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Esther is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.


Although it is 10 pounds heavier than a standard Fat Man, Esther is more durable, never jams, costs 10 less Action Points per attack, is more powerful with a direct damage value of 75, and is able to use the GRA mini nuke ammo types.

Visually, the weapon has a different rear mechanism, a blast shield, a light-blue body, and a thick clear glass or plastic bed holding the mini nuke.

When equipped, Esther provides unique defense bonuses. It grants a temporary 10 additional DT and 25 points of Radiation Resistance, giving the user extra protection from the damage caused by the weapon.


Esther can fire approximately 620 standard mini nukes from full condition before breaking. This is 125 mini nukes more than the standard Fat Man.



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Fat Man 400
Fat Man With all weapon mods attached 400
Fat Man Gun Runners' Arsenal400
Fat Man With all weapon mods attached Gun Runners' Arsenal400
Esther Gun Runners' Arsenal475



  • Even with the added DT and Radiation Resistance, a mini nuke shot at anything closer than long-range can still kill the player character, especially with the Big Kid mini nukes; however, with maximum Damage Resistance of ×0.8, they can easily survive the blast on normal difficulty.
  • Esther can contribute towards the Gun Runners' Arsenal challenges Master of the Arsenal, Overkill, and Curios and Relics.
  • At 40 pounds, it is the heaviest weapon in the game, surpassing the standard Fat Man by 10 lbs. This can be cut down to 20 pounds with the Heavyweight perk.
  • Esther's zoom targeting is more obstructed than the standard Fat Man due to the blast shield's thick frame.
  • The increased DT and Radiation Resistance persist even when the weapon is holstered, similar to the unique weapon, Blood-Nap's Sneak bonus from the Lonesome Road add-on.


  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 This weapon may not affect bighorners.[verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes it can fire a second time without reloading.[verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes kills towards the Overkill challenge will not count using this weapon.[verified]
  • PCPC Xbox 360Xbox 360 This weapon may not harm some coyotes. When killed, affected coyotes will display "Coyote" instead of "Search Coyote."[verified]
  • PCPC Due to an incorrectly implemented texture set for the weapon, certain parts of the model may display in the game with broken textures.[verified]
  • PCPC When Esther is equipped, the +10 DT bonus, while working, will not be shown in the inventory.[verified]
    • The damage threshold seems to be lowered by -5 when equipping this weapon, while the bonus does actually apply.


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