|This page lists all primary statistics in Fallout 2.|
Overview[edit | edit source]
The minimum for each primary statistic is 1 and the maximum is 10. These boundaries can never be broken, even with bonuses or maluses. Each statistic directly modifies certain derived statistics. In addition, every skill is tied to a primary statistic. Some perks require certain minimum attribute values as well.
You get 40 points to distribute among the 7 statistics when creating a character (not taking traits into account).
List[edit | edit source]
|Primary statistic||Description||Derived statistics and effects||Associated skills|
|Strength||Raw physical strength.||Carry Weight
Thrown weapons range modifier
|Melee Weapons, Unarmed|
|Perception||The ability to see, hear and taste and notice unusual things.||Dialogue options
Distance from enemies in random encounters
Ranged combat distance modifiers
|Doctor, First Aid, Lockpick, Traps|
|Endurance||Stamina and physical toughness.||Healing Rate
|Charisma||A combination of appearance and charm.||NPC reactions
|Intelligence||Knowledge, wisdom and the ability to think quickly.||Dialogue options
skill points per level
|Doctor, First Aid, Outdoorsman, Repair, Science|
|Agility||Coordination and the ability to move well.||Action Points
|Big Guns, Energy Weapons, Lockpick, Melee Weapons, Small Guns, Sneak, Steal, Throwing, Traps, Unarmed|
|Luck||Fate, Karma.||Chances with the virtual dice of the game
Increasing attributes[edit | edit source]
You can get a computer in the Brotherhood outpost in San Francisco to perform operations on you to raise Strength, Perception, Charisma and Intelligence by 1, provided you find the associated memory modules.
- Strength: Red memory module - found on the second level of the vault in Vault City
- Perception: Green memory module - found in the Mariposa Military Base 3rd lvl
- Charisma: Blue memory module - found in the Enclave armory in Navarro
- Intelligence: Yellow memory module - found in Sierra Army Depot
In addition, you can increase all S.P.E.C.I.A.L. stats by using the Gain perk.
Luck may be increased by 2 or decreased by 1 by speaking with the Hubologist in NCR and getting a zeta scan. Alternatively, the Hubologists in San Francisco can perform a zeta scan which either increases Luck and Intelligence by 1 or decreases luck by 1. You can only get one zeta scan, so choose wisely.