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The Energy Weapons skill determines your effectiveness with weapons such as the laser pistol, laser rifle, plasma rifle and plasma pistol.— In-game description

Energy Weapons is a skill in Fallout 3. This skill determines the player's combat effectiveness with energy-based weapons.

Initial level

"Arrive at peaceful resolutions by using superior firepower."

Example: A starting Perception of 5 and Luck of 5.

Ways to increase Energy Weapons


Affected weapons

Perks that require Energy Weapons skill

Perk Requirement Level Additional Requirements
Concentrated Fire 60 18 Small Guns 60

Notable Energy Weapons skilled non-player characters

  • Fawkes, an intelligent super mutant and possible companion of the Lone Wanderer.
  • Cross (50), a star paladin of the Brotherhood of Steel and possible companion of the Lone Wanderer.