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The shit's about to hit the fan in this cesspool, and I don't think I can stop them.

Evan King is a resident of the town of Arefu and is the lone defender of the town in the year 2277.

Background[]

Evan King has lived in Arefu his entire life. Over the years, he has seen the settlement shrink from its high of thirty residents down to its current low of five, four if one does not count the missing Ian West. Despite the settlement’s decline, he is still responsible for defending its residents and maintaining the town’s security, going so far as to demolish the northern half of the settlement’s bridge to prevent an attack from that direction.[Non-game 1] He has a wealth of combat experience, having previously defended the town from raiders, slavers, and various wasteland creatures.[Non-game 1]

In recent times, however, a developing conflict with a gang known as The Family has put King in a difficult position and put him at odds with the town’s remaining residents.[1] Although The Family originally kept their distance and only did “typical gang bullshit” such as breaking things and making noise, they recently killed all of Arefu’s brahmin, the town's primary resource, and have also taken to directly intimidating the town's residents.[2][3] Although he is experienced, The Family’s strength in numbers combined with his status as the town’s only defender means that he has hesitated to directly engage them, even if informed about the deaths of Davis and Matilda West, which he incorrectly attributes to The Family.[4][5][6] This approach has put him at odds with Karen Schenzy, who views King as a “spineless wimp” who is unwilling to address the threat that The Family poses.[7] Nonetheless, King does care about the town’s residents and does his best to ensure their safety.[8]

Should the Lone Wanderer intervene in the conflict and attempt to make peace between Arefu and The Family, King is more than willing to accept either of Vance’s proposals for an agreement, though he will be even more pleased with an agreement that involves Alan helping to defend the town.[9][10] If the Lone Wanderer requests assistance from King after an agreement is reached, he will generously share some of the town’s supplies with them.[11]

Interactions with the player character[]

Interactions overview[]

Interactions
Icon quest starter
This character starts quests.
Icon severed ear color
This character drops an ear upon death (Contract Killer).

Quests[]

  • Blood Ties: When the Lone Wanderer arrives in Arefu to deliver Lucy West's letter, he will throw a scripted grenade at the player. However, it does not hurt the player and he calls them over to him. After conversing, he will ask the Wanderer to check on the residents' welfare. Upon returning to him with news of the West's violent deaths, he will send them to search for Ian West, who was taken away by the Family. Upon returning Ian to Arefu and making a deal with the Family to protect the town, Evan will allow the Wanderer to make use of the weapons he has stored.
  • If Megaton has been destroyed before completing the Blood Ties quest, King will give the quest to the Wanderer instead of Lucy West, although the speech options with Ian are identical to as if Lucy was still alive.

Effects of player's actions[]

  • Upon completion of the Blood Ties quest, there will be an extra dialogue option while talking to Evan King. If the Lone Wanderer chooses this option, King will give them one of the many alcoholic drinks for free. They will be able to use this option to gain the drinks as many times as desired.

Inventory[]

Apparel Weapon Other items On death
Merc troublemaker outfit
Roving trader hat
Assault rifle Frag grenade Housekey - Evan King

Notes[]

  • When the player character first approaches King, an explosion will occur without the presence of a mine or King physically throwing a grenade.
  • Inside his house (requires 50 Lockpick), the Repair Bobblehead can be found. The door is marked red but no Karma is lost. It is trespassing while inside though, and if one lingers too long, the whole town will become hostile to them (as well as the Family, depending on whether or not (and if so, the way) Blood Ties has been concluded).
  • King also does not have a key to his own house, so one cannot find it by pickpocketing or killing him, unless he is in his house. This will happen if Alan is guarding Arefu.
  • King is referred to as a "spineless wimp" by Karen Schenzy.
  • Evan King appears in the ending slides.

Notable quotes[]

Appearances[]

Evan King appears only in Fallout 3.

Bugs[]

  • PCPC Xbox 360Xbox 360 It is possible for King to walk into one of the holes in the bridge, thus turning all the residents of Arefu hostile. This may also happen with the other residents of Arefu, but King tends to do it the most. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When returning to Arefu, sometimes there will be a creature attacking King. If the creature kills him, the quest will fail and all the residents of Arefu turn hostile too. [verified]

Gallery[]

References[]

  1. The Lone Wanderer: "Who did you think I was?"
    Evan King: "I thought you were one of the Family. They're some lowlife gangers who've been giving us a hell of a lot of trouble lately. They're the reason for my itchy trigger finger."
    (Evan King’s dialogue)
  2. The Lone Wanderer: "What kind of trouble?"
    Evan King: "Well at first they'd do typical gang bullshit. You know, break stuff and make lots of noise, but they always kept their distance. But this last time, they went too far. They killed all of our Brahmin! I mean, that's our lifeblood out here you know!"
    (Evan King’s dialogue)
  3. The Lone Wanderer: "I was hoping to find out what the Family did here."
    Evan King: "At first they just showed up and carried on like a bunch of kids down there by the riverbed, scaring the Brahmin and stuff like that. But this last time, they went too far. They charged up the ramp and started banging on our doors trying to get us to open up."
    (Evan King’s dialogue)
  4. The Lone Wanderer: "Why don't you fight back?"
    Evan King: "Yeah sure. I'll just go and take all of them out by myself. What are you, crazy? As soon as they roll into town, I lock my doors just like everyone else. We could really use some assistance here."
    (Evan King’s dialogue)
  5. The Lone Wanderer: "Did you know the Wests are dead?"
    Evan King: "The Family must have gotten to them in the last attack! Sons of bitches! Damn it! If only we had more men, we could stand up to them. I'm sick of them terrorizing this town."
    (Evan King’s dialogue)
  6. The Lone Wanderer: "Wait a minute... What happened to him?"
    Vance: "Ian's hunger for flesh overwhelmed him... it drove him to kill his parents. Because of my intervention that night he stopped just short of being lost forever to his cravings for flesh."
    (Vance’s dialogue)
  7. The Lone Wanderer: "So, what's your take on Evan King?"
    Karen Schenzy: "He's a spineless wimp. His best solution to the Family is to stay inside our homes and hide. What does that tell them? It tells them that we can be pushed around whenever they want. I'm sick of it, and I'm sick of King."
    (Karen Schenzy’s dialogue)
  8. The Lone Wanderer: "I'd be glad to help. What do you need?"
    Evan King: "I don't want to take my eyes off the ramp here. There's no telling when the Family will return. Can you do me a favor and check on the other people's houses here? You know, make sure they're doing okay. Speak with Davis West, Karen Schenzy and Ken Ewers."
    (Evan King’s dialogue)
  9. The Lone Wanderer: "I have a proposal for you from Vance, the Family's leader."
    Evan King: "Interesting. It seems they wish to enter into some kind of agreement. I guess it's better than pointing my gun down that ramp all day and hiding inside at night. Let Vance know he's got a deal... we'll do it. I'll speak to the others, I'm sure they'll agree with me."
    (Evan King’s dialogue)
  10. The Lone Wanderer: "How are things going now?"
    Evan King: "Things are much better. We all don't have to stay inside our houses and we sleep much better at night. It hasn't been this peaceful in Arefu for as long as I can remember. The proposal you've brought us from Vance should also ensure our safety. I don't think I'll ever be able to repay you."
    (Evan King’s dialogue)
  11. The Lone Wanderer: "Any help you can provide would be appreciated."
    Evan King: "I've been saving up stuff for emergencies in case things with Arefu got tremendously bad. You're welcome to some of it if you like."
    (Evan King’s dialogue)

Non-game

  1. 1.0 1.1 1.2 Fallout 3 Official Game Guide Game of the Year Edition p.72:
    "Evan King:
    Evan has lived on this island all of his 55 years. He's watched the settlement shrink from 30 people down to its current population of merely 5. He is still responsible for the small settlement and is very careful whenever a stranger enters his domain. He is quite experienced in combat, having repelled attacks by Raiders, Slavers, and various creatures. To maintain Arefu's security, he had the northern bridge span destroyed and feels safer having to monitor only the southern approach."
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