Red = Primary locations
Blue = Vaults
Primary locations
High-resolution maps
Mojave Wasteland
New Vegas Strip
Freeside
South Vegas Ruins
North Vegas Square
Westside
Crimson Caravan Company
Camp McCarran
Aerotech Office Park
Boulder City ruins
Add-on maps
Sierra Madre
Zion Canyon
Big MT
The Divide
Courier's Mile
Long 15
Dry Wells
Early concept
Early concept of the Fallout: New Vegas map, explained by Chris Avellone during the Rezzed 2013 Developer Sessions. It features several names which were eventually cut from the game.[1]
Locations mentioned on the map, but cut from the final release:
Mojave Wasteland map with markers
References
- ↑ Project Eternity - Rezzed 2013 Developer Sessions - YouTube (18:04)