The following is based on Fallout: New Vegas cut content. |
Fallout: New Vegas cut content refers to content in Fallout: New Vegas and its add-ons which was cut from the final version of the game. Most of it can still be found in the game files but is inaccessible within the game itself. Much of the equipment can only be obtained by use of console commands.
Fallout 3 content that remains in the game files is referred to as legacy content. Test and debug content is categorized as test content.
Achievements[]
- Boomer's Pride
- Card Shark
- General Custer
- Mod Master (early version)
- Sore Loser
Aid[]
- Berry, Grape and Orange Mentats
- Focus
- Irradiated radroach meat
- Scorpion poison grease
- Sweetroll (adjusted for hardcore mode)
Armor[]
- Armored Vault 21 jumpsuit
- Chinese stealth helmet
- Remnants Tesla armor and helmet
- Repconn jumpsuit
- Vault 24 jumpsuit
- Papa Khan armor and helmet
- White mask
- Starlet wig
- Skeleton armor
- Scorched Sierra power helmet
- Enclave Shocktrooper armor
Challenges[]
Characters[]
- Angel
- Atticus
- Battlegear (character)
- Becky
- Beggar
- Betsy the Brahmin
- Bill the tax collector
- Billy Bettis
- Bohr
- Catty Clara
- Escort
- Felicia
- Jimmy
- Gomez
- Ken Hargrove
- Koch
- Les Fretwell
- Mayor Steyn
- Marilyn
- Meg Reynolds
- NCR mercenary
- New Vegas resident
- Outer Vegas defender
- Patient
- Pablo Miller
- Lily Bowen (human)
- Rancher
- Ranger Chauncey
- Red Lucy Face Holder
- Roy Gottlieb
- Rosie
- Sen Lin
- Sylvia
- Tom Dooley
- Ulysses (pre Lonesome Road)
- Underpass citizen
- Vault 11 survivor
- Vera Keyes (ghoulified)
- Vertibird pilot
- Sgt. Warren Jacobs
- Trooper Willis
- Xa Mo
- Y-17 animatronic lab skeleton
- Y-17 advanced animatronic skeleton
- Wrench
Containers[]
Creatures[]
Keys[]
Locations[]
Cut[]
- Cottonwood Cove bunker
- Gomorrah 3rd floor coc Gomorrah02
- Northwest sewers
- Southwest sewers OVWestSewers01
- Pahrump
- Vault 24 (unused jumpsuit)
- Underpass
- Aerie cave (an interior cell for an unmarked location near the Aerie)
- Cueva de la Rama Negra (an interior cell for an unmarked location near Old Rockville Bridge)
Maps[]
- Cottonwood Cove building 01 coc CottonwoodCoveBuilding01
- Hoover Dam Checkpoint coc HDCombatTest
- HooverDamIntArizonaSpillway: "Arizona Spillway Tunnel"
- NorthVegasGenericHouse01 (+02, 03, 04): "North Vegas House"
Miscellaneous[]
- Aster's journal
- Barnabas bear
- Egg timer¹
- Kudlow's report log
- Mayor Steyn's journal 1/2²
- NCR Ranger station logs
- Radscorpion egg
- Recipes - Ruby's spicy casserole
- Schematics - mantis scythe
- Sentry bot toy
- Vault 22 mantis egg
- Dala's teddy bear
- Damaged satellite dish
- Spare component
- Charlie station supply manifest
- NVDLC04SnakebiteTourniquet
- NCRA Troop Dispositionator ME[1]
¹ This refers to an alternative version of the item with a separate Editor ID.
² The item is cut, but the note itself can be viewed as a differently-named terminal entry in the Nipton Town Hall.
Notes[]
- PowderGangerNote01
- Pick the lock to Chavez's cell
- Obtain a book of medicine for Hannigan
- Sniper's Justice
- Injured molerat
- Letter of introduction
- Meeting notes
- Black Mountain investigation note
- Ghoul in trouble
- HouseToolsJournalFail
- HouseToolsJournalSucceed
- Simulation note
- Jack Wilson (note)
- LS chamber
- Crimson Caravan payment
- REPCONHackNote
- REPCONN Sabotage terminal note
- Ranger Station passwords
- Ammunition for the Scorpions
- Vault 3 terminal entries
- V22FilterInventoryNote
- Offer to permit annexation
- Note to self
- Recon of the Lucky 38
- Lucky 38 reactor
- Followers need supplies
- Sgt. Reyes list
- Ghoul in trouble
- Ennis's note
- Shipment invoice
- Sinclair: E.B.E
- Tampico's stage manager passcode
- Too hot!
- Vending machine code - "Police Pistol"
- Vending machine code - "Rebound"
- Vending machine code - "Return SA armor"
- Vera Keyes' "Let the Bright Tomorrow in" song (I)
- Vera Keyes' "Let the Bright Tomorrow in" song (II)
- Vera Keyes' "Let the Bright Tomorrow in" song (III)
- NVDLC01FinalCompNote
- Message from Elijah: Gala event
Perks[]
- Survivalist
- Deathclaw Omelet (enables you to make Rose's deathclaw omelet)
- Spicy Casserole (enables you to make Ruby's casserole)
- Companion Suite
- Child at Heart
- Pip Hacker
- Prime Time
Quests[]
Robots[]
Weapons[]
- Big Boomer texture
- Bug Spray
- Continuous beam weapon[Non-game 1]
- Deathclaw gauntlet (stats modified for FNV)
- The Disintegrator
- Double barrel shotgun ( RepairNVDoubleBarrelShotgun)
- Old Glory (pre Lonesome Road)
- Gas grenade
- GP machine gun
- Heavy rail cannon ( Within NVMissFortuneGunScript)
- Heavy riveter
- Howdah .50MG pistol[Non-game 2]
- Light rail cannon ( Within NVMissFortuneGunScript)
- Meat mine
- Mega robo-scorpion claw
- Multiplas rifle (unique)
- Plasma rifle always crit
- Plasma rifle weak
- Poisoned Shishkebab
- R9000 camera (similar to Codac R9000, but uses energy cells)
- Scorpion rifle Texture reused for Great Bear grenade rifle, no longer fires scorpions. Returns in Lonesome Road
- Starlet's hand wraps
- Stun grenade
- Slave's Burden
Weapon mods and ammunition[]
Unused[]
The following appeared on an early map shared by Chris Avellone at Rezzed 2013. The video is here, and the image is shown at 18:04.
Map markers[]
The following unmarked locations have map markers which are unused in-game.
References[]
Non-game
- ↑ Why do the energy weapons in the Fallout series tend to fire like conventional automatic weapons rather than ever using a continuous beam? I'm thinking specifically of guns like the gatling laser, that fires a series of beams rather than one unbroken one.
Joshua Sawyer: I think continuous beam weapons are cool. We actually tried implementing a continuous beam weapon in F:NV and it was a colossal mess. We put a fair amount of time into it, but it was causing tremendous problems, so we pulled it out.
Josh Sawyer Formspring answers - ↑ Was there ever a gun in the development of FO:NV that you wanted, but proved to be too anachronistic for the series?
Joshua Sawyer: I had considered a howdah pistol as a single-shot .50 MG handgun. I chose not to use it, not because it was anachronistic, but because it was terrible in any circumstances other than a close-range sneak attack.
Josh Sawyer Formspring answers - ↑ Josh Sawyer Tumblr answer