br/>Average Peasant Male w/ 10mm SMG and Fruit (67%) |
||
+ | <br/>Average Peasant Female w/ Hunting Rifle and Fruit (25%) |
||
+ | <br/>Female Child w/ Fruit (4%) |
||
+ | <br/>Male Child (4%) |
||
+ | <br/>Dead Dog |
||
+ | |||
+ | |||
+ | Marauders: |
||
+ | |||
+ | <br/>Maurader male w/ H&K CAWS (25%) |
||
+ | <br/>Maurader male w/ H&K P90c (25%) |
||
+ | <br/>Maurader female w/ Sharpened Spear (25%) |
||
+ | <br/>Maurader female w/ Combat Knife (25%) |
||
+ | |} |
||
+ | |||
+ | ===Vault 15=== |
||
+ | Areas around Vault 15. |
||
+ | [[File:Fo2 V15.png|1000px|thumb|center|Vault 15 random encounter tiles]] |
||
+ | {| class="va-table va-table-full va-table-top va-table-center-col2 sortable" |
||
+ | ! style="width: 160px" | Title |
||
+ | ! style="width: 80px" | Frequency |
||
+ | ! style="width: 145px" class="unsortable" | Overview |
||
+ | ! class="unsortable" | Details |
||
+ | |||
+ | |- |
||
+ | | Remnants of the Master's armies. |
||
+ | | 8% |
||
+ | | 4-8 remnant members of the Master's army. |
||
+ | | |
||
+ | <br/>Tough Nightkin w/ Laser Rifle (25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |- |
||
+ | | A pack of mutated molerats. |
||
+ | | 20% |
||
+ | | 4-8 molerats. |
||
+ | | |
||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | Remnants of the Master's army fighting mutated molerats. |
||
+ | | 2% |
||
+ | | 5-9 remnant members of the Master's army fighting 8-12 molerats. |
||
+ | | |
||
+ | Master's Army Remnants: |
||
+ | |||
+ | <br/>Tough Nightkin w/ Laser Rifle (25%) |
||
+ | <br/>Nightkin w/ Rocket Launcher and Explosive Rocket (10%) |
||
+ | <br/>Centaur (35%) |
||
+ | <br/>Floater (30%) |
||
+ | |||
+ | |||
+ | Molerats: |
||
+ | |||
+ | <br/>Mutated Molerats (90%) |
||
+ | <br/>Dead Tough Male Guard (10%) |
||
+ | |||
+ | |- |
||
+ | | A swarm of mantis. |
||
+ | | 20% |
||
+ | | 8-12 manti. |
||
+ | | |
||
+ | <br/>Medium Mantis (80%) |
||
+ | <br/>Dead Brahmin (20%) |
||
+ | |||
+ | |- |
||
+ | | A pack of radscorpions. |
||
+ | | 20% |
||
+ | | 6-12 radscorpions. |
||
+ | | |
||
+ | <br/>Large Radscorpion (100%) |
||
+ | <br/>Small Dead Radscorpion (20%) |
||
|} |
|} |
||
==Special encounters== |
==Special encounters== |
||
− | All of the following are unique, one-time |
+ | All of the following are unique, one-time occurrences. |
{| class="va-table va-table-full va-table-top sortable" |
{| class="va-table va-table-full va-table-top sortable" |
||
− | ! style="width: auto;"| Title |
+ | ! style="width: auto;" | Title |
! style="width: auto;" | Frequency |
! style="width: auto;" | Frequency |
||
! style="width: auto;" class="unsortable" | Overview |
! style="width: auto;" class="unsortable" | Overview |
||
− | ! class="unsortable" class="unsortable" | Details |
||
! style="width: auto" | Notes |
! style="width: auto" | Notes |
||
|- |
|- |
||
− | | [[ |
+ | | [[Pariah Dog]] |
| 2% + Luck (stat check) |
| 2% + Luck (stat check) |
||
| A lone surviving dog |
| A lone surviving dog |
||
+ | | Player level 5, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 5, only in the deserts |
||
|- |
|- |
||
− | | [[Mad |
+ | | [[Mad brahmin]] |
| 2% + Luck (stat check) |
| 2% + Luck (stat check) |
||
| A herd of exploding brahmin |
| A herd of exploding brahmin |
||
+ | |||
− | | ''See article'' |
||
− | |Player level 7, only in the deserts |
+ | | Player level 7, only in the deserts |
+ | |||
|- |
|- |
||
| [[Crashed whale]] |
| [[Crashed whale]] |
||
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| Remains of a whale and a [[daisies|pot of daisies]] |
| Remains of a whale and a [[daisies|pot of daisies]] |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
− | |Player level 5 or more, only in the deserts |
||
|- |
|- |
||
+ | | [[Café of Broken Dreams]] |
||
− | | [[Sacred head of the Vault Dweller|A giant stone head]] |
||
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
+ | | Some ''[[Fallout]]'' characters meet here |
||
− | | A mysterious sculpture |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 9 or more, only in the deserts |
||
|- |
|- |
||
+ | | [[Sacred head of the Vault Dweller]] |
||
+ | | 1% + Luck (stat check) |
||
+ | | A mysterious sculpture |
||
+ | | Player level 9 or more, only in the deserts |
||
+ | |- |
||
− | | [[Bridge Keeper]] |
||
+ | | [[Bridgekeeper]] |
||
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| A strange, hooded figure guarding a bridge over the abyss |
| A strange, hooded figure guarding a bridge over the abyss |
||
+ | | Player level 9 or more, only in the mountains |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 9 or more, only in the mountains |
||
|- |
|- |
||
| [[Toxic waste dump]] |
| [[Toxic waste dump]] |
||
| 2% + Luck (stat check) |
| 2% + Luck (stat check) |
||
| A dump for toxic waste, filled with geckos |
| A dump for toxic waste, filled with geckos |
||
+ | | Player level 5, only in deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 5, only in deserts |
||
|- |
|- |
||
− | | [[ |
+ | | [[Crashed Federation shuttle]] |
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| Mysterious wreckage |
| Mysterious wreckage |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 5 or more, only in the deserts |
||
|- |
|- |
||
| [[Guardian of Forever]] |
| [[Guardian of Forever]] |
||
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| A mysterious ruin in the middle of the desert |
| A mysterious ruin in the middle of the desert |
||
+ | | Player level 7 or more, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 7 or more, only in the deserts |
||
|- |
|- |
||
− | | [[Tin |
+ | | [[Tin Woodsman]] |
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| A mysterious metal figure standing in the middle of the desert |
| A mysterious metal figure standing in the middle of the desert |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 5 or more, only in the deserts |
||
|- |
|- |
||
| [[Unwashed Villagers]] |
| [[Unwashed Villagers]] |
||
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| A strange conflict involving a spammer |
| A strange conflict involving a spammer |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
+ | |||
− | |Player level 5 or more, only in the deserts |
||
|- |
|- |
||
− | | [[ |
+ | | [[King Arthur]] |
| 1% + Luck (stat check) |
| 1% + Luck (stat check) |
||
| An odd expedition with horses! |
| An odd expedition with horses! |
||
+ | | Player level 5 or more, only in the deserts |
||
− | | ''See article'' |
||
− | |Player level 5 or more, only in the deserts |
||
− | |- |
||
− | | [[Café of Broken Dreams]] |
||
− | | 1% + Luck (stat check) |
||
− | | Some ''[[Fallout]]'' characters meet here |
||
− | | ''See article'' |
||
− | |Player level 5 or more, only in the deserts |
||
− | |- |
||
|} |
|} |
||
Revision as of 00:35, 26 September 2019
|
This page lists all random encounters in Fallout 2. |
|
Random encounters in Fallout 2 are, as the name suggests, extraordinary occurrences the player may stumble upon during their travels through the wastelands.
Frequency and variety
Type | Encounter chance |
---|---|
Forced | 100% |
Frequent | 38% |
Common | 22% |
Uncommon | 12% |
Rare | 4% |
None | 0% |
Encounters are determined by the player's location on the worldmap, his level and global variables governing it and finally, the chances of encountering one, stored in WORLDMAP.TXT. They can be everything, from a number of molerats foraging in the area, through a press gang to and including merchant caravans.
Frequency is determined on a per-tile basis: each tile on the map has an assigned "Frequency" used to determine, if the player does stumble upon a random encounter. Then, the game rolls to determine the actual encounter, picking from encounter tables assigned to a particular area.
Simultaneously, the game calculates if the player can choose to avoid it. The chance is directly based on the Outdoorsman skill and caps at 95%, meaning there is no need to raise it above 95% or 75%, if one carries the motion sensor. The experience received for avoiding an encounter is calculated thus: 100 xp + encounter zone difficulty (0-70).
List of generic encounters
The generic (repeatable) encounters are grouped by area and sorted by name. Rows include information on map used (desert, mountains, city or coast), characters, creatures and items found and other relevant information. Maps accompanying the sections show tiles where a particular encounter table is used. Colours denote terrain type: red stands for mountains, yellow for deserts, blue for coast/ocean and green for urban areas. In cases where the game uses different encounter tables for different types of terrain, they are listed separately.
Arroyo
Encounters in the vicinity of Arroyo. The game uses the same encounter tables for both mountain and desert tiles.
Title | Chance | Overview | Details |
---|---|---|---|
Tribal war party | 9% | 2-4 hostile tribals | Male hunter w/ sharpened spear (30%) Female hunter w/ sharpened spear (20%) |
Cannibals | 9% | 2-4 hostile tribals Dead tribal hunter |
Male cannibal w/ knife (30%) Female cannibal w/ knife (30%) |
Silver geckos hiding among spore plants | 9% | 2-4 spore plants 1-2 silver geckos Minor loot (dead body, plants) |
Spore plants (100%)
Silver gecko (90%) Tough silver gecko (10%) Broc flower (10%) Xander root (10%) Dead tribal (5%) |
Silver geckos | 12% | 1-4 silver geckos | Silver gecko (90%)
Tough silver gecko (10%) |
Spore plants | 12% | 3-6 spore plants Minor loot (dead body, plants) |
|
Some small radscorpions | 12% | 3-6 scorpions Minor loot (dead bodies) |
Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Some small radscorpions | 12% | 3-6 scorpions Minor loot (dead bodies) |
Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Some pigrats | 12% | 4-8 pigrats Minor loot (herbs) |
|
Some rats ¹ | 12% | 6-10 rats Minor loot (herbs) |
Rat (95%)
Pigrat (5%) Xander root (10%) |
Hunting party fighting cannibals | 2% | 2-4 hunters 3-4 cannibals |
Male hunter w/ sharpened spear (leader) Male hunter w/ spear (60%) Female hunter w/ spear (40%) Dead silver gecko |
Giant ants | 3% | 6-9 giant ants | Ants (100%) |
Hunting party hunting scorpions | 2% | 2-4 hunters 3-6 radscorpions |
Male hunter w/ sharpened spear (leader) Male hunter w/ spear (60%) Female hunter w/ spear (40%) Small radscorpion (100%) Dead silver gecko Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Some pigrats | 3% | 2-4 pigrats Minor loot (herbs) |
|
Some small radscorpions | 4% | 2-4 scorpions Minor loot (dead bodies) |
Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Giant ants | 4% | 5-8 giant ants | Ants (100%) |
Hunting party | 5% | 3-6 hunters | Male hunter w/ sharpened spear (leader) Male hunter w/ spear (60%) Female hunter w/ spear (40%) Dead silver gecko |
Nomads | 5% | 3-5 nomads | Male nomad w/ antidote, meat jerky and spear (50%) Female nomad w/ healing powder and knife (50%) Male orphan (10%) Female orphan (5%) |
- ¹ Perception check determines player placement
Arroyo - Klamath trade route
Title | Frequency | Overview | Details |
---|---|---|---|
Nomads | 6% | 2-4 nomads | Male nomad w/ antidote, meat jerky and spear (50%) Female nomad w/ healing powder and knife (50%) Male orphan (10%)
Female orphan (5%) |
Outcasts | 10% | 2-5 cannibals | Male cannibal (60%)
Female cannibal (20%) Male cannibal w/ knife (10%) Female cannibal w/ knife (10%) |
Holy people | 10% | 3-5 holy people | Holy man w/ spear (70%)
Holy woman w/ knife (30%) Minor trade possible. |
Silver geckos hiding among spore plants | 10% | 2-4 spore plants 1-2 silver geckos Minor loot (dead body, plants) |
Spore plants (100%)
Silver gecko (90%) Tough silver gecko (10%) Broc flower (10%) Xander root (10%) Dead tribal (5%) |
Geckos | 10% | 1-4 geckos Minor loot |
Tough silver gecko (85%)
Golden gecko (15%) Dead primitive male w/ spear (100%) Sharpened pole (100%) |
Small radscorpions hiding among spore plants | 9% | 2-4 spore plants 3-6 small radscorpions Minor loot (dead body, plants) |
Dead primitive female with healing powder (10%) Dead primitive male with spear (10%) Spore plants (100%)
Small radscorpions (100%) Tough silver gecko (10%) Broc flower (10%) Xander root (10%) Dead tribal (5%) |
Spore plants | 10% | 3-5 spore plants Minor loot (dead body, plants) |
|
Some small radscorpions | 12% | 4-7 scorpions Minor loot (dead bodies) |
Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Mole rats | 10% | 2-4 molerats | Molerat (85%)
Greater molerat (15%) Dead silver gecko (15%) |
Holy people defending against a tribal war party | 3% | 4-6 holy people 2-4 tribals |
Holy people: Holy man w/ spear (70%) Holy woman w/ knife (30%) War party: Male hunter w/ sharpened spear (30%) Female hunter w/ sharpened spear (20%) |
Nomads | 6% | 2-4 nomads | Male nomad w/ antidote, meat jerky and spear (50%) Female nomad w/ healing powder and knife (50%) Male orphan (10%)
Female orphan (5%) |
Klamath trappers | 7% | 2-4 trappers | Male trapper w/ sharpened spear (33%)
Male trapper w/ club (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) |
Bandits fighting golden geckos | 2% | 3-5 bandits 2-4 golden geckos |
Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%)
Bandit (female) w/ club (33%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Klamath trappers hunting geckos | 7% | 3-5 trappers 2-3 golden geckos |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Farmers | 7% | 2-4 farmers | Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%)
Male child (4%) Dead dog |
Farmers fighting golden geckos | 7% | 2-4 farmers 2-4 golden geckos |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%)
Male child (4%) Dead dog Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Farmers fighting pigrats | 2% | 2-3 farmers 3-6 pigrats |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) |
Farmers fighting radscorpions | 2% | 2-5 farmers 3-4 radscorpions |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Farmers fighting geckos | 0% | 2-4 farmers 3-5 geckos |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%)
Male child (4%) Dead dog Tough silver gecko (85%) Golden gecko (15%) Dead primitive male w/ spear (100%) Sharpened pole (100%) |
Trappers fighting bandits | 0% | 2-4 trappers 3-6 bandits |
Trappers: Male trapper w/ club (33%) Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%)
Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard |
Trappers hunting geckos | 0% | 4-6 trappers 3-6 geckos |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Tough silver gecko (85%) Golden gecko (15%) Dead primitive male w/ spear (100%) Sharpened pole (100%) |
Trappers hunting radscorpions | 0% | 3-5 trappers 4-7 radscorpions |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Trappers hunting pigrats | 2% | 2-4 trappers 3-6 pigrats |
|
Homeless people attacking some farmers | 3% | 3-5 homeless 2-4 farmers |
Homeless: Strong peasant female w/ club (33%) Strong peasant male w/ brass knuckles (33%) Weak peasant male w/ sharpened pole (15%) Weak peasant female w/ knife (15%) Male loser (4%) Female child (100%) Male child (100%) Dead dog Farmers: Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) |
Bandits attacking farmers: | 3% | 3-6 bandits 2-4 farmers |
Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%) Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Farmers: Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) |
Bandits attacking homeless people: | 0% | 3-6 bandits 2-5 homeless |
Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%) Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Homeless: Strong peasant female w/ club (33%) Strong peasant male w/ brass knuckles (33%) Weak peasant male w/ sharpened pole (15%) Weak peasant female w/ knife (15%) Male loser (4%) Female child (100%) Male child (100%) Dead dog |
Klamath
Areas around Klamath.
Title | Chance | Overview | Details |
---|---|---|---|
Golden geckos and radscorpions | 0% | 4-8 golden geckos 3-6 radscorpions |
Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) Dead male trapper w/ antidote |
Bandits | 10% | 3-6 bandits | Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%)
Bandit (female) w/ club (33%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard |
Homeless people: | 10% | 4-8 homeless | Strong peasant female w/ club (33%) Strong peasant male w/ brass knuckles (33%) Weak peasant male w/ sharpened pole (15%) Weak peasant female w/ knife (15%) Male loser (4%) Female child (100%) Male child (100%) Dead dog |
Some small radscorpions | 10% | 6-8 scorpions Minor loot (dead bodies) |
Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Golden geckos | 10% | 4-8 golden geckos | Golden gecko (85%)
Tough silver gecko (15%) Tough golden gecko (10%) |
Spore plants | 10% | 6-10 spore plants Minor loot (dead body, plants) |
|
Klamath trappers | 8% | 4-7 trappers | Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) |
Bandits fighting golden geckos | 2% | 3-5 bandits 2-4 golden geckos |
Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%)
Bandit (female) w/ club (33%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Klamath trappers hunting geckos | 2% | 4-6 trappers 3-6 golden geckos |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Farmers | 7% | 2-4 farmers | Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) Dead dog |
Farmers fighting golden geckos | 0% | 2-4 farmers 3-5 golden geckos |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%)
Male child (4%) Dead dog Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Farmers fighting pigrats | 2% | 2-3 farmers 3-6 pigrats |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) |
Farmers fighting radscorpions | 0% | 2-5 farmers 3-4 radscorpions |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) Dead dog Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Farmers fighting golden geckos | 0% | 2-4 farmers 2-4 golden geckos |
Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%)
Male child (4%) Dead dog Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Trappers fighting bandits | 0% | 2-4 trappers 3-6 bandits |
Trappers: Male trapper w/ club (33%) Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%)
Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard |
Trappers hunting radscorpions | 0% | 3-5 trappers 4-7 radscorpions |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Small radscorpion (100%) Dead primitive male with spear (10%) Dead primitive female with healing powder (10%) |
Trappers hunting pigrats | 2% | 2-4 trappers 3-6 pigrats |
|
Homeless people attacking some farmers | 3% | 3-5 homeless 2-4 farmers |
Homeless: Strong peasant female w/ club (33%) Strong peasant male w/ brass knuckles (33%) Weak peasant male w/ sharpened pole (15%) Weak peasant female w/ knife (15%) Male loser (4%) Female child (100%) Male child (100%) Dead dog Farmers: Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) |
Bandits attacking farmers: | 3% | 3-6 bandits 2-4 farmers |
Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%) Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Farmers: Average peasant male w/ 10mm SMG and fruit (67%) Average peasant female w/ hunting rifle and fruit (25%) Female child w/ fruit (4%) Male child (4%) |
Bandits attacking homeless people: | 0% | 3-6 bandits 2-5 homeless |
Bandits: Melee thug (bandit leader) w/ sledgehammer, stim, healing powder (100%) Weak melee guard (male) w/ crowbar (33%) Bandit (male) w/ knife (33%) Bandit (female) w/ club (33%) Bandit (female) w/ spear (25%) Dead bad merchant Dead male weak gun guard Dead female weak gun guard Homeless: Strong peasant female w/ club (33%) Strong peasant male w/ brass knuckles (33%) Weak peasant male w/ sharpened pole (15%) Weak peasant female w/ knife (15%) Male loser (4%) Female child (100%) Male child (100%) Dead dog |
Trappers hunting geckos | 0% | 4-6 trappers 3-6 geckos |
Male trapper w/ club (33%)
Male trapper w/ sharpened spear (33%) Female trapper w/ spear (17%) Female trapper w/ knife (17%) Golden gecko (85%) Tough silver gecko (15%) Tough golden gecko (10%) Dead male trapper w/ antidote |
Klamath - Den trade route
Area between Klamath and the Den.
Title | Frequency | Overview | Details |
---|---|---|---|
Some trappers. | 5% | A small group of 4-7 trappers |
4-7 characters:
|
Some bandits attacking a merchant party. | 3% | A combat encounter between 4 caravaneers and 3 bandits | Caravan (4-5 characters):
Bandits (3-6 characters):
Dead:
|
Some bandits ambushing some trappers. | 0% | Some bandits attacking a group of trappers | Bandits (4-8 characters):
Trappers (3-6 characters):
Dead:
|
A family of radscorpions attacking a merchant party. | 3% | A caravan fighting a group of scorpions. | Caravan (4-5 characters):
Scorpions (4-8 critters):
Dead:
|
Some trappers trying to catch radscorpions. | 3% | A group of trappers fighting a group of scorpions. | Trappers (4-6 characters):
Scorpions (4-9 critters):
Dead:
|
A group of radscorpions. | 9% | A group of scorpions ambushes the player | Scorpions (4-8 critters):
|
A family of molerats. | 9% | A group of mole and pig rats ambushes the player | Rats (5-9 critters):
|
Some bandits. | 9% | 5-8 bandits ambush the player | Bandits (5-8 characters):
|
A band of trappers trying to catch some golden geckos. | 2% | A group of trappers on a hunt. | Trappers (3-5 characters):
Geckos (3-5 critters):
Dead:
|
Some scorpions fighting some golden geckos. | 0% | A group of critters duking it out. | Scorpions (4-7 critters):
Geckos (4-8 critters):
|
Some scorpions attacking some molerats and pig rats. | 0% | A group of critters that collaborate to attack the player. | Scorpions (4-7 critters):
Rats (5-9 critters):
|
Some trappers and a merchant party fending off bandits. | 3% | A large combat encounter between a group of trappers and caravaneers and a significant bandit force. |
Trappers (3-6 characters):
Caravan (4-5 characters):
Bandits (8-12 characters):
|
Some golden geckos. | 10% | A group of golden gecko want to gnaw on the player's knees. | Geckos (6-10 critters):
|
Some trappers fighting some molerats and pig rats. | 0% | Self-explanatory. |
Rats (6-8 critters):
Trappers (3-5 characters):
|
A merchant party fending off some molerats and pig rats. | 0% | Self-explanatory. |
Rats (6-10 critters):
Caravan (4-5 characters):
|
Den
Areas around the Den.
Title | Frequency | Overview | Details |
---|---|---|---|
A group of slavers and slaves. | 8% | 4-9 Slavers and Slaves |
Male Slaver w/ Desert Eagle and Stimpak (20%)
|
A group of highwaymen. | 8% | A group of 3-5 (3-6 in mountain sectors). Highwaymen ambushing the player. |
Tough Male Thug w/ Hunting Rifle, Stimpak, and Jet
|
A band of robbers. | 8% | A group of 2-5(3-5 in mountain sectors) Robbers ambushing the player. |
Tough Female Thug w/ Hunting Rifle, Stimpak, and Jet
|
Some golden geckos hiding amongst a large number of spore plants. | 8% | Group of 2-4 Golden Geckos hiding among 4-8(3-6 in mountain sectors) Spore Plants. | Golden Geckos:
|
A pack of radscorpions. | 8% | Group of 4-7(3-5 in mountain sectors) Scorpions attacking the player. | Large Radscorpions (100%)
|
A group of molerats. | 8% | Group of 4-7(3-5 in mountain sectors) Pigrats and Molerats attacking the player. |
|
A pack of radscorpions and some molerats. | 2% | Herd of 2-4 Radscorpions as well as 4-8 Pigrats and Molerats attack the player. | Radscorpions:
Rats:
|
A band of robbers ambushing a group of highwaymen. | 2% | Group of 3-5 Robbers fighting 4-6 Highwaymen. | Robbers:
|
A group of slavers attempting to enslave some people. | 4% | Group of 3-5 Slavers attempting to capture 3-6(3-5 in mountain sectors) people. | Slavers:
|
A group of slavers and slaves fending off some robbers. | 1% | 4-6 Slavers and Slaves fending off a group of 3-6(3-5 in mountain sectors) Robbers. | Slavers and Slaves:
|
Some slavers and slaves fending off some golden geckos. | 1% | 4-6(6-8 in mountain sectors) Slavers and Slaves fending off 3-5(3-6 in mountain sectors) Golden Geckos. | Slavers and Slaves:
Male Slaver w/ Desert Eagle and Stimpak (20%)
|
Den - Modoc - Vault City - Redding Trade Route
Trade Route between the Den, Modoc, Vault City, and Redding.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of highwaymen. | 7% | A group of 2-5 Highwaymen ambushing the player. |
Highwaymen:
|
A band of robbers. | 7% | A group of 2-5 Robbers ambushing the player. |
Robbers:
|
A band of robbers and highwaymen. | 2% | A group of 2-4 Robbers and 2-4 Highwaymen ambushing the player. |
Robbers:
|
A family of golden geckos. | 7% | A group of 3-5(3-6 in mountain sectors) Golden Geckos ambushing the player. |
Golden Geckos:
|
A large group of radscorpions. | 7% | A group of 3-5 scorpions attacking the player. |
Scorpions:
|
Some golden geckos and some radscorpions. | 7% | A group of 3-6 Golden Geckos and 3-6 Scorpions attacking the player. |
Golden Geckos (3-6 critters):
|
A large infestation of spore plants. | 7% | A group of 6-10(5-8 in mountain sectors) spore plants. | |
A band of robbers contesting a group of highwaymen. | 2% | A group of 3-5 Robbers fighting a group of 3-5 Highwaymen(5-8 for both sides in mountain sectors) |
Robbers:
|
A merchant with some guards. | 25% | A travelling caravan of 6-8 people. |
|
A merchant party fending off some highwaymen. | 2% | A caravan of 3-6 people fighting off 3-7 Highwaymen |
Caravan:
|
A merchant party fending off some robbers. | 2% | A caravan of 3-6 people fighting off 4-7 Robbers |
Caravan:
|
A merchant party fending off some radscorpions. | 2% | A caravan of 3-6 people fighting off 4-7 Scorpions |
Caravan:
|
A group of golden geckos battling some radscorpions. | 2% | A group of 5-8 Golden Geckos fighting 5-8 scorpions |
Golden Geckos:
|
A family of molerats. | 7% | A group of 3-6 Pig Rats and Mole Rats attack the player. |
|
Bandits Pass
An area along the DMRV where bandits prey upon passing people.
Title | Frequency | Overview | Details |
---|---|---|---|
Some highwaymen. | 10% | Group of 2-5 highwaymen. |
|
Some robbers. | 15% | Group of 2-4 robbers. |
|
Some highwaymen and robbers. | 5% | Group of 2-4 robbers. |
Robbers:
|
A family of golden geckos. | 10% | A group of 3-5 Golden Geckos ambushing the player. |
|
Some radscorpions hiding in the spore plants. | 10% | Group of 3-5 radscorpions hiding among 3-6 Spore Plants. | Radscorpions:
|
Some robbers fighting some radscorpions. | 2% | A group of 3-5 robbers fighting 3-6 Radscorpions. |
Robbers:
|
A merchant party. | 10% | A travelling caravan of 4-5 people. |
|
A merchant party attacked by highwaymen. | 3% | A caravan of 4-5 people fighting off 3-5 Highwaymen |
Caravan:
|
A merchant party ambushed by robbers. | 4% | A caravan of 4-5 people fighting off 3-5 Robbers |
Caravan:
|
Some highwaymen attacked by some spore plants. | 2% | 3-6 Highwaymen attacked by 6-12 spore plants. |
Highwaymen:
|
Modoc
Areas around Modoc.
Title | Frequency | Overview | Details |
---|---|---|---|
Some highwaymen. | 7% | Group of 3-5 highwaymen. |
|
Some robbers. | 7% | Group of 2-4 robbers. |
|
Some homeless people. | 7% | 4-8 homeless | Strong peasant female w/ club (33%)
|
Some golden geckos and mantis. | 2% | 4-7 golden geckos and 6-12 mantises. |
Golden Geckos:
|
Some wild brahmin. | 6% | 4-8 wild brahamin. |
|
Some radscorpions. | 6% | Pack of 5-7 radscorpions. |
|
Some moonshiners. | 7% | 4-6 Moonshiners. |
|
Some farmers. | 7% | 3-5 farmers |
|
Some moonshiners attacked by some highwaymen. | 3% | A group of 3-4 moonshiners attacked by 2-4 Highwaymen. |
Moonshiners:
|
Some highwaymen attacking some homeless people. | 2% | A group of 6-9 Highwaymen attacking 3-6 homeless people. |
Highwaymen:
|
Some moonshiners and farmers. | 2% | A group of 3-4 Moonshiners attacking 3-5 farmers. |
Moonshiners:
Farmers:
|
Some mantis attacking some farmers. | 3% | A group of 5-8 Manti attacking 3-5 farmers. |
Manti:
|
Some moonshiners battling some farmers. | 2% | A group of 3-5 moonshiners attacking 3-6 farmers. |
Moonshiners:
|
Some brahmin fending off some mantis. | 4% | 5-8 wild brahmin fending off a group of 4-7 Manti. |
Wild brahmin:
|
Some mantis attacking some molerats. | 2% | 5-9 Manti fighting 3-6 molerats and pigrats. |
Manti:
|
Den - Vault City - Modoc
Den - Vault City - Modoc Trade Route.
Title | Frequency | Overview | Details
|
---|---|---|---|
Some highwaymen tracking with wild dogs. | 8% | 3-6 Highwaymen and 2-5 wild dogs. |
Highwaymen:
|
Some robbers searching with wild dogs. | 8% | 2-5 robbers and 3-6 wild dogs. |
Robbers:
|
A band of highwaymen. | 8% | 3-6 Highwaymen |
|
A band of robbers. | 8% | 3-6 robbers |
|
A swarm of mantis. | 8% | 6-10 Manti |
|
A swarm of mantis infesting some spore plants. | 1% | 5-8 Manti and 2-5 spore plants. |
Manti:
|
A pack of wild dogs amongst some spore plants. | 7% | 3-5 wild dogs and 6-8 spore plants. |
Wild Dogs:
|
A pack of wild dogs. | 8% | 4-8 wild dogs. |
|
A caravan. | 10% | 6-8 people in a caravan. |
|
Some robbers fending off some wild dogs. | 1% | 2-4 robbers fighting 3-6 wild dogs. |
Robbers:
|
A caravan attacked by wild dogs. | 3% | 6-8 people in a caravan fighting 3-6 wild dogs. |
Caravan:
|
A caravan ambushed by robbers. | 3% | 6-8 people in a caravan fighting 3-6 robbers. |
Caravan:
|
A caravan ambushed by robbers. | 3% | 6-8 people in a caravan fighting 3-6 highwaymen. |
Caravan:
|
Wilderness 1
Wilderness North of Modoc
Title | Frequency | Overview | Details |
---|---|---|---|
Some golden geckos. | 10% | 4-7 Golden Geckos |
|
A swarm of mantis. | 10% | 6-8 Manti |
|
Some radscorpions. | 10% | 4-8 Radscorpions |
|
Some wild brahmin. | 10% | 4-8 wild brahamin. |
|
A trader and guards. | 10% | 3-6 trader and guards. |
|
A trader and guards fighting golden geckos. | 1% | 3-5 trader and guards fighting 3-6 golden geckos. |
Trader and guards:
|
A swarm of mantis massacring a trading band. | 1% | 6-10 Manti attacking 3-5 trader and guards. |
Manti:
|
A swarm of mantis fighting wild brahmin. | 2% | 6-8 Manti attacking 5-8 wild brahamin. |
Manti:
|
Some radscorpions feasting on mantis. | 2% | 3-6 radscorpions fighting 6-10 manti. |
Radscorpions:
|
Some radscorpions butchering some wild brahmin. | 2% | 6-10 radscorpions fighting 6-8 brahmin. |
Radscorpions:
|
Wilderness 2
Wilderness North of Vault City
Title | Frequency | Overview | Details |
---|---|---|---|
Some mutated molerats. | 10% | 2-4 molerats |
Mutated Molerats (90%)
|
Some mutated pig rats. | 10% | 3-6 pigrats |
Mutated Pig Rat (70%)
|
Some spore plants. | 10% | 4-8 spore plants |
Spore Plant w/ Spikes (100%)
|
A hermit. | 5% | 1-2 hermits |
Holy Man w/ combat knife and Healing Powder (100%) |
A hermit and some dogs fighting mutated molerats. | 10% | 3-5 wild dogs and 1-2 hermits fighting 5-8 molerats. |
Wild dogs:
|
A hermit fending off some wild dogs. | 1% | 1-2 hermits fighting 3-5 wild dogs |
Wild dogs:
|
A hermit fending off some mutated pig rats. | 1% | 1-2 hermits fighting 3-5 pig rats. |
Hermit:
|
A hermit with some dogs fighting mutated molerats. | 1% | 1-2 hermits and 3-5 wild dogs fighting 3-6 molerats |
Wild dogs:
|
Some mutated molerats fighting some mutated pig rats. | 2% | 3-5 molerats fighting 4-6 pigrats. |
Molerats:
|
Some mutated molerats fighting some spore plants. | 2% | 5-9 molerats fighting 6-12 spore plants. |
Molerats:
|
Some mutated pig rats fighting some wild dogs. | 2% | 3-5 pigrats fighting 5-8 wild dogs. |
Pigrats:
|
Vault City
Areas around Vault City.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of slavers. | 10% | 4-7 slavers |
Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%)
|
Some golden geckos. | 10% | 4-8 golden geckos |
Tough Golden Gecko (20%)
|
A pack of wild dogs. | 10% | 5-8 wild dogs |
Wild Dog (80%)
|
A band of slavers and some dogs. | 10% | 3-6 slavers and 3-4 wild dogs |
Slavers: Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%)
|
A patrol unit. | 10% | 5-8 patrolmen |
Vault City Male Patrol w/ Assault Rifle and Stimpak (25%)
|
A patrol unit and dogs subduing slavers. | 5% | 3-6 patrolmen and 2-4 wild dogs fighting 6-8 slavers |
Patrol:
|
A band of slavers fending off some golden geckos. | 1% | 4-7 slavers fighting 5-8 golden geckos |
Slavers: Strong Male Slaver w/ 10mm SMG and Molotov Cocktail (25%)
|
A patrol unit fighting some slavers. | 10% | 5-8 patrolmen fighting 4-6 slavers |
Patrol:
|
A patrol unit battling some golden geckos. | 1% | 3-5 patrolmen fighting 5-8 golden geckos |
Patrol:
|
A patrol unit fending off wild dogs. | 1% | 3-5 patrolmen fighting 6-10 wild dogs |
Patrol:
|
Gecko
Areas around Gecko.
Title | Frequency | Overview | Details |
---|---|---|---|
A slew of scavengers. | 10% | 5-8 scavengers |
Scavenger w/ 10mm SMG (15%)
|
Some ghoul scavengers. | 10% | 6-10 ghoul scavengers |
Scavenger w/ 10mmm Pistol (25%)
|
A bunch of crazies. | 10% | 4-8 crazies |
Crazy w/ Shotgun (25%)
|
Some ghoul crazies. | 10% | 5-8 ghoul crazies |
Crazy w/ Sawed off shotgun and Sharpened spear (35%)
|
Some geckos. | 5% | 5-9 geckos |
Tough Silver Gecko (30%)
|
A pack of wild dogs. | 5% | 6-10 wild dogs |
Wild Dog (80%)
|
A family of radscorpions. | 5% | 6-10 radscorpions |
Large Radscorpion (100%)
|
A bunch of mutated pig rats. | 5% | 6-8 pigrats |
Mutated Pig Rat (70%)
|
A pack of mutated rats. | 5% | 10-15 mutated rats |
Mutated Rats (100%) |
Some scavengers battling a bunch of crazies. | 1% | 6-9 scavengers fighting 5-8 crazies |
Scavengers:
|
Some ghoul scavengers fending off some crazies. | 1% | 5-9 ghoul scavengers fighting 6-10 crazies |
Scavengers:
|
Some geckos fighting some crazies. | 1% | 7-12 geckos fighting 3-6 crazies |
Gecko:
|
Some mutated rats infesting some ghoul scavengers. | 1% | 5-9 pigrats fighting 2-5 ghoul scavengers |
Pigrat:
|
North Coastal regions
Coastal regions of the North near Arroyo.
Title | Frequency | Overview | Details |
---|---|---|---|
Some cannibals. | 10% | 4-7 cannibals |
Male cannibal w/ knife (30%)
|
Some wilders. | 10% | 5-7 cannibals |
Male Wilder (70%)
|
A war party. | 10% | 4-8 hostile war party members |
Male hunter w/ sharpened spear (30%)
|
Some outcasts. | 10% | 4-8 outcasts |
Male Cannibal (60%)
|
A family of radscorpions. | 10% | 3-6 radscorpions |
Large Radscorpion (100%)
|
Some molerats. | 10% | 4-7 molerats |
Greater Molerats (60%)
|
Some fishermen. | 10% | 3-6 fishermen |
Male Fisherman (70%)
|
Some fishermen fending off some cannibals. | 10% | 3-5 fishermen fighting 3-6 cannibals |
Fishermen:
|
Some cannibals battling some wilders. | 2% | 4-7 cannibals fighting 3-5 wilders |
Cannibals:
|
Some radscorpions attacking some wilders. | 1% | 4-8 radscorpions fighting 3-6 wilders |
Radscorpion:
|
Primitive Tribe
Regions around where the Primitive Trive would be were it not cut.
Title | Frequency | Overview | Details |
---|---|---|---|
Some cannibals. | 7% | 4-8 cannibals |
Male cannibal w/ knife (30%)
|
Some outcasts. | 7% | 3-6 outcasts |
Male cannibal (60%)
|
Some wilders. | 8% | 4-6 wilders |
Male Wilder (70%)
|
A war party. | 8% | 4-6 war party members |
Male hunter w/ sharpened spear (30%)
|
Some geckos. | 7% | 4-8 golden geckos |
Golden Gecko (85%)
|
Some geckos hiding in some spore plants. | 7% | 2-4 golden geckos and 3-6 spore plants |
Geckos: Golden Gecko (85%)
|
Some geckos and some radscorpions. | 2% | 2-5 golden geckos and 3-5 small radscorpions |
Geckos: Golden Gecko (85%)
|
Some radscorpions. | 7% | 4-9 small radscorpions |
Small Radscorpions (100%)
|
Some radscorpions hiding in some spore plants. | 7% | 4-8 radscorpions and 2-4 spore plants |
Radscorpions:
|
A hermit. | 10% | 1-2 hermits |
Holy Man w/ combat knife and Healing Powder (100%) |
Some geckos attacking some outcasts. | 1% | 3-5 golden geckos fighting 2-4 outcasts |
Geckos: Golden Gecko (85%)
|
Some geckos fighting some wilders. | 1% | 3-5 golden geckos fighting 3-5 wilders |
Geckos: Golden Gecko (85%)
|
Some radscorpions fighting some cannibals. | 7% | 4-8 radscorpions fighting 3-6 cannibals |
Radscorpions:
Male cannibal w/ knife (30%)
|
Some radscorpions attacking a hermit. | 7% | 3-6 small radscorpions fighting 1-2 hermits |
Small Radscorpions (100%)
|
Den - New Reno - Redding - Vault City
Den - New Reno - Redding - Vault City trade route.
Title | Frequency | Overview | Details |
---|---|---|---|
A Den caravan. | 10% | 5-8 people in a caravan |
Bad Merchant Male
|
Some highwaymen. | 10% | 6-9 highwaymen |
Tough Male Thug w/ .44 Magnum revolver and stimpak (30%)
|
Some robbers. | 10% | 6-9 robbers |
Tough Male Thug w/ Shotgun and shells (10%)
|
Some highwaymen and robbers. | 10% | 2-4 highwaymen and 2-4 robbers |
Highwaymen:
|
A Vault City caravan. | 5% | 6-8 people in a caravan |
Average Merchant Male
|
A Den caravan. | 7% | 4-8 people in a caravan |
Bad Merchant Male
|
A Redding caravan fending off highwaymen. | 3% | 4-7 people in a caravan fighting 4-7 highwaymen | Caravan:
|
A New Reno caravan fending off robbers. | 5% | 4-8 people in a caravan fighting 4-7 robbers | Caravan:
|
A Den caravan fending off highwaymen. | 5% | 4-8 people in a caravan fighting 4-7 highwaymen | Caravan:
|
Some robbers ambushing a caravan. | 10% | 4-7 people in a caravan fighting 2-5 robbers | Caravan:
|
A Den caravan attacking a Vault City caravan. | 1% | 4-8 people in a Den caravan fighting 4-8 people in a Vault City Caravan | Den Caravan:
|
Some highwaymen fighting some robbers. | 2% | 6-8 highwaymen fighting 6-10 robbers |
Highwaymen:
|
Redding
Areas around Redding.
Title | Frequency | Overview | Details |
---|---|---|---|
Some claim jumpers. | 10% | 4-6 claim jumpers |
Gun Thug male w/ Combat Shotgun (25%)
|
Some wolves. | 10% | 6-10 wolves |
Wild Dog (100%) |
Some golden geckos. | 10% | 4-8 golden geckos |
Tough Golden Gecko (20%)
|
Some golden geckos and some wolves. | 10% | 4-8 golden geckos and 4-6 wolves |
Golden Gecko:
|
Some bootleggers. | 7% | 4-6 bootleggers |
Bootlegger male w/ Super Sledgehammer
|
Some trappers. | 7% | 4-6 trappers |
|
Some prospectors. | 7% | 3-6 prospectors |
Prospector male w/ Sledge
|
Some prospectors fighting some claim jumpers. (if player level > 9) | 2% | 3-6 prospectors fighting 2-4 claim jumpers |
Prospector male w/ Sledge
|
Some trappers fighting some golden geckos. | 10% | 4-6 trappers fighting 2-4 golden geckos | Trappers:
|
Some bootleggers fighting some wolves. | 1% | 2-4 bootleggers fighting 5-8 wolves | Bootlegger:
|
Some homesteaders fighting some claim jumpers. (if player level > 9) | 1% | 2-4 homesteaders fighting 6-8 claim jumpers | Homesteaders:
|
Some homesteaders fending off some wolves. | 5% | 4-6 homesteaders fighting 4-8 wolves | Homesteaders:
|
Wilderness 3
Wilderness area between Redding and the Raiders.
Title | Frequency | Overview | Details |
---|---|---|---|
A pack of wolves. | 10% | 6-8 wolves | Wild Dog (100%) |
A pack of mutated molerats. | 10% | 5-10 molerats | Mutated Molerats (90%)
Dead Tough Male Guard (10%) |
A pack of radscorpions. | 10% | 7-10 radscorpions | Large radscorpion (100%)
Small dead radscorpion |
A pack of golden geckos. | 10% | 4-8 golden geckos | Golden Gecko (80%)
Tough Golden Gecko (20%) |
A pack of wolves and some molerats. | 1% | 3-6 wolves and 3-6 molerats | Wolves:
|
Some radscorpions and some wolves. | 2% | 5-10 radscorpions and 5-10 wolves | Radscorpions:
|
Some mutated molerats and some radscorpions. | 2% | 4-9 molerats and 6-10 radscorpions | Radscorpions:
|
A pack of wolves and some golden geckos. | 2% | 7-12 wolves fighting 5-8 golden geckos | Wolves:
|
Some mutated molerats fighting some golden geckos. | 2% | 4-9 molerats fighting 7-12 golden geckos | Molerats:
|
Some molerats fighting some radscorpions. | 2% | 5-9 molerats fighting 6-9 radscorpions | Molerats:
|
Vault City - New Reno - Gecko - Broken Hills
Vault City - New Reno - Gecko - Broken Hills trade route.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of raiders. | 25% | 4-6 raiders |
Raider male w/ Assault Rifle (35%)
|
Some wolves. | 15% | 6-8 wolves |
Wild Dog (100%) |
A caravan. | 6% | 6-10 people in a caravan |
Average Merchant Male
|
A caravan. | 6% | 6-10 people in a caravan |
Average Merchant Female
|
A caravan. | 6% | 6-10 people in a caravan |
Master Trader female w/ H&K CAWS
|
A caravan. | 6% | 6-10 people in a caravan |
Generic Ghoul w/ Shotgun (Caravan Leader)
|
A caravan fending off some raiders. | 5% | 6-10 people in a caravan fighting 6-8 raiders |
Caravan:
|
A caravan fending off some raiders. | 5% | 4-8 people in a caravan fighting 6-8 raiders |
Caravan: Average Merchant Female
|
A caravan fending off some raiders. | 3% | 6-8 people in a caravan fighting 6-8 raiders |
Caravan:
|
A caravan fending off some raiders. | 9% | 6-10 people in a caravan fighting 6-8 raiders |
Caravan:
Raiders:
|
Raiders
Area patrolled by Raiders.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of raiders. | 30% | 6-10 raiders |
Raider male w/ Assault Rifle (35%)
|
A pack of wolves. | 15% | 6-10 wolves |
Wild Dog (100%) |
A pack of radscorpions. | 15% | 7-10 radscorpions |
Large Radscorpion (100%)
|
A band of raiders leading some wolves. | 15% | 3-6 raiders and 4-7 wolves |
Raiders:
|
Some spore plants and some wolves. | 15% | 4-10 spore plants and 5-10 wolves |
Spore Plants:
|
A pack of wolves fighting some raiders. | 1% | 4-6 raiders fighting 5-10 wolves |
Raiders:
|
Areas around Navarro.
Title | Frequency | Overview | Details |
---|---|---|---|
Enclave patrol | 100% | 4-7 Enclave patrolmen | Enclave male patrolman w/ Avenger minigun (10%) Enclave male patrolman w/ plasma pistol (25%) Enclave male patrolman w/ H&K G11E (10%) Enclave female patrolman w/ Gatling laser (2.5%) Enclave female patrolman w/ YK32 pulse pistol (25%) Enclave female patrolman w/ PPK12 Gauss pistol |
EPA
Areas around where the EPA would be were it not cut.
Title | Frequency | Overview | Details |
---|---|---|---|
Some aliens and deathclaws. | 4% | 3-6 aliens and 2-4 deathclaws |
Tough Alien:
|
An army of floaters and centaurs. | 12% | 6-8 floaters and centaurs |
Centaur (20%)
|
Some fire geckos. | 12% | 5-7 fire geckos |
Fire Gecko w/ Flame Breath (40%)
|
A large pack of aliens. | 12% | 5-8 aliens |
Alien (30%)
|
Some deathclaws. | 12% | 4-6 deathclaws |
Sm. Tough Deathclaw w/ Claw 1 (70%)
|
Some fire geckos. | 12% | 6-9 fire geckos |
Fire Gecko w/ Flame Breath (100%) |
Some aliens. | 12% | 6-9 aliens |
Alien (100%) |
A pack of centaurs. | 12% | 6-8 centaurs |
Centaur (40%)
|
A swarm of floaters. | 12% | 6-10 floaters |
Floater (40%)
|
Wilderness 4
Wilderness between the EPA and Coast.
Title | Frequency | Overview | Details |
---|---|---|---|
A pack of fire geckos. | 40% | 6-9 fire geckos |
Fire gecko w/ flame breath (100%) |
A pack of fire geckos. | 40% | 8-10 fire geckos |
Fire gecko w/ flame breath (40%)
|
A large pack of golden geckos. | 20% | 6-12 golden geckos |
Tough golden gecko (20%)
|
San Francisco - NCR - Redding - Reno Trade route
San Francisco - NCR - Redding - Reno Trade route trade route.
Title | Frequency | Overview | Details |
---|---|---|---|
A pack of deathclaws. | 10% | 4-6 deathclaws |
Sm. Tough Deathclaw w/ Claw 1 (70%)
|
A pack of fire geckos. | 15% | 5-8 fire geckos |
Fire Gecko w/ Flame Breath (100%) |
A caravan. | 10% | 6-10 people in a caravan |
Grand Master Trader male w/ Sniper Rifle
|
A caravan. | 20% | 5-8 people in a caravan |
Master Merchant Female
|
A caravan. | 15% | 6-9 people in a caravan |
Average Merchant Female
|
A caravan. | 13% | 7-11 people in a caravan |
Master Trader female w/ Needler Pistol
|
A caravan fending off deathclaws | 3% | 6-9 people in a caravan fighting 3-5 deathclaws |
Caravan:
|
A caravan fending off deathclaws | 3% | 6-10 people in a caravan fighting 4-7 deathclaws |
Caravan: Grand Master Trader male w/ Sniper Rifle
|
A caravan fending off fire geckos. | 8% | 5-8 people in a caravan fighting 4-6 fire geckos |
Caravan:
|
A caravan fending off fire geckos. | 8% | 7-11 people in a caravan fighting 4-7 fire geckos |
Caravan:
|
New Reno
Areas around New Reno.
Title | Frequency | Overview | Details |
---|---|---|---|
Some yakuza. | 15% | 4-8 yakuza members |
Yakuza w/ Tommy Gun (50%)
|
A gang. | 15% | 4-7 gang members |
Gun Thug male w/ Combat Shotgun (25%)
|
Some mobsters. | 20% | 4-8 mobsters |
Mobster w/ Tommy Gun
|
A traveler. | 10% | Lone traveler |
Female Homesteader w/ Combat Knife |
A pack of wolves. | 10% | 7-10 wolves |
Wild Dog (100%) |
Some mobsters fighting some yakuza. | 5% | 4-8 mobsters fighting 3-6 yakuza |
Mobsters:
|
Some mobsters fighting a gang. | 5% | 4-8 mobsters fighting 3-6 gangsters. |
Mobsters:
|
Broken Hills
Areas around Broken Hills.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of rogues. | 20% | 4-8 rogues. |
Gun Thug male w/ Needler Pistol (25%)
|
A pack of wolves. | 10% | 6-10 wolves |
Wild Dog (100%) |
A pack of radscorpions. | 10% | 6-12 radscorpions. |
Large Radscorpion (100%)
|
A forest of spore plants. | 10% | 8-12 spore plants. |
Spore Plant w/ Spikes (100%)
|
A band of rogues and some wolves. | 10% | 2-6 rogues and 3-5 wolves |
Rogues: Gun Thug male w/ Needler Pistol (25%)
Wild Dog (100%) |
A Unity patrol. | 20% | 8-10 Unity patrolmen |
Nightkin w/ Minigun (20%)
|
A Unity patrol fighting some rogues. | 5% | 6-10 Unity patrolmen fighting 3-6 rogues |
Unity patrol:
|
A Unity patrol fighting some wolves. | 5% | 5-8 Unity patrolmen fighting 8-12 wolves. |
Unity patrol:
Wild Dog (100%)
|
San Francisco
Areas around San Francisco.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of mercenaries. | 15% | 4-9 mercenaries |
Mercenary male w/ Solar Scorcher (25%)
|
A press gang. | 15% | 7-10 press gangsters |
Press Gang male w/ Power Fist (25%)
|
A herd of deathclaws. | 7% | 4-7 deathclaws |
Sm. Tough Deathclaw w/ Claw 1 (70%)
|
A batch of fire geckos. | 7% | 6-10 fire geckos |
Fire Gecko w/ Flame Breath (40%)
|
A slew of aliens. | 7% | 10-12 tough aliens |
Alien (30%)
|
Hubologists. | 20% | 4-8 Hubologists |
Elronologist Male w/ Power Fist (25%)
|
Hubologists fighting mercenaries. | 10% | 5-8 Hubologists fighting 3-6 mercenaries |
Hubologists:
|
Hubologists fending off a press gang. | 10% | 5-8 Hubologists fighting 3-6 press gangsters |
Hubologists:
|
San Francisco - Redding
San Francisco - Redding Trade Route.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of mercenaries. | 10% | 4-9 mercenaries |
Mercenary male w/ Solar Scorcher (25%)
|
A pack of deathclaws. | 10% | 5-9 deathclaws |
Sm. Tough Deathclaw w/ Claw 1 (70%)
|
A batch of fire geckos. | 10% | 8-12 fire geckos |
Fire Gecko w/ Flame Breath (40%)
|
A slew of aliens. | 10% | 8-12 tough aliens |
Alien (30%)
|
A caravan. | 10% | 4-8 people in a caravan |
Grand Master Trader male w/ Sniper Rifle
|
A caravan. | 10% | 6-8 people in a caravan |
Master Merchant Female
|
A caravan fending off mercenaries. | 10% | 4-8 people in a caravan fighting 3-6 mercenaries |
Caravan:
|
A caravan fending off mercenaries. | 10% | 6-8 people in a caravan fighting 3-6 mercenaries |
Caravan:
|
A caravan fending off fire geckos. | 10% | 4-8 people in a caravan fighting 3-6 fire geckos |
Caravan:
Fire Gecko w/ Flame Breath (40%)
|
A caravan fending off aliens. | 10% | 6-8 people in a caravan fighting 3-6 aliens |
Caravan:
|
Wilderness 5
Wilderness between San Francisco and NCR.
Title | Frequency | Overview | Details |
---|---|---|---|
An Enclave patrol. | 2% | 5-8 Enclave patrolmen |
Enclave male patrolman w/ Avenger minigun (10%)
|
Remnants of the Master's army. | 20% | 4-9 remnant members of the Master's Army |
Tough Nightkin w/ Laser Rifle(25%)
|
A pack of Deathclaws. | 20% | 3-6 Deathclaws |
Sm. Tough Deathclaw w/ Claw 1 (70%)
|
A swarm of mantis. | 35% | 8-12 Manti |
Medium Mantis (80%)
|
NCR - New Reno - Redding
NCR - New Reno - Redding trade route.
Title | Frequency | Overview | Details |
---|---|---|---|
A caravan. | 13% | 6-10 people in a caravan. |
Master Merchant Female
|
A caravan. | 13% | 6-10 people in a caravan. |
Average Merchant Female
|
A caravan. | 13% | 6-10 people in a caravan. |
Master Trader female w/ Needler Pistol
|
A caravan fending off remnants of the Master's army. | 3% | 6-10 people in a caravan fighting 4-8 remnant members of the Master's Army. |
Caravan:
|
A caravan fending off remnants of the Master's army. | 3% | 6-10 people in a caravan fighting 4-8 remnant members of the Master's Army. |
Caravan:
|
A caravan fending off some deathclaws. | 1% | 6-10 people in a caravan fighting 3-6 deathclaws |
Caravan:
|
Wilderness 6
Wilderness between NCR and New Reno.
Title | Frequency | Overview | Details |
---|---|---|---|
A pack of wolves. | 33% | 8-12 wolves |
Wild Dog (100%) |
A swarm of mantis. | 33% | 8-12 manti |
Medium Mantis (80%)
|
A family of radscorpions. | 33% | 8-12 radscorpions |
Large Radscorpion(100%)
|
Vault 15 - New Reno - NCR - Broken Hills
Vault 15 - New Reno - NCR - Broken Hills trade route.
Title | Frequency | Overview | Details |
---|---|---|---|
A band of marauders. | 20% | 6-10 marauders |
Maurader male w/ H&K CAWS (25%)
|
A pack of wolves. | 10% | 8-10 wolves |
Wild Dog (100%) |
A pack of radscorpions. | 10% | 7-10 radscorpions |
Large Radscorpion (100%)
|
A caravan. | 5% | 5-9 people in a caravan |
Master Trader female w/ H&K CAWS
|
A caravan. | 5% | 6-9 people in a caravan |
Average Merchant Female
|
A caravan. | 5% | 5-10 people in a caravan |
Master Trader female w/ Needler Pistol
|
A caravan. | 5% | 4-8 people in a caravan |
Master Trader female w/ Grease Gun
|
A traveler. | 8% | 1-2 travellers |
Female Homesteader w/ Combat Knife |
A caravan fending off marauders. | 3% | 5-9 people in a caravan fighting 3-6 marauders |
Caravan:
|
A caravan fending off marauders. | 3% | 6-9 people in a caravan fighting 3-6 marauders |
Caravan:
|
A caravan fending off wolves. | 1% | 5-10 people in a caravan fighting 4-8 wolves |
Caravan:
Wild Dog (100%) |
A caravan fending off radscorpions. | 2% | 4-8 people in a caravan fighting 4-9 radscorpions |
Caravan: Master Trader female w/ Grease Gun
|
NCR
Areas around NCR.
Title | Frequency | Overview | Details |
---|---|---|---|
A detachment of the Master's armies. | 10% | 5-7 remnant members of the Master's Army. |
Tough Nightkin w/ Laser Rifle(25%)
|
A detachment of NCR Rangers. | 20% | 6-10 NCR Rangers |
NCR Ranger male w/ Combat Shotgun (25%)
|
Some farmers. | 10% | 3-5 farmers |
Average Peasant Male w/ 10mm SMG and Fruit (67%)
|
A band of marauders. | 15% | 6-10 marauders |
Maurader male w/ H&K CAWS (25%)
|
Some Rangers fending off a squad of the Master's armies. | 2% | 5-9 Rangers fighting 4-6 remnant members of the Master's Army |
Rangers:
|
Some Rangers fighting some marauders. | 10% | 5-10 Rangers fighting 4-9 marauders. |
Rangers:
|
Some farmers fending off parts of the Master's armies. | 2% | 2-6 Farmers fighting 5-9 remnant members of the Master's Army. |
Farmers:
|
Some farmers fending off marauders. | 10% | 3-6 Farmers fighting 6-9 marauders |
Farmers:
|
Vault 15
Areas around Vault 15.
Title | Frequency | Overview | Details |
---|---|---|---|
Remnants of the Master's armies. | 8% | 4-8 remnant members of the Master's army. |
|
A pack of mutated molerats. | 20% | 4-8 molerats. |
|
Remnants of the Master's army fighting mutated molerats. | 2% | 5-9 remnant members of the Master's army fighting 8-12 molerats. |
Master's Army Remnants:
|
A swarm of mantis. | 20% | 8-12 manti. |
|
A pack of radscorpions. | 20% | 6-12 radscorpions. |
|
Special encounters
All of the following are unique, one-time occurrences.
Title | Frequency | Overview | Notes |
---|---|---|---|
Pariah Dog | 2% + Luck (stat check) | A lone surviving dog | Player level 5, only in the deserts |
Mad brahmin | 2% + Luck (stat check) | A herd of exploding brahmin | Player level 7, only in the deserts |
Crashed whale | 1% + Luck (stat check) | Remains of a whale and a pot of daisies | Player level 5 or more, only in the deserts |
Café of Broken Dreams | 1% + Luck (stat check) | Some Fallout characters meet here | Player level 5 or more, only in the deserts |
Sacred head of the Vault Dweller | 1% + Luck (stat check) | A mysterious sculpture | Player level 9 or more, only in the deserts |
Bridgekeeper | 1% + Luck (stat check) | A strange, hooded figure guarding a bridge over the abyss | Player level 9 or more, only in the mountains |
Toxic waste dump | 2% + Luck (stat check) | A dump for toxic waste, filled with geckos | Player level 5, only in deserts |
Crashed Federation shuttle | 1% + Luck (stat check) | Mysterious wreckage | Player level 5 or more, only in the deserts |
Guardian of Forever | 1% + Luck (stat check) | A mysterious ruin in the middle of the desert | Player level 7 or more, only in the deserts |
Tin Woodsman | 1% + Luck (stat check) | A mysterious metal figure standing in the middle of the desert | Player level 5 or more, only in the deserts |
Unwashed Villagers | 1% + Luck (stat check) | A strange conflict involving a spammer | Player level 5 or more, only in the deserts |
King Arthur | 1% + Luck (stat check) | An odd expedition with horses! | Player level 5 or more, only in the deserts |