|For an overview of Enclave power armor models, see Enclave power armor.|
For an overview of various models, see power armor.
Enclave Hellfire armor is a type of armor in the Fallout 3 add-on Broken Steel. It is a heat-resistant power armor worn by high level Enclave soldiers and the specialized, elite Enclave Hellfire troopers.
The most advanced power armor variant in the wasteland is the Hellfire powered combat infantry armor, developed based on regular power armor designs. A prototype version was developed shortly after the Great War by the Enclave stationed at The Whitespring bunker. In October 2080, one of the prototype suits was sent to Vault 51 at the order of ZAX 1.3c, impersonating Stanislaus Braun through his writing style. Further development of the armor was halted due to the Whitespring facility losing communication with the other Enclave facilities and the eradication of all Enclave personnel within the Whitespring facility. The armor's development was not completed until 2277, at the Enclave's facility at Adams Air Force Base, after reallocating resources from other projects into the Hellfire project.
While proving superior to its predecessors, the Hellfire armor could not be produced in large numbers quickly enough to replace the Mark II entirely during the Enclave's war against the East Coast Brotherhood of Steel. Instead, the Enclave High Command deployed them in a supporting role for troops wearing standard issue advanced power armor or providing them to commanders of elite units, like Enclave Squad Sigma. Despite the superiority of the Hellfire armor, it was produced too late in the war to turn the tide in the Enclave's favor, and the research facilities that produced it were captured by the Brotherhood.
This armor is equal to the T-51b power armor (but not the winterized version included in the Operation: Anchorage add-on) in terms of DR, item HP, and weight. It does, however, offer inferior radiation resistance, as well as -1 Charisma for the Hellfire helmet as opposed to the T-51b power helmet which has +1 Charisma. The armor's advantage is the +35 Fire resistance, and a +1 Strength stat it also provides.
In contrast to the T-51b which is limited to merchant repair, the Enclave Hellfire armor can be repaired with other sets of Hellfire armor. This advantage alone may make it a better choice among the game's several power armors. That should not be taken for granted, however, as Hellfire troopers are still an uncommon enemy.
|Armor||Damage Resistance||Rad Resistance||Other Resistances
|Stat Bonuses||Item HP|
|T-45d power armor||+40/ Helmet: +8||+10/ Helmet: +3||None||+2 ST, -2 AG||1000/ Helmet: 75|
|T-51b power armor||+50/ Helmet: +10||+25/ Helmet: +8||None||Helmet: +1 CH||2000/ Helmet: 100|
|Winterized T-51b power armor||+45/ Helmet: +10||+25/ Helmet: +8||None||Helmet: +1 CH||10,000,000/ Helmet: 1,000,000|
|Tesla armor||+43/ Helmet: +9||+20/ Helmet: +5||+10 Energy Weapons||Helmet: -1 CH||1500/ Helmet: 100|
|Advanced power armor Mk II||+40/ Helmet: +9||+15/ Helmet: +5||None||+1 ST, -1 AG/
Helmet: -1 CH
|1200/ Helmet: 75|
Enclave Hellfire armor
|+50/ Helmet: +10||+15/ Helmet: +5||+30 Fire/ Helmet: +5 Fire||+1 ST/ Helmet: -1 CH||2000/ Helmet: 100|
- Worn by Enclave Hellfire troopers.
- In Fallout: New Vegas, ED-E, a robotic eyebot companion originally moving from Enclave forces in Chicago to Navarro, has a data log that references the Hellfire armor and how the eyebot improvement program that ED-E was in was ditched in favor of developing the Hellfire Armor.
- It can't be given to Protector Casdin as part of his unmarked quest.
- Sometimes Enclave members can be found wearing this armor before activating the Project Purity.
- If you have a set of Hellfire armor equipped at 100% condition, and another set of Hellfire armor at any condition is in your inventory, the inventory armor will degrade instead of the equipped armor. This effect also applies to the Hellfire helmet, although as it is considerably weaker you may need more spare helmets to keep a good DR. There is a similar effect with the Tesla armor. [verified]
- If one drops a stack of the Hellfire armor, or Hellfire helmet (meaning 6+ sets with the same damage taken), and leaves it on the ground with no other dropped items, and leaves for an (in-game) day or two, then comes back, all of the armor/helmet pieces will be at 100% durability.
- Vault 51 terminal entries; Re: Hellfire Prototype Requisition Request
- The following exchange is obtained after fixing the Assaultron at the Whitespring bunker entrance: Assaultron: Initiating ... final ... playback ... Assaultron: Engag--- Ragnarsdottir: That's the last of them. Entrance is clear, general. MODUS. Have the rest of these things stand down. The general's placed Eckhart under arrest. It's over. MODUS: General ... Santiago is dead, Major. Ragnarsdottir: What? What the hell was that? MODUS: There's been a ... detonation in the weapons lab. It appears the agent has ... broken containment and is filtering into the air system. Ragnarsdottir: MODUS, what are you doing?! Open the god-damned door! MODUS: This facility is now ... quarantined. Ragnarsdottir MODUS! Open the fucking door! You're going to kill us all! MODUS: To the contrary, Major. We're fixing ... the problem.
- Whitley: " No, sir. Yes, sir. I understand, sir. I'll tell the team to start disassembling the ED series prototypes right away. "
ED-E: "<Sad beeping>"
Whitley: "Hmm... didn't Dr. Grant say she'd upgraded your navigational systems? I think I have an idea.... How'd you like to be just like RALPHIE?"
- Events of Broken Steel[clarification needed]