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{{Games|FNV}}{{FNVCC}} |
{{Games|FNV}}{{FNVCC}} |
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− | '''''Fallout: New Vegas'' cut content''' refers to content in ''[[Fallout: New Vegas]]'' which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. Much of the equipment can only be obtained by use of [[console commands]]. |
+ | '''''Fallout: New Vegas'' cut content''' refers to content in ''[[Fallout: New Vegas]]'' which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. Much of the equipment can only be obtained by use of [[Fallout: New Vegas console commands|console commands]]. |
+ | :''See also:'' [[Spare Us the Cutter]] |
||
Some cut content is simply ''[[Fallout 3]]'' content that was never removed from the game's resources. This content is referred to as [[:Category:Fallout: New Vegas legacy content|legacy content]]. |
Some cut content is simply ''[[Fallout 3]]'' content that was never removed from the game's resources. This content is referred to as [[:Category:Fallout: New Vegas legacy content|legacy content]]. |
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+ | |||
+ | ==Achievements== |
||
+ | * [[Boomer's Pride]] |
||
+ | * [[Card Shark]] |
||
+ | * [[General Custer]] |
||
+ | * [[Mod Master]] (early version) |
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+ | * [[Sore Loser]] |
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+ | |||
+ | ==Aid== |
||
+ | * [[Mentats#Berry Mentats|Berry]], [[Mentats#Grape Mentats|Grape]] and [[Mentats#Orange Mentats|Orange Mentats]] |
||
+ | * [[Focus]] |
||
+ | * [[Radroach meat (Fallout: New Vegas)#Notes|Irradiated radroach meat]] |
||
+ | * [[Scorpion poison grease]] |
||
+ | * [[Sweetroll]] (adjusted for hardcore mode) |
||
+ | * [[Testfx]] |
||
+ | * [[Debug rad food]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
||
+ | |||
+ | ==Armor== |
||
+ | * [[Armored Vault 21 jumpsuit]] |
||
+ | * [[Chinese stealth helmet]] |
||
+ | * [[Remnants Tesla armor]] and helmet |
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+ | * [[Repconn jumpsuit]] |
||
+ | * [[Vault 24 jumpsuit]] |
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+ | * [[Papa Khan armor]] and [[Papa Khan armor|helmet]] |
||
+ | * [[White mask]] |
||
+ | * [[Starlet wig]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * Skeleton armor {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
||
+ | * [[Scorched Sierra power armor|Scorched Sierra power helmet]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
||
+ | * [[Enclave Shocktrooper armor]] |
||
+ | |||
+ | ==Challenges== |
||
+ | * [[Locks, Schmocks]] |
||
+ | * [[Lucky Shooter]] |
||
+ | * [[Shoot His Eye Out]] |
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+ | * [[You Missed the Apple]] |
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==Characters== |
==Characters== |
||
{{columns|3| |
{{columns|3| |
||
* [[Angel]] |
* [[Angel]] |
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+ | * [[Atticus (cut content)|Atticus]] |
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− | * [[Becky Bowen]] |
||
− | * [[ |
+ | * [[Battlegear (character)]] |
+ | * [[Becky (Vault 17)|Becky]] |
||
+ | * [[Beggar (Fallout: New Vegas)|Beggar]] |
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* [[Betsy the Brahmin]] |
* [[Betsy the Brahmin]] |
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+ | * [[Bill the tax collector]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
||
* [[Billy Bettis]] |
* [[Billy Bettis]] |
||
− | * [[Bohr |
+ | * [[Bohr]] |
* [[Catty Clara]] |
* [[Catty Clara]] |
||
+ | * [[Countdown]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
||
+ | * [[Dalptest]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
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+ | * [[Datest]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
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* [[DrunkTestMale]] |
* [[DrunkTestMale]] |
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* [[Escort]] |
* [[Escort]] |
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* [[Felicia]] |
* [[Felicia]] |
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− | * [[Jimmy |
+ | * [[Jimmy (Vault 17)|Jimmy]] |
+ | * [[Gomez (Camp McCarran)|Gomez]] |
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* [[Ken Hargrove]] |
* [[Ken Hargrove]] |
||
+ | * [[Koch]] |
||
* [[Les Fretwell]] |
* [[Les Fretwell]] |
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* [[Mayor Steyn]] |
* [[Mayor Steyn]] |
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* [[Marilyn]] |
* [[Marilyn]] |
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* [[Meg Reynolds]] |
* [[Meg Reynolds]] |
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− | * [[NCR |
+ | * [[NCR mercenary]] |
− | * [[NCR Prospector]] |
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* [[New Vegas resident]] |
* [[New Vegas resident]] |
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* [[Outer Vegas defender]] |
* [[Outer Vegas defender]] |
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* [[Pablo Miller]] |
* [[Pablo Miller]] |
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* [[Lily Bowen|Pre-Nightkin Lily Bowen]] |
* [[Lily Bowen|Pre-Nightkin Lily Bowen]] |
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− | * [[Press |
+ | * [[Press demo raider]] |
* [[Rancher]] |
* [[Rancher]] |
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* [[Ranger Chauncey]] |
* [[Ranger Chauncey]] |
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* [[Sen Lin]] |
* [[Sen Lin]] |
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* [[Sylvia]] |
* [[Sylvia]] |
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+ | * [[Tasteee Morsel]] {{Icon|FNVDM|link=Dead Money}} |
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* [[Testacles the Debug Centurion]] |
* [[Testacles the Debug Centurion]] |
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* [[Testing dummy]] |
* [[Testing dummy]] |
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* [[Test Man]] |
* [[Test Man]] |
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* [[Tom Dooley]] |
* [[Tom Dooley]] |
||
− | * [[Ulysses]] (returns in [[Lonesome Road (add-on)|Lonesome Road]]) |
+ | * [[Ulysses]] (returns in ''[[Lonesome Road (add-on)|Lonesome Road]]'') |
* [[Underpass citizen]] |
* [[Underpass citizen]] |
||
− | * [[Vault 11 |
+ | * [[Vault 11 survivor]] |
− | * [[Vera Keyes]] (ghoulified) {{ |
+ | * [[Vera Keyes]] (ghoulified) {{Icon|FNVDM|link=Dead Money}} |
− | * [[Vertibird |
+ | * [[Vertibird pilot]] |
* [[Warren Jacobs|Sgt. Warren Jacobs]] |
* [[Warren Jacobs|Sgt. Warren Jacobs]] |
||
* [[Willis|Trooper Willis]] |
* [[Willis|Trooper Willis]] |
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* [[Xa Mo]] |
* [[Xa Mo]] |
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+ | * [[Wastelander1]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
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− | * [[Countdown]] |
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+ | * [[Y-17 animatronic lab skeleton]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
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− | * [[Dalptest]] |
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− | * [[ |
+ | * [[Y-17 advanced animatronic skeleton]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
− | * [[ |
+ | * [[White Arrow Heart Dude]] {{Icon|FNVDM|link=Dead Money}} |
+ | * [[Wrench (character)|Wrench]] |
||
− | * [[Y-17 advanced animatronic skeleton]] {{icon|FNVOWB|link=Old World Blues (add-on)}} |
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− | * Tastee Morsel {{icon|FNVDM|link=Dead Money}} |
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− | * White Arrow Heart Dude {{icon|FNVDM|link=Dead Money}} |
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− | * datest {{icon|FNVLR|link=Lonesome Road (add-on)}} |
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− | * [[Bill the tax collector]] {{icon|FNVLR|link=Lonesome Road (add-on)}} |
||
}} |
}} |
||
+ | |||
+ | ==Containers== |
||
+ | * [[Swag bag]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
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+ | * [[Broken eyebot]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
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+ | * [[Tribute crate]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
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+ | * [[Dirty crate]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
||
==Creatures== |
==Creatures== |
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* [[Lakelurk#Alpha male lakelurk|Alpha male lakelurk]] |
* [[Lakelurk#Alpha male lakelurk|Alpha male lakelurk]] |
||
* [[Feral ghoul (Fallout: New Vegas)#Feral ghoul jumpsuit|Feral ghoul jumpsuit]] |
* [[Feral ghoul (Fallout: New Vegas)#Feral ghoul jumpsuit|Feral ghoul jumpsuit]] |
||
− | * [[Floater]] |
+ | * [[Floater (Fallout: New Vegas)#|Floater]] |
− | * [[Floater|Floater budding]] |
+ | * [[Floater (Fallout: New Vegas)#Floater budding|Floater budding]] |
− | * [[Floater|Floater evolved]] |
+ | * [[Floater (Fallout: New Vegas)#Floater evolved|Floater evolved]] |
* [[Glowing ghoul jumpsuit]] |
* [[Glowing ghoul jumpsuit]] |
||
* [[Gojira]] |
* [[Gojira]] |
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* [[Radroach (Fallout: New Vegas)#Irradiated radroach|Irradiated radroach]] |
* [[Radroach (Fallout: New Vegas)#Irradiated radroach|Irradiated radroach]] |
||
* [[Feral ghoul (Fallout: New Vegas)#Legion creature|Legion creature]] |
* [[Feral ghoul (Fallout: New Vegas)#Legion creature|Legion creature]] |
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− | * [[Eyebot#Sunset Sarsaparilla robot|Sunset Sarsaparilla eyebot]] |
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* [[Super mutant rehab]] |
* [[Super mutant rehab]] |
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− | * [[Nightkin base]] |
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* [[Nightkin base rehab]] |
* [[Nightkin base rehab]] |
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* [[Tumbleweeds#Variants|Radioactive tumbleweed]] |
* [[Tumbleweeds#Variants|Radioactive tumbleweed]] |
||
− | * Marked man hunter {{ |
+ | * Marked man hunter {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
}} |
}} |
||
+ | ==Keys== |
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+ | * [[Red Lucy's chamber key]] |
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+ | * [[Thorn's cages key]] |
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+ | * [[Thorn's master key]] |
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+ | * [[Becky Hostetler's key]] |
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− | == |
+ | ==Locations== |
+ | * [[Calada]] |
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− | * [[Mister Handy (Fallout: New Vegas)#Damaged Mister Handy|Damaged Mister Handy]] |
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+ | * [[Camp Willow]] |
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− | * [[Sentry bot (Fallout: New Vegas)#NCR sentry bot|NCR sentry bot]] |
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− | * [[ |
+ | * [[Corn Creek Dunes]] |
+ | * [[Cottonwood Cove bunker]] |
||
− | * [[Protectron (Fallout: New Vegas)#ProtectronBlue|ProtectronBlue]] {{icon|FNVOWB|link=Old World Blues (add-on)}} |
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+ | * [[Devil Peak]] |
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− | * [[Robobrain (Fallout: New Vegas)#Test dummy robobrain|Test dummy robobrain]] |
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+ | * [[Elephant Hill]] |
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+ | * [[Floyd Lamb State Park]] |
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+ | * [[Garnet]] |
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+ | * [[Knob Hill Mine]] |
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+ | * [[Las Vegas Bay Campground]] |
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+ | * [[Las Vegas Dunes]] |
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+ | * [[Malpais Legionaire Camp]] |
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+ | * [[Mountain Springs]] |
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+ | * [[Mummy Mountain]] |
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+ | * [[Northwest sewers]] |
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+ | * [[Ripley (location)|Ripley]] |
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+ | * [[Sandy Valley]] |
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+ | * [[Southwest sewers]] |
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+ | * [[Summerlin]] |
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+ | * [[Underpass]] |
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+ | * [[Valley of Fire]] |
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+ | * [[Vault 24]] |
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+ | * [[Vault 74]] |
||
− | == |
+ | ===Maps=== |
+ | * [[2EOCasLoHotelLobby01]] {{console|coc 2EOCasLoHotelLobby01}} |
||
− | * [[Armored Vault 21 jumpsuit]] |
||
+ | * [[2EOCasHiHotelLobby01]] {{console|coc 2EOCasHiHotelLobby01}} |
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− | * [[Chinese stealth helmet]] |
||
+ | * [[Barracks01Int Template]] {{console|coc Barracks01Interior}} |
||
− | * [[Remnants Tesla armor]] and helmet |
||
+ | * [[Barracks02Int Template]] {{console|coc Barracks02Interior}} |
||
− | * [[Repconn jumpsuit]] |
||
+ | * [[Cell for Dead "Void Creatures"]] {{console|coc VDONOTDELETE}} |
||
− | * [[Vault 24 jumpsuit]] |
||
+ | * [[Cottonwood Cove Building 01]] {{console|coc CottonwoodCoveBuilding01}} |
||
− | * [[Papa Khan armor]] and [[Papa Khan armor|helmet]] |
||
+ | * [[Craftsman Home 01 Template]] {{console|coc CraftsmanHomesInterior01}} |
||
− | * [[White mask]] |
||
+ | * [[Dummy Cell for Scripted XMarkers]] {{console|coc DummyMarkerCell}} |
||
− | * [[Starlet wig]] {{icon|FNVDM|link=Dead Money}} |
||
+ | * [[Dummy Cell VES VEFR Encounters]] {{console|coc DummyVESVEFRCell}} |
||
− | * Skeleton armor {{icon|FNVOWB|link=Old World Blues (add-on)}} |
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+ | * [[Endgame]] {{console|coc Endgame}} |
||
− | * [[Scorched Sierra power armor|Scorched Sierra power helmet]] {{icon|FNVLR|link=Lonesome Road (add-on)}} |
||
+ | * [[Freeside NPC dump]] {{console|coc FreesideNPCDump}} |
||
+ | * [[FFE vendor chests]] {{console|coc RandomEncounterNPCs}} |
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+ | * [[Hoover Dam battle spawner]] {{console|coc HDBattleSpawn}} |
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+ | * [[Hoover Dam checkpoint (cut content)|Hoover Dam Checkpoint]] {{console|coc HDCombatTest}} |
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+ | * [[Hoover Dam global dummy cell]] {{console|coc HooverDam}} |
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+ | * [[Gomorrah 3rd floor]] {{console|coc Gomorrah02}} |
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+ | * [[Mentats Test Level]] {{console|coc TestMentats}} |
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+ | * [[Mentats Test Level (dance)]] {{console|coc TestDance}} |
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+ | * [[OVSleepCell01]] {{console|coc OVSleepCell01}} |
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+ | * [[OVSleepCell02]] {{console|coc OVSleepCell02}} |
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+ | * [[Ruined store (test cell)|Ruined Store]] {{console|coc HooverDamIntTest}}, {{console|coc NPCTextureTest}}, {{console|coc NPCTextureTestDifferent}} |
||
+ | * [[Sample bathrooms of all sizes]] {{console|coc WarehouseBathrooms2}} |
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+ | * [[Test cell for char progression]] {{console|coc MS14MrGutsyVoice}} |
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+ | * [[Test cell for traps]] {{console|coc TestTraps}} |
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+ | * [[TestJoshWeapons]] {{console|coc TestJoshWeapons}} |
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+ | * [[TestMap01]] {{console|coc backups}} |
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+ | * [[Usonianhome01Int Template]] |
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+ | * [[Usonianhome02Int Template]] |
||
− | == |
+ | ===Voids=== |
+ | These are all valid maps but there's nothing to see except for endless black or gray voids. |
||
− | * <s>[[Old Glory|Eagle flag pole]]</s> (returned in [[Lonesome Road (add-on)|Lonesome Road]]) |
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+ | * DevArmory: "Armory" |
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− | * [[Stun grenade]] |
||
+ | * GreenRoom: (no name) |
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− | * [[Plasma rifle always crit]] |
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+ | * HooverDamExt: "Hoover Dam Exterior Dummy Cell" |
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− | * [[Big Boomer]] texture |
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+ | * HooverDamInt: "Hoover Dam Interior Dummy Cell" |
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− | * [[Multiplas_rifle#Notes|Unique multiplas rifle]] |
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+ | * HooverDamIntPowerPlant: "Hoover Dam Interior Dummy Cell" |
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− | * [[Deathclaw gauntlet]] (stats modified for FNV) |
||
+ | * HooverDamIntArizonaSpillway: "Arizona Spillway Tunnel" |
||
− | * [[Debug MegaPistol]] |
||
+ | * NorthVegasGenericHouse01 (+02, 03, 04): "North Vegas House" |
||
− | * [[The Disintegrator]] |
||
+ | * NVVendorChestsCell "New Vegas Buried Vendor Chests" |
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− | * [[Gas grenade]] |
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+ | * NVWildWastelandCell "New Vegas Buried Vendor Chests" |
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− | * [[R9000 camera]] (similar to [[Codac R9000]], but uses energy cells) |
||
+ | * TheFortSum "TheFortSummitDummy" |
||
− | * [[Double-barrel shotgun (Fallout 3)#Behind the scenes|Double barrel shotgun]] |
||
− | * [[General purpose machine gun]] |
||
− | * [[Heavy riveter]] |
||
− | * [[Heavy rail cannon]] |
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− | * [[Light rail cannon]] |
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− | * [[Poisoned Shishkebab]] |
||
− | * <s>[[Great Bear grenade rifle|Scorpion rifle]]</s> Texture reused for [[Great Bear grenade rifle]], no longer fires scorpions. Returns in [[Lonesome Road (add-on)|Lonesome Road]] {{icon|FNVLR|link=Old World Blues (add-on)}} |
||
− | |||
− | ==Weapon Mods and Ammunition== |
||
− | {{columns|3| |
||
− | * [[Marksman carbine extended magazine]] |
||
− | * [[Service rifle bayonet]] |
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− | * [[Service rifle reflex sight]] |
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− | * [[Trail carbine steel forged receiver]] |
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− | * [[Trail carbine custom stock]] |
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− | * [[10mm heavy frame|10mm pistol heavy frame]] |
||
− | * [[Hunting rifle (Fallout: New Vegas)|Hunting rifle stripper clip]] |
||
− | }} |
||
− | == |
+ | ==Miscellaneous== |
− | * [[Berry Mentats|Berry]], [[Grape Mentats|Grape]] and [[Orange Mentats]] (banned by the Legion) |
||
− | * [[Focus]] |
||
− | * [[Irradiated radroach meat]] |
||
− | * <s>[[Nuka-Cola Quantum (Fallout: New Vegas)|Nuka-Cola Quantum]]</s> (stats adjusted for hardcore mode) Can be found in <i>[[Lonesome Road (add-on)|Lonesome Road]]</i> |
||
− | * [[Scorpion poison]] |
||
− | * [[Scorpion poison grease]] |
||
− | * [[Sweetroll]] (adjusted for hardcore mode) |
||
− | * [[testfx]] |
||
− | |||
− | ==Misc== |
||
* [[Aster's journal]] |
* [[Aster's journal]] |
||
* [[Barnabas bear]] |
* [[Barnabas bear]] |
||
− | * [[ |
+ | * [[Egg timer]] (sic) |
− | * [[Mayor Steyn's |
+ | * [[Mayor Steyn's journal 1/2]] |
* [[NCR Ranger station logs]] |
* [[NCR Ranger station logs]] |
||
− | * [[Radscorpion egg]] |
+ | * [[Radscorpion egg (Fallout: New Vegas)|Radscorpion egg]] |
* [[Recipes - Ruby's spicy casserole]] |
* [[Recipes - Ruby's spicy casserole]] |
||
* [[Schematics - mantis scythe]] |
* [[Schematics - mantis scythe]] |
||
* [[Sentry bot toy]] |
* [[Sentry bot toy]] |
||
* [[Vault 22 mantis egg]] |
* [[Vault 22 mantis egg]] |
||
− | * [[Dala's teddy bear]] {{ |
+ | * [[Dala's teddy bear]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
− | * [[Damaged satellite dish]] {{ |
+ | * [[Damaged satellite dish]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
− | * [[Spare component]] {{ |
+ | * [[Spare component]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
− | * [[Radscorpion egg]] |
||
* [[Charlie station supply manifest]] |
* [[Charlie station supply manifest]] |
||
+ | * [[NVDLC04SnakebiteTourniquet]] {{Icon|FNVOWB|link=Lonesome Road (add-on)}} |
||
− | |||
− | ==Keys== |
||
− | * [[Red Lucy's chamber key]] |
||
− | * [[Thorn's cages key]] |
||
− | * [[Thorn's master key]] |
||
− | * [[Becky Hostetler's key]] |
||
− | |||
− | ==Perks== |
||
− | * [[Survivalist]] |
||
− | * Deathclaw omelet (enables you to make Rose's Deathclaw omelet) |
||
− | * [[Spicy casserole]] (enables you to make [[Ruby's casserole]]) |
||
==Notes== |
==Notes== |
||
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* [[Pick the lock to Chavez's cell]] |
* [[Pick the lock to Chavez's cell]] |
||
* [[Obtain a book of medicine for Hannigan]] |
* [[Obtain a book of medicine for Hannigan]] |
||
− | * [[Sniper's |
+ | * [[Sniper's Justice]] |
* [[Injured molerat]] |
* [[Injured molerat]] |
||
* [[Letter of introduction]] |
* [[Letter of introduction]] |
||
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* [[HouseToolsJournalSucceed]] |
* [[HouseToolsJournalSucceed]] |
||
* [[Simulation note]] |
* [[Simulation note]] |
||
− | * [[Jack Wilson]] |
+ | * [[Jack Wilson (note)]] |
* [[LS chamber]] |
* [[LS chamber]] |
||
* [[Crimson Caravan payment]] |
* [[Crimson Caravan payment]] |
||
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* [[V22FilterInventoryNote]] |
* [[V22FilterInventoryNote]] |
||
* [[Offer to permit annexation]] |
* [[Offer to permit annexation]] |
||
− | * [[Note to self]] |
+ | * [[Note to self (Fallout: New Vegas)|Note to self]] |
* [[Recon of the Lucky 38]] |
* [[Recon of the Lucky 38]] |
||
* [[Lucky 38 reactor]] |
* [[Lucky 38 reactor]] |
||
* [[Followers need supplies]] |
* [[Followers need supplies]] |
||
* [[Sgt. Reyes list]] |
* [[Sgt. Reyes list]] |
||
+ | * [[Ghoul in trouble]] |
||
+ | * [[Ennis's note]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Shipment invoice]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Sinclair: E.B.E]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Tampico's stage manager passcode]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Too hot!]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Vending machine code - "Police Pistol"]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Vending machine code - "Rebound"]] {{Icon|FNVDM}} |
||
+ | * [[Vending machine code - "Return SA armor"]] {{Icon|FNVDM}} |
||
+ | * [[Vera Keyes' "Let the Bright Tomorrow in" song]] (I) {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Vera Keyes' "Let the Bright Tomorrow in" song]] (II) {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Vera Keyes' "Let the Bright Tomorrow in" song]] (III) {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[NVDLC01FinalCompNote]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Message from Elijah: Gala event]] {{Icon|FNVDM|link=Dead Money}} |
||
− | == |
+ | ==Perks== |
+ | * [[Survivalist]] |
||
− | * [[2EOCasLoHotelLobby]] {{console|coc 2EOCasLoHotelLobby01}} |
||
+ | * [[Deathclaw Omelet]] (enables you to make [[Rose's deathclaw omelet]]) |
||
− | * [[2EOCasHiHotelLobby]] {{console|coc 2EOCasHiHotelLobby01}} |
||
+ | * [[Spicy Casserole]] (enables you to make [[Ruby's casserole]]) |
||
− | * [[Barracks01Int Template]] {{console|coc Barracks01Interior}} |
||
+ | * [[Companion Suite]] |
||
− | * [[Barracks02Int Template]] {{console|coc Barracks02Interior}} |
||
+ | * [[Child at Heart]] |
||
− | * [[Cell for Dead "Void Creatures"]] {{console|coc VDONOTDELETE}} |
||
− | * [[Cottonwood Cove Building 01]] {{console|coc CottonwoodCoveBuilding01}} |
||
− | * [[Craftsman Home 01 Template]] {{console|coc CraftsmanHomesInterior01}} |
||
− | * [[Dummy Cell for Scripted XMarkers]] {{console|coc DummyMarkerCell}} |
||
− | * [[Dummy Cell VES VEFR Encounters]] {{console|coc DummyVESVEFRCell}} |
||
− | * [[Endgame]] {{console|coc Endgame}} |
||
− | * [[Freeside NPC Dump]] {{console|coc FreesideNPCDump}} |
||
− | * [[FFE vendor chests]] {{console|coc RandomEncounterNPCs}} |
||
− | * [[Hoover Dam Battle Spawner]] {{console|coc HDBattleSpawn}} |
||
− | * [[Hoover Dam Checkpoint (cut content)|Hoover Dam Checkpoint]] {{console|coc HDCombatTest}} |
||
− | * [[Hoover Dam Global Dummy Cell]] {{console|coc HooverDam}} |
||
− | * [[Gomorrah 3rd Floor]] {{console|coc Gomorrah02}} |
||
− | * [[Legate's War Tent]] {{console|coc LegateCampTent}} |
||
− | * [[Mentats Test Level]] {{console|coc TestMentats}} |
||
− | * [[Mentats Test Level (dance)]] {{console|coc TestDance}} |
||
− | * [[Oliver's Compound#Notes|Oliver's Compound (cut)]] {{console|coc HooverDamIntOliverArea}} |
||
− | * [[OVSleepCell01]] {{console|coc OVSleepCell01}} |
||
− | * [[OVSleepCell02]] {{console|coc OVSleepCell02}} |
||
− | * [[Ruined Store (cut content)|Ruined Store]] {{console|coc HooverDamIntTest}}, {{console|coc NPCTextureTest}}, {{console|coc NPCTextureTestDifferent}} |
||
− | * [[Sample Bathrooms of All Sizes]] {{console|coc WarehouseBathrooms2}} |
||
− | * [[Test Cell for Char progression]] {{console|coc MS14MrGutsyVoice}} |
||
− | * [[Test Cell For Traps]] {{console|coc TestTraps}} |
||
− | * [[TestJoshWeapons]] {{console|coc TestJoshWeapons}} |
||
− | * [[TestMap01]] {{console|coc backups}} |
||
− | * [[New Vegas Residence]] {{console|coc Usonianhome01Int}}, {{console|coc Usonianhome02Int}} |
||
− | |||
− | ===Voids=== |
||
− | These are all valid maps but there's nothing to see there except for endless black or gray voids. |
||
− | * DevArmory: "Armory" |
||
− | * GreenRoom: (no name) |
||
− | * HooverDamExt: "Hoover Dam Exterior Dummy Cell" |
||
− | * HooverDamInt: "Hoover Dam Interior Dummy Cell" |
||
− | * HooverDamIntPowerPlant: "Hoover Dam Interior Dummy Cell" |
||
− | * HooverDamIntArizonaSpillway: "Arizona Spillway Tunnel" |
||
− | * NorthVegasGenericHouse01 (+02, 03, 04): "North Vegas House" |
||
− | * NVVendorChestsCell "New Vegas Buried Vendor Chests" |
||
− | * NVWildWastelandCell "New Vegas Buried Vendor Chests" |
||
− | * TheFortSum "TheFortSummitDummy" |
||
==Quests== |
==Quests== |
||
+ | {{columns|3| |
||
+ | * [[Bright and Shiny]] |
||
* [[Chip Provenance]] |
* [[Chip Provenance]] |
||
* [[Jailhouse Rock]] |
* [[Jailhouse Rock]] |
||
− | * TempMan |
+ | * [[TempMan]] |
* [[Underpass Water Purifier]] |
* [[Underpass Water Purifier]] |
||
* [[Viva Las Vegas!]] |
* [[Viva Las Vegas!]] |
||
− | * World Changes Post-Endgame |
+ | * [[World Changes Post-Endgame]] |
− | * Freeside Post-Endgame Content Quest |
+ | * [[Freeside Post-Endgame Content Quest]] |
+ | * [[Meat of Champions (quest)|Meat of Champions]] |
||
− | * Debug Topics (quest for debugging) {{icon|FNVOWB|link=Old World Blues (add-on)}} |
||
− | * [[ |
+ | * [[The House Always Wins]] |
+ | * [[Welcome to Fabulous New Vegas]] |
||
− | * The House Always Wins (non-numbered) |
||
+ | * [[Debug Topics]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
||
+ | * [[Auto-Inject Quest]] {{Icon|FNVLR|link=Lonesome Road (add-on)}} |
||
+ | }} |
||
− | == |
+ | ==Robots== |
+ | * [[Eyebot#Sunset Sarsaparilla eyebot|Sunset Sarsaparilla eyebot]] |
||
− | * [[Boomer's Pride]] |
||
+ | * [[Mister Handy (Fallout: New Vegas)#Damaged Mister Handy|Damaged Mister Handy]] |
||
− | * [[Card Shark]] |
||
+ | * [[Sentry bot (Fallout: New Vegas)#NCR sentry bot|NCR sentry bot]] |
||
− | * [[General Custer]] |
||
+ | * [[Sentry bot toy]] |
||
− | * [[Mod Master]] (early version) |
||
+ | * [[Protectron (Fallout: New Vegas)#ProtectronBlue|ProtectronBlue]] {{Icon|FNVOWB|link=Old World Blues (add-on)}} |
||
− | * [[Sore Loser]] |
||
+ | * [[Robobrain (Fallout: New Vegas)#Test dummy robobrain|Test dummy robobrain]] |
||
+ | |||
+ | ==Weapons== |
||
+ | * [[Big Boomer]] texture |
||
+ | * [[Bug Spray]] {{icon|FNVHH}} |
||
+ | * [[Deathclaw gauntlet (Fallout: New Vegas)|Deathclaw gauntlet]] (stats modified for FNV) |
||
+ | * [[Debug megapistol]] |
||
+ | * [[The Disintegrator]] |
||
+ | * [[Double-barrel shotgun (Point Lookout)#Behind the scenes|Double barrel shotgun]] |
||
+ | * [[Old Glory|Eagle flag pole]] (returned in ''[[Lonesome Road (add-on)|Lonesome Road]]'') |
||
+ | * [[Gas grenade]] |
||
+ | * [[GP machine gun|General purpose machine gun]] |
||
+ | * [[Heavy rail cannon]] |
||
+ | * [[Heavy riveter]] |
||
+ | * [[Light rail cannon]] |
||
+ | * [[Meat mine]] {{Icon|FNVOWB}} |
||
+ | * [[Mega robo-scorpion claw]] {{Icon|FNVOWB}} |
||
+ | * [[Multiplas_rifle#Notes|Multiplas rifle (unique)]] |
||
+ | * [[Plasma rifle always crit]] |
||
+ | * [[Plasma rifle weak]] |
||
+ | * [[Poisoned Shishkebab]] |
||
+ | * [[R9000 camera]] (similar to [[Codac R9000]], but uses energy cells) |
||
+ | * [[Great Bear grenade rifle|Scorpion rifle]] Texture reused for [[Great Bear grenade rifle]], no longer fires scorpions. Returns in ''[[Lonesome Road (add-on)|Lonesome Road]]'' {{Icon|FNVLR|link=Old World Blues (add-on)}} |
||
+ | * [[Starlet's hand wraps]] {{Icon|FNVDM|link=Dead Money}} |
||
+ | * [[Stun grenade (Fallout: New Vegas)|Stun grenade]] |
||
+ | * [[Slave's Burden]] |
||
+ | |||
+ | ==Weapon mods and ammunition== |
||
+ | {{columns|3| |
||
+ | * [[Marksman carbine extended magazine]] |
||
+ | * [[Service rifle bayonet]] |
||
+ | * [[Service rifle reflex sight]] |
||
+ | * [[Trail carbine steel forged receiver]] |
||
+ | * [[Trail carbine custom stock]] |
||
+ | * [[10mm heavy frame|10mm pistol heavy frame]] |
||
+ | * [[Hunting rifle (Fallout: New Vegas)|Hunting rifle stripper clip]] |
||
+ | * [[Hunting revolver#Gallery|Hunting revolver scope]] |
||
+ | }} |
||
+ | |||
+ | {{Navbox technical information}} |
||
[[Category:Fallout: New Vegas cut content| ]] |
[[Category:Fallout: New Vegas cut content| ]] |
||
+ | |||
+ | [[de:Fallout: New Vegas Geschnittener Inhalt]] |
Revision as of 20:42, 27 July 2020
The following is based on Fallout: New Vegas cut content. |
Fallout: New Vegas cut content refers to content in Fallout: New Vegas which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. Much of the equipment can only be obtained by use of console commands.
- See also: Spare Us the Cutter
Some cut content is simply Fallout 3 content that was never removed from the game's resources. This content is referred to as legacy content.
Achievements
- Boomer's Pride
- Card Shark
- General Custer
- Mod Master (early version)
- Sore Loser
Aid
- Berry, Grape and Orange Mentats
- Focus
- Irradiated radroach meat
- Scorpion poison grease
- Sweetroll (adjusted for hardcore mode)
- Testfx
- Debug rad food
Armor
- Armored Vault 21 jumpsuit
- Chinese stealth helmet
- Remnants Tesla armor and helmet
- Repconn jumpsuit
- Vault 24 jumpsuit
- Papa Khan armor and helmet
- White mask
- Starlet wig
- Skeleton armor
- Scorched Sierra power helmet
- Enclave Shocktrooper armor
Challenges
Characters
- Angel
- Atticus
- Battlegear (character)
- Becky
- Beggar
- Betsy the Brahmin
- Bill the tax collector
- Billy Bettis
- Bohr
- Catty Clara
- Countdown
- Dalptest
- Datest
- DrunkTestMale
- Escort
- Felicia
- Jimmy
- Gomez
- Ken Hargrove
- Koch
- Les Fretwell
- Mayor Steyn
- Marilyn
- Meg Reynolds
- NCR mercenary
- New Vegas resident
- Outer Vegas defender
- Patient
- Pablo Miller
- Pre-Nightkin Lily Bowen
- Press demo raider
- Rancher
- Ranger Chauncey
- Red Lucy Face Holder
- Roy Gottlieb
- Rose
- Sen Lin
- Sylvia
- Tasteee Morsel
- Testacles the Debug Centurion
- Testing dummy
- TestFemale Powder Ganger
- TestMale Powder Ganger
- Test Man
- Tom Dooley
- Ulysses (returns in Lonesome Road)
- Underpass citizen
- Vault 11 survivor
- Vera Keyes (ghoulified)
- Vertibird pilot
- Sgt. Warren Jacobs
- Trooper Willis
- Xa Mo
- Wastelander1
- Y-17 animatronic lab skeleton
- Y-17 advanced animatronic skeleton
- White Arrow Heart Dude
- Wrench
Containers
Creatures
Keys
Locations
- Calada
- Camp Willow
- Corn Creek Dunes
- Cottonwood Cove bunker
- Devil Peak
- Elephant Hill
- Floyd Lamb State Park
- Garnet
- Knob Hill Mine
- Las Vegas Bay Campground
- Las Vegas Dunes
- Malpais Legionaire Camp
- Mountain Springs
- Mummy Mountain
- Northwest sewers
- Ripley
- Sandy Valley
- Southwest sewers
- Summerlin
- Underpass
- Valley of Fire
- Vault 24
- Vault 74
Maps
- 2EOCasLoHotelLobby01 coc 2EOCasLoHotelLobby01
- 2EOCasHiHotelLobby01 coc 2EOCasHiHotelLobby01
- Barracks01Int Template coc Barracks01Interior
- Barracks02Int Template coc Barracks02Interior
- Cell for Dead "Void Creatures" coc VDONOTDELETE
- Cottonwood Cove Building 01 coc CottonwoodCoveBuilding01
- Craftsman Home 01 Template coc CraftsmanHomesInterior01
- Dummy Cell for Scripted XMarkers coc DummyMarkerCell
- Dummy Cell VES VEFR Encounters coc DummyVESVEFRCell
- Endgame coc Endgame
- Freeside NPC dump coc FreesideNPCDump
- FFE vendor chests coc RandomEncounterNPCs
- Hoover Dam battle spawner coc HDBattleSpawn
- Hoover Dam Checkpoint coc HDCombatTest
- Hoover Dam global dummy cell coc HooverDam
- Gomorrah 3rd floor coc Gomorrah02
- Mentats Test Level coc TestMentats
- Mentats Test Level (dance) coc TestDance
- OVSleepCell01 coc OVSleepCell01
- OVSleepCell02 coc OVSleepCell02
- Ruined Store coc HooverDamIntTest, coc NPCTextureTest, coc NPCTextureTestDifferent
- Sample bathrooms of all sizes coc WarehouseBathrooms2
- Test cell for char progression coc MS14MrGutsyVoice
- Test cell for traps coc TestTraps
- TestJoshWeapons coc TestJoshWeapons
- TestMap01 coc backups
- Usonianhome01Int Template
- Usonianhome02Int Template
Voids
These are all valid maps but there's nothing to see except for endless black or gray voids.
- DevArmory: "Armory"
- GreenRoom: (no name)
- HooverDamExt: "Hoover Dam Exterior Dummy Cell"
- HooverDamInt: "Hoover Dam Interior Dummy Cell"
- HooverDamIntPowerPlant: "Hoover Dam Interior Dummy Cell"
- HooverDamIntArizonaSpillway: "Arizona Spillway Tunnel"
- NorthVegasGenericHouse01 (+02, 03, 04): "North Vegas House"
- NVVendorChestsCell "New Vegas Buried Vendor Chests"
- NVWildWastelandCell "New Vegas Buried Vendor Chests"
- TheFortSum "TheFortSummitDummy"
Miscellaneous
- Aster's journal
- Barnabas bear
- Egg timer (sic)
- Mayor Steyn's journal 1/2
- NCR Ranger station logs
- Radscorpion egg
- Recipes - Ruby's spicy casserole
- Schematics - mantis scythe
- Sentry bot toy
- Vault 22 mantis egg
- Dala's teddy bear
- Damaged satellite dish
- Spare component
- Charlie station supply manifest
- NVDLC04SnakebiteTourniquet
Notes
- PowderGangerNote01
- Pick the lock to Chavez's cell
- Obtain a book of medicine for Hannigan
- Sniper's Justice
- Injured molerat
- Letter of introduction
- Meeting notes
- Black Mountain investigation note
- Ghoul in trouble
- HouseToolsJournalFail
- HouseToolsJournalSucceed
- Simulation note
- Jack Wilson (note)
- LS chamber
- Crimson Caravan payment
- REPCONNHackNote
- REPCONN Sabotage terminal note
- Ranger Station passwords
- Ammunition for the Scorpions
- Vault 3 emails
- V22FilterInventoryNote
- Offer to permit annexation
- Note to self
- Recon of the Lucky 38
- Lucky 38 reactor
- Followers need supplies
- Sgt. Reyes list
- Ghoul in trouble
- Ennis's note
- Shipment invoice
- Sinclair: E.B.E
- Tampico's stage manager passcode
- Too hot!
- Vending machine code - "Police Pistol"
- Vending machine code - "Rebound"
- Vending machine code - "Return SA armor"
- Vera Keyes' "Let the Bright Tomorrow in" song (I)
- Vera Keyes' "Let the Bright Tomorrow in" song (II)
- Vera Keyes' "Let the Bright Tomorrow in" song (III)
- NVDLC01FinalCompNote
- Message from Elijah: Gala event
Perks
- Survivalist
- Deathclaw Omelet (enables you to make Rose's deathclaw omelet)
- Spicy Casserole (enables you to make Ruby's casserole)
- Companion Suite
- Child at Heart
Quests
Robots
- Sunset Sarsaparilla eyebot
- Damaged Mister Handy
- NCR sentry bot
- Sentry bot toy
- ProtectronBlue
- Test dummy robobrain
Weapons
- Big Boomer texture
- Bug Spray
- Deathclaw gauntlet (stats modified for FNV)
- Debug megapistol
- The Disintegrator
- Double barrel shotgun
- Eagle flag pole (returned in Lonesome Road)
- Gas grenade
- General purpose machine gun
- Heavy rail cannon
- Heavy riveter
- Light rail cannon
- Meat mine
- Mega robo-scorpion claw
- Multiplas rifle (unique)
- Plasma rifle always crit
- Plasma rifle weak
- Poisoned Shishkebab
- R9000 camera (similar to Codac R9000, but uses energy cells)
- Scorpion rifle Texture reused for Great Bear grenade rifle, no longer fires scorpions. Returns in Lonesome Road
- Starlet's hand wraps
- Stun grenade
- Slave's Burden