The following is based on information from Fallout Shelter or Fallout Shelter Online. |
Extreme Prejudice is an overseer quest and the final part of the Secret Agent Person multistage questline in Fallout Shelter.
Walkthrough[]
In the first room of the first floor, there is a group of raiders with whom the player's dwellers exchange dialogue. Progressing down to the second floor, the first room on the right contains three radroaches. The next room contains another trio of raiders, and two rooms down, the dwellers will face a radscorpion. On the third floor, the first room is empty but the second and third rooms have raiders. Going down to the fourth floor from the right, the first room is empty. The next room has three raiders, the room after that has two radscorpions, and the room after that has two raiders. On the last floor, the first room has a final group of raiders offering another opportunity for dialogue, and the following rooms have two radscorpions, including a glowing radscorpion, between them.
Dialogue[]
Opening dialogue | Dweller response | Character response | Outcome |
---|---|---|---|
Hey. You. I haven't seen you before, yet you look vaguely familiar. |
I have a very common face, it helps to infiltrate the enemy. | Makes sense. | Fight |
Well, I did make the cover of Spy Quarterly. | I saw that! It's an honor to meet you. And kill you. | Fight | |
I *wish* I was a spy, so I could just kill you all. | Ha! I bet you would, too! | No fight | |
Have you seen Mike around, by any chance? You know who I'm talking about, right? |
Of course I do! He's...uh...he's right over there, look! | Mike? | Fight |
Don't kid... Mike's been dead for weeks. | Oh, right, he is. Heh. Good ol' Mike. | No fight | |
Lo siento, no hablo inglés. | Te voy a matar, cabron! | Fight | |
I'm sorry, but we need to check your ID. Apparently someone has been trying to infiltrate this Vault. |
I left it in my other Vault Suit. | “All Dwellers must carry ID at all times.” We have to shoot you now. | Fight |
What does that mean anyway, “extreme prejudice”? | You know, I'm not sure... Let me get back to you on that. | No fight | |
Does my fist count as ID? | Never heard of fist prints before, but I supp- Ooh, I get it. | ||
Hey, could you help settle an argument we're having? They say the Overseer will find a new Vault for us any moment now. |
I'm on my way to see the Overseer. I can ask him if you want. | Pffft. Good luck! | No fight |
You'll live out the rest of your days here, i.e. a couple of minutes. | Is that some kind of threat? | Fight | |
Your... I mean, *our* Overseer is all-knowing. Surely he's telling the truth. | Steve, all-knowing? You're clearly *not* from here... | ||
Well, well, well... I guess it was just a matter of time before you showed up. |
You already have a Vault. | This dump? Have you actually looked at it? It stinks! | Fight |
Why *our* Vault, out of all of them? | It's awesome! Your Overseer is the best! A true genius, and immune to flattery, too. | Fight | |
Can't we just all get along? | ...says the hired assassin. | Fight | |
Well you got me. Do you expect me to talk? | No, Secret Agent Person, I expect you to die. |
Quest stages[]
Gallery[]
Behind the scenes[]
The dweller's prompt "Well you got me. Do you expect me to talk?" and the response "No, Secret Agent Person, I expect you to die." are a reference to a scene from the James Bond movie Goldfinger, in which Bond says the same line to the titular villain Goldfinger, who has captured Bond and placed him in a laser death trap.