This page lists all cards in Fallout: Wasteland Warfare.
Unit & AI
|Diamond City Radio||The soft music of Diamond City Radio playing from somewhere in the rubble fades out and the announcer can be heard.
"Okay. So, er, I guess, at this point, it's safe to say the Brotherhood of Steel is, er, going to be, er, sticking around. You probably noticed the giant airship." - Travis
|Distant Gunfire||Shots can be heard in the distance. Maybe a group is hunting the Brahmin that frequent the area.
Maybe it's trouble.
|Vertibirds Overhead||No sooner than they are heard, the four vertibirds dart past above overhead, fading into distance to the south-east.||No effect|
|A Hidden Observer||Spend enough time in the wasteland and you develop specific instincts. Right now, you have a feeling that someone is watching you from a distance.||No effect|
|Lightning Storm||The lightning strikes the ground in several places with explosive and deafening results.||At the end of every round while in play, 2 random models are hit by lightning. For each:
Card remains in play until is rolled.
|Downpour||The short downpour leaves surfaces slippery.||Climbing tests: Agi at -2 penalty.|
|Dust Cloud||A thick dust cloud driven by a strong gust of wind is heading this way. The loose dust will hamper visibility.||No attacks at long range.|
|A Neutral Party||Someone new has entered the battlefield.|
|Unbearable Heat||The heat seems to have a physical weight of its own, pressing down, stifling.||Each player picks ine of their own models simultaneously. This round, the selected models will get only one action (not two). This does not affect Quick Actions.|
|Quiet||The still air makes activity easier to notice.||Reactions: All skills at +2 bonus.|