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| align="left" |Guns:0 Strength:3 |
| align="left" |Guns:0 Strength:3 |
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+ | |} |
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+ | : ''Unique weapons are highlighted with a darker background'' |
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+ | |||
+ | ===Sniper Rifles (scoped by default)=== |
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+ | {{clear}} |
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+ | {| border="1" cellpadding="0" cellspacing="0" class="fallout-table sortable" style="text-align: center; width: 100%;" |
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+ | |- valign="top" |
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+ | !NAME |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|DMG: SHOT]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|DPS]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|SPRD]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|CRIT %MULT]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|CRIT DMG]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|AMMO]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|MAG]] |
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+ | !style="min-width:2em" | [[Fallout:_New_Vegas_weapons#Legend|WG]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|VALUE]] |
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+ | !style="min-width:4.5em" | [[Fallout:_New_Vegas_weapons#Legend|V:W]] |
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+ | !style="min-width:2em" | [[Fallout:_New_Vegas_weapons#Legend|AP]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|DMG: AP]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|HP]] |
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+ | ![[Form ID|Base ID]] |
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+ | ![[Fallout:_New_Vegas_weapons#Legend|ATT REQ]] |
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+ | |- style="background:#D6DBC1;" |
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+ | | [[All-American]] |
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+ | | 26 |
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+ | | 156 |
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+ | | 0.035 |
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+ | | x 1 |
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+ | | 26 |
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+ | | [[5.56mm round]] |
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+ | | 24 |
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+ | | 6 |
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+ | | 5900 |
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+ | | 983.3 |
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+ | | 20 |
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+ | | 1.4 |
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+ | | 400 |
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+ | | {{ID|00106feb}} |
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+ | | align="left" | Guns:100 Strength:4 |
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+ | |- |
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+ | | [[Anti-Materiel rifle|Anti-Materiel Rifle]]<!-- SPELLING IS CORRECT DO NOT CHANGE. --> |
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+ | | 110 |
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+ | | 49 |
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+ | | 0.03 |
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+ | | x 1 |
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+ | | 80 |
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+ | | [[.50 Caliber]] |
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+ | | 8 |
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+ | | 20 |
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+ | | 5600 |
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+ | | 280 |
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+ | | 65 |
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+ | | 1.69 |
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+ | | 95 |
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+ | | {{ID|0008f21c}} |
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+ | | align="left" | Guns:100 Strength:8 |
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+ | |- style="background:#D6DBC1;" |
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+ | | [[Gobi Campaign Scout Rifle]] |
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+ | | 40 |
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+ | | 70 |
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+ | | 0.018 |
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+ | | x 1 |
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+ | | 40 |
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+ | | [[.308 Caliber Round]] |
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+ | | 6 |
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+ | | 4.5 |
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+ | | 6200 |
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+ | | 1377.(7) |
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+ | | 33 |
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+ | | 1.21 |
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+ | | 160 |
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+ | | {{ID|001429e1}} |
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+ | | align="left" | Guns:75 Strength:6 |
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+ | |- style="background:#D6DBC1;" |
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+ | | [[La Longue Carabine]] |
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+ | | 35 |
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+ | | 80 |
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+ | | 0.2 |
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+ | | x 1.5 |
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+ | | 32 |
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+ | | [[.357 Magnum]] |
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+ | | 11 |
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+ | | 5 |
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+ | | 1500 |
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+ | | 300 |
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+ | | 18 |
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+ | | 1.94 |
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+ | | 150 |
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+ | | {{ID|000f56f5}} |
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+ | | align="left" |Guns:25 Strength:5 |
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+ | |- |
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+ | | [[Marksman Carbine]] |
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+ | | 24 |
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+ | | 136 |
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+ | | 0.04 |
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+ | | x 1 |
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+ | | 24 |
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+ | | [[5.56mm round]] |
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+ | | 20 |
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+ | | 6 |
||
+ | | 5200 |
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+ | | 866.(6) |
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+ | | 20 |
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+ | | 1.2 |
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+ | | 400 |
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+ | | {{ID|00106fea}} |
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+ | | align="left" | Guns:100 Strength:4 |
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+ | |- |
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+ | | [[Sniper rifle (Fallout: New Vegas)|Sniper Rifle]] |
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+ | | 42 |
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+ | | 67 |
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+ | | 0.02 |
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+ | | x 1 |
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+ | | 42 |
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+ | | [[.308 Caliber Round]] |
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+ | | 5 |
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+ | | 8 |
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+ | | 4100 |
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+ | | 512.(5) |
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+ | | 38 |
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+ | | 1.11 |
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+ | | 80 |
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+ | | {{ID|00004353}} |
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+ | | align="left" | Guns:75 Strength:6 |
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+ | |- |
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|} |
|} |
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: ''Unique weapons are highlighted with a darker background'' |
: ''Unique weapons are highlighted with a darker background'' |
Revision as of 18:58, 22 December 2010
Template:FNV overviews
This page lists all weapons in Fallout: New Vegas. |
|
This list shows the codes of weapons that can be used by the player. Companion-specific variants of any weapon will have a different code.
Legend
- DMG: This information comes straight from the G.E.C.K. and shows the damage caused by a single click of the mouse/trigger. For most guns, that's a single bullet, but for shotguns it's a single shell (containing several small pellets), for the Gatling Laser it's a single beam, and for melee weapons its a single hit. This stat is most useful for comparing semi-automatic weapons like rifles, where you can see the full damage caused by a single shot, regardless of how long it takes to load and fire the next one.
- DPS: This stands for damage per second, although it shows damage done in half of a second. Note: the G.E.C.K.'s DPS calculations are misleading, Vault administration is in the process of replacing them with hand calculations verified by in-game stopwatch trials.
- AOE RADIUS: Area of effect.
- SPRD: This is the Min Spread stat from the G.E.C.K. (the Spread stat is not used). It refers to the accuracy of a ranged weapon. 0 means the weapon can potentially fire perfectly straight, if stance, weapon skill, and weapon condition are optimal. Anything above 0 means the shots may deviate from center by that many degrees regardless of stance, skill, or condition.
- CRIT %MULT: The multiplier applied to your character's critical hit chance. This modifier applies to each individual attack you make (e.g. each 5mm bullet fired from your Minigun). For example, if your character has a critical hit chance of 5%, and the weapon you're using has a CRIT % MULT of x2, then each shot has a 5% x 2 = 10% chance to critically hit. For automatic weapons (Assault rifles, SMGs, Miniguns, etc.) the Crit % Mult stat in the G.E.C.K. is divided by the G.E.C.K.'s Fire Rate stat, hence the very small multiplier for automatic weapons. This is done to compensate for the sheer number of bullets being fired. Note that a single V.A.T.S. attack with automatic weapons only checks for critical hit once and then applies the damage bonus for all bullets in such an attack if a critical hit occurs.
- CRIT DMG: The amount of damage that is added when you score a critical strike. The more specialized Sneak Attack Critical deals twice the damage of a common critical strike.
- AMMO: The type of ammunition used by the weapon.
- MAG: The magazine capacity of the firearm. Basically, how many shots you can fire before having to reload.
- WG: The weight of the weapon.
- VALUE: The value of the weapon, see here for more detail.
- V:W: Value to Weight ratio.
- AP: The amount of Action Points used per shot/burst in V.A.T.S.
- DMG:AP: Damage per single Action point.
- HP: Health points or condition is the amount of health a weapon has. The lower the condition of the weapon, the lower the damage and the more chance the weapon has to jam.
- ATT REQ: Attribute/s value required to wield the weapon optimally, to gain full damage, attack speed for melee weapons, or full aiming stability for ranged weapons.
Guns
Pistols
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
.357 Magnum Revolver² | 26 | 45 | 0.5 | x 1 | 26 | .357 magnum | 6 | 2 | 110 | 55 | 20 | 1.3 | 200 | 0008F216 | Guns:0 Strength:3 |
.44 Magnum Revolver² | 36 | 67 | 0.7 | x 1 | 36 | .44 Magnum | 6 | 3.5 | 2500 | 714.28 | 28 | 1.28 | 250 | 0008F215 | Guns:50 Strength:5 |
10mm Pistol² | 22 | 60 | 0.8 | x 1 | 22 | 10mm | 12 | 3 | 747 | 249 | 17 | 1.29 | 80 | 0000434F | Guns:25 Strength:4 |
12.7mm Pistol | 40 | 109 | 1.1 | x 1 | 33 | 12.7mm round | 7 | 3.5 | 4000 | 1142.85 | 17 | 2.35 | 80 | 0008F213 | Guns:75 Strength:7 |
9mm Pistol² | 16 | 49 | 0.7 | x 1 | 16 | 9mm Round | 13 | 1.5 | 100 | 66.(6) | 17 | 0.94 | 150 | 000E3778 | Guns:0 Strength:2 |
Hunting Revolver | 58 | 70 | 0.35 | x 1 | 58 | .45-70 Gov't | 5 | 4 | 3500 | 875 | 32 | 1.87 | 110 | 0008F214 | Guns:75 Strength:6 |
Lucky² | 30 | 82 | 0.3 | x 2.5 | 30 | .357 magnum | 6 | 2.5 | 1500 | 600 | 17 | 1.76 | 225 | 000E2C86 | Guns:0 Strength:3 |
Maria² | 20 | 74 | 0.2 | x 2 | 20 | 9mm Round | 13 | 1.5 | 1000 | 666.(6) | 15 | 1.(3) | 200 | 000E7655 | Guns:0 Strength:2 |
Mysterious Magnum² | 42 | 102 | 0.5 | x 1 | 42 | .44 Magnum | 6 | 4 | 3200 | 800 | 25 | 1.68 | 150 | 00127C6C | Guns:50 Strength:6 |
Ranger Sequoia | 62 | 104 | 0.1 | x 1.5 | 62 | .45-70 Gov't | 5 | 4 | 1024 | 256 | 30 | 2.33 | 80 | 00129A44 | Guns:75 Strength:6 |
Silenced .22 Pistol¹ | 9 | 31 | 0.5 | x 1 | 9 | .22 | 16 | 3 | 80 | 26.(6) | 17 | 0.53 | 100 | 000E377A | Guns:0 Strength:1 |
That Gun | 18 | 67.5 | 0.5 | x 2.5 | 18 | 5.56mm round | 5 | 5 | 1750 | 350 | 19 | 0.94 | 225 | 00133058 | Guns:50 Strength:6 |
Weathered 10mm Pistol³ | 24 | 65 | 0.8 | x 1 | 24 | 10mm | 12 | 3 | 1200 | 400 | 17 | 1.41 | 110 | 001735D4 | Guns:0 Strength:4 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ Classic Pack pre-order exclusive add-on
Rifles
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Assault Carbine | 12 | 144 | 1.5 | x 1 | 12 | 5mm | 24 | 6 | 3950 | 658.(3) | 20 | 0.6 | 400 | 0008F21E | Guns:75 Strength:3 |
BB Gun | 4 | 6 | 0.5 | x 1 | 4 | BB's | 1 | 2 | 36 | 18 | 28 | 0.14 | 50 | 00004323 | Guns:0 Strength:1 |
Abilene Kid LE BB Gun | 4 | 6.15 | 0.5 | x 1.5 | 70 | BB's | 1 | 2 | 500 | 250 | 28 | 0.14 | 100 | 0015FF5D | Guns:0 Strength:1 |
Brush Gun | 75 | 138 | 0.03 | x 1 | 75 | .45-70 Gov't | 6 | 5 | 4900 | 980 | 23 | 3.26 | 150 | 00121148 | Guns:100 Strength:6 |
Cowboy Repeater | 32 | 68 | 0.04 | x 1.25 | 32 | .357 Magnum | 7 | 5 | 800 | 160 | 20 | 1.6 | 120 | 0008F21A | Guns:25 Strength:4 |
Hunting Rifle | 45 | 35 | 0.03 | x 1 | 45 | .308 Caliber Round | 5 | 6 | 2200 | 333.(3) | 60 | 0.75 | 300 | 00004333 | Guns:50 Strength:6 |
Service Rifle | 20 | 45 | 0.55 | x 1 | 20 | 5.56mm round | 20 | 8.5 | 540 | 329.4 | 22 | 0.91 | 400 | 000E9C3B | Guns:25 Strength:2 |
This Machine | 55 | 117 | 0.5 | x 1 | 55 | .308 Caliber Round | 8 | 9.5 | 2800 | 294.73 | 22 | 2.5 | 600 | 000F062B | Guns:75 Strength:6 |
Trail Carbine | 45 | 83 | 0.035 | x 1 | 45 | .44 Magnum | 8 | 5.5 | 3600 | 654.(54) | 21 | 2.14 | 500 | 000CD539 | Guns:75 Strength:5 |
Varmint Rifle | 18 | 18 | 0.024 | x 1 | 18 | 5.56mm Round | 5 | 5.5 | 75 | 13.(63) | 22 | 0.82 | 120 | 0007EA24 | Guns:0 Strength:3 |
Ratslayer | 23 | 24 | 0.02 | x 5 | 23 | 5.56mm Round | 8 | 4.5 | 2000 | 444.(4) | 45 | 0.51 | 200 | 000E5B17 | Guns:0 Strength:3 |
- Unique weapons are highlighted with a darker background
Sniper Rifles (scoped by default)
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
All-American | 26 | 156 | 0.035 | x 1 | 26 | 5.56mm round | 24 | 6 | 5900 | 983.3 | 20 | 1.4 | 400 | 00106FEB | Guns:100 Strength:4 |
Anti-Materiel Rifle | 110 | 49 | 0.03 | x 1 | 80 | .50 Caliber | 8 | 20 | 5600 | 280 | 65 | 1.69 | 95 | 0008F21C | Guns:100 Strength:8 |
Gobi Campaign Scout Rifle | 40 | 70 | 0.018 | x 1 | 40 | .308 Caliber Round | 6 | 4.5 | 6200 | 1377.(7) | 33 | 1.21 | 160 | 001429E1 | Guns:75 Strength:6 |
La Longue Carabine | 35 | 80 | 0.2 | x 1.5 | 32 | .357 Magnum | 11 | 5 | 1500 | 300 | 18 | 1.94 | 150 | 000F56F5 | Guns:25 Strength:5 |
Marksman Carbine | 24 | 136 | 0.04 | x 1 | 24 | 5.56mm round | 20 | 6 | 5200 | 866.(6) | 20 | 1.2 | 400 | 00106FEA | Guns:100 Strength:4 |
Sniper Rifle | 42 | 67 | 0.02 | x 1 | 42 | .308 Caliber Round | 5 | 8 | 4100 | 512.(5) | 38 | 1.11 | 80 | 00004353 | Guns:75 Strength:6 |
- Unique weapons are highlighted with a darker background
SMGs
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
9mm SMG | 11 | 121 | 2.2 | x 1 | 11 | 9mm | 30 | 4 | 850 | 212.5 | 20 | 450 | 0008F217 | Guns:25 Strength:3 | |
Vance's 9mm SMG | 13 | 169 | 1.5 | x 1 | 13 | 9mm | 60 | 4 | 1500 | 375 | 20 | 600 | 000E32F4 | Guns:25 Strength:3 | |
10mm SMG | 19 | 171 | 4 | x 1 | 19 | 10mm | 30 | 5 | 2375 | 475 | 20 | 1 | 250 | 00004321 | Guns:50 Strength:5 |
12.7mm SMG | 36 | 288 | 4.0 | x 1 | 36 | 12.7mm | 15 | 5 | 5100 | 1020 | 20 | 1.8 | 250 | 001429D1 | Guns:100 Strength:6 |
Silenced .22 SMG | 10 | 110 | 2 | x 1 | 6 | .22LR round | 180 | 8 | 1850 | 231.25 | 18 | 0.56 | 500 | 0008F218 | Guns:50 Strength:2 |
- Unique weapons are highlighted with a darker background
Shotguns
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Caravan Shotgun | 45 (6.4 x7) | 42 | 4 | x 1 | 6 | 20 Gauge Shotgun Shell | 2 | 3 | 675 | 225 | 27 | 1.67 | 140 | 000CD53A | Guns:25 Strength:3 |
Sturdy Caravan Shotgun² | 50 (7.1 x7) | 47 | 4 | x 1 | 7 | 20 Gauge Shotgun Shell | 2 | 3 | 875 | 292 | 27 | 1.85 | 300 | 001735E3 | Guns:0 Strength:3 |
Hunting Shotgun | 70 (10 x7) | 109 | 1.5 | x 1 | 10 | 12 Gauge Shotgun Shell | 5 | 7.5 | 3800 | 506.7 | 32 | 1.99 | 125 | 0008ED0B | Guns:75 Strength:5 |
Dinner Bell | 75 (10.7 x7) | 124 | 1.2 | x 1 | 11 | 12 Gauge Shotgun Shell | 5 | 7.5 | 4800 | 640 | - | - | 150 | 000F0B12 | Guns:75 Strength:5 |
Lever-action Shotgun | 50.4 | 91 | 1.9 | x 1 | 7 | 20 Gauge Shotgun Shell | 5 | 3 | 2000 | 666.6 | 30 | 1.68 | 100 | 0008ED0C | Guns:50 Strength:4 |
Riot Shotgun | 67 (9.5 x7) | 268 | 3.5 | x 1 | 10 | 12 Gauge Shotgun Shell | 12 | 5 | 5500 | 1100 | 30 | 2.34 | 150 | 0008ED0A | Guns:100 Strength:7 |
Sawed-off Shotgun¹ | 100 (7.1 x14) | 50 | 7 | 0 | 7 | 12 Gauge Shotgun Shell | 2 | 4 | 1950 | 487.5 | 37 | 80 | 0000434C | Guns:50 Strength:4 | |
Big Boomer | 120 (8.6 x14) | 61 | 6 | 0 | 9 | 12 Gauge Shotgun Shell | 2 | 4 | 2500 | 625 | 35 | 80 | 001673CD | Guns:50 Strength:4 | |
Single Shotgun | 50 (7.1 x7) | 22 | 2.0 | x 1 | 7 | 20 Gauge Shotgun Shell | 1 | 7 | 175 | 50 | 1.05 | 200 | 000E393B | Guns:0 Strength:5 |
- Unique weapons are highlighted with a darker background
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
- ² Caravan Pack pre-order exclusive add-on
Heavy Weapons
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Light Machine Gun | 21 | 252 | 3.2 | 0 | 21 | 5.56mm Round | 90 | 15 | 5200 | 346.(6) | 30 | 0.7 | 400 | 000906DF | Guns:100 Strength:8 |
Minigun | 12 | 240 | 2.3 | 0.025 | 12 | 5mm Round | 240 | 25 | 5500 | 220 | 30 | 4.8 | 800 | 0000433F | Guns:100 Strength:10 |
CZ57 Avenger | 14 | 420 | 1.1 | 0.017 | 12 | 5mm Round | 120 | 25 | 8500 | 340 | 30 | 5.6 | 700 | 001629B6 | Guns:100 Strength:10 |
- Unique weapons are highlighted with a darker background
Energy Weapons
Pistols
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Euclid's C-Finder | 0 +150 AoE | 0.13(8) | 0.5 | x 50 | 0 | ARCHII charge | 1¹ | 15 | 1 | 15 | 50 | 24 | 1000 | 0014EB3C | Energy Weapons:0 Strength:1 |
Alien Blaster¹ | 75 | 249 | 0 | x 100 | 50 | Alien Power Cell | 10 | 2 | 4000 | 2000 | 20 | 5 | 500 | 00004322 | Energy Weapons:75 Strength:1 |
Plasma Defender | 38 | 95 | 0.3 | x 1 | 38 | Energy Cell | 48 | 2 | 3000 | 1500 | 20 | 1.8 | 100 | 00090727 | Energy Weapons:50 Strength:2 |
Plasma Pistol² | 33 | 57.75 | 0.5 | x 1.5 | 33 | Energy Cell | 32 | 3 | 200 | 66.(6) | 25 | 0.88 | 150 | 00004343 | Energy Weapons:0 Strength:2 |
Laser Pistol² | 12 | 44 | 0.1 | x 1.5 | 12 | Energy Cell | 30 | 3 | 175 | 58.3 | 15 | 0.8 | 200 | 00004335 | Energy Weapons:0 Strength:1 |
Missing Laser Pistol | 11 | 41 | 0.1 | x 1.5 | 11 | Energy Cell | 30 | 3 | 175 | 58.3 | 15 | 0.8 | 200 | 0010A6FC | Energy Weapons:0 Strength:1 |
Pew Pew² | 75 | 150 | 0.1 | x 2.5 | 50 | Energy Cell | 30 | 3 | 2498 | 832.6 | 35 | 2.14 | 80 | 00103B1D | Energy Weapons:0 Strength:1 |
Pulse Gun | 5 | 5.17 | 0.1 | x 1 | 5 | Energy Cell | 25 | 2 | 1800 | 900 | 20 | 0.25 | 100 | 00090A6B | Energy Weapons:25 Strength:2 |
Recharger Pistol | 12 | 60 | 0 | x 1.2 | 12 | MF Breeder | 20 | 7 | 2700 | 385.7 | 13 | 0.92 | 300 | 0009071F | Energy Weapons:50 Strength:2 |
- Unique weapons are highlighted with a darker background
- ¹ May only be acquired if the player has chosen the Wild Wasteland trait.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
Rifles
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gauss Rifle | 120 | 360 | .03 | x 2 | 60 | MF Cell | 5 | 7 | 3000 | 428.57 | 40 | 3 | 80 | 0015837B | Energy Weapons:50 Strength:4 |
YCS/186 ¹ | 140 | 420 | 0.0275 | x 2 | 70 | MF Cell | 4 | 8 | 3000 | 375 | 40 | 3.5 | 100 | 0015B38D | Energy Weapons:75 Strength:5 |
Laser RCW | 15 | 135 | 0.08 | x 0.5 | 15 | Electron Charge Pack | 60 | 4 | 2150 | 537.5 | 20 | 0.45 | 400 | 0009073B | Energy Weapons:50 Strength:4 |
Laser Rifle | 22 | 70.88 | 0.025 | x 1.5 | 23 | MF Cell | 24 | 8 | 800 | 100 | 18 | 1.22 | 125 | 00004336 | Energy Weapons:25 Strength:3 |
AER14 Prototype | 36 | 108 | 0.0225 | x 2 | 36 | MF Cell | 24 | 8.5 | 2200 | 258.82 | 20 | 1.8 | 100 | 001479B3 | Energy Weapons:25 Strength:3 |
Van Graff Laser Rifle | 15 | 35 | 0.025 | x 1.5 | 15 | MF Cell | 24 | 8 | 800 | 100 | 18 | 0.83 | 55 | 001251CD | Energy Weapons:0 Strength:3 |
Van Graff Plasma Rifle | 32 | 44 | 0.2 | x 2 | 32 | MF Cell | 24 | 8 | 1300 | 162.5 | 30 | 1.06 | 75 | 001251CC | Energy Weapons:0 Strength:3 |
Plasma Rifle | 47 | 65 | 0.2 | x 2 | 47 | MF Cell | 24 | 8 | 1300 | 162.5 | 30 | 1.57 | 75 | 00004344 | Energy Weapons:25 Strength:3 |
Q-35 Matter Modulator | 40 | 96 | 0.2 | x 2 | 62 | MF Cell | 12 | 7 | 3000 | 428.57 | 28 | 1.43 | 250 | 000E6064 | Energy Weapons:25 Strength:2 |
Recharger Rifle | 9 | 25.2 | 0.02 | x 1.5 | 9 | MF Breeder | 7 | 15 | 250 | 16.73 | 19 | 0.43 | 200 | 00121154 | Energy Weapons:0 Strength:5 |
Multiplas Rifle | 105 (35 x3) | 105 | 1.5 | x 1 | 105 | MF Cell | 60 | 7 | 2500 | 357.14 | 35 | 3 | 50 | 00121168 | Energy Weapons:50 Strength:4 |
Tri-beam Laser Rifle | 66 (22 x3) | 180 | 0.5 | x 1.5 | 22 | MF Cell | 24 | 9 | 4800 | 533.33 | 23 | 2.87 | 50 | 000E2BF4 | Energy Weapons:75 Strength:4 |
- Unique weapons are highlighted with a darker background
- ¹ May only be acquired if the player has not chosen the Wild Wasteland trait.
Heavy Weapons
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Flamer | 16 | 128 | 0.5 | 0.5 | 1 | Flamer Fuel | 60 | 15 | 2350 | 156.(6) | 50 | 200 | 0000432D | Energy Weapons:50 Strength:7 | |
Gatling Laser | 7 | 211 | 0.6 | x 1 | 7 | EC Pack | 240 | 18 | 6800 | 377.(7) | 30 | 1500 | 0000432E | Energy Weapons:100 Strength:8 | |
Incinerator | 1 +20 AoE | 42 | 0.1 | x 4 | 1 | Flamer Fuel | 30 | 12 | 1300 | 108.(3) | 50 | 200 | 000906DA | Energy Weapons:25 Strength:6 | |
Heavy Incinerator | 15 +20 AoE | 140 | 0.5 | x 4 | 5 | Flamer Fuel | 24 | 15 | 7200 | 480 | 50 | 200 | 000E2BFC | Energy Weapons:100 Strength:8 | |
Plasma Caster | 65 | 195 | 0.7 | x 1 | 65 | MF Cell | 10 | 20 | 7000 | 350 | 25 | 2.6 | 80 | 000906CF | Energy Weapons:100 Strength:8 |
Tesla Cannon | 40 +80 AoE | 189.47 | 0 | x 2 | 30 | EC Pack | 40 | 8 | 8700 | 1565.62 | 37 | 3.24 | 80 | 000E2BEC | Energy Weapons:100 Strength:8 |
Tesla-Beaton Prototype | 55 +80 AoE | 213.16 | 0 | x 2 | 55 | EC Pack | 45 | 8 | 12525 | 1565.62 | 37 | 3.65 | 40 | 0015A47F | Energy Weapons:100 Strength:8 |
- Unique weapons are highlighted with a darker background
Explosives
Projectile
NAME | DMG: SHOT | AOE RADIUS | DPS | SPRD | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fat Man | 10 +165 AoE | 2100 | 48 | 2 | Mini Nuke | 1 | 30 | 6000 | 200 | 65 | 100 | 0000432C | Explosives:100 Strength:8 | |
Grenade Launcher | 30 +50 AoE | 750 | 117 | 3 | 40mm Grenade | 4 | 12 | 4200 | 350 | 35 | 2.29 | 100 | 0007EA25 | Explosives:75 Strength:5 |
Grenade Rifle | 2 +50 AoE | 750 | 111 | 3 | 40mm Grenade | 1 | 6 | 300 | 50 | 35 | 1.49 | 100 | 000FF576 | Explosives:25 Strength:3 |
Mercenary's Grenade Rifle¹ | 2 +50 AoE | 750 | 111 | 1 | 40mm Grenade | 1 | 5.5 | 300 | 54.(5) | 35 | 1.49 | 100 | 001735E4¹ | Explosives:0 Strength:5 |
Thump-Thump | 2 +50 AoE | 750 | 144 | 1 | 40mm Grenade | 1 | 5.5 | 800 | 145.(4) | 35 | 1.49 | 100 | 001429E2 | Explosives:25 Strength:3 |
Grenade Machinegun | 0 +35 AoE | 550 | 105 | 1 | 25mm Grenades | 30 | 15 | 5200 | 346.(6) | 50 | 200 | 00090A6A | Explosives:100 Strength:8 | |
Mercy | 0 +50 AoE | 750 | 155 | 1 | 40mm Grenade | 18 | 15 | 5200 | 346.(6) | 50 | 200 | 0015FFF4 | Explosives:100 Strength:8 | |
Missile Launcher | 20 +200 AoE | 1300 | 275 | 0.5 | Missile | 1 | 20 | 3900 | 195 | 55 | 4 | 50 | 00004340 | Explosives:75 Strength:6 |
Annabelle | 20 +200 AoE | 1300 | 275 | 0.2 | Missile | 1 | 15 | 5200 | 346.(6) | 47 | 4.68 | 100 | 00162019 | Explosives:75 Strength:5 |
- Unique weapons are highlighted with a darker background
- ¹ Mercenary Pack pre-order exclusive add-on
Thrown
NAME | DMG | DPS | AOE RADIUS | WG | VALUE | V:W | AP | DMG: AP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|
Dynamite¹ | 1 +75 AoE | 30 | 0.30 | 25 | 83.(3) | 24 | 000BA0F3 | Explosives:0 Strength:1 | ||
Long-Fuse Dynamite¹ | 1 +75 AoE | 30 | 0.30 | 25 | 83.(3) | 24 | 00109A0C | Explosives:0 Strength:1 | ||
Frag Grenade¹ | 1 +75 AoE | 48 | 900 | 0.50 | 150 | 300 | 24 | 00004330 | Explosives:25 Strength:2 | |
Holy Frag Grenade² | 1 +500 AoE | 326 | 1500 | 0.50 | 500 | 1000 | 24 | 0014EA5A | Explosives:0 Strength:2 | |
Incendiary Grenade¹ | 1 +50 AoE | 32 | 450 | 0.50 | 200 | 400 | 24 | 0014DDDE | Explosives:50 Strength:2 | |
Plasma Grenade¹ | 1 +150 AoE | 97 | 450 | 0.50 | 300 | 600 | 24 | 00004332 | Explosives:75 Strength:2 | |
Pulse Grenade¹ | 0.50 | 40 | 80 | 00004331 | Explosives:50 Strength:2 |
- Unique weapons are highlighted with a darker background
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
- ² May only be acquired if the player has chosen the Wild Wasteland trait.
Placed
NAME | DMG | AOE RADIUS | WG | VALUE | V:W | AP | DMG: AP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|
C-4 Plastic Explosive¹ | 1 +250 AoE | 512 | 0.50 | 1000 | 2000 | 001221C1 | Explosives:50 Strength:1 | ||
Detonator¹ | N/A | N/A | 0.50 | 25 | 50 | N/A | 00130041 | Explosives:0 Strength:0 | |
Plasma Mine | 1 +150 AoE | 192 | 0.50 | 300 | 600 | 0000433D | Explosives:75 Strength:2 | ||
Powder Charge² | 1 +75 AoE | 192 | 0.50 | 25 | 50 | 00109A0B | Explosives:0 Strength:1 | ||
Frag Mine | 1 +100 AoE | 192 | 0.50 | 75 | 150 | 0000433C | Explosives:25 Strength:1 | ||
Pulse Mine | 1 +10 AoE | 450 | 0000433E | Explosives:50 Strength:2 | |||||
Time bomb² | 1 +150 AoE | 512 | 0.50 | 750 | 1500 | 0013D534 | Explosives:50 Strength:1 | ||
Bottlecap mine² | 1 +200 AoE | 256 | 0.50 | 150 | 300 | 35 | 0000433A | Explosives:0 Strength:1 |
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
- ² Custom-built weapon
Melee
Bladed
NAME | DMG: HIT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Bumper Sword | 20 | 29 | x 1 | 32 | 12 | 2405 | 52.(6) | 300 | 000CD50D | Melee:50 Strength:8 | ||
Blade of the East | 41 | 60 | x 1 | 98 | 12 | 45 | 3.75 | 0013E4DE | Melee:100 Strength:7 | |||
Chainsaw | 100 | 100 | x 0 | 0 | 20 | 2800 | 140 | 70 | 1.42 | 800 | 0015FE44 | Melee:75 Strength:7 |
Combat Knife² | 15 | 48 | x 2 | 15 | 1 | 500 | 500 | 17 | 0.88 | 90 | 00004326 | |
Chance's Knife² | 22 | 91 | x 2 | 22 | 1 | 900 | 900 | 17 | 1.29 | 90 | 00162C92 | Melee:50 Strength:3 |
Cleaver² | 7 | 17 | x 1 | 7 | 2 | 20 | 10 | 22 | 0.31 | 250 | 00109A0A | Melee:0 Strength:2 |
Chopper² | 14 | 56 | x 2 | 14 | 2 | 800 | 400 | 22 | 0.64 | 250 | 0014D2AA | Melee:0 Strength:2 |
Fire Axe | 55 | 53 | x1.0 | 27 | 8 | 2500 | 22 | 300 | 0011A8B9 | Melee:75 Strength:5 | ||
Knock Knock | 66 | 125 | x1.0 | 33 | 8 | 3200 | 400 | 21 | 3.14 | 110 | 00156F7C | Melee:75 Strength:5 |
Hatchet² | 16 | 40 | x 1 | 16 | 2 | 75 | 37.(5) | 17 | 0.94 | 300 | 0011A8E4 | Melee:25 Strength:2 |
Knife¹ | 10 | 20 | 1 | 20 | 00004334 | Melee:0 Strength:1 | ||||||
Machete | 11 | 32 | x 1.5 | 11 | 2 | 50 | 25 | 20 | 0.55 | 50 | 000CE569 | Melee:25 Strength:3 |
Broad Machete³ | 15 | 48 | x 2 | 15 | 1 | 75 | 75 | 17 | 0.88 | 75 | 001735E5 | Melee:0 Strength:3 |
Liberator | 18 | 62 | x 3 | 18 | 2 | 1000 | 500 | 18 | 1 | 75 | 00127E45 | Melee:25 Strength:3 |
Machete Gladius | 28 | 71 | x 1.5 | 28 | 2 | 1000 | 500 | 20 | 1.4 | 75 | 0015430B | Melee:25 Strength:2 |
Ripper² | 30 | 30 | 0 | 0 | 6 | 1200 | 200 | 65 | 600 | 00004349 | melee:75 Strength:3 | |
Straight Razor¹ | 5 | 18 | x 2 | 10 | 1 | 35 | 35 | 15 | 0.33 | 75 | 000F0F04 | Melee:0 Strength:1 |
Figaro | 11 | 51 | x 4 | 16 | 1.00 | 400 | 400 | 17 | 0.64 | 0014D2A7 | Melee:0 Strength:1 | |
Shishkebab | 40 | 92 | x 2 | 20 | 3 | 2500 | 833.(3) | 28 | 1.43 | 500 | 0000434E | Melee:75 Strength:6 |
Switchblade¹ | 9 | 41 | x 2 | 11 | 1 | 35 | 35 | 18 | 0.5 | 100 | 000289C3 | Melee:25 Strength:1 |
Thermic Lance | 100 | 100 | 0 | 0 | 20 | 5500 | 275 | 65 | 1.54 | 800 | 0015C881 | Melee:100 Strength:7 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ Tribal Pack pre-order exclusive add-on
Blunt
NAME | DMG: HIT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|
9-Iron | 17 | 38 | x 1 | 17 | 3 | 55 | 22 | 60 | 000FC335 | Melee:25 Strength:2 | ||
Nephi's Golf Driver | 21 | 48 | x 1.2 | 30 | 0.50 | 500 | 1000 | 25 | 0.84 | 50 | 000F56F6 | Melee: 25 Strength: 0 |
Baseball Bat | 22 | 36 | x 1 | 22 | 3 | 250 | 83.3 | 25 | 0.88 | 400 | 0000421C | Melee:25 Strength:4 |
Cattle Prod | 8 | 12 | x 2 | 5 | 3 | 400 | 133.3 | 28 | 0.28 | 500 | 0013316D | Melee:75 Strength:4 |
Dress Cane | 22 | 50 | x 1 | 35 | 3 | 40 | 13.3 | 27 | 0.81 | 50 | 0011A8A0 | Melee:50 Strength:2 |
Lead Pipe¹ | 22 | 55 | x 1 | 22 | 3 | 75 | 24 | 50 | 00004337 | Melee:50 Strength:5 | ||
The Humble Cudgel¹ | 26 | 52 | x 1 | 26 | 3 | 350 | 116.6 | 21 | 1.24 | 75 | 00157BCA | Melee:50 Strength:5 |
Nail Board | 25 | 35 | x 0 | 25 | 4 | 250 | 62.5 | 38 | 0.65 | 60 | 000A01DD | Melee:25 Strength:7 |
Pool cue | 15 | 22 | x 0 | 15 | 1 | 15 | 27 | 50 | 00004346 | Melee: Strength: 2 | ||
Police Baton¹ | 10 | 27 | x 1 | 10 | 2.0 | 70 | 23 | 250 | 00004345 | Melee: Strength:1 | ||
Rebar Club | 42 | 50 | x0.5 | 24 | 9 | 500 | 000CD50E | Melee:50 Strength:9 | ||||
Rolling Pin | 3 | 5 | x 0 | 8 | 1.00 | 10 | 10 | 24 | 0.13 | 100 | 000B2943 | Melee:0 Strength:2 |
Shovel | 12 | 19 | x 3 | 20 | 3.0 | 55 | 28 | 300 | 0011E46F | Melee:0 Strength:3 | ||
Sledgehammer | 24 | 43 | x 1 | 24 | 12 | 130 | 38 | 150 | 00004351 | Melee:50 Strength:7 | ||
Super Sledge | 70 | 104 | x 1 | 35 | 20 | 5800 | 38 | 100 | 00004352 | Melee: 100 Strength:8 | ||
Oh, Baby! | 80 | 138 | x 1 | 40 | 20 | 6200 | 35 | 100 | 00156968 | Melee: 100 Strength:8 | ||
Tire Iron¹ | 15 | 34 | x 1 | 15 | 3 | 40 | 35 | 200 | 00004328 | Melee:0 Strength:0 |
- Unique weapons are highlighted with a darker background
- ¹ Improved holdout weapon: May be concealed if Sneak ≥50
Thrown
NAME | DMG: SHOT | DPS | SPRD | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throwing Spear | 35 | 66 | 1 | x 1 | 7 | 0.5 | 25 | 50 | 24 | 1.46 | N/A | 0014D2AC | Melee:25 Strength:1 |
Throwing knife¹ | 15 | 192 | 0 | x 1 | 20 | 0.5 | 20 | 40 | 20 | 0.75 | N/A | 00161246 | Melee:0 Strength:1 |
Throwing Hatchet | 20 | 83 | 0 | x 1 | 20 | 2 | 20 | 10 | 22 | 0.91 | N/A | 0014DE1D | Melee:25 Strength:1 |
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
Unarmed
NAME | DMG: SHOT | DPS | CRIT %MULT | CRIT DMG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ballistic Fist | 80 | 87 | x 1 | 80 | 6 | 7800 | 1300 | 28 | 2.86 | 80 | 0015BA03 | Unarmed:100 Strength:9 |
Bladed Gauntlet | 25 | 39 | x 2 | 40 | 10 | 200 | 20 | 26 | 1.15 | 60 | 001519E0 | Unarmed:25 Strength:5 |
Cram Opener | 28 | 47 | x 2 | 44 | 10 | 800 | 80 | 26 | 1.27 | 75 | 00151D0C | Unarmed: Strength:5 |
Boxing Gloves | 1 | 1 | x 1 | 1 | 6 | 100 | 16.(7) | 28 | 0.04 | 200 | 000E5391 | Unarmed:0 Strength:1 |
Golden Gloves | 2 | 1 | x 2 | 1 | 6 | 100 | 16.(7) | 28 | 0.04 | 250 | 000E58BB | Unarmed:0 Strength:1 |
Boxing Tape | 4 | 5 | x 1 | 4 | 0.25 | 100 | 400 | 28 | 0.14 | 500 | 0012D852 | Unarmed:0 Strength:1 |
Brass Knuckles¹ | 18 | 36 | x 1 | 18 | 1 | 120 | 120 | 18 | 1 | 200 | 00004324 | Unarmed:25 Strength:2 |
Spiked Knuckles¹ | 25 | 59 | x 1 | 25 | 1 | 500 | 500 | 19 | 1.32 | 300 | 00004354 | Unarmed:50 Strength:2 |
Love and Hate¹ | 30 | 75 | x 1 | 30 | 1 | 750 | 750 | 19 | 1.58 | 300 | 001568E6 | Unarmed:50 Strength:3 |
Displacer glove | 50 | 68 | x 1 | 50 | 6 | 3500 | 583.3 | 28 | 1.79 | 100 | 00155E66 | Unarmed:100 Strength:4 |
Pushy | 60 | 88 | x 1 | 60 | 6 | 4200 | 700 | 28 | 2.14 | 120 | 00155E6D | Unarmed:100 Strength:2 |
Dog Tag Fist³ | 20 | 31 | x 1 | 20 | 3 | 50 | 16.7 | 35 | 0.57 | 100 | 00146C79 | Unarmed:0 Strength:1 |
Recompense of the Fallen | 25 | 47 | x 1 | 25 | 3 | 250 | 83.3 | 35 | 0.71 | 150 | 0012ADB8 | Unarmed:0 Strength:1 |
Power Fist² | 40 | 43 | x 1 | 40 | 6 | 800 | 133.3 | 28 | 1.43 | 80 | 00004347 | Unarmed:50 Strength:5 |
Zap Glove | 35 | 57 | x 1 | 35 | 6 | 5200 | 866.(6) | 28 | 1.25 | 100 | 0015BA78 | Unarmed:75 Strength:2 |
Paladin Toaster | 41 | 67 | x 1 | 41 | 6 | 6800 | 1133.3 | 28 | 1.46 | 80 | 0015BA72 | Unarmed:75 Strength:4 |
Mantis Gauntlet | 30 | 73 | x 3 | 30 | 10 | 150 | 15 | 22 | 1.36 | 50 | 001524B3 | Unarmed:75 Strength:4 |
- Unique weapons are highlighted with a darker background
- ¹ Normal holdout weapon: May be concealed regardless of Sneak skill.
- ² Improved holdout weapon: May be concealed if Sneak ≥50
- ³ Custom-built weapon
Unused weapons
Cut Content
NAME | DMG | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Debug Mega Pistol | 9999 | 31246 | 0.7 | x 1 | 9 | 9mm Round | 13 | 1.5 | 100 | 66.(6) | 0 | 588.17 | 225 | 001465A6 | Guns:100 Strength:2 |
The Disintegrator | 1000 | 3818 | 0 | x 100 | 1000 | MF Cell | 255 | 8 | 1000 | 125 | 0 | - | 1000 | 000F82AA | Energy Weapons:0 Strength:0 |
Plasma Rifle Always Crit | 9 x 5 | 180 | 0.2 | x 100 | 44 | MF Cell | 12 | 8 | 1800 | 225 | 25 | 1.8 | 900 | 000F7EAE | Energy Weapons:0 Strength:0 |
Deathclaw gauntlet | 20 | 32 | - | x 5 | 30 | - | - | 10 | 150 | 15 | 26 | 0.76 | 600 | 0000432B | Unarmed:100 Strength:6 |
Stun grenade | 1 +15 AoE | - | - | x 1 | 0 | - | - | 0.5 | 50 | 24 | 5 | 0014DDDF | Explosives:25 Strength:2 | ||
Stun baton | 12 | 27 | - | x 1 | 8 | - | - | 1 | 110 | 5 | 100 | 0014DDDF | Melee:0 Strength:0 | ||
Plasma rifle weak | 3 | 12 | 0.2 | x 2 | 44 | MF Cell | 12 | 8 | 1800 | 25 | 900 | 000CDA5C | Energy weapons:0 Strength:0 | ||
Gas grenade | 1 | - | - | x 1 | 0 | - | - | 0.5 | 25 | 24 | 5 | 0012701F | Explosives:0 Strength:2 | ||
Oliver Anti-materiel rifle | 150 | 67 | 0 | x 1 | 80 | .50 MG | 8 | 20 | 5600 | 175 | 001724F2 | Guns:100 Strength:6 |
NPC weapons
NAME | DMG | DPS | SPRD | CRIT %MULT | CRIT DMG | AMMO | MAG | WG | VALUE | V:W | AP | DMG: AP | HP | Base ID | ATT REQ |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Lily's Assault Carbine | 12 | 144 | 1.5 | x 0.5 | 12 | Magical Companion Ammo | 24 | 6 | 3950 | 658.(3) | 20 | 0.6 | 400 | 00174093 | Guns:75 Strength:3 |
Lily's Vertibird Sword | 32 | 33 | - | x 1 | 50 | - | - | - | 130 | 130 | 50 | 0.64 | 999 | 00105cf5 | Melee:0 Strength:9 |
Boone's Scoped Hunting Rifle | 45 | 35.52 | 0.03 | x 1 | 45 | Magical Companion Ammo | 5 | 6 | 2600 | 433.(3) | 60 | 0.75 | 650 | 000CE549 | Guns:0 Strength:6 |
Mysterious Stranger's .44 Magnum | 9000 | 16875 | 0 | x 100 | 9000 | .44 magnum | 6 | 3 | 0 | 0 | 0 | - | 1000 | 00050F92 | Guns:100 Strength:0 |
Miss Fortune's Bad Luck Bringer | 10 | 18 | 0 | x 1 | 10 | .44 magnum | 6 | 3 | 0 | 0 | 0 | - | 1000 | 0013568B | Guns:0 Strength:0 |
Mean super sledge | 85 | 127 | - | x 1 | 40 | - | - | 20 | 180 | 38 | 750 | 0013E540 | Melee:100 Strength:8 |
Template:FNV weapons
Bugs
- Can be fixed by making a new save and restarting the console.
Scoped guns will occasionally display a blank "computer terminal" screen instead of the scope. This bug completely blocks the weapon's view when using the "scope". Fix for this bug for the Xbox360 is clearing your systems cache and reloading the game. It eventually "goes away" on its own, or by restarting the console, but the cause for start/end is not yet determined. This also makes it hard to use a terminal since no screen or text appears unless you have the weapon out. This can also be similar when Lockpicking as the tumbler may disappears, although it is not impossible to still attempt to pick the lock, depending on the difficulty.