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==General information== |
==General information== |
||
[[File:FNV Keys GECK.png|right|100px|thumb|Keys]] |
[[File:FNV Keys GECK.png|right|100px|thumb|Keys]] |
||
− | + | Similar to ''[[Fallout 3]]'', keys in ''[[Fallout: New Vegas]]'' open specific doors or containers, some of which are inaccessible otherwise. Most keys can be found in the possession of [[Character|non-player character]]s and can be [[pickpocket]]ed while a few can only be retrieved if their owner has been killed. |
|
===Legend=== |
===Legend=== |
||
Line 109: | Line 109: | ||
* [[Vault 19]] Blue Sector doors |
* [[Vault 19]] Blue Sector doors |
||
| |
| |
||
− | * [[Philip Lem]] {{ |
+ | * [[Philip Lem]] {{Icon|dial}} |
* Almost any table in Blue Sector next to a terminal |
* Almost any table in Blue Sector next to a terminal |
||
+ | * On various convicts around Vault 19 |
||
| [[Why Can't We Be Friends?]] |
| [[Why Can't We Be Friends?]] |
||
| {{ID|1411BB}} |
| {{ID|1411BB}} |
||
Line 128: | Line 129: | ||
* Door to [[Brotherhood of Steel safehouse]] |
* Door to [[Brotherhood of Steel safehouse]] |
||
| |
| |
||
− | * {{ |
+ | * {{Icon|dial}} From McNamara after completing [[Still in the Dark]] |
− | * {{ |
+ | * {{Icon|dial}} From Hardin after completing [[Still in the Dark]] |
| [[Still in the Dark]] |
| [[Still in the Dark]] |
||
| {{ID|16290B}} |
| {{ID|16290B}} |
||
Line 137: | Line 138: | ||
| |
| |
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* Cachino's room |
* Cachino's room |
||
− | | {{Icon|dial}} [[Cachino]] during [[How Little We Know]] |
+ | | {{Icon|dial}} [[Cachino]] during [[How Little We Know]], given by [[Gomorrah receptionist]] |
| [[How Little We Know]] |
| [[How Little We Know]] |
||
| {{ID|11C54A}} |
| {{ID|11C54A}} |
||
Line 183: | Line 184: | ||
| |
| |
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* [[Ronald Curtis|Captain Curtis]] |
* [[Ronald Curtis|Captain Curtis]] |
||
− | * |
+ | * [[Carrie Boyd]] |
| [[I Put a Spell on You]] |
| [[I Put a Spell on You]] |
||
| {{ID|0FE307}} |
| {{ID|0FE307}} |
||
Line 201: | Line 202: | ||
* Door to room in [[REPCONN test site]] where [[Harland]] has barricaded himself |
* Door to room in [[REPCONN test site]] where [[Harland]] has barricaded himself |
||
| |
| |
||
− | * [[Davison]] {{ |
+ | * [[Davison]] {{Icon|dial}} |
| [[Come Fly With Me]] |
| [[Come Fly With Me]] |
||
| {{ID|094BD1}} |
| {{ID|094BD1}} |
||
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* [[Ruined store (Fallout: New Vegas)|Ruined store]] |
* [[Ruined store (Fallout: New Vegas)|Ruined store]] |
||
| |
| |
||
− | * [[NCR trooper]]s guarding store. {{ |
+ | * [[NCR trooper]]s guarding store. {{Icon|dial}} |
| [[G.I. Blues]] |
| [[G.I. Blues]] |
||
| {{ID|17371f}} |
| {{ID|17371f}} |
||
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* [[Big Sal]], [[Nero]] |
* [[Big Sal]], [[Nero]] |
||
| [[How Little We Know]] |
| [[How Little We Know]] |
||
− | | {{ID| |
+ | | {{ID|0011c241}} |
|- |
|- |
||
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* [[Troike]] |
* [[Troike]] |
||
| [[How Little We Know]] |
| [[How Little We Know]] |
||
− | | {{ID| |
+ | | {{ID|0011ab0b}} |
|- |
|- |
||
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* [[Oscar Velasco]] |
* [[Oscar Velasco]] |
||
| [[Climb Ev'ry Mountain]] |
| [[Climb Ev'ry Mountain]] |
||
− | | {{ID| |
+ | | {{ID|00130d0d}} |
|- |
|- |
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| |
| |
||
| |
| |
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− | | {{ID| |
+ | | {{ID|0014ddda}} |
|- |
|- |
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* Various paladins throughout the Mojave Wasteland |
* Various paladins throughout the Mojave Wasteland |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0a41ae}} |
|- |
|- |
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* [[Torres|Knight Torres]] |
* [[Torres|Knight Torres]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0e3413}} |
|- |
|- |
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* Given by casino table manager after enough winnings |
* Given by casino table manager after enough winnings |
||
| ''[[Big Winner, The Tops]]'' |
| ''[[Big Winner, The Tops]]'' |
||
− | | {{ID| |
+ | | {{ID|00151ee1}} |
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* [[NCR engineer]] that tries to assassinate Kimball |
* [[NCR engineer]] that tries to assassinate Kimball |
||
| [[You'll Know It When It Happens]], [[Arizona Killer]] |
| [[You'll Know It When It Happens]], [[Arizona Killer]] |
||
− | | {{ID| |
+ | | {{ID|00164c56}} |
|- |
|- |
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* Desks in T-shaped room in [[Hoover Dam offices]] |
* Desks in T-shaped room in [[Hoover Dam offices]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0013f3a0}} |
|- |
|- |
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* [[Mortimer]] |
* [[Mortimer]] |
||
| [[Beyond the Beef]] |
| [[Beyond the Beef]] |
||
− | | {{ID| |
+ | | {{ID|00120331}} |
|- |
|- |
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* [[Jeannie May Crawford]] |
* [[Jeannie May Crawford]] |
||
| [[One for My Baby]] |
| [[One for My Baby]] |
||
− | | {{ID| |
+ | | {{ID|0b83fd}} |
|- |
|- |
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* Utility room on the main floor of [[REPCONN headquarters]] |
* Utility room on the main floor of [[REPCONN headquarters]] |
||
| ''[[Access Powers]]'' |
| ''[[Access Powers]]'' |
||
− | | {{ID| |
+ | | {{ID|0e7a0f}} |
|- |
|- |
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Line 440: | Line 441: | ||
* On the shelf next to cellar door |
* On the shelf next to cellar door |
||
| ''[[Strategic Nuclear Moose]]'' |
| ''[[Strategic Nuclear Moose]]'' |
||
− | | {{ID| |
+ | | {{ID|00167e06}} |
|- |
|- |
||
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* Next to chemistry set under [[Big Book of Science (Fallout: New Vegas)|Big Book of Science]] |
* Next to chemistry set under [[Big Book of Science (Fallout: New Vegas)|Big Book of Science]] |
||
| ''[[Strategic Nuclear Moose]]'' |
| ''[[Strategic Nuclear Moose]]'' |
||
− | | {{ID| |
+ | | {{ID|00167e07}} |
|- |
|- |
||
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* On the ground next to a [[dead prospector]] in the northern end of the [[Central sewers]] |
* On the ground next to a [[dead prospector]] in the northern end of the [[Central sewers]] |
||
| ''[[Cajoling a Cudgel]]'' |
| ''[[Cajoling a Cudgel]]'' |
||
− | | {{ID| |
+ | | {{ID|00167e08}} |
|- |
|- |
||
| '''{{linkable|Key (Goodsprings)|text=Key}}'''<br />{{small|(VZKeyDirtyGSHome2SafeKey)}} |
| '''{{linkable|Key (Goodsprings)|text=Key}}'''<br />{{small|(VZKeyDirtyGSHome2SafeKey)}} |
||
| |
| |
||
− | * Safe in [[Goodsprings home]] |
+ | * Safe in [[Goodsprings home]] to the immediate south of [[Doc Mitchell's house]] |
| |
| |
||
− | * Under some |
+ | * Under some [[Pre-War money (Fallout 3)|pre-War money]] on the bottom shelf of a bookcase in the same home. |
| |
| |
||
− | | {{ID| |
+ | | {{ID|00167e04}} |
|- |
|- |
||
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* On table inside [[Jean Sky Diving]] |
* On table inside [[Jean Sky Diving]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00167e05}} |
|- |
|- |
||
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* [[Lucullus|Cursor Lucullus]] |
* [[Lucullus|Cursor Lucullus]] |
||
| [[Caesar's Favor]], [[Caesar's Hire]] |
| [[Caesar's Favor]], [[Caesar's Hire]] |
||
− | | {{ID| |
+ | | {{ID|00161270}} |
|- |
|- |
||
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* [[H&H Tools Factory]], on the top floor in [[Anthony House]]'s office. |
* [[H&H Tools Factory]], on the top floor in [[Anthony House]]'s office. |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0174b48}} |
|- |
|- |
||
− | | '''{{linkable|Luke's |
+ | | '''{{linkable|Luke's Find|Luke's Find}}'''<br />{{small|(VOVSewerBlindLukeKey)}} |
| |
| |
||
* Entrance to [[sealed sewers]] |
* Entrance to [[sealed sewers]] |
||
| |
| |
||
− | * [[Luke (Fallout: New Vegas)|"Blind" Luke]] {{ |
+ | * [[Luke (Fallout: New Vegas)|"Blind" Luke]] {{Icon|dead}} |
− | * [[Jill (Fallout: New Vegas)|"Sweet" Jill]] {{ |
+ | * [[Jill (Fallout: New Vegas)|"Sweet" Jill]] {{Icon|dead}} |
| ''[[Cajoling a Cudgel]]'' |
| ''[[Cajoling a Cudgel]]'' |
||
− | | {{ID| |
+ | | {{ID|00147406}} |
|- |
|- |
||
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* [[Martina Groesbeck]] |
* [[Martina Groesbeck]] |
||
| [[The Finger of Suspicion]] |
| [[The Finger of Suspicion]] |
||
− | | {{ID| |
+ | | {{ID|0011e6B7}} |
|} |
|} |
||
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* Jail cells in [[NCR Embassy]] |
* Jail cells in [[NCR Embassy]] |
||
| |
| |
||
− | * Average locked desk in NCR |
+ | * [[Marie Pappas]]'s Average locked desk in the [[NCR Military Police HQ]] |
| |
| |
||
− | | {{ID| |
+ | | {{ID|001197e8}} |
|- |
|- |
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* [[Marie Pappas]] |
* [[Marie Pappas]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0012b982}} |
|- |
|- |
||
| '''{{linkable|NCR MP confiscated goods trunk key|NCR MP Confiscated Goods Trunk Key}}'''<br />{{small|(VMS11RewardKey)}} |
| '''{{linkable|NCR MP confiscated goods trunk key|NCR MP Confiscated Goods Trunk Key}}'''<br />{{small|(VMS11RewardKey)}} |
||
| |
| |
||
− | * Door to [[ |
+ | * Door to the [[MP confiscated goods trunk]] in the [[Camp McCarran terminal building]]. |
| |
| |
||
− | * [[Lt. Carrie Boyd]] |
+ | * [[Carrie Boyd|Lt. Carrie Boyd]] |
| |
| |
||
− | + | [[The White Wash]] |
|
− | | {{ID| |
+ | | {{ID|0fe960}} |
|- |
|- |
||
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* [[James Hsu]] |
* [[James Hsu]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00162998}} |
|- |
|- |
||
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* [[Dawes]] |
* [[Dawes]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00154400}} |
|- |
|- |
||
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* [[Raquel]] |
* [[Raquel]] |
||
| [[Ant Misbehavin']] |
| [[Ant Misbehavin']] |
||
− | | {{ID| |
+ | | {{ID|15e3fb}} |
|- |
|- |
||
− | | '''{{linkable|Nellis train tunnel key|Nellis Train Tunnel Key}}'''<br />{{small|(NellisTunnelKey)}} |
+ | | '''{{linkable|Nellis train tunnel key|Nellis Train Tunnel Key}} {{cut}}'''<br />{{small|(NellisTunnelKey)}} |
| |
| |
||
| |
| |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0010b183}} |
|- |
|- |
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| |
| |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|11d9cb}} |
|- |
|- |
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* [[Old Lady Gibson]] |
* [[Old Lady Gibson]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0cd182}} |
|- |
|- |
||
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* [[Pacer]] |
* [[Pacer]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00111485}} |
|- |
|- |
||
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* [[Papa Khan]] |
* [[Papa Khan]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0013e64d}} |
|- |
|- |
||
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* [[Vault 19]] Red Sector doors |
* [[Vault 19]] Red Sector doors |
||
| |
| |
||
− | * [[Samuel Cooke]] {{ |
+ | * [[Samuel Cooke]] {{Icon|dial}} |
* Almost any table in Red Sector next to a terminal |
* Almost any table in Red Sector next to a terminal |
||
+ | * On various convicts around Vault 19 |
||
| [[Why Can't We Be Friends?]] |
| [[Why Can't We Be Friends?]] |
||
− | | {{ID| |
+ | | {{ID|001411bc}} |
|- |
|- |
||
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* [[REPCONN test site]] basement prison |
* [[REPCONN test site]] basement prison |
||
| |
| |
||
− | * In desk in small basement room or {{ |
+ | * In desk in small basement room or {{Icon|dial}}[[Jason Bright]] during [[Come Fly With Me]] |
| [[Come Fly With Me]] |
| [[Come Fly With Me]] |
||
− | | {{ID| |
+ | | {{ID|0810e8}} |
|- |
|- |
||
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* Doors to [[REPCONN headquarters]] planetarium |
* Doors to [[REPCONN headquarters]] planetarium |
||
| |
| |
||
− | * [[Tour guide]] {{ |
+ | * [[Tour guide]] {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|0015448d}} |
|- |
|- |
||
| '''{{linkable|REPCONN second floor security card|REPCONN Second Floor Security Card}}'''<br />{{small|(REPCONHQKeycard02)}} |
| '''{{linkable|REPCONN second floor security card|REPCONN Second Floor Security Card}}'''<br />{{small|(REPCONHQKeycard02)}} |
||
| |
| |
||
− | * Door at [[REPCONN |
+ | * Door at [[REPCONN headquarters]] 2nd floor |
| |
| |
||
* [[REPCONN headquarters]] 2nd floor, same room as where the 3rd keycard is printed |
* [[REPCONN headquarters]] 2nd floor, same room as where the 3rd keycard is printed |
||
| [[Still in the Dark]] |
| [[Still in the Dark]] |
||
− | | {{ID| |
+ | | {{ID|0e7aa8}} |
|- |
|- |
||
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* Safe passage at [[REPCONN headquarters]] 3rd floor |
* Safe passage at [[REPCONN headquarters]] 3rd floor |
||
| |
| |
||
− | * Printed from terminal at 2nd floor |
+ | * Printed from terminal at 2nd floor or [[Piers Isley]]'s briefcase on the 3rd floor |
| [[Still in the Dark]] |
| [[Still in the Dark]] |
||
− | | {{ID| |
+ | | {{ID|0e7f7c}} |
|- |
|- |
||
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* [[Sweetie]] |
* [[Sweetie]] |
||
| [[The Coyotes]] |
| [[The Coyotes]] |
||
− | | {{ID| |
+ | | {{ID|1607bb}} |
|- |
|- |
||
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* [[Sarah Weintraub]] |
* [[Sarah Weintraub]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0011d244}} |
|- |
|- |
||
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* [[Sarah Weintraub]] |
* [[Sarah Weintraub]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|11d245}} |
|- |
|- |
||
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* Door to [[Searchlight fire station|fire station]] in [[Camp Searchlight]] |
* Door to [[Searchlight fire station|fire station]] in [[Camp Searchlight]] |
||
| |
| |
||
− | * [[Logan (Fallout: New Vegas)|Logan]] {{ |
+ | * [[Logan (Fallout: New Vegas)|Logan]] {{Icon|dial}} {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|0014b2d6}} |
|- |
|- |
||
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* Door to [[Searchlight police station|police station]] in [[Camp Searchlight]] |
* Door to [[Searchlight police station|police station]] in [[Camp Searchlight]] |
||
| |
| |
||
− | * [[Logan (Fallout: New Vegas)|Logan]] {{ |
+ | * [[Logan (Fallout: New Vegas)|Logan]] {{Icon|dial}} {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|0014b2d5}} |
|- |
|- |
||
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* [[Slave collar]] |
* [[Slave collar]] |
||
| |
| |
||
− | * [[Nolan McNamara|Elder McNamara]] |
+ | * [[Nolan McNamara|Elder McNamara]] (only when wearing the [[explosive collar]]) |
| [[Still in the Dark]] |
| [[Still in the Dark]] |
||
− | | {{ID| |
+ | | {{ID|00175a56}} |
|} |
|} |
||
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* [[Tabitha]] |
* [[Tabitha]] |
||
| [[Crazy, Crazy, Crazy]] |
| [[Crazy, Crazy, Crazy]] |
||
− | | {{ID| |
+ | | {{ID|0015d0ac}} |
|- |
|- |
||
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* Buried outside under the stairs of the broadcast building. |
* Buried outside under the stairs of the broadcast building. |
||
| [[Crazy, Crazy, Crazy]] |
| [[Crazy, Crazy, Crazy]] |
||
− | | {{ID| |
+ | | {{ID|0e84a3}} |
|- |
|- |
||
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* Gates leading to the [[New California Republic|NCR]] prisoners. |
* Gates leading to the [[New California Republic|NCR]] prisoners. |
||
| |
| |
||
− | * [[Alexus]] {{ |
+ | * [[Alexus]] {{Icon|dialogue}} |
| [[Anywhere I Wander]] |
| [[Anywhere I Wander]] |
||
− | | {{ID| |
+ | | {{ID|00129164}} |
|- |
|- |
||
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* [[The King]] |
* [[The King]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00115c39}} |
|- |
|- |
||
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* [[Benny]] |
* [[Benny]] |
||
| [[Ring-a-Ding-Ding!]] |
| [[Ring-a-Ding-Ding!]] |
||
− | | {{ID| |
+ | | {{ID|00115f06}} |
|- |
|- |
||
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| |
| |
||
| [[Fight Night]] |
| [[Fight Night]] |
||
− | | {{ID| |
+ | | {{ID|00167e19}} |
|- |
|- |
||
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| |
| |
||
* [[Mortimer]] |
* [[Mortimer]] |
||
− | * [[ |
+ | * [[Philippe]] |
| [[Beyond the Beef]] |
| [[Beyond the Beef]] |
||
− | | {{ID| |
+ | | {{ID|001199dd}} |
|- |
|- |
||
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* [[Mortimer]] |
* [[Mortimer]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00164e20}} |
|- |
|- |
||
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* Members of the [[Van Graffs|Van Graff]] family |
* Members of the [[Van Graffs|Van Graff]] family |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00173720}} |
|- |
|- |
||
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* [[Daniel (Fallout: New Vegas)|Daniel]] |
* [[Daniel (Fallout: New Vegas)|Daniel]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0f07da}} |
|- |
|- |
||
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* [[The Strip North Gate]] |
* [[The Strip North Gate]] |
||
| |
| |
||
− | * [[Hadrian]] ( |
+ | * [[Hadrian (Fallout: New Vegas)|Hadrian]] (during [[Talent Pool]]) |
− | * [[Securitron]]s in front of the gate {{ |
+ | * [[Securitron]]s in front of the gate {{Icon|dead}} |
− | * [[The Lonesome Drifter]] ( |
+ | * [[The Lonesome Drifter]] (during [[Talent Pool]]) |
| |
| |
||
− | | {{ID| |
+ | | {{ID|00119875}} |
|- |
|- |
||
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*[[Legionary main gate guard]] |
*[[Legionary main gate guard]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|0015bc83}} |
|- |
|- |
||
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* Prison gate in [[Cottonwood Cove]] |
* Prison gate in [[Cottonwood Cove]] |
||
| |
| |
||
− | * [[Canyon Runner]] {{ |
+ | * [[Canyon Runner]] {{Icon|dial}} {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|001364c6}} |
|- |
|- |
||
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* [[Marjorie (Fallout: New Vegas)|Marjorie]] |
* [[Marjorie (Fallout: New Vegas)|Marjorie]] |
||
| [[Beyond the Beef]] |
| [[Beyond the Beef]] |
||
− | | {{ID| |
+ | | {{ID|0011a0c}} |
|- |
|- |
||
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* [[Gun cabinet]] on third floor of [[Bison Steve hotel]] |
* [[Gun cabinet]] on third floor of [[Bison Steve hotel]] |
||
| |
| |
||
− | * [[Escaped convict]] on the third floor of [[Bison Steve hotel]] {{ |
+ | * [[Escaped convict]] on the third floor of [[Bison Steve hotel]] {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|00167e1e}} |
|- |
|- |
||
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* [[Gun cabinet]] behind a closed door in [[east central sewers]] |
* [[Gun cabinet]] behind a closed door in [[east central sewers]] |
||
| |
| |
||
− | * [[Glowing one]] in [[central sewers]] {{ |
+ | * [[Glowing one]] in [[central sewers]] {{Icon|dead}} |
| |
| |
||
| {{ID|167E1D}} |
| {{ID|167E1D}} |
||
Line 903: | Line 905: | ||
* On the counter in [[Nipton Hall]] |
* On the counter in [[Nipton Hall]] |
||
| |
| |
||
− | | {{ID| |
+ | | {{ID|00167e1B}} |
|- |
|- |
||
Line 910: | Line 912: | ||
* [[Explosives crate]] in the water-filled room of [[Ruby Hill mine]] |
* [[Explosives crate]] in the water-filled room of [[Ruby Hill mine]] |
||
| |
| |
||
− | * Female [[Jackals|Jackal]] in [[Ruby Hill mine]] {{ |
+ | * Female [[Jackals|Jackal]] in [[Ruby Hill mine]] {{Icon|dead}} |
| |
| |
||
− | | {{ID| |
+ | | {{ID|00167e1c}} |
|- |
|- |
||
Line 939: | Line 941: | ||
* When activating [[Vera Keyes' partitures]] in The Tampico |
* When activating [[Vera Keyes' partitures]] in The Tampico |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00ffd7}} |
|- |
|- |
||
Line 946: | Line 948: | ||
* Door to Cashier's Office |
* Door to Cashier's Office |
||
| |
| |
||
− | * |
+ | * In the cashier's cage in the [[Sierra Madre Casino|Casino]], inside the filing cabinet |
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00ae31}} |
|- |
|- |
||
Line 955: | Line 957: | ||
* The [[Villa Clinic]]'s basement |
* The [[Villa Clinic]]'s basement |
||
| |
| |
||
− | * In a desk on the 2nd floor, east side. Same room as the terminal with the |
+ | * In a desk on the 2nd floor, east side. Same room as the terminal with the [[Vending machine code - "Med-X"]] |
| |
| |
||
| {{DLC ID|005233}} |
| {{DLC ID|005233}} |
||
|- |
|- |
||
− | | '''{{linkable|Dean's Safe |
+ | | '''{{linkable|Dean's Safe Key|Dean's safe key}}'''<br />{{small|(NVDLC01TheaterDeanKey)}} |
| |
| |
||
* Dean's safe in his dressing room |
* Dean's safe in his dressing room |
||
Line 966: | Line 968: | ||
* Given in dialogue with Dean |
* Given in dialogue with Dean |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00ef0f}} |
|- |
|- |
||
Line 975: | Line 977: | ||
* On a desk just east of [[Christine Royce|Christine]]'s location during the gala event |
* On a desk just east of [[Christine Royce|Christine]]'s location during the gala event |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00ec9b}} |
|- |
|- |
||
Line 994: | Line 996: | ||
* On a desk upstairs in a room, in the outer west of [[Puesta del Sol North]] |
* On a desk upstairs in a room, in the outer west of [[Puesta del Sol North]] |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00f3b7}} |
|- |
|- |
||
Line 1,003: | Line 1,005: | ||
* Found in the courtyard right next to the skeleton in the east corner |
* Found in the courtyard right next to the skeleton in the east corner |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00fe8f}} |
|- |
|- |
||
− | | '''{{linkable|Salida del Sol house key}}'''<br />{{small|(NVDLC01ETNorthKey)}} |
+ | | '''{{linkable|Salida del Sol house key}}''' {{cut}}<br />{{small|(NVDLC01ETNorthKey)}} |
| |
| |
||
| |
| |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00f2df}} |
|- |
|- |
||
Line 1,019: | Line 1,021: | ||
* In the [[Cantina Madrid]], on the desk of the garderobe, on a clipboard |
* In the [[Cantina Madrid]], on the desk of the garderobe, on a clipboard |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|010b46}} |
|- |
|- |
||
Line 1,028: | Line 1,030: | ||
* In the hallway behind the dining room counter on the 2nd floor of the [[Sierra Madre Casino|casino]]. It's in a security guard bag next to a skeleton. |
* In the hallway behind the dining room counter on the 2nd floor of the [[Sierra Madre Casino|casino]]. It's in a security guard bag next to a skeleton. |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00a5a1}} |
|- |
|- |
||
| '''{{linkable|Suites maintenance key|Suites Maintenance Key}}'''<br />{{small|(NVDLC01SuitesKey)}} |
| '''{{linkable|Suites maintenance key|Suites Maintenance Key}}'''<br />{{small|(NVDLC01SuitesKey)}} |
||
| |
| |
||
− | * |
+ | * Storage room and two other doors in the [[Executive suites]]. |
| |
| |
||
* In the storage room on a table next to the emergency network terminal |
* In the storage room on a table next to the emergency network terminal |
||
Line 1,047: | Line 1,049: | ||
| |
| |
||
* [[Curtain Call at the Tampico]] |
* [[Curtain Call at the Tampico]] |
||
− | | {{DLC ID| |
+ | | {{DLC ID|004f04}} |
|- |
|- |
||
Line 1,057: | Line 1,059: | ||
| |
| |
||
* [[Last Luxuries]] |
* [[Last Luxuries]] |
||
− | | {{DLC ID| |
+ | | {{DLC ID|006c17}} |
|- |
|- |
||
Line 1,068: | Line 1,070: | ||
| |
| |
||
* [[Curtain Call at the Tampico]] |
* [[Curtain Call at the Tampico]] |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00e8a5}} |
|} |
|} |
||
Line 1,100: | Line 1,102: | ||
| '''{{linkable|Morning Glory's cache key|Morning Glory's Cache Key}}'''<br />{{small|(NVDLC02ZionSCaveWKey)}} |
| '''{{linkable|Morning Glory's cache key|Morning Glory's Cache Key}}'''<br />{{small|(NVDLC02ZionSCaveWKey)}} |
||
| |
| |
||
− | * Door inside [[Morning Glory |
+ | * Door inside [[Morning Glory cave]] |
| |
| |
||
− | * Duffle bag on the |
+ | * Duffle bag on the north side of [[Morning Glory cave]] |
| [[The Grand Staircase]] |
| [[The Grand Staircase]] |
||
| {{DLC ID|ccba}} |
| {{DLC ID|ccba}} |
||
Line 1,129: | Line 1,131: | ||
* Borous' basement |
* Borous' basement |
||
| |
| |
||
− | * In [[Higgs Village]] in Borous' house (#103), upstairs bedroom, in the birdcage. |
+ | * In [[Higgs Village]] in Borous' house (#103), upstairs bedroom, in the birdcage. |
| |
| |
||
| {{DLC ID|0141dc}} |
| {{DLC ID|0141dc}} |
||
Line 1,138: | Line 1,140: | ||
* The kennel door with the nightstalkers in the [[X-8 research center]] |
* The kennel door with the nightstalkers in the [[X-8 research center]] |
||
| |
| |
||
− | * In a [[suitcase]] in a small room with a [[force field]] to the right upon entering [[X-13 research facility]] |
+ | * In a [[Suitcase (Fallout 3)|suitcase]] in a small room with a [[Repulsion device|force field]] to the right upon entering [[X-13 research facility]] |
| |
| |
||
| {{DLC ID|00e5c5}} |
| {{DLC ID|00e5c5}} |
||
Line 1,152: | Line 1,154: | ||
|- |
|- |
||
− | | '''{{linkable|Base service gate key}}'''<br />{{small|(NVDLC04Road01ServiceKey}} |
+ | | '''{{linkable|Base service gate key}}'''<br />{{small|(NVDLC04Road01ServiceKey)}} |
| |
| |
||
− | * Gate |
+ | * Gate East of the [[Hopeville men's barracks]] |
| |
| |
||
* Inside a [[metal box]] between two barracks behind a green wrecked truck. |
* Inside a [[metal box]] between two barracks behind a green wrecked truck. |
||
| |
| |
||
− | | {{DLC ID| |
+ | | {{DLC ID|00c02f}} |
|- |
|- |
||
Line 1,170: | Line 1,172: | ||
|} |
|} |
||
+ | [[Category:Keys]] |
||
[[Category:Fallout: New Vegas items]] |
[[Category:Fallout: New Vegas items]] |
||
+ | |||
+ | [[de:Fallout: New Vegas Schlüssel]] |
||
+ | [[es:Llaves de Fallout: New Vegas]] |
||
+ | [[pt:Chaves do Fallout: New Vegas]] |
||
[[ru:Ключи Fallout: New Vegas]] |
[[ru:Ключи Fallout: New Vegas]] |
||
+ | [[uk:Ключі Fallout: New Vegas]] |
Revision as of 12:07, 8 November 2019
|
This page lists all keys in Fallout: New Vegas. |
|
General information
Similar to Fallout 3, keys in Fallout: New Vegas open specific doors or containers, some of which are inaccessible otherwise. Most keys can be found in the possession of non-player characters and can be pickpocketed while a few can only be retrieved if their owner has been killed.
Legend
Only found if the NPC in question is dead. | |
Received through dialogue or as part of a quest; not in the NPC's normal or death inventory. | |
() | In the NPC's inventory but can also be received through dialogue or as part of a quest. |
Name is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong. |
Base game
A - F
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Administration key (VNCRCFEddieKey) |
|
000E2C76 | ||
Andy's room key (VOVNVTheGrayAndyDoorKey) |
|
|
0013E475 | |
Atomic Wrangler bank key (VFSAtomicWranglerBankKey) |
|
00116E29 | ||
Atomic Wrangler room key (VFSAtomicWranglerKey) |
Debt Collector | 00115EB3 | ||
Atomic Wrangler upstairs key (VFSAtomicWranglerUpstairsKey) |
|
00115EB2 | ||
Benny's suite key (BennysSuiteKey) |
|
Ring-a-Ding-Ding! | 0010FA88 | |
Big Sals's room key (VMS21BigSalKey) |
0011D9C9 | |||
Bison Steve maintenance key (BisonSteveKey01) |
|
|
000AFF3D | |
Blue sector key card (BlueKeyCard) |
|
|
Why Can't We Be Friends? | 001411BB |
Bon Vivant suite key (VUltraLuxePlayersSuiteKey) |
|
Big Winner, Ultra-Luxe | 001673DE | |
Brotherhood safehouse key (SafehouseBrotherhoodKey) |
|
|
Still in the Dark | 0016290B |
Cachino's room key (VMS21CachinoKey) |
|
Cachino during How Little We Know, given by Gomorrah receptionist | How Little We Know | 0011C54A |
Cell block B key (VNCRCFCarterKey) |
|
000E2DAE | ||
Cerulean Robotics key (VFSRobotShopKey) |
|
Wang Dang Atomic Tango | 0013830A | |
Clanden's room key (VMS21ClandenKey) |
|
0011D9CA | ||
Col. Blackwell's key (VMS49GunCaseKey) |
|
0014C121 | ||
Control tower access code (VMS08ControlTowerKey) |
|
I Put a Spell on You | 000FE307 | |
Crimson Caravan safe key (CrimsonCaravanSafeKey) |
|
Heartache by the Number | 0015D909 | |
Davison's key (DavisonKey) |
|
Come Fly With Me | 00094BD1 | |
Dino Bite storeroom key (VNovacSouvenirKey) |
|
00090B7E | ||
Dino Dee-lite room key (VNovacRoomKey) |
|
|
One for My Baby | 001673DF |
Door override card (VMS54MorenoKey) |
|
For Auld Lang Syne | 0015B3A9 | |
Fiend prisoner key (Vault3JailCellKey) |
|
I Love Bananas | 000F47AD | |
Followers safehouse key (SafehouseFollowersKey) |
0015F5F8 | |||
Forlorn Hope cell key (VForlornHopeJailKey) |
|
Medical Mystery | 00124043 | |
Forlorn Hope storage key (VForlornHopeStorageKey) |
|
001253A1 | ||
Freeside house key (VFSSupplyKey) |
|
G.I. Blues | 0017371F |
G - M
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Gomorrah office key (VMS21OfficeKey) |
|
How Little We Know | 0011C241 | |
Gomorrah utility room key (VMS21GunroomKey) |
|
How Little We Know | 0011AB0B | |
Great Khans supply cache key (VBSSupplyCacheKey) |
Climb Ev'ry Mountain | 00130D0D | ||
Gun Runner gate key (GunRunnerGateKey) |
|
0014DDDA | ||
Harland's key (HarlandKey) |
0008F0C1 | |||
Head Scribe's Keycard (HVSelfDestructKeyCard02) |
|
The House Always Wins, For the Republic, Part 2, Render Unto Caesar, Wild Card: Side Bets | 001645E4 | |
Hidden Valley bunker key (HVBunkerKey) |
|
000A41AE | ||
Hidden Valley depot key (HVTorresDepotKey) |
|
000E3413 | ||
High Roller's suite key (VTopsPlayersSuiteKey) |
|
Big Winner, The Tops | 00151EE1
| |
Hoover Dam key (VHDKimballVisitKey) |
|
You'll Know It When It Happens, Arizona Killer | 00164C56 | |
Hoover Dam saferoom key (VHDSaferoomKey) |
|
|
0013F3A0 | |
Investigator's room key (VMS18InvestigatorKey) |
|
Beyond the Beef | 00120331 | |
Jail key (REPCONJailKey) |
|
|
Come Fly With Me | 00080592 |
Jeannie May's safe key (VNovacJeannieMayKey) |
|
One for My Baby | 000B83FD | |
Jenny Millet's security keycard (REPCONHQKeycard01) |
|
|
Access Powers | 000E7A0F |
Key (VZKeyCleanBloodborne) |
|
|
00167E0E | |
Key (VZKeyDirtyBeerBootleggers) |
|
|
Strategic Nuclear Moose | 00167E06 |
Key (VZKeyDirtyBeerBootleggers2) |
|
|
Strategic Nuclear Moose | 00167E07 |
Key (VZKeyDirtyCentralSewerProsp) |
|
|
Cajoling a Cudgel | 00167E08 |
Key (VZKeyDirtyGSHome2SafeKey) |
|
|
00167E04 | |
Key (VZKeyDirtyJeansSky) |
|
|
00167E05 | |
Legion safehouse key (SafehouseLegionKey) |
Caesar's Favor, Caesar's Hire | 00161270 | ||
Lucky 38 VIP keycard (vHouseVIPKeycard) |
|
|
00174B48 | |
Luke's Find (VOVSewerBlindLukeKey) |
|
Cajoling a Cudgel | 00147406 | |
Martina's room passcard (VMartinaRoomKey) |
|
The Finger of Suspicion | 0011E6B7 |
N - S
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
NCR embassy cell key (VStreetEmbassyJailKey) |
|
|
001197E8 | |
NCR Military Police HQ storage room key (VStreetMPHQStorageKey) |
|
0012B982 | ||
NCR MP confiscated goods trunk key (VMS11RewardKey) |
|
000FE960 | ||
NCR safehouse key (SafehouseNCRKey) |
|
00162998 | ||
NCRCF visitor's center key (NCRCFVisitorsCenterKey) |
00154400 | |||
Nellis generator key (NellisGeneratorKey) |
|
Ant Misbehavin' | 0015E3FB | |
Nellis train tunnel key (NellisTunnelKey) |
0010B183 | |||
Nero's room key (VMS21NeroKey) |
|
0011D9CB | ||
Old Lady Gibson's key (VOldLadyGibsonKey) |
|
000CD182 | ||
Pacer's key (VFSKingsStageKey) |
|
00111485 | ||
Papa Khan's key (VRRCPapasRoomKey) |
|
0013E64D | ||
Red sector key card (RedKeyCard) |
|
|
Why Can't We Be Friends? | 001411BC |
REPCONN basement key (REPCONLowerKey) |
|
|
Come Fly With Me | 000810E8 |
REPCONN planetarium key (REPCONHQSolDoorKey) |
|
0015448D | ||
REPCONN second floor security card (REPCONHQKeycard02) |
|
|
Still in the Dark | 000E7AA8 |
REPCONN third floor security card (REPCONHQKeycard03) |
|
|
Still in the Dark | 000E7F7C |
Saint James' room key (StJamesRoomKey) |
|
The Coyotes | 001607BB | |
Sarah's dresser key (VSarahWDresserKey) |
|
0011D244 | ||
Sarah's room passcard (VSarahWRoomKey) |
|
0011D245 | ||
Searchlight fire station key (CampSearchlightFireStationKey) |
|
0014B2D6 | ||
Searchlight North mine key (CampSearchlightMineNorthKey) |
|
00162950 | ||
Searchlight police station key (CampSearchlightPoliceStationKey) |
|
0014B2D5 | ||
Slave collar key (HVCollarKey) |
|
Still in the Dark | 00175A56 |
T - Z
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Tabitha's equipment key (BMTabithaLootKey) |
|
Crazy, Crazy, Crazy | 0015D0AC | |
Tabitha's room key (BMTabithaKey) |
|
|
Crazy, Crazy, Crazy | 000E84A3 |
Techatticup storage key (TechMineKey) |
|
Anywhere I Wander | 00129164 | |
The King's key (VFSKingsRoomKey) |
|
00115C39 | ||
The Tops presidential suite key (TopsPresidentialKey) |
Ring-a-Ding-Ding! | 00115F06 | ||
Thorn's cages key (VMS38ThornCagesKey) |
|
Fight Night | 00167E19 | |
Ultra-Luxe freezer key (VMS18TedGundersonKey) |
|
Beyond the Beef | 001199DD | |
Ultra-Luxe kitchen key (VMS18KitchenKey) |
Beyond the Beef | 0016715D | ||
Ultra-Luxe penthouse key (VMS18PenthouseKey) |
00164E20 | |||
Van Graff key (VFSVanGraffKey) |
|
|
00173720 | |
Vault 3 maintenance key (Vault3MaintenanceKey) |
|
000F07DA | ||
Vegas gate key (VFSVegasGateKey) |
|
00119875 | ||
Weapons footlocker key (WeaponsFootlockerKey) |
0015BC83 | |||
Weathers slave key (vCCWeathersSlaveKey) |
|
001364C6 | ||
White Glove Society members key (VMS18MembersOnlyKey) |
|
Beyond the Beef | 00011A0C | |
Worn key (VZKeyDirtyBisonLvl2Dresser) |
|
|
00167E1E | |
Worn key (VZKeyDirtyECentralSewerGhoul) |
|
00167E1D | ||
Worn key (VZKeyDirtyNiptonHallBasement) |
|
|
00167E1B | |
Worn key (VZKeyDirtyRubyHill) |
|
|
00167E1C | |
Zoara Club key (VMS21GomorrahKey) |
|
0011BC7F |
Dead Money
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Backstage key (NVDLC01VeraPartiturKey) |
|
|
xx00FFD7 | |
Cashier's key (NVDLC01CashiersKey) |
|
|
xx00AE31 | |
Clinic basement key (NVDLC01ClinicKey) |
|
|
xx005233 | |
Dean's Safe Key (NVDLC01TheaterDeanKey) |
|
|
xx00EF0F | |
Ennis's key (NVDLC01Gala02Key) |
|
xx00EC9B | ||
Entertainer pass key (NVDLC01EntertainerKey) |
|
|
xx006623 | |
Foreman's key (NVDLC01ForemansKey) |
|
|
xx00F3B7 | |
Salida del Sol courtyard key (NVDLC01ETCourtyardKey) |
|
|
xx00FE8F | |
Salida del Sol house key (NVDLC01ETNorthKey) |
xx00F2DF | |||
Sierra Madre emergency maintenance key (NVDLC01KitchenManagerKey) |
|
|
xx010B46 | |
Sierra Madre office key (NVDLC01CasOff) |
|
|
xx00A5A1 | |
Suites maintenance key (NVDLC01SuitesKey) |
|
|
xx006622 | |
Vera's backstage key (NVDLC01TheaterVeraKey) |
|
|
xx004F04 | |
Vera's key (NVDLC01SuitesVeraKey) |
|
|
xx006C17 | |
Vera's master key (NVDLC01TheaterVera02Key) |
|
|
xx00E8A5 |
Honest Hearts
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Fishing Lodge cabinet key (NVDLC02LodgeCabinetKey) |
|
|
Gone Fishin' | xx00C981 |
General Store desk key (NVDLC02StoreDeskKey) |
|
|
Tourist Trap | xx00AAFB |
Morning Glory's cache key (NVDLC02ZionSCaveWKey) |
|
|
The Grand Staircase | xx00CCBA |
White Leg key (NVDLC02MQ05aPrisonKey) |
|
|
Prisoners of War | xx010EB0 |
Old World Blues
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Borous' basement key (NVDLC03BorousKey) |
|
|
xx0141DC | |
X-8 kennel key (NVDLC03X8KennelKey) |
|
|
xx00E5C5 |
Lonesome Road
Name (G.E.C.K. ID) | Opens | Found / in possession of | Related quest | Base ID |
---|---|---|---|---|
Base service gate key (NVDLC04Road01ServiceKey) |
|
|
xx00C02F | |
Warehouse stash key (NVDLC04Road01MM03StashKey) |
|
|
xx00A905 |