"Esther" redirects here. For the name Esther as it appears in the Fallout 4 add-on Far Harbor, see Hermit (Far Harbor). For an overview of other Fat Man variants, see Fat Man. |
Esther is a unique weapon added with the Fallout: New Vegas add-on Gun Runners' Arsenal.
Characteristics[]
Although it is 10 pounds heavier than a standard Fat Man, Esther is more durable, never jams, costs 10 less Action Points per attack, is more powerful with a direct damage value of 75, and is able to use the GRA mini nuke ammo types.
Visually, the weapon has a different rear mechanism, a blast shield, a light-blue body, and a thick clear glass or plastic bed holding the mini nuke.
When equipped, Esther provides unique defense bonuses. It grants a temporary 10 additional DT and 25 points of Radiation Resistance, giving the user extra protection from the damage caused by the weapon.
Durability[]
Esther can fire approximately 620 standard mini nukes from full condition before breaking. This is 125 mini nukes more than the standard Fat Man.
Variants[]
- Fat Man - the standard variant found throughout the Mojave Wasteland.
- Fat Man (GRA) - the customizable variant added with Gun Runners' Arsenal.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 6000 | 200 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 8500 | 566.7 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 30 | 6000 | 200 | 100 | 8 |
Fat Man | 400 | 1578.9 | 600 | 1.58 | x0 | 0 | 65 | 15.4 | 0.5 | 1 | 495 | 15 | 8500 | 566.7 | 100 | 8 |
Esther | 475 | 2036.8 | 600 | 1.89 | x0 | 0 | 55 | 19.5 | 0.5 | 1 | 620 | 40 | 18000 | 450 | 100 | 8 |
Location[]
- Gun Runners - Sold by Vendortron.
Notes[]
- Even with the added DT and Radiation Resistance, a mini nuke shot at anything closer than long-range can still kill the player character, especially with the Big Kid mini nukes; however, with maximum Damage Resistance of ×0.8, they can easily survive the blast on normal difficulty.
- Esther can contribute towards the Gun Runners' Arsenal challenges Master of the Arsenal, Overkill, and Curios and Relics.
- At 40 pounds, it is the heaviest weapon in the game, surpassing the standard Fat Man by 10 lbs. This can be cut down to 20 pounds with the Heavyweight perk.
- Esther's zoom targeting is more obstructed than the standard Fat Man due to the blast shield's thick frame.
- The increased DT and Radiation Resistance persist even when the weapon is holstered, similar to the unique weapon, Blood-Nap's Sneak bonus from the Lonesome Road add-on.
Bugs[]
- bighorners.[verified] This weapon may not affect
- Sometimes it can fire a second time without reloading.[verified]
- Sometimes kills towards the Overkill challenge will not count using this weapon.[verified]
- coyotes. When killed, affected coyotes will display "Coyote" instead of "Search Coyote."[verified] This weapon may not harm some
- Due to an incorrectly implemented texture set for the weapon, certain parts of the model may display in the game with broken textures.[verified]
- DT bonus, while working, will not be shown in the inventory.[verified]
- The damage threshold seems to be lowered by -5 when equipping this weapon, while the bonus does actually apply.
When Esther is equipped, the +10
Sounds[]
Gallery[]
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