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Eyebots, alternatively stylized as EyeBots, are robots found in Appalachia.

Background[]

One of the more elegant creations of RobCo Industries, the Eyebot is a hovering robot designed for a variety of purposes.[1] On the surface, it was designed for giving consumers instant access to radio and television on the go. It uses a sophisticated antenna array to deliver the latest news bulletins and presidential addresses even in subterranean areas like subways. However, it was also outfitted with advanced facial and auditory recognition technology, making it a useful tool for surveillance and security.[1][Non-game 1] RALPHIE the Robot's Incredible Odyssey! was a popular pre-War broadcast about the titular RALPHIE eyebot.

Although the design was compact and quite sophisticated, there was still room for post-War expansion. The Enclave attempted to create a line of superior Duraframe Eyebots at Adams Air Force Base, but eventually scrapped the program, leaving one survivor.[2] Usually found near settlements or cities, the automated bases of Hopeville and Ashton later reproduced these robots in quantity, creating dedicated repair and medical variants, showcasing the potential still remaining in the Eyebot.[3]

Characteristics[]

Eyebots are seldom hostile. They occasionally attack hostile creatures, and some Eyebots might reveal certain locations as they fly by. They can be easily defeated in battle. Eyebots are capable of carrying out a variety of other tasks as well, as seen with Rover. EyeBombs are equally flimsy, but will explode on proximity or upon taking damage.

Variants[]

Eyebot[]

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Eyebot
001098C1
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Eyebot
003A55F9
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Eyebot
002B71DD
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Eyebomb[]

Eyebomb

Red-painted Eyebots that explode on death or when approached. They are summoned during the Encryptid event to assist the imposter Sheepsquatch. Also appear when robots are the enemy in Daily Ops.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
EyeBomb
004173DD
Level
LVL 1-50
Perception
PER 10
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Frenzied: Will attack anyone else.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
EyeBomb
Daily Ops

????????
Level
LVL 1-50
Perception
PER 10
Radiation Resistance
Rad.R Immune
Poison Resistance
Pois.R Immune
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Frenzied: Will attack anyone else.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#Confidence
Conf. Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Assis. Helps allies: Will help allies.Icon requiredIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Arktos Pharma Eyebot[]

Arktos Pharma Eyebot

An Arktos Pharma variant.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Arktos Pharma Eyebot
0018152A
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Blood Eagle Eyebot[]

Blood Eagle Eyebot

An Eyebot that has been reprogrammed by the Blood Eagles, encountered in the Watoga Underground.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Blood Eagle Eyebot
001098C1
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Campus security Eyebot[]

Campus Security Eyebot

An Eyebot variant with a police paint encountered at Vault Tec university

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Campus security Eyebot
001098C1
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Other[]

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Eyebot
Tyler County Fair Traveling Barker

003B7DDC
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
EyeBot Soundtrack Eyebot/Dialogue
Soundtrack Eyebot

0056F2D0
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Preacher Levenson
Eyebot Evangelist

003B8148
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Nameless Cut content
Police Chase

00481F0F
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Eyebot Cut content
Clean variant

00595B02
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Eyebot Wastelanders
Vault 79

005AD0E9
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Eyebot guard[]

Guard of the traveling vendor bot Responder during the Wandering Responder Protectron Merchant random encounter.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Eyebot guard
0037E1D1
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Watoga Eyebot[]

Watoga Eyebot

Eyebots with the Watoga emblem painted on their hull. Encountered around Watoga.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Eyebot
????????
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead
Watoga Eyebot
0059C95F
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Comrade Eyebot[]

Comrade Eyebot

A Chinese red colored variant at Camp McClintock only during the quest Live Fire Training Exercise.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Comrade Eyebot
00440C80
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)

Responder Eyebot[]

FO76 Responder eyebot

Deactivated units are located at Morgantown Airport. Also met in the Morse Code Eyebot (decoded below) and Responders Eyebot random encounters.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Reponder Eyebot
00058568
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
Sound file Morse code Decoded
.-. . -.-. --- -. -. .- .. ... ... .- -. -.-. . / --- ..-. / -.. . ... .. --. -. .- - . -.. / .-.. --- -.-. .- - .. --- -. / .-. . -.-. --- -- -- . -. -.. . -.. .-.-.- / ... - .- -. -.. / -... -.-- / - --- / .-. . -.-. . .. ...- . / -.-. --- --- .-. -.. .. -. .- - . ... RECONNAISSANCEOFDESIGNATEDLOCATIONRECOMMENDED STANDBYTORECEIVECOORDINATES
- .- -.-. - .. -.-. .- .-.. / .- ... ... . ... ... -- . -. - .-.-.- / .--. --- ... ... .. -... .-.. . / ... .. - ..- .- - .. --- -. / -.. . ...- . .-.. --- .--. .. -. --. TACTICALASSESSMENT POSSIBLESITUATIONDEVELOPING

Whitespring Eyebot[]

An Eyebot found at the Whitespring Resort.

Name (Form ID)Base StatisticsBehaviorAbilitiesItems
Whitespring Eyebot
Whitespring Eyebot/Dialogue

0018152A
Level
LVL 1-50
With modsStats scale up to match player level
Gamebryo AI attributes#Aggression
Aggr. Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Conf. Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Assis. Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Attack type (Attack damage Damage)
Attack
Attack type (Attack damage Damage)
  • Dead

Die bot[]

Die Bot

Eyebots that have been reprogrammed by the Rust Eagles and have been painted red and black with crossbone markings on their hulls and like the Eyebomb, have the ability to self destruct. Encountered during Test Your Metal.

Golden Eyebot[]

Golden Eyebot

An Eyebot that is encountered during Test Your Metal

Locations[]

Named Eyebots[]

Notes[]

Although most terminal and subtitle references use "Eyebot", the NPC record nameplate uses "EyeBot".

Behind the scenes[]

The Eyebot resembles the Sputnik-era satellites, predominately the Sputnik 1, an artificial Earth satellite launched by the Soviet Union in 1957.

Gallery[]

References[]

  1. 1.0 1.1 REPCONN headquarters placard: ""The 'I' in 'Eyebot.'""
    "RobCo's always had an eye for robotics, and this little fellow is no different! This robotic marvel can not only recognize your face and voice with advanced facial and auditory recognition technology, it can also broadcast video and audio as well! Think of it - all the sights and sounds of your radio and TV in your living room at home blasted directly at you on the street, subway, bathroom, or wherever you may be! Never fear, you'll never miss a news bulletin or presidential address again, no matter where you are! Exhibit Brought to You By Your Friends at RobCo."
    (Fallout: New Vegas message box transcriptions)
  2. ED-E
  3. Lonesome Road

Non-game

  1. Fallout: The Roleplaying Game Rulebook p.359: "The eyebot is one of the smaller robots designed by RobCo Industries. Their spherical, hovering forms are a common sight in the wasteland. Despite their compact size, they are outfitted with a number of useful technologies; long range antennas that allow them to receive radio broadcasts even in subway stations or other underground sites, facial and voice recognition for use in security applications and even a laser weapon. In pre-War America they were used to broadcast radio transmissions, announcements, and news bulletins. Now these eyebots are in use by the likes of the Brotherhood of Steel to promote propaganda and by the Minutemen for surveillance. Others can are roaming the wastes still following their original programming and broadcasting the local radio station, military chatter on repeat or mysterious messages and frequencies from unknown sources. While often friendly when encountered, they will defend themselves if attacked and the degradation to their systems leads some units to be hostile on site."
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