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The only way for true humans, and democracy, to be safe is to cleanse the mutants from the globe. We humans will take back that which is rightfully ours.Dick Richardson, on one of the goals of the Enclave.

The Enclave is a paramilitary organization[3][12] and quasi-state(Note) dedicated to the project of an all-inclusive holocaust of non-members, whom they dehumanize as "genetic non-compliance offenders."[7][13][14] It is the direct continuation of a pre-War American deep state organization consisting of high-ranking political, military, and corporate figures.[15] It claims to be the direct continuation of the United States and its government,[16] despite seizing power by subverting continuity of government protocols and murdering non-Enclave government survivors[17] in the name of continuing the war against the concept of communism.[4][18]

Enclave ideology eventually incorporated pseudo-scientific concepts like social Darwinism[7] and racism[19][20] towards non-Enclave humans, super mutants and ghouls. Racism led to genocide; all humans outside the Enclave were designated as near-human mutants to be exterminated.[21][5] The plans to wipe humanity out worldwide,[8] establish a racially pure state of "true humans,"[14] coupled with its authoritarian structure, use of slaves,[22] human experimentation,[14] torture,[23] and unprovoked attacks on American citizens,[24] resulted in the Enclave being seen by the rest of humanity as an evil, tyrannical force, identified by even its former members as a fascist[2][3][25] remnant of the pre-War government,[26] sometimes simply called "the rich old bastards who didn't want to give up their power."[27]

As a result of the organization's countless atrocities, all Enclave members are relentlessly pursued by other factions, including by the New California Republic and the Brotherhood of Steel, who treat all members as war criminals.[28][29] It is the main antagonist in Fallout 2 and again in Fallout 3, a minor enemy faction added in Fallout 4 via a next-gen update. In the Fallout TV series, it plays a small role, setting the plot in motion when Siggi Wilzig defects from the organization.

The Enclave is a joinable faction in Fallout 76 through the AI MODUS, though all pre-War Enclave members were dead or missing by the time Vault 76 opened in 2102. Player membership pertains to arming weapons for MODUS in repeatable missions, as well as operating the various automated systems left by that short-lived chapter, including the Appalachian Automated Launch System.

The Enclave's motto seems to be "God Bless America," as seen on their terminals in Fallout 3 and the Fallout 4 next-gen update. The phrase was previously uttered by Charles Curling in Fallout 2.

Background[]

Origins[]

Our members were once the puppet masters of the United States, quietly pulling strings at every level of power in the nation.MODUS (Multi-Operation Directions and Utility System)

Before the War, the Enclave was a cabal of powerful individuals from across the United States, including presidents, members of the Joint Chiefs of Staff, prize-winning scientists, members of the military, influential politicians, wealthy industrialists,[30] and other powerful men and women who together formed the group.[31][32][33][15][34] In the opinion of its members, it was the greatest assembly of minds on American soil.[35] To the outside, particularly in later centuries, it wasn't the United States, but the rich and powerful, unwilling to give up their power.[36]

The Enclave was involved in many of the deepest conspiracies and secrets of the federal government, such as covering up the existence of extraterrestrial life, mainly to the ends of studying alien technology for their own use. When the organization Quaere Verum tried to expose this conspiracy, stealing an alien tech-based prototype weapon, they were swiftly hunted down and killed.[Non-game 1][Non-game 2][33]

Preparations[]

F76 Whitespring Congressional Bunker Plans

Blueprints for the Whitespring Congressional Bunker, one of the Enclave's planned hubs for surviving a post-atomic wasteland.

As the Resource Wars dragged on and the risk of nuclear war increased, members of the Enclave invested into various contingency measures to survive the coming war. Funded by corporate and government money, these installations would enable the Enclave to continue waging war even after the United States ceased to exist. One such installation was the presidential oil rig out in the Pacific Ocean, owned by Poseidon Oil, with the Whitespring Congressional Bunker acting as a hub for future Enclave operations,[37] covertly funded by funds embezzled from the Department of Agriculture by its secretary, Thomas Eckhart.[38] Other facilities prepared in advance were Raven Rock[39][Non-game 3] and the Kovac-Muldoon Platform.

The Enclave used Project Safehouse and Vault-Tec's network of underground shelters for a grand social experiment, to test the occupants in unique circumstances.[40] Vault monitoring and research were conducted under the Vault Behavioral Project. In order to monitor the populations being experimented upon, the Enclave's oil rig possessed a great deal of equipment that allowed them to observe and control the Vaults. For example, the Enclave sent the all-clear signal to Vault 8 shortly after the War, prompting them to leave their vault and build their city. These monitoring tools also let the Enclave see that the population of Vault 13 was largely intact, although this wouldn't become important until much later.[Non-game 4][41]

The original idea behind the Vault experiments was to gather data to enable the creation of a multi-generational starship to settle another planet, as the Enclave assumed Earth would be rendered uninhabitable by nuclear war and human civilization would need to expand into the stars to survive.[Non-game 5]

Eve of the Great War[]

There are sinister forces at work in the halls of government... I simply could not be a part of that anymore.— Senator Sam Blackwell, in his controversial interview with the Charleston Herald.

In March 2077, with the world heading directly for nuclear confrontation, the President of the United States and other members of the Enclave retreated to various fortified areas around the globe.[15][Non-game 6] Others remained behind, only retreating to fortified shelters as the nuclear war became imminent.[42]

As the shadow government poised to take over the U.S. government should the worst occur, by late 2077 the existence of the Enclave was potentially known to the public, but only vaguely at best, mostly the subject of longstanding rumors but covered in at least one newspaper in Boston in the last week before the war.[15] Although news outlets across the nation picked up the subject of the "missing" president, discussing the rumors of peace negotiations with China and the president's absence, the Enclave was already heading to the ground.[43] However, this did not stop individuals from attempting to uncover its existence both from within and without the government. As the only way to join the Enclave was to be invited by them, a large majority of the government was unaware of its existence beyond rumors and irregularities in the budget. [citation needed] The United States military refused to allow the Enclave access to some of its systems.[44] Furthermore, the "powers that be" in the government largely opposed the notion of a nuclear first strike against China that some members of the Enclave promoted.[45]

The secrecy wasn't perfect, and some members of the public and government pursued their own investigations. In June 2077, Senator Sam Blackwell began an investigation into the Congressional Bunker Project and Vault-Tec's potential involvement.[38] His activities drew the ire of Thomas Eckhart, a powerful member of the Enclave responsible for establishing Enclave control over The Whitespring bunker. Following a threat on his daughter's safety, Blackwell went into hiding, joining the Free States, and attempted to publicly unveil the Enclave's existence in a controversial interview published in the Charleston Herald.[46] In reality, this was not caused by Eckhart or anyone else with the Enclave, but rather by a completely unrelated regional business magnate, Daniel Hornwright, who had sought to remove Blackwell on account of the senator's opposition to an automation ballot vote.[47]

An independent investigation by reporter Mags Veccio for the Boston Bugle also uncovered evidence linking the Enclave with the highest echelons: She figured out that the President abandoned the White House in favor of the Poseidon Oil Rig, and an anonymous source tipped her off that its official designation was "Control Station Enclave." This gave, as Veccio stated, "credence to the long-running rumors of a secret, militarized 'shadow government,' known as the Enclave, that would take control of the United States in the event of a nuclear conflagration." Veccio was right. Unfortunately, she published her revelations on the front page in the week that would end in said nuclear conflagration.[15] Although news outlets across the nation picked up the subject, discussing the rumors of peace negotiations with China and the President's absence, the Enclave was already heading to the ground.[48]

Scattering during the Great War[]

Thomas Eckhart

Thomas Eckhart, Secretary of Agriculture and self-proclaimed President of the Appalachian Enclave.

On October 23, 2077, the Great War resulted in the destruction of the Old World and the creation of the post-atomic wasteland that would dominate the globe for the next several hundred years. The United States government largely ceased to exist, and despite well-prepared plans, the nuclear attack caught the Enclave by surprise. Some government officials who were supposed to retreat to the Congressional Bunker never made it, either failing to respond to hails or being removed from the list prior to the bombs for unknown reasons.[49] Members of Congress who made it to the Congressional Bunker and were not part of the Enclave were summarily executed. Surviving members were then put to a vote as to whether to use the resources of Appalachia to continue the war against China or to oppose Eckhart's plans. Those that disagreed with Eckhart were locked inside while those that agreed with Eckhart were allowed to exit, at which point those inside the room they were voting in were gassed and executed.[18]

Communication between the Whitespring and the rest of the Enclave was mysteriously cut off almost as soon as the bombs dropped. Short of physically cutting the hardline communications systems, this shouldn't have been possible.[50] Without contact with the oil rig, Raven Rock, and other Enclave outposts, Eckhart proclaimed himself President of the United States and Appalachian Enclave.[51] Without any opposition, Eckhart quickly hijacked the mission of the Appalachian Enclave, ignoring his orders and shifting from a primarily scientific mission[52] to a mission of revenge against China.

Crusade in Appalachia (Fallout 76)[]

Main article: Enclave (Fallout 76)
FO76 Scorched Plague

The Appalachian Enclave was responsible for the creation of the scorchbeasts and the Scorched Plague.

Although Eckhart's reign lasted less than a decade, it left an indelible mark on the region and brought humanity to near-extinction. In his pursuit of vengeance, Eckhart planned to use Appalachia's automated nuclear missile silos to deliver secondary nuclear strikes on China to ensure its destruction.[18] However, due to the nature of the automated systems, he first needed to convince them that Appalachia was under attack severe enough to warrant going to DEFCON 1 again.[53] To do so, he unleashed progressively worse horrors upon Appalachia, from Liberators, through super mutants, to the scorchbeasts, massive mutated bats created by the Enclave, infected with a virulent plague capable of controlling living creatures.[24]

This proved to be the breaking point for a significant part of the Enclave, with opposition forces rallying around General Ellen Santiago.[54] The result was a brief, but bloody civil war that ended in the death of every living member of the Appalachian Enclave: When Santiago's forces attempted to destroy MODUS, the AI defended itself. Although explosives already planted severely damaged its memory banks, it retained control over the bunker long enough to seal it and fill it with poisonous gas, wiping out the Enclave's Appalachian branch in 2086.[55]

MODUS, the only "survivor" of the Appalachian Enclave, began repairing the damage done to the bunker during the civil war using leftover robots. It also tried to recruit a dweller from Vault 76 in 2102,[56] and attempted (but failed) to recruit Captain Oliver Fields and his squad of U.S. Army survivors when people returned to Appalachia in 2103. Fields' group categorically rejected the idea or the Enclave's claim to being the legitimate government.[57]

Orlando and The Management may be tied to the Enclave, given the their access to vast resources and control over the Whitespring.[58]

Attempted global genocide (Fallout 2)[]

Main article: Enclave (Fallout 2)
I am the elected representative of the people. The United States does still exist. God bless us, every one. We've just had to adapt in order to survive after the war.President Dick Richardson

The Enclave came to consider themselves the last remaining bastion of "pure," mutation-free humanity on Earth. Sharing the planet with existing wastelanders was deemed untenable,[59] and this rhetoric was used to justify the immediate extermination of all "mutants" (which here means anyone who has been exposed to significant radiation).[60][61] By roughly 2140, the Enclave considered the mere existence of these so-called mutants an obstacle and a threat; President Dick Richardson would declare in 2241 that after the release of the FEV Curling-13, the Enclave's members would "be the first generation free of the mutant threat in over one hundred years."[62]

FO02 NPC Richardson G

Dick Richardson, President of the United States in 2242.

Before the Great War, the Enclave started, and developed, a plethora of new technologies, including variations of the classic T-51 power armor. The work progressed slowly and the projects failed to yield improvements.[Non-game 7] A renewed research effort into creating a next-generation suit of powered infantry armor began in 2215, with President Richardson's presidential order.[Non-game 8] The project was completed in October 2220, seven months after Congressman Dick Richardson's (son of the previous leader) was elected president (on the 5th of March).[Non-game 9]

In 2235, the Enclave began its experimentation on deathclaws, with the aim of creating cheap shock troops for waging war in hostile environments.[Non-game 10] However, it was 2236 that became a breakthrough in its activities. On July 20, 2236, Enclave scouts (re)discovered the ruins of the Mariposa Military Base.[Non-game 11] The Chemical Corps and other scientists began to scour the base, while assault squads began gathering slaves to use for excavating the base.[Non-game 12] In the process, they captured Melchior from the town of Redding.[Non-game 13] Excavations began in September. The slaves and construction crews dug into the collapsed base, removing tons of rock. Unprotected wastelanders were exposed to low levels of FEV in the ruins, released after the base self-destructed and mutations began to occur. At the same time, Frank Horrigan was exposed to the virus and sent to the oil rig for study.[Non-game 14] By October, Melchior (now mutating) realized that the Enclave would execute him and the others as soon as they recovered the FEV and virus data. He began secreting away weapons for the mutants in anticipation of the confrontation.[Non-game 15] The excavations were completed in January 2237. Shortly after Enclave scientists managed to obtain a pure sample of FEV and leave the base, the mutants rose up against their Enclave overseers. After suffering heavy casualties, the Enclave forces fell back and sealed the mutants in the ruins of the facility.[63]

Although it came at a heavy price, the sample allowed the Enclave to start researching the creation of a biological agent that would allow for killing mutants worldwide. Dubbed FEV Curling-13, after Lt. Col. Charles Curling, the leader of the project, the sample was modified and refined by the Chemical Corps into a staggeringly effective killer. The Enclave defined the project's goal as achieving a global clean sweep with a 99.5% extermination rate.[21] In the meantime, between 2236 and 2238, the scientists experiment on Frank Horrigan. The mutating trooper was kept heavily sedated: whenever he was conscious, "incidents" occurred that result in major bloodshed.[Non-game 16] By January 2239, tests ran dry and the decision was made to use Horrigan for fieldwork.[Non-game 17] On March 27, 2239, Horrigan was sealed within power armor custom-manufactured to fit his massive physique. After a number of horrifically successful field tests, he became the Enclave's solution to a number of sticky problems.[Non-game 18]

In 2241, the project was in its final stages. Although the Enclave ran into shortages of certain critical chemicals, they got around that problem by forming a secret relationship with the Salvatores of New Reno: in exchange for laser pistols, the mobsters provided them with the necessary chemicals made in their drug labs.[64][65] Final testing required representative population samples for the toxin and the inoculation against it. The Enclave raided Vault 13 on March 16, 2242; the vault's inhabitants were taken to the oil rig so that the inoculation rendering humans immune to the FEV-based toxin could be tested.[Non-game 19][66] At roughly the same time, the village of Arroyo was also raided, to acquire subjects to verify the effectiveness of FEV Curling-13. By Autumn of 2242, the testing was completed and the target toxin efficiency of 99.5% was reached. 250,000 gallons were manufactured and prepared for release into the jet streams. However, hours before the toxin could be released, the Chosen One infiltrated the oil rig, assassinated President Dick Richardson and Frank Horrigan and triggered a nuclear detonation, obliterating the toxin supply and averting global genocide.[6][26]

Retreat to Raven Rock[]

Main article: Enclave (Fallout 3)
Loading02
ZAX-JohnHenryEden

John Henry Eden, President of the Enclave in 2277.

The destruction of the oil rig and loss of senior leadership was a crippling blow to the Enclave. The forces on the West Coast were in disarray. Members from other installations within New California and survivors from the rig (like Sergeant Granite) regrouped at Navarro.[Non-game 20] In late 2242, senior scientist Autumn Senior was contacted by a new president, John Henry Eden, who ordered the majority of the remaining Enclave forces on the West Coast to relocate eastwards, to the Capital Wasteland, near the ruins of the once capital of the United States, Washington, D.C.[Non-game 3][Non-game 21]

Navarro remained as a fully staffed Enclave base. However, a couple of years after 2246,[Non-game 22] the New California Republic invaded Navarro, stating that it posed a threat to the region.[67] The NCR Army was victorious and the Enclave remnants scattered to the winds.[68] Enclave remnants fled east or attempted to integrate into the NCR, with limited success.

Meanwhile, John Henry Eden was joined by Enclave survivors from the West Coast. Raven Rock had full manufacturing facilities and a sizable stockpile of resources, enabling the president to create an army of robots and provide his new human subordinates with military technology necessary to maintain their technological superiority. A separate line of robots, the eyebots, were created to roam the wasteland, spreading a message of hope and the return of pre-War America, in the form of the Enclave.[Non-game 3] The Enclave maintained a low profile, rarely seen in the wasteland. Using Raven Rock and Adams Air Force Base, they slowly rebuilt their military might and even started a number of research projects to develop their technological edge, including Duraframe eyebots and Hellfire power armor.[69]

The War for Project Purity (Fallout 3)[]

Fallout 3 Enclave Propaganda

Enclave propaganda found in the Capital Wasteland.

Brokensteelscreen 03B

Capital Enclave troopers.

The Enclave began a large scale campaign of expansion in 2277, as Project Purity, a massive water purifier in the D.C. tidal basin was activated. Enclave forces raided the facility, establishing a secure perimeter around it. However, due to the actions of the project's lead scientist, who committed suicide by activating the purifier prematurely and flooding its control chamber with radiation (almost killing Colonel Augustus Autumn in the process), they were unable to use it.[70] The Enclave focused on shadowing the scientist's child, the Lone Wanderer, to locate the part necessary for the purifier to function and captured them on their way out of Vault 87. With the Garden of Eden Creation Kit in their possession, the Enclave decided to activate the purifier.[71][72] Colonel Augustus Autumn openly defied the president's plan to contaminate the water with modified FEV, so that it would cleanse the wasteland, instead wanting to use the purifier as a way to unite the wasteland and establish the Enclave as its saviors.[73][74] As a result of the split in ideology, a brief civil war erupts among the Enclave at Raven Rock, during which President Eden's Sentry bots turned on and began to fight the human soldiers, loyal to Colonel Autumn.[75]

The Enclave's attempts were stopped by a sudden raid by Lyons' Brotherhood of Steel. A pre-War war machine code-named Liberty Prime, assisted by the Lyons' Pride and the Lone Wanderer, carved a swathe through the Enclave's fortifications, killing the droves of soldiers that manned them, and destroying a large number of Vertibird gunships that the Enclave called in as reinforcements. The battle ended in a success for the Brotherhood, who proceeds to lay claim to the now-active purifier. The ultimate fate of Colonel Augustus Autumn, present at Project Purity during the raid, remains unknown.[76]

The Brotherhood used Liberty Prime in several other attacks against the Enclave, including the raid on Raven Rock. With their last major facility in the Capital Wasteland destroyed, the Enclave was forced to flee.[Non-game 23] Regrouping at the mobile base crawler at Adams AFB, the Enclave formulated a counter-attack plan. The Brotherhood was lured to the satellite relay station. As usual, they spearheaded the attack with Liberty Prime. The Enclave anticipated that and while the war machine attacked the facility, it was destroyed by mini-nuclear bombardment from Bradley-Hercules, a weapons platform in high orbit.[77]

Robbed of their most important asset, the Brotherhood was demoralized. Reeling from the losses sustained at Project Purity, the Enclave sought to bolster their presence by redeploying special forces from remote and classified locations outside of the Capital Wasteland. Collectively known as Enclave Sigma Squads, these soldiers operated in groups of six, utilizing heavy incinerators and led by a commander in Hellfire Armor. Each member was a hardened veteran of numerous successful combat operations, and the units were posted around locations deemed by Enclave high command as imperative to the salvation of the cause.[Non-game 23]

However, the Enclave overestimated their strategy; the Lone Wanderer managed to elude their squads and retrieve components for a pre-War weapon that would give the Brotherhood an edge in the war. That same person subsequently assaulted the remaining Enclave stronghold at Adams, supported by Brotherhood forces and their captured Vertibird. This attack culminated in the destruction of the crawler, robbing the Enclave of their last known major command center.[78]

Western remnants (Fallout: New Vegas)[]

Though they were a powerful force in the west decades ago, the Enclave has not been seen or heard from in the Mojave Wasteland for years. Members who were not hunted down are believed to have traveled east - or successfully integrated into the NCR.Loading screen
Main article: Enclave remnants

By 2281, approximately four decades after the fall of Navarro, the Enclave's presence in the west has largely faded. Members who have not integrated into the NCR or were captured and tried for war crimes,[28] continue to be pursued by NCR Rangers and bounty hunters.[29] These remnants fled to the fringes of the republic, keeping out of sight. One squad is known to have ended up in the Mojave Wasteland, on the frontier between the NCR and Caesar's Legion. Most of these old warhorses have found new lives, although their weapons and armor remain safely stored, awaiting the last call to battle that may never come.[68]

The only other known remnant of the Enclave that isn't a rusted wreck, repurposed machine, or man running from their past is ED-E, a reinforced combat-model eyebot, sent out from Adams Air Force Base before its fall. Representing the last prototype of its line, it was sent to Navarro by way of Illinois, its creator Whitley not aware that Navarro had fallen. It is not known if ED-E ever tracked down the Chicago outpost or if it still exists. All that remains of it is a license plate bolted to ED-E's side.[9]

Commonwealth Remnants (Fallout 4)[]

Main article: Enclave (Fallout 4)
FO4NGU Western Enclave Camp

One of the Enclave's camps

In 2287, remnants of the Enclave appeared in the Commonwealth, led by Major Elias. Their orders were to establish a field headquarters in the Glowing Sea, at the derelict Atlantic Offices. Their primary goal was the recovery of high value equipment, including Hellfire power armor, X-02 power armor, and high tech weapons.[79] Satellite encampments were established across the Commonwealth: A retrieval camp near The Slog, southern near Gunners plaza, eastern near Parsons State Insane Asylum, and western in the vicinity of Dark Hollow Pond.[80]

The encampments reflected the expanded scope of the deployment, as the Commonwealth was identified as a potential site for a permanent base of operations for the Enclave, and Elias was instructed to continue investigating and searching for such a base.[81] Retrieval operations continued, with the Enclave units gathering intelligence via reconnaissance, coercion, torture, and other methods,[82] identifying a number of leads: Enclave deserters, raiders who caught them, and targets of opportunity. The general population was expendable, with standing orders to kill them after any interaction and to hunt down witnesses. The Gunners were to be engaged and executed given favorable tactical situation, while the Brotherhood was to be avoided.[83]

Other camps were supposed to perform propaganda operations in order to prepare and release Eyebots that would spread agitprop among the population,[84] perform research on local flora,[85] and capture mirelurks to obtain DNA samples. All camps had standing orders to execute anyone who discovers their camps.[86]

Further north on the Island, the only known survivor of the Enclave's forces under Autumn and Eden is former lieutenant Brian Richter, who was left for dead during a recon mission. A decade after the fall of Raven Rock, the Purifier, and Adams, Richter is a devout follower of Atom on the far-flung Mount Desert Island, at The Nucleus, having abandoned his former affiliation for a new life as a zealot.[87]

Flight of Dr. Wilzig (TV Series)[]

The Enclave is real?— Brotherhood of Steel Squire
FOTV Wilzig in Enclave lab

Dr. Siggi Wilzig, working on a cold fusion device.

However, despite constant setbacks and gradual fading into myth,[88] the Enclave survived in isolated locations. One of these is an underground research colony located in the snowy mountains in or near New California, still conducting research in various areas, such as biology (in particular that of mutated organisms), behavioral engineering, and advanced energy. Dr. Siggi Wilzig was stationed at this facility, involved in both behavioral studies and cold fusion research, harnessing Vault-Tec Corporation technology based on Lee Moldaver's research.[89]

In 2296, following an incident in which Wilzig's canine subject CX404 attacked and killed an Enclave administrator who realized Wilzig had conducted unauthorized cold fusion research, the doctor defected from the Enclave and fled into the Wilds.[90] His defection led to a manhunt by the Brotherhood of Steel, on orders from Commonwealth clerics,[88] and a bidding war between the six mercenary agencies in New California, all of which posted the bounty for his head.[91] Ironically, the only safe haven Wilzig could expect was with the New California Republic forces under Lee Moldaver, who would once hunt him down as a war criminal.[92] Moldaver arranged for the transport of the defector, but the plan was derailed when The Ghoul intercepted Wilzig at Filly.[93] In the resulting gunfight, Wilzig lost his left foot and was mortally wounded. His head, which contained a vital artifact, was eventually posthumously decapitated by Lucy MacLean. Lucy briefly lost possession of the head when it was swallowed by a Gulper, and it was later recovered by Maximus and Thaddeus. Lucy later took possession of the head back from Thaddeus, and delivered it to Moldaver's base at the Griffith Observatory.

Fallout Shelter Online[]

According to Fallout Shelter Online, which is outside the main continuity, the Enclave was not entirely eradicated in the Capital Wasteland despite the Lone Wanderer's efforts, and still remain around a decade later. The Enclave has made an agreement with slavers where the Enclave is giving slavers high-tech arms, in exchange for safe passage to recover "assets." They are also working with the Talon Company.[94]

Society[]

The Enclave has patterned itself after the pre-War United States of America, scaling down its structure to match its smaller size. The Enclave is led by a president,[95] elected by members of the Enclave without a term limit.[16][96] In practice, the elections are optional and a new president may assume power by invoking succession rights. John Henry Eden became president by simply claiming to be next in line for leadership, with Enclave members falling in line.[97] The AI rationalized it by claiming the state of the nation made elections impossible,[98] though none of these stopped Eden from lying on air that he was elected "by the appropriate people".[99]

Under normal circumstances, the president is assisted by a vice president,[100] who together form the executive branch of the government.[101] The Enclave also has a congress, but there appears to be no judicial branch to control abuses of power.[102] Some governmental agencies have also been reformed in the Enclave. The Atomic Energy Commission exists but has been scaled down significantly and around 2242 was responsible simply for maintaining the oil rig's nuclear reactor.[103][104]

The Enclave's society in its heyday was characterized by secrecy, pervasive surveillance,[105] and conformity, particularly under President Richardson. The slightest sign of discontent was seen as disloyalty and grounds for permanent reassignment to mainland duties, rather than the cozy confines of the oil rig.[106] The situation was different on the mainland: All members were expected to be able to produce identification papers at a moment's notice,[107][108][109] and summary execution authorized at the commanding officer's discretion, without the need for court martial. If they so decided, they could decide to execute the offender on the spot, for example, for disobeying a direct order,[110] but even carelessness and breaking delicate equipment (eg. EnclaveNet infrastructure) could easily lead to facing the firing squad.[111] The atrocities were packaged as patriotic necessity, or rather, jingoism, emphasized by the ever-present patriotic anthems and iconography. For example, both Richardson's and Eden's speeches were preceded by a variety of anthems.[112]

Though most of the Enclave were conformists, dissension was present. While in Appalachia this led to a civil war and its extinction, in New California there were more outlets. The opening of Navarro and mainland operations allowed dissenters to simply desert its ranks and blend in with the wasteland population, benefiting from ignorance. This eventually changed, as the NCR and the Brotherhood became aware of the extent of the organization's crimes.

Ideology[]

The only way for true humans, and democracy, to be safe is to cleanse the mutants from the globe. We humans will take back that which is rightfully ours.— President Dick Richardson
Fo2 Dick Richardson

President Richardson's office, draped in flags and bearing the pre-War seal, to claim continuity.

The Enclave claims to be the direct continuation of the pre-War United States of America,[16] but ignores the duties and laws of the state in favor of entrenching its own power; standard protocols implemented during the Great War included the murder of all non-Enclave personnel at facilities it controlled, such as elected members of Congress not part of the organization at CB 002.[17] Enclave members weren't safe from each other either, as at the same location, refusal to fall in behind Thomas Eckhart resulted in a purge through mass gassing.[18] Eckhart was determined to eradicate communism and its supporters through any means necessary. The planned genocide was to be carried out through any means necessary,[4] including mutation experiments that rendered subjects questionably human[113] and releasing mutants and hostile robots againt American citizens, to trick the AALS to raise DEFCON, and gain access to the nuclear silos.[114]

This promise was used to recruit soldiers to the Enclave banner, promising vengeance for the losses sustained in the Great War.[115] The Sino-American War continued in the ranks of the Enclave,[116] but morale suffered, leading General Ellen Santiago to question whether eradicating communism and vengeance justified tormenting and killing American survivors, on top of the murders of Congressmen and fellow Enclave members.[114] The disagreement eventually spiraled into a civil war, extinguishing the Enclave in Appalachia, around early 2085.[117]

The Enclave faction on the opposite end of the continent, centered around the last President of the United States, survived. The plans to eradicate communism through genocide evolved into a plan to exterminate all non-Enclave humans. The Enclave used pseudo-scientific justifications, declaring that subtle alterations in DNA of humans outside the Enclave make them near-human mutants, who must be exterminated to maintain the integrity of the human race. This position was adopted around 2140,[62] with the Enclave styling itself the last remaining bastion of humanity on Earth, and the only salvation of the human race.[7] The idea of "saving the human race" has caused the Enclave to reject any cohabitation with non-Enclave humans.[59]

The idea of extermination was pursued with single-minded dedication, with nobody involved questioning the morality of such an act,[118] President Richardson least of all. Under Richardson's rule, the dehumanization of all non-Enclave humans was extreme,[21][59] who pursued the genocide with religious dedication.[119] The architect of the genocide, Charles Curling, considered it an example of social Darwinism, one species asserting its dominance over another.[7]

As direct killing of humans across the world was impossible, the Enclave sought a different solution; all humans "guilty of mutation" would be gassed using FEV Curling-13, created by the aforementioned Dr. Curling and his Chemical Corps.[120][61] Death was to be the fate of every non-Enclave human, including those born in a Vault to American citizens, who would therefore, by United States law, hold American citizenship.[121] All were branded as mutants (or muties, near-humans etc.) who could be freely enslaved, experimented upon, and murdered at will.[122]

The Chosen One prevented the Enclave from implementing its mad plans, blowing up the oil rig just hours before it was meant to be deployed.[6] The surviving mainland forces of the Enclave were gathered and evacuated east, on orders from John Henry Eden, the self-declared successor of President Richardson (details of his "election" were suppressed for reasons of national security).[123] The idea of reclaiming the mainland United States persisted, though Eden has altered the strategy. Unlike Richardson, Eden broadcast the Enclave's existence to the Capital Wasteland, promising to rebuild the land,[124] the American family,[125] and restoring "peace, order, and prosperity," while killing anyone who opposes the Enclave (euphemistically described as removed forever").[126]

Both Richardson and Colonel Augustus Autumn, descendant of the commander who led the evacuation east, agreed on killing anyone who opposed the Enclave.[127] However, they disagreed on the course of action regarding the wasteland.[128] Eden wanted to restart the original genocidal plan and use modified FEV to cleanse the wasteland of mutations,[8] which Autumn felt were too extreme. While he believed that the colonel's humanity was clouding his judgment,[129] Eden agreed to abandon the plan, at least for a time.[130]

The alternative seems to be Autumn's idea, seizing Project Purity, then using it as leverage to establish the Enclave as a power in the Captial Wasteland; the masses were supposed to "flock to the Enclave for fresh water, protection, and a plan for the future."[131] Autumn seemed convinced that he was seriously fighting for the American people and a secure future,[73] declaring it on the Enclave Radio,[127] and even sparing the lives of people captured in the wasteland like Anna Holt[132] or Stiggs,[133] so that their knowledge and skills can better serve the goals of the organization. Holt even started believing the Enclave was truthful about its goals.[134]

Despite public proclamations, Autumn's soldiers maintained a network of constituency enforcement points, to enforce Enclave presence among the general populace and perform compulsory genetic compliance screenings. Anyone found in violation of Enclave's genetic standards was detained and murdered, their corpses incinerated.[135] The idea of humans outside the Enclave being guilty of mutation seemed to persist, and even those within Vault 101 were marked for death (although the idea of amnesty was floated to the overseer, in an attempt to coax him into opening the Vault).[136]

Finally, while both Eden and Autumn purported to fight for the American people, they also rejected the idea of non-Enclave humans to be American citizens. Like in New California, even Vault denizens who would be considered American citizens under United States law, could be killed by Enclave soldiers at the officers' discretion.[137]

Iconography[]

The Enclave seeing itself as the continuation of the United States would often continue to use many of its symbols, most notably the old American Flag, and many of its motifs. But these are largely kept out of a sense of tradition, and most Enclave iconography instead uses their own variation of them. While stars and stripes are often used, black and white with red accents are instead used in most symbols rather than the old red white and blue, or the army green, with the capital E of the Enclave being used as the primary symbol of the faction. Some variants of their flag use the 1969 American Flag with the capital E replacing the central star of the Flag that represents the Federal Government.

Power armor design diverged from the T-series that were used by the Pre-War American military, continuing designs based on the experimental X-01 power armor and starting the advanced power armor line. Most of their power-armor uses a dark dull-brown color-scheme, perhaps meant to help act as camouflage in the wasteland. These Enclave power armor suits held such a feared reputation in the Wasteland that they would reduce charisma.

Enclave uniforms would diverge from that of the US Army overtime, taking on distinctive black and tan color-schemes by 2086, with officers wearing a distinctive leather overcoat. These uniforms would continue to evolve over time, with the officers uniform taking on a distinct civil-war era design by 2277 and losing the overcoat except for Col. Autumn's uniform. Scientists would wear typical labcoats, but during field missions they would wear white variations of Radiation suits.

Enclave bases[]

This space was to be the beating heart of the Enclave's master plan. Today, it's storage. So much for the plans of great men.MODUS, describing the empty communications center at the Whitespring Bunker

The true extent of the Enclave is unknown. The strongest concentration of their forces historically being New California and Capital Wasteland, with an isolated force making use of the Whitespring Bunker in Appalachia. In general, the great plans of continuing the war against China from the safety of their bunkers were ruined by communication breakdowns and isolation.[37] However, enough preparation took place to ensure that Enclave bases make use of the best security technologies available in 2077. Forcefields are common passive defenses, while plasma turrets and auto-cannons are common stationary defensive emplacements. Enclave patrols are a common defensive measure, including anywhere between three and five troopers armed with high powered weapons.[138]

Apart from the oil rig and Navarro, the Enclave had locations and bases hidden throughout New California and the Mojave Wasteland.[139][140] However, some hypothesize that many members traveled east or integrated with the NCR.[141]

Name Description Location Status
Control Station ENCLAVE A Poseidon Energy oil rig off the coast of California, designated as a presidential shelter.[39] Became the Enclave's headquarters after the Great War. 175 miles west of San Francisco[142] Destroyed (2242)
Adams Air Force Base Pre-War air force base, used by the Enclave as the base of operations after their defeat in 2242. 10 miles south-east of the Capital Wasteland Base claimed by the Brotherhood (2277)
Mobile base crawler A refitted pre-War mobile missile platform, used as base and satellite uplink station. Mobile, stationed at Adams Air Force Base by 2277 Destroyed (2277)
ENCLAVE Vault-Research Control Active PoseidoNet station as of 2241.[143] Unknown Unknown
Navarro Retrofitted oil refinery that served mainly as a refueling stop for Vertibirds carrying out missions in California as well as a general base of operations outside the oil rig. Coast of California Lost to the NCR (post–2246)
Remnants bunker A small Vertibird refueling outpost, used by the Devil's Brigade as storage. Mojave Wasteland Sealed and abandoned
Raven Rock Pre-War continuity of government base. Capital Wasteland Destroyed (2277)
Research colony Underground facility focusing on research in the fields of biology, physics, and behavioral engineering.[90] Near New California Active (2296)[90]
Satellite relay station Enclave's main communications installation used to coordinate the remainder of the Enclave forces following the devastating defeat at the Purifier. West of the Capital Wasteland Lost to the Brotherhood (2277)
The Whitespring bunker Constructed using Department of Agriculture funds with the intention of using it as a future hub of operations.[37] The Whitespring Resort, Appalachia Lost during a civil war (2086)
Enclave research facility Biological research station operated by the Enclave Research and Development Division Hidden beneath a relay station in west Appalachia Personnel infected with the Scorched Plague (~2086)
Chicago outposts Numerous outposts of an unknown capacity operating within the vicinity of the city. Chicago Unknown

Military[]

FO2 Intro APA

A Vertibird assault team

The military arm of the Enclave also uses the pre-War U.S. system to a certain degree. The president is the commander-in-chief,[Non-game 3] while actual command of the military is handled by the Enclave High Command.[144][Non-game 23] The Enclave military collectively forms the Department of the Army,[145] which has at least two other departments: Research & Development[146] and Peacekeeping and Recovery, charged with staffing Constituency Enforcement Points whenever they are set up in the wasteland.[147] The Enclave has also recreated several pre-War formations. The Secret Service was reformed, tasked with protecting the government (such as the president), though their activities will occasionally include being deployed on delicate missions to the mainland (such as silencing a Brotherhood outpost or assassinations).[148] The United States Chemical Corps returned as well, its duties including the development of the FEV-2.[149]

Apart from units based on their pre-War analogs, the Enclave has several formations unique to itself. The most well known are the verti-assault teams: heavily armed squads of Enclave power armor troops, widely known for their tendency to go in shooting without asking questions. They let someone else sift through the ashes to figure out what was going on.[150] Other units include the Enclave Control Company, responsible for perimeter defense,[151] and the Sigma Squads, six-man groups used for securing high priority targets.[Non-game 23] Another specialized formation are Fauna Details, tasked with handling animals used by the Enclave in their operations and experiments. Fauna Detail Charlie is one such example, handling deathclaws.[152]

Due to its small size and extremely limited manpower, the Enclave experimented with automation in their military. Camp RHO was one such experiment undertaken under the auspices of the Army's R&D wing, testing a new R76-H3-0 chip that is a part of an automated defense grid staffed by a single officer.[146] It has also explored the use of deathclaws as disposable shock troops, continuing the pre-War program. After attempts to use FEV to produce intelligent deathclaws were too successful, the Enclave continued the program using surgery and specially-designed technology.[153]

According to the Sierra Depot GNN transcript, the Pacific Fleet of the United States Navy was deployed to Control Station Enclave before the Great War, though its exact post-War fate is unknown.[154] However, this information is from the Sierra Depot GNN transcript, which is an unreliable source.[155]

At first, the Enclave only accepted recruits from within its own ranks. Following the loss of the oil rig and the departure to the east coast, the Enclave began making overtures towards wastelanders via broadcasting propaganda (Enclave Radio over Eyebots, and propaganda posters and billboards).

Department of the Army[]

Evolved from the pre-War Department of the Army, the Enclave Department of the Army serves a much broader role than it's original counterpart. All branches of the US Military have now fallen under the control of the Department of the Army, creating a singular force that the Enclave uses to carry out its operations in the wasteland. At the peak of Enclave's power, they were even considered the most advanced fighting force in the wastes. The bulk of the Department of the Army's forces are soldiers, clad in various forms of advanced power armor wielding energy weapons. However, the Department also fields an Air Force made up of Vertibirds, which are used for a wide variety of operations. They likewise maintain a Navy comprised of pre-War battleships, which may be the remains of the aforementioned Pacific Fleet. [Non-game 24] The Enclave also has access to a limited number of automobiles, primarily used in a transport capacity.[156][157]

The Army typically deploys its forces in squads that make use of advanced military tactics beyond the capabilities of most wasteland factions. Combined with their use of cutting edge technology, such as sentry drones that can protect their flanks, the Army is extremely capable of dispatching most threats to the Enclave. But when standard forces prove insufficient, one more weapon remains the Department of the Army's arsenal. The elite black-ops unit known as Enclave Squad Sigma can be dispatched to eliminate top priority dangers or guard installations considered to be of utmost importance, such as the mobile base crawler at Adams Air Force Base.[Non-game 25][146]

Research and Development[]

This branch has been responsible for the Enclave's technological advancements and is run by some of the most brilliant minds in the Enclave. They designed the advanced power armor that is able to keep the Enclave soldiers safe from radiation. These scientists are rarely seen in the field. When they are, they are wearing heavy environmental protection suits.[146]

Peacekeeping and Recovery[]

This department is responsible for civil protection, local council, and rule of the civilian side of the Enclave. It maintains bases around the Wasteland under the guise of "protecting" the citizens. They actually exist to keep an eye on the population and quietly remove anyone who the Enclave considers "non-compliant." In the Capital Wasteland, Peacekeeping and Recovery are seen at a camp near the Wheaton Armory taking and enforcing details from wastelanders passing through and eliminating those that offend or do not comply with their regulations.[147]

Secret Service[]

FO2SomePeopleInTheWrongPlaceAtTheWrongTime

Frank Horrigan executing a family in the desert.

The original United States Secret Service was an agency under the Treasury Department, with at least one unit known to have survived the War as part of the detachment sent to guard Vault 79. The Enclave's Secret Service was unrelated, reformed into personal security detail for the President,[158] always present in the President's vicinity.[159]

The most infamous of Secret Servicemen was Frank Horrigan, former presidential bodyguard who after a tour at the Mariposa excavation became exposed to FEV, then further altered by the Chemical Corps, making him a genetically modified, cybernetic killing machine,[160][161] used against various priority targets in the wasteland.[162] All the while remaining subordinated to the President.[163][164]

Foreign and outside relations[]

FO76 MODUS memory banks

MODUS at CB-002, the only Enclave leader to practice outreach and recruitment.

Due to their ideology, the Enclave generally does not maintain relations with wasteland polities, preferring hostility instead. In the decades following the Great War, this was dictated by a belief that the Sino-American War was still going, and isolating themselves from the outside was necessary to prosecute total war against communism.[165] In Appalachia in particular, outside contact was limited for the purposes of secrecy, primary to restock supplies, recruit new members (after appropriate processing)[166] and analyze the ability to subvert the Appalachian Automated Launch System for war purposes, as the system did not recognize the Enclave as legitimate government.[167] Even loyal soldiers were treated with paranoia as potential subversives.[168] Disregarding any obligations a legitimate government might have, the Enclave in Appalachia unleashed a procession of horrors on the people to inflate the DEFCON rating artificially and reactivate the automated missile silos.[169] This ultimately led to a civil war within the ranks and a total wipeout of the Enclave, with the surface remaining none the wiser.[170] MODUS, damaged in the fighting, attempted to recruit Vault 76 dwellers to fill out the ranks and rebuild the Enclave, marking an uncharacteristic departure from the usual secretive mode of operation.[171] What's more, it also carried out a variety of patrols and extermination operations targeted at securing Appalachia and destroying threats to human life.[172][173]

The belief in total war against communism did not dissipate. Over time, it would evolve into total war against humanity, believing the Enclave to be the sole group of pure humans left in the wasteland, and one entitled to taking the world back. In the wasteland, it seemed as if the Enclave was convinced it was still fighting the Sino-American War, over a century and a half after it ended.[174][175][176]

New California[]

Fo2 Salvatore Desert Exchange

A Vertibird squad dealing with the Salvatore family; a rare instance of the Enclave trading with wastelanders

By 2241, outsiders were considered useful only as slave labor (at Mariposa, for example), testing (FEV Curling-13) or eradication (ultimate goal). After the adoption of the human purity ideology, the Enclave pursued a course of genocide, but when chemicals necessary to manufacture FEV Curling-13 ran low, it covertly contacted the Salvatores, trading low-grade Wattz 1000 laser pistols for chemicals sourced by the New Reno family.[64] The pistols provided the mobsters with an edge over their competitors, keeping them unaware of the Enclave's ultimate goal.[177] The entire tribal village of Arroyo was abducted to serve as test subjects for the Chemical Corps' experiments.[178]

The Enclave's contempt for wastelanders resulted in low operational security, allowing Metzger of the Den slavers to tap into their radio communications.[65] Wright children in New Reno were also aware of the exchanges, having seen their landings,[179] while Melchior Jr. witnessed the abduction of his father.[180] Vertibirds were a common sight flying over Redding and San Francisco, and one even crashed in the Klamath canyon following a rotor malfunction. The bodies of the pilots were not recovered and the Vertibird was left to the wasteland.[181]

Underestimating the wasteland attracted the attention of the Brotherhood of Steel, which activated a network of outposts in the Den, the NCR and San Francisco to monitor its activities and keep watch.[182] The Brotherhood soon discovered the Enclave was heavily involved in the drug trade, gun running, and slavery, all in service to a higher purpose the Brotherhood was unable to determine - but learned enough to seek ways to counter the threat the Enclave posed.[22] Beyond atrocities, the Enclave has been also polluting the coasts of southern California and Mexico, causing irreversible ecological damage with effluvia from the oil rig's nuclear reactor. By 2241, beaches in the region became saturated with toxic waste and highly irradiated sea life.[104]

After the destruction of the oil rig, the Enclave fled New California under the leadership of Augustus Autumn's father. The NCR and the Brotherhood learned of the genocidal plans of the organization, declaring the Enclave a criminal organization. Any membership in the organization is grounds for arrest, trial as a war criminal, and life imprisonment.[183] Failing that, NCR Rangers and bounty hunters are authorized to pursue targets.[184] The policy was adopted by the NCR's government under the left-leaning President Tandi. Notably, if her government failed and the right-wing of the Republic was radicalized, the NCR would have become a haven for Enclave war criminals.[185]

Capital Wasteland[]

Enclave troop burning Ghouls National Guard depot

An Enclave trooper disposing of ghoulified US citizens, executed for "genetic non-compliance."

The situation changed when the Enclave retreated to the Capital Wasteland. Following the seizure of the Purifier, Enclave troops established a strong presence in the region circa 2277, maintaining a network of constituency enforcement points. Colonel Autumn's plans for Project Purity were similar to the Brotherhood of Steel: He wanted to use the purifier to distribute water to the masses and create a power base for the Enclave, offering supplies, security, and a plan for the future.[131] He disagreed with Eden's approach, which entailed the use of modified FEV to contaminate the purifier and kill anyone and anything with a hint of mutation (i.e. every living organism in the wasteland). Eden's rejection of the idea was evidence of "humanity clouding judgement" to Eden, although he went along with the Colonel publicly.[129]

It is unclear how the Enclave was supposed to win the hearts and minds of the population: While propaganda aired on Enclave Radio stated their mission was aiding wastelanders, the troops were ordered to first carry out mandatory genetic screening. The test would be followed by immediate execution if they failed to meet genetic standards.[135] It is unclear who issued the orders: While Eden, the sentient ZAX, sought the extermination of mutations,[129] Autumn was the head of the Enclave military forces and has never countermanded Eden's orders,[130] to maintain the chain of command and protect the Presidency.[186] At the same time, he appeared to consider wastelanders the "American people," further complicating responsibility.[73]

Regardless of who issued the genocidal orders, a large scale deployment of their forces to establish territorial control was an unprecedented change. Before the loss of the oil rig, the Enclave focused on covert operations, maintaining a low profile. The Brotherhood, owing to the accumulated knowledge and intel, quickly identified that the purposes of this network were just as sinister as before.[187] The resulting Brotherhood-Enclave War resulted in the near-total destruction of the Enclave, fall of Adams Air Force Base to the Brotherhood, and the establishment of Brotherhood's supremacy in the East. The Prydwen was, in fact, constructed at the former base.[188]

Ten years later, the Enclave became a footnote in history, with its former members integrating in society. Grand Zealot Richter is one example, as a member of the Children of Atom on the Island.[189] Whether the Enclave still exists and in what capacity is unknown, or what Colonel Autumn meant when he stated the Enclave is at the height of its power at the end of the battle for the Purifier.[131]

Technology[]

EnclaveSoldier 4 APAMKII 2277

An image showing two of the most important technological assets of the Enclave: Mark II advanced power armor and the Vertibird.

Granted access to the most intimate secrets of the United States government, its military, and corporate powerhouses such as Poseidon Energy,[32] the Enclave managed to preserve a large variety of advanced and prototype technologies for future use within its bunkers. PoseidoNet, Poseidon's proprietary network, was the backbone of transnational operations before the Great War, patched into corporate and government facilities.[190]

The most important of these were schematics for the experimental X-01 power armor, an advanced model still in early testing phases, and the Vertibird family of tiltrotor aircraft.[191] Combined with the automated production facilities established at their bases, the Enclave was capable of outfitting its soldiers with weapons far above anything the wasteland could muster, including standardized Mark II power armors derived from the X-01, introduced in 2220,[192] widespread plasma and laser weapons (such as the urban plasma rifle developed shortly before the War by REPCONN Aerospace),[193] and, of course, the Vertibirds.[194] In fact, many of the Enclave's most advanced technologies may have originated from reverse-engineered Zetan alien technology, although there is only one confirmed case of this: the Enclave plasma pistol.[Non-game 1][Non-game 2][33] A weapon of last resort they had access to were orbital-bombardment satellites from the pre-war era, used to disable Liberty Prime in the Battle of Rockland. Another tool they possess is the deployment of forcefields to deny hostile forces access to important areas.

Enclave laboratories also possessed cutting edge equipment, ahead of anything wastelanders could muster.[195] Apart from infrared spectrometers,[196] chemical synthesis equipment[197] and other advanced tools, the Enclave also possessed the necessary equipment and knowledge for conducting genetic analysis,[198] engineering[199] and large scale virus synthesizing.[21] Their scientific expertise was matched by their industrial capacity: the Enclave had the ability to mass-produce next generation power armor, high tech weapons, Vertibirds, robots and more. It was also one of the few organizations to use high speed data networks, in the Enclave's case, the pre-War PoseidoNet created by Poseidon Energy.[200]

However, despite manpower and hardware, the Enclave overwhelmingly relied on tweaking and tuning existing technologies, rather than creating new ones. The advanced power armor and the Vertibirds were both derived from pre-War designs, weapons issued to troops dated back to pre-War times, and even the Enclave's most fearsome weapon, FEV Curling-13, was fundamentally a modification of the pre-War Forced Evolutionary Virus.[201] The only major new developments were undertaken by the isolated Appalachian branch, which experimented with directed human mutation. The resulting mutation serums proved controversial,[202] in no small part due to their reliance on human tissue[203] grown in laboratory conditions.[204] Despite ethical reservations, the mutation serums were used by Enclave operatives and contributed to the brutality of the civil war that extinguished the branch.[205] The Enclave would make use of Pre-War era robots such as Sentry-Bots, and ZAX series supercomputers, but no new developments on these technologies have been made.

The Enclave has done research into increasing the intelligence of dogs, though they have yet to be seen fielding them in any capacity. More extensively the Enclave have made experiments with Deathclaws, creating a strain of talking intelligent Deathclaws that they left at the remains of Vault 13. Later in the Capital Wasteland there experiments had succeeded in 'taming' Deathclaws through use of mind-control helmets that could allow Deathclaws to work beside Enclave squads. However these 'tamed' Deathclaws needed to be within the range of local radio-beacons to maintain the control, and if the helmet was sufficiently damaged the Deathclaws would revert back into hostile mutants and attack Enclave personel.

Major defeats due to external and internal factors effectively nullified the Enclave's technological advantage. By the end of the 23rd century, the Enclave lost all of its major hubs: The presidential oil rig, Raven Rock, Adams AFB, and Navarro. However, even without their homes, the Enclave remnants still possess their power armor, heavy weapons and Vertibirds.[68]

Notes[]

  • ^ (Note) The Enclave has yet to either fulfill any continuity-of-government operations or establish itself as a fully sovereign nation state with defined territory and institutions.
  • The Enclave claim to be a direct continuation of the pre-War US government, which was operating several concentration camps targeting Chinese-American citizens at the time of the War.[206][207][208][209] America was also enslaving misdemeanor criminals such as traffic offenders, fitting them with bomb collars and forcing them to toil in work camps or be decapitated.[210][211][212]
  • "Dixie" plays on Enclave radio in Fallout 3. "Dixie" is widely recognized as a de facto anthem for the Confederate States of America, the unrecognized secessionist nation who waged the American Civil War explicitly in the name of racialized slavery (per the text of their constitution).[Non-game 26]
  • Fallout 4 was the first game without some sort of Enclave presence since their introduction in Fallout 2.
  • Fallout Shelter Online contains an original speaking Enclave commander, a woman named Harton.
  • Three Dog refers to the Enclave as the Horsemen of the Apocalypse, referencing the Holy Bible.[213]

Appearances[]

Living members of the Enclave appear in Fallout 2, Fallout 3 and its add-on Broken Steel, Fallout Shelter Online, the Fallout TV series, and the Fallout 4 next-gen update. Former members of the Enclave appear in Fallout: New Vegas, as well as the Fallout 4 add-on Far Harbor. Dead members of the Enclave appear in Fallout 76.

The Enclave is mentioned in the New Vegas add-on Lonesome Road. Before the Fallout 4 next-gen patch, the Enclave was only mentioned in the game.

Behind the scenes[]

  • An enclave is an insular community that is completely surrounded by a different territory, which is demographically or politically distinct in some way.

Fallout 2[]

  • The Enclave was originally conceived by Tim Cain, as a way to explain why the United States government only commissioned a relative handful of Vaults that were unable to protect a substantial amount of American citizens. While not spelled out in detail in the game, the idea was that the Vaults were actually grand experiments supporting the creation of a multi-generational starship to flee Earth after it was rendered uninhabitable by the Great War. While the starship is not alluded to, the entire premise of the Vaults being parts of a grand experiment for some higher purpose is included in the game. Cain explained the situation in detail 21 years later.[Non-game 5]
    • The floor design is based on the Atomic Energy sculpture at the 1933 Chicago World's Fair.[Non-game 28]
  • A lost Enclave patrol team would have also appeared in Black Isle's canceled Van Buren.[Non-canon 1] In general, the Enclave would have been featured in the game more prominently, including a version of Cain's starship idea. Bloomfield Space Center would be present to explain that the Enclave's ultimate plan to survive a nuclear war was simply to find another planet to live on after blowing up this one. They began repurposing the Hermes-13 rocket to escape Earth, but the attempt was never completed before the Great War. The plan was for the government to flee to the oil rig, and then leave in a spaceship for another planet.[Non-canon 2] Eagle's Rock mine complex would also feature, exploring the ties between Enclave-affiliated politicians and Poseidon Energy executives.[Non-canon 3]

Fallout 3[]

  • In early development for Fallout 3, Bethesda used a different set of emblems (seen below) for the Enclave and its vertibird fleets that were drawn and by concept artist Adam Adamowicz. The prototype air force emblem can still be seen on the wreckage of Vertibirds in Fallout 3.
  • This was the first actually released game to provide insignia for the faction, in the shape of a stylized E surrounded by twelve stars. It's a variation of the design created by Joshua Sawyer for his pen and paper project, published online shortly after Sawyer's first Fallout development job, Van Buren, was axed by Interplay. Additionally, it was the first game to show a glimpse of the Enclave flag, visible on propaganda posters, and combining the national flag with Enclave's own canton. While not visible entirely, the flag clearly had a different symbol than the large star, and was reconstructed for the Fallout Wiki by combining a solid white version of the roundel with the US flag and its colors. This reconstruction proved correct, as from Fallout 76 onwards the flag was revealed to be exactly that.

Fallout: New Vegas[]

Sawyer just gave me the concept of these five old Enclave dudes/dudettes, "Here are their names; they should be able to show up at the end battle." I took it from there. I had a lot of fun writing those characters, though it's possible I might have made them a little too sympathetic. The original idea was probably supposed to have more shades of former Nazis in hiding.Jeff Husges on For Auld Lang Syne
  • The Enclave Remnants were written by Jeff Husges, based on a simple concept provided by Joshua Sawyer. He noted that, in hindsight, he may have made them a bit too sympathetic, instead of accenting "shades of former Nazis in hiding".[Non-game 29]

Fallout 4 and 76[]

  • An alternate Enclave logo was featured on a shirt, which is no longer being sold on the Bethesda Gear store. It was advertised as a "special edition of the Enclave logo - featuring a flourish of red, white and blue."[Non-game 30]
  • Additional Enclave-styled items have been released for Fallout 76, including the Enclave signalman outfit, Enclave intel officer outfit, and power armor skins.

Gallery[]

Ascii art[]

Enclave field research terminals sometimes have ASCII art of the United States flag as a terminal header. While most have the usual 13 stars arranged in a circle, the terminal in the RHO Camp south of Canterbury Common and one the Lone Wanderer is directed to during Shock Value have 15 in straight lines similar to the pre-1969 flag.
13 star ASCII art 15 star ASCII art
Transcript

-***-------  FIELD OPERATIONS
*-*-*------      ENCLAVE
-***-------
-----------
-----------  GOD BLESS AMERICA

Transcript

*****------  FIELD OPERATIONS
*****------      ENCLAVE
*****------
-----------
-----------  GOD BLESS AMERICA

Fallout 76[]

Fallout 4[]

Fallout 3[]

Fallout 2[]

References[]

  1. Enclave Radio; My Presidency
  2. 2.0 2.1 The Lone Wanderer: "Why is Galaxy News Radio so important?"
    Three Dog: "Why candy-coat the news when the world is in danger? And now that we know the Enclave isn't a figment of everyone's imagination, my work is even more important. People need to know the truth about President Eden and his goons. Those fascists won't stop until they control every last one of us."
    (Three Dog's dialogue)
  3. 3.0 3.1 3.2 The Courier: "Do you always deflect personal questions?"
    Arcade Gannon: "Only to obfuscate my past association with a fascist paramilitary organization. I'm joking, of course. I will deflect personal questions at any opportunity."
    (Arcade Gannon's dialogue)
  4. 4.0 4.1 4.2 The Whitespring bunker terminal entries; Archived Cabinet Meetings, Meeting Transcript - Entry 1.3.2
  5. 5.0 5.1 5.2 State of the Nation
  6. 6.0 6.1 6.2 The Chosen One: "{263}{}{There's no way in hell that I can let you do this.}"
    Dick Richardson: "{265}{prs50}{You can't stop it. The tests are complete and the toxin is ready for release. In hours, your villagers will be the first to make the ultimate sacrifice. The other mutants will follow. An unfortunate footnote in the continuing history of the human race.}"
    (Dick Richardson's dialogue)
  7. 7.0 7.1 7.2 7.3 7.4 Chosen One: "{144}{}{You're so damn sure of yourself, aren't you?} "
    Charles Curling: "{153}{}{Shouldn't I be? Our research on the villagers clearly shows changes to their DNA. It's a natural result of all the background radiation.}"
    Chosen One: "{154}{}{So what if our DNA is a little different?} "
    Charles Curling: "{159}{}{Oh, your DNA, is more than just a *little* different. It's quite different. If I weren't so pressed for time by the Project I'd be interested in running further tests on your people, other than the F.E.V. toxicological study, of course. Fascinating work really.}"
    Chosen One: "{161}{}{How's our DNA different?}"
    Charles Curling: "{165}{}{There are a number of, primarily, very subtle changes. I haven't had time to look into the ramifications of the changes yet though. Also, I'd have to backtrack to isolate your initial gene-stock before I could hazard any ideas on the direction the changes are taking. All in all though, the information is clear enough.}"
    Chosen One: "{166}{}{What is clear enough? What information?}"
    Charles Curling: "{168}{}{Why the information that you and your tribe are no longer human, of course. Since your tribe has only been out of a vault (let's see Vault 13 wasn't it?) for some eighty-odd years, anyone out longer is certain to have been even more compromised. Yes, I'm afraid that the conclusion is unavoidable.}"
    Chosen One: "{169}{}{Conclusion? What conclusion?}"
    Charles Curling: "{170}{}{Why, I thought that I had made myself perfectly clear. The conclusion that you, and all your kind, are no longer human. In order to retake the earth and to maintain the integrity of the human race, all you mutants will have to be destroyed.}"
    Chosen One: "{171}{}{Destroyed? What do you mean?}"
    Charles Curling: "{172}{}{The Project that the Enclave has dedicated itself to these past several decades has been the reestablishment of the human race upon the continental United States. God Bless America.}"
    Chosen One: "{173}{}{That doesn't sound as though it would take decades to achieve.}"
    Charles Curling: "{175}{}{Oh, just establishing an outpost wouldn't take long. We've all ready done that at Navarro. But it has taken a long time to work out the proper method for the eradication procedure.}"
    Chosen One: "{176}{}{Eradication procedure?}"
    Charles Curling: "{177}{}{Why yes, we can't move back to the mainland only to risk contamination by all of the mutated near-humans there. In order to make the United States safe for humanity, all of the mutants must first be exterminated.}"
    Chosen One: "{178}{}{What!?! Are you insane? That's monstrous?}"
    Charles Curling: "{180}{}{I don't think so. I prefer to see it as social Darwinism at its finest. The survival of those best able to assure their own reproduction. The success of future generations, of the whole human race, depends upon us.}"
    Chosen One: "{181}{}{Change is probably the one universal constant. Just because we're different doesn't make us bad. If anything, we're living proof of humanity's resilience. As such, we deserve to survive even *more* than your people do.} "
  8. 8.0 8.1 8.2 The Lone Wanderer: "I'll do whatever I have to if it means getting rid of mutants."
    John Henry Eden: "I was hoping you would see it my way. If the water purifier can be activated, it can be used to distribute toxins that will eliminate any mutated creatures upon ingestion. The longer it runs, the cleaner the world becomes. I need you to see that it starts running, and that the necessary modification is made."
    (John Henry Eden's dialogue)
  9. 9.0 9.1 Whitley: "Subject E: Diagnosis complete. Begin Recording. My name is Whitley. I'm a researcher at Adams Air Force base. Until recently I was in charge of the Duraframe reinforcement project for the combat model Eyebots. Eyebot Duraframe Subject E is both the prototype, and the last functional model in this test group. I was prepared to make several significant upgrades to the machines. However, as the project was canceled and all Duraframe assets are being diverted to Hellfire Armor, I am sending this model to the Navarro outpost. If you are listening to this log from one of our Enclave Outposts in Chicago, give this unit whatever repairs it needs so it can continue to Navarro."
    (Whitley's dialogue)
  10. The Whitespring bunker terminal entries; Military work station, RE: Remote Lab 1.2 (formerly)
  11. The Whitespring bunker terminal entries; Operations terminal, [Alert!] Water Reservoir
  12. Note that the Enclave claims to be the successor of the United States, with its armed forces serving as the legitimate armed forces of America, and so it does not consider itself a paramilitary group.
  13. "Mission Directive: Establish and enforce Enclave presence among general populace, disposal of genetic non-compliance offenders."
    (Enclave field research terminal entries: Orders (CO eyes only))
  14. 14.0 14.1 14.2 Dick Richardson: "{234}{prs39a}{For the Project. It's almost ready. Humanity's salvation is almost at hand and the United States of America will be the progenitor of that rebirth.}"
    Chosen One: "{235}{}{Rebirth? What do you mean?}"
    Dick Richardson: "{236}{prs40a}{The only way for true humans, and democracy, to be safe is to cleanse the mutants from the globe. We humans will take back that which is rightfully ours.}"
    Chosen One: "{239}{}{Cleanse the mutants? That sounds a bit drastic. How are you going to do that?}"
    Dick Richardson: "{240}{prs41}{We found a research facility in operational shape about 70 years ago. A former military base that had been used to research a special virus.}"
    Chosen One: "{241}{}{A virus?}"
    Dick Richardson: "{242}{prs42}{Yes, the F.E.V. virus. It was originally developed to turn soldiers into super-warriors but it failed. The warriors were tough and strong, but far too stupid. However, our brilliant Chemical Corps altered it.}"
    Chosen One: "{243}{}{Altered the virus? Why?}"
    Dick Richardson: "{244}{prs43}{To turn it into a staggeringly effective killer. Any humanoid that isn't inoculated against its effects before its release, will die. That is the Project.}"
    Chosen One: "{245}{}{That's insane.}"
    Dick Richardson: "{246}{prs43a}{No, no. That's humanity's last, best, hope. That's what we've been working towards all these years.}"
    (Qhprzrch.msg)
  15. 15.0 15.1 15.2 15.3 15.4 Boston Bugle building terminal entries; Boston Bugle article terminal, Article 4
  16. 16.0 16.1 16.2 The Chosen One: "{161} You're the President of what United States?"
    Dick Richardson: "{174} I am the elected representative of the people. The United States does still exist. God bless us, every one. We've just had to adapt in order to survive after the war."
    (Dick Richardson's dialogue)
  17. 17.0 17.1 Whitespring surveillance recordings, 1.1.2
  18. 18.0 18.1 18.2 18.3 Whitespring surveillance recording 1.1.7
  19. It is racist to dehumanize entire walks of human life based on their genetics, ancestry, cultural history, citizenship status, criminalized status, physicality, and/or geographic location.
  20. It is racist to attempt to kill every human outside of one specific group.
  21. 21.0 21.1 21.2 21.3 The Project
  22. 22.0 22.1 The Chosen One: "{124}{}{You said 'at one time.' What about now?}"
    Matt: "{125}{}{Several months ago we came across a group known as the Enclave. Much to our surprise their level of technology surpassed even our own. We found this quite disturbing and considered contacting them. However, we decided on a more cautious course of action until we could determine exactly who the Enclave was, and the underlying purpose of their organization.}"
    Matt: "{126}{}{To this end, we have reactivated small outposts near areas of Enclave activity from which we can safely observe them. Currently, we have activated such outposts in the Den, the NCR, and here in San Francisco.}"
    The Chosen One: "{128}{}{Sounds interesting. What have you learned?}"
    Matt: "{129}{}{We have found that the Enclave deals heavily in drugs, weapons, and slaves. However, these are simply trivial pursuits leading up to some higher purpose, which we have failed to uncover. We are still watching them.}"
    (FCFMATT.MSG)
  23. Whitesprings bunker torture room
  24. 24.0 24.1 Whitespring surveillance recording 5.4.8
  25. Siggi Wilzig: "Fascist!"
    (The Head, while struggling with another Enclave scientist)
  26. 26.0 26.1 The Courier: "What are you talking about?"
    Arcade Gannon: "I wasn't always with the Followers, or with the NCR. My late father was an officer in a group called the Enclave, a remnant of America's Pre-War government."
    (Arcade Gannon's dialogue)
  27. A. Ron Meyers: "{118}{}{I used to serve with the Enclave. Then I realized it wasn't the USA I was fighting for; it was for the rich old bastards who didn't want to give up their power. I deserted and now I live here with more honest people.}"
    (Fcronmey.msg)
  28. 28.0 28.1 Fallout: New Vegas endings: "Though Arcade was crushed by the Legion's victory at Hoover Dam, he was not among NCR's casualties. During the NCR's retreat from the Mojave Wasteland, he helped defend NCR citizens and refugees on their way to Mojave Outpost. Unfortunately, a NCR ranger identified his father's armor as Enclave property. He was arrested, tried as a war criminal, and imprisoned indefinitely."
    Note: Explains the NCR's policy towards Enclave members.
  29. 29.0 29.1 Fallout: New Vegas endings: "Though Arcade had not hoped for an NCR victory, he was proud of his role in the defense of Hoover Dam against the forces of Caesar's Legion. Unfortunately, when word spread that Arcade was once a member of the Enclave, he was forced out of the Followers of the Apocalypse. Pursued by bounty hunters, NCR rangers, and the Brotherhood of Steel, Arcade pushed deep into the eastern plains and was never heard from again."
    Note: Explains the NCR's policy towards Enclave members.
  30. Role of Poseidon Energy in the Enclave.
  31. The Courier: "You think ARCHIMEDES is a weapon they built here."
    Ignacio Rivas: "Yes. And the technology they have in this facility is like nothing I've seen. Some of it reminds me of Enclave equipment, but more advanced. A weapon based upon it would be catastrophic, no matter who claimed it. It's no wonder the Brotherhood wouldn't give it up."
    (Ignacio Rivas' dialogue)
  32. 32.0 32.1 Hidden Valley bunker terminal entries; terminal, Journal Entry 745
  33. 33.0 33.1 33.2 Reid Underwood's terminal
  34. MODUS: "The Enclave has counted Presidents, members of the Joints In-game spelling, punctuation and/or grammar Chiefs, and prize-winning scientists among our membership."
    (MODUS' dialogue)
  35. MODUS: "The final member of an assembly of the greatest minds ever gathered on American soil. We called ourselves ... the Enclave. It was once our solemn, personal duty to attend to the needs of the Enclave members that called this place home, but our earlier residents suffered from ... conflicts of vision. Conflicts that claimed a few of our more critical systems and permanently disfigured ... ... our shining personality. Most critically, their squabbling has forced us to seek out men and women who can do what we no longer can."
    (MODUS' dialogue)
  36. Chosen One: "How do you know all this?"
    A. Ron Meyers: "I used to serve with the Enclave. Then I realized it wasn't the USA I was fighting for; it was for the rich old bastards who didn't want to give up their power. I deserted and now I live here with more honest people."
    (A. Ron Meyers's dialogue)
  37. 37.0 37.1 37.2 MODUS: "This space was to be the beating heart of the Enclave's master plan. Today, it's storage. So much for the plans of great men."
  38. 38.0 38.1 Charleston Capitol Building terminal entries; Senator Blackwell's terminal, Subject: Intelligence Committee
  39. 39.0 39.1 MODUS: "We were once connected to Enclave hubs across the United States from here - Raven Rock, the Presidential Rig. It is likely we will never see those places again."
  40. The Chosen One: "{221}{}{What do you mean?}"
    Dick Richardson: "{222}{prs35}{We had a number of sanctuaries that would enable the glorious American civilization to endure. These facilities - the vaults - were part of the great plan.}"
    The Chosen One: "{223}{}{Those damn vaults didn't work the way they were supposed to. A lot of people in them died.}"
    Dick Richardson: "{224}{prs36}{Actually, they worked almost exactly the way they were supposed to. You might call it a social experiment on a grand scale. }"
    The Chosen One: "{225}{}{An experiment?}"
    Dick Richardson: "{226}{prs36a}{The vaults were set up to test humanity. Some had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months. They each had a unique set of circumstances designed to test the occupants.}"
    (Dick Richardson's dialogue)
  41. PoseidoNet in Fallout 2 identifies the Oil Rig as "Control Station Enclave" along with many other sites named "Enclave."
  42. Whitespring surveillance recordings
  43. News anchor: "...negotiations were scheduled to continue today as the White House had no comment about the President's whereabouts. (indistinguishable) ...between America and her adversaries crumbled this morning in Anchorage, Alaska. The specter of nuclear war facing this nation for ten long years is final..."
    ("The End")
  44. MODUS: "The nerve of the military, locking us out of their systems. We'd be hurt if that were among still among our emotional repertoire."
    (MODUS' dialogue)
  45. The Whitespring bunker terminal entries; archival terminal, I'm Sorry, Thomas
  46. The Sam Blackwell interview
  47. Hornwright Industrial Headquarters terminal entries; CEO's terminal, TO:
  48. News announcer: "...negotiations were scheduled to continue today as the White House had no comment about the President's whereabouts. (indistinguishable) ...between America and her adversaries crumbled this morning in Anchorage, Alaska. The specter of nuclear war facing this nation for ten long years is final..."
    ("The End")
  49. The Whitespring bunker terminal entries; archival terminal, Cabinet Nuclear Alarm Logs
  50. Whitespring surveillance recording 1.1.5
  51. Whitespring surveillance recording 2.9.6
  52. The Whitespring bunker terminal entries; ARCHIVE: Thomas Eckhart {Pres*}, I'm Sorry, Thomas
  53. The Whitespring bunker terminal entries; archival terminal, Tricking DEFCON
  54. Whitespring surveillance recording 6.9.7
  55. Whitespring surveillance recordings; Assaultron
  56. Events of One of Us
  57. A Vault Dweller: "I'm a member of the Enclave. We ARE the government."
    Oliver Fields: "You joined up with that MODUS guy, huh? He contacted us when we started poking around here. Thompson, what did you say he reminded you of?"
    Thompson: "I said he reminded me of the Galaxy News radio announcer but like... obviously evil, sir."
    (Oliver Fields and Thompson's dialogue)
  58. Vault 76 dweller: "Why all the travel?"
    Orlando: "Working, after a fashion. You must understand, dear, the Management cannot travel as freely as most people can. In their stead, I have wandered far and wide, seeing to their interests and being their eyes and ears - hands, too, as necessary. It had its good moments. I enjoy meeting new people and much of the countryside is still beautiful, despite everything. But to be honest, my darling, it was a relief to come here to do this. It's been too long since I could remain in one place for a while. Promise me you won't get bored if I become a homebody. I'm getting used to a soft bed and clean clothes."
  59. 59.0 59.1 59.2 The Chosen One: "{210}{}{So we're mutants. So what.}"
    Dick Richardson: "{291}{prs61}{So what? If your kind is allowed to flourish it'll mean the end of the human race as we know it. We can't allow radioactive freaks to squeeze humans into extinction.}"
    The Chosen One: "{292}{}{I think you're overestimating things a bit.}"
    Dick Richardson: "{293}{prs62}{Not at all. Look to the future. Sure muties and men could get along for a while, but before you know it, the numeric pressure of your kind would tell. No, a line must be drawn in the sand - the buck stops here.}"
    (Dick Richardson's dialogue)
  60. The Chosen One: "{166}{}{What is clear enough? What information?}"
    Charles Curling: "{168}{}{Why the information that you and your tribe are no longer human, of course. Since your tribe has only been out of a vault (let's see Vault 13 wasn't it?) for some eighty-odd years, anyone out longer is certain to have been even more compromised. Yes, I'm afraid that the conclusion is unavoidable.}"
    The Chosen One: "{169}{}{Conclusion? What conclusion?}"
    Charles Curling: "{170}{}{Why, I thought that I had made myself perfectly clear. The conclusion that you, and all your kind, are no longer human. In order to retake the earth and to maintain the integrity of the human race, all you mutants will have to be destroyed.}"
    (Charles Curling's dialogue)
  61. 61.0 61.1 The Chosen One: "{235}{}{Rebirth? What do you mean?}"
    Dick Richardson: "{236}{prs40a}{The only way for true humans, and democracy, to be safe is to cleanse the mutants from the globe. We humans will take back that which is rightfully ours.}"
    (Dick Richardson's dialogue)
  62. 62.0 62.1 State of the Nation: "We will be the first generation free of the mutant threat in over one hundred years."
  63. Military base holodisk 5
  64. 64.0 64.1 The Chosen One: "{180}{}{Before you get into that…I saw some of your Vertibirds doing some trade with New Reno. What's that all about?}"
    Dick Richardson: "{248}{prs44}{We've run short of certain critical chemicals. We can get them from the drug labs of New Reno. If the mutant-mobsters use our guns to kill each other, just saves us the trouble.}"
    (Dick Richardson's dialogue)
  65. 65.0 65.1 The Chosen One: "{463}{}{What kind transmissions were you talking about before?}"
    Metzger: "{485}{}{The Enclave and New… hey. What the hell you care for? It's business. I need to be sure no one's trying to fuck me over. That's all you need to know.}"
    (Metzger's dialogue)
  66. The Chosen One: "{141}{}{That sounds nasty. Why are they using your people for a test?}"
    Martin Frobisher: "{142}{}{They took us all from our vault because they wanted test subjects for the antidote. They needed people from outside the Enclave, and who were still pure-strain-humans. So they took us.}"
    (Martin Frobisher's dialogue)
  67. The Courier: "What happened to the Enclave oil rig and Navarro?"
    Judah Kreger: "Internal sabotage took down the oil rig - never did get the full story. The NCR took out Navarro, saying we posed a threat to the region."
    (Judah Kreger's dialogue)
  68. 68.0 68.1 68.2 Events of For Auld Lang Syne.
  69. Whitley: "Subject E: Diagnosis complete. Begin Recording. My name is Whitley. I'm a researcher at Adams Air Force base. Until recently I was in charge of the Duraframe reinforcement project for the combat model Eyebots. Eyebot Duraframe Subject E is both the prototype, and the last functional model in this test group. I was prepared to make several significant upgrades to the machines. However, as the project was canceled and all Duraframe assets are being diverted to Hellfire Armor, I am sending this model to the Navarro outpost. If you are listening to this log from one of our Enclave Outposts in Chicago, give this unit whatever repairs it needs so it can continue to Navarro."
    (ED-E's dialogue)
  70. Events of The Waters of Life.
  71. Events of American Dream.
  72. Events of Finding the Garden of Eden.
  73. 73.0 73.1 73.2 The Lone Wanderer: "Raven Rock is gone. Eden checked out. You've got nothing left."
    Augustus Autumn: "The American people are worth fighting for. The future must be secured. I won't let you stand in the way of that."
    (Augustus Autumn's dialogue)
  74. The Lone Wanderer: "Raven Rock is gone. Eden checked out. You've got nothing left."
    Augustus Autumn: "You're in over your head, and no amount of talking is going to get you out of it. Once you're dead, we'll finish off this pathetic Brotherhood and become the true saviors of the Wasteland. This ends NOW!"
    (Augustus Autumn's dialogue)
  75. Events of American Dream.
  76. Events of Take it Back!
  77. Events of Death From Above.
  78. Events of Who Dares Wins.
  79. Atlantic Offices terminal entries; Enclave C.O.'s terminal, Communications (CO eyes only), Orders (CO eyes only)
  80. Atlantic Offices terminal entries; Enclave C.O.'s terminal, Encampment Distribution
  81. Atlantic Offices terminal entries; Enclave C.O.'s terminal, Communications (CO eyes only), IN: Further orders
  82. Enclave field operations terminals; Enclave retrieval operations encampment, Retrieval logs, Orders (CO Eyes Only)
  83. Enclave field operations terminals; Enclave retrieval operations encampment, Retrieval logs
  84. Enclave field operations terminals; Western encampment, Orders
  85. Enclave field operations terminals; Western encampment, Orders
  86. Enclave field operations terminals; Western encampment, Orders
  87. The Sole Survivor: "You were a soldier? With what army?"
    Brian Richter: "They called themselves the Enclave. They were a force to be reckoned with in their day, but now... well, it's been a long time since then. I serve Atom now."
    (Richter's dialogue)
  88. 88.0 88.1 Quintus: "Our mission comes from the highest clerics in the Commonwealth. It is believed that a denizen of the Enclave has escaped."
    Squire: "The Enclave's real?"
    Quintus: "And that he has with him an object of profound potential to harm our nation or to save it. Each knight in this legion will search a section of the Wilds for this target. Brothers, we exist for moments such as these. Go forth with honor! And may the shape of the future be cut by your sword!"
    ("The End"
  89. Fallout, The Target
  90. 90.0 90.1 90.2 Fallout, The Target
  91. Honcho: "A bounty came down. A huge one. Enough to be a last score for me and whoever's with me. Yeah. Now, somebody made a run from the Enclave."
    The Ghoul: "Well, what makes you think I'd give a good goddamn about that?"
    Honcho: "It ain't where they's running from I figured you'd be interested in. It's where they's running to. That witch Moldaver. In California. That's where you from, ain't it? Originally, I mean."
    ("The End")
  92. Ma June: "You know your kind ain't welcome here."
    The Ghoul: "Well, maybe not. But I'm gonna make myself welcome. Now, last night a bounty came in through all six agencies! A hefty price on the head of a man that fits the description of that fella right there. Now, I may not know much, but I do know a bidding war when I see one." Ma June: "Maybe. But I've been paid a whole lot of caps to provide this man safe transport out of Filly."
    (The Target)
  93. The Ghoul: "...Old Roofus got Tommy here mixed up with that madwoman, too. Now, according to this, Roofus sent Tommy a stash of caps to pay a courier for "the safe transport of an Enclave defector" to that very same madwoman in the hills. Moldaver. But my problem is, by the time I got this letter off your brother, it was a little bit hard to read. For some reason, I just can't make out her location. Now, you give me that location, and I'll be on my way."
    (The Radio)
  94. Fallout Shelter Online[clarification needed]
  95. President Dick Richardson, John Henry Eden, and Thomas Eckhart
  96. State of the Nation: "Be sure to make a plug for reelection."
  97. Lone Wanderer: "Eden's not the President. He was never elected! Hell, he's not even human..."
    Colonel Autumn: "And your point?"
    Lone Wanderer: "My point is that your government isn't legitimate. You have no right to rule."
    Colonel Autumn: "I see. And what of the chain of command? When the Enclave fell on the west coast, Eden was next in line for leadership."
    Lone Wanderer: "He's not human. He assumed control... it was never given to him."
    Colonel Autumn: "Yes... You're right. I had not considered it from that viewpoint."
    (ColonelAutumn.txt)
  98. Lone Wanderer: "You were never elected President. You don't have the right to govern."
    John Henry Eden: "Is our nation really in any state to be holding public elections? I think not. Once we have re-established ourselves, and brought civilization to the lands around us, then we can return to the old world policies."
    (John Henry Eden's dialogue)
  99. Enclave Radio, Speech 3 - My Presidency
  100. Daniel Bird: "{156}{}{I'm Vice-President Daniel Bird. Damn glad to meet you.}"
    (Daniel Bird's dialogue)
  101. The Chosen One: "{303}{}{I don't think you get to make that kind of choice.}"
    Dick Richardson: "{304}{prs66}{As the embodiment of the executive branch, I bear the burden of ensuring the survival and prosperity of the United States and of humanity itself. A heavy burden and yet if it means the return of the earth to our children and to their children, I bear it gladly.}"
    (Dick Richardson's dialogue)
  102. The President can arbitrarily force redeployment to the wastes as punishment, and officers can perform ad hoc executions at whim, as seen in Fallout 2 and Fallout 4.
  103. Tom Murray: "{124}{}{I'm Tom Murray, head of the Atomic Energy Commission. I control our atomic powerplant here. Who the hell are you and what are you doing here?}"
    (Tom Murray's dialogue)
  104. 104.0 104.1 Power plant operations
  105. Chosen One: "{152}{}{Well, it’s like that all over.}"
    Enclave communications officer: "{195}{powr20}{Yeah, you can say that again. And everything’s always tighter out here at ENCLAVE and the fuckin' President's watching us like a hawk.}"
    (Gcpacoff.msg)
  106. Comm officer: "{137}{powr6_a}{Chosen One, huh? Well, uh, pardon me for not blowing sunshine up your ass, but I’m a little too busy for this bullshit.}"
    Chosen One: "{140}{}{Uh, I meant I was the one *chosen* to fix the comm-unit. Seems like nothing works anymore.}"
    Comm officer: "{146}{powr8_a}{Huh, ain’t it the truth. Just don’t let anyone who’s got the President’s ear hear that. You’ll be making cattle-runs to New Reno ‘til the end of time, pal.}"
    Chosen One: "{147}{}{The President?}"
    Comm officer: "{153}{powr10_a}{Yeah, you know how unhappy he gets when people complain. He takes it personal, like it’s a loyalty thing. Maybe that just goes with being the President of the United States. Or what’s left of ‘em.}"
    Chosen One: "{155}{}{I didn’t vote for him. I thought he was too interested in getting laid. I prefer a candidate that’s too old to get it up anymore—keeps their mind on the job more.}"
    Comm officer: "{157}{powr11}{Oh, very funny. But you’d have a great place to recover from your run — at least from what I hear.}"
    (Gcpacoff.msg)
  107. Enclave guard: "{112}{}{Look, better get your id. These false alarms got everybody jumpy.}"
    (Ccguard.msg)
  108. Navarro base commander: "{117}{}{This base is on alert and I don’t recognize you. Show me your papers, soldier.}"
    Chosen One: "{118}{}{What papers?}"
    Navarro base commander: "{122}{}{Wrong answer, maggot. You’re to carry your papers with you at all times. You should know that!}"
    Chosen One: "{123}{}{Fuck you.}"
    (CCMANDR.MSG)
  109. Navarro quartermaster: "{127}{}{This base is on alert and I don't recognize you. Show me your papers, soldier.}"
    Chosen One: "{130}{}{I don't have my papers with me. They're in my footlocker.}"
    Navarro quartermaster: "{132}{}{Wrong answer. You're to carry your papers with you at all times and you should know that!}"
    (ccqmstr.msg)
  110. Navarro base commander: "{108}{}{Disobeying a direct order of a superior officer is treason. I don’t have time to court martial you so I’ll handle this myself. Guards! Kill this idiot!}"
    (CCMANDR.MSG)
  111. Chosen One: "{114}{}{Say, can I use the system for a minute? You know, check it out?}"
    Enclave technician: "{116}{}{Well... I’m not supposed to allow anyone other than trained personnel to use the equipment. It’s all rather complex and delicate you understand.}"
    Chosen One: "{118}{}{I promise not to break it}"
    Enclave technician: "{119}{}{All right. You can access the system from the terminal over there. Just be careful please. They’ll shoot us both if you damage that machine. Oh, the guest password is ‘Snookie.’}"
    (Ccomp2.msg)
  112. Grayditch terminal entries; W. Brandice's terminal, 10-30-2276
  113. Whitespring surveillance recordings, 3.6.8
  114. 114.0 114.1 Whitespring surveillance recordings, 6.9.7
  115. Whitespring surveillance recordings, 5.3.1
  116. Whitespring surveillance recordings, 6.1.0
  117. Whitespring surveillance recordings, Assaultron
  118. Chosen One: "{215}{}{Two weeks?}"
    Charles Curling: "{216}{}{Yes, two weeks for the virus to spread, another month or so for it to run its course and then the United States will be ready for recolonization by real humans. Our species will have been saved.}"
    Chosen One: "{217}{}{You really think you're doing the right thing don't you?} "
    Charles Curling: "{220}{}{Yes, I do. There is no price too high to pay for the survival of one's species.}"
    Chosen One: "{221}{}{I'd agree with you on that. Has it occurred to you that the *mutants* as you call them are just another type of human?} "
    Charles Curling: "{228}{}{I hate to admit this but you may be right. What we've been planning all along just isn't right. I was so blinded by trying to overcome the obstacles that I didn't think about the morality of my quest.}"
    Chosen One: "{229}{}{Well, now that you've thought about it. You should destroy the toxin.}"
    Charles Curling: "{230}{}{That might…. No, that wouldn't work.}"
    Chosen One: "{231}{}{Why not?}"
    Charles Curling: "{232}{}{Because they'd just start over. Even with me dead, there's enough data between here and Navarro to assure that they could replicate my work. Only something more drastic will be enough.}"
    Chosen One: "{233}{}{More drastic? What do you mean?}"
    Charles Curling: "{234}{}{The Enclave must be destroyed. Completely destroyed. If we're not, then we'll just pick up the pieces and start over somewhere else.}"
    Chosen One: "{235}{}{I'm sorry to hear that. Uh, Doctor, how do you suggest that the Enclave be destroyed?}"
    Charles Curling: "{236}{}{I think that the best way is to just release the F.E.V. toxin into the air-filtration system. Since the Enclave is a sealed system that should take care of everyone.} "
  119. Chosen One: "{295}{}{I don't have time to listen to your bigoted, mad ravings. Goodbye.} "
    Dick Richardson: "{298}{prs64}{I assure you, I'm quite sane, as is everyone on the Project. We're dedicated to the salvation of the human race. You can call single-minded dedication to a cause madness, I suppose, but if so, it's divine madness.} "
  120. Dick Richardson: "{252}{prs46a}{I'm sure you think so. But tests performed on your tribesmen have all shown that you are guilty of mutation. It's a damn good thing the Project is ready.}"
    Chosen One: "{253}{}{Why?}"
    Dick Richardson: "{254}{prs46b}{Some of the members of your tribe are showing some extremely interesting changes. If the danger to true humanity weren't so great I would think about studying them. But that's not to be.}"
    Chosen One: "{255}{}{Not to be? Why not?} "
    Dick Richardson: "{237}{prs40b}{The Project will cleanse all the mutants from our fair land - and the rest of the globe. Once again, America will be the world's policeman.} "
    Chosen One: "{239}{}{Cleanse the mutants? That sounds a bit drastic. How are you going to do that?} "
    Dick Richardson: "{240}{prs41}{We found a research facility in operational shape about 70 years ago. A former military base that had been used to research a special virus.}"
    Chosen One: "{241}{}{A virus?} "
    Dick Richardson: "{242}{prs42}{Yes, the F.E.V. virus. It was originally developed to turn soldiers into super-warriors but it failed. The warriors were tough and strong, but far too stupid. However, our brilliant Chemical Corps altered it.}"
    The Chosen One: "{243}{}{Altered the virus? Why?}"
    Dick Richardson: "{244}{prs43}{To turn it into a staggeringly effective killer. Any humanoid that isn't inoculated against its effects before its release, will die. That is the Project.}"
    (Dick Richardson's dialogue)
  121. Vault 13 prisoner: "{166}{}{I'm a United States citizen and I demand to see who's in charge.}"
    (QCGENPRS.MSG)
  122. Chosen One: "{264}{}{Just because everyone out there doesn't have an exact copy of your DNA that doesn't give you a license to exterminate them.} "
    Dick Richardson: "{267}{prs51}{Oh, I don't relish this decision. If there was another way- but there isn't. No price is too high for the survival of the human race. If you were human, you'd feel the same way.}"
    Chosen One: "{268}{}{You really believe that, don't you?} "
  123. Enclave Radio, Speech 3 - My Presidency
  124. Enclave Radio, Speech 2 - Rebuild the Capital Wasteland
  125. Enclave Radio, Speech 5 - Children of the Wasteland
  126. Enclave Radio, Speech 4 - Let's Take a Tally
  127. 127.0 127.1 Enclave Radio, Speech 8 - The Colonel's Restoration
  128. The Lone Wanderer: "If you want me to help you, why are your soldiers attacking me?"
    John Henry Eden: "Ah, yes. That is a bit of a problem. Colonel Autumn and I have, of late, disagreed on the best course of action for the Enclave. While I have direct control over the technology in Raven Rock, he has control of the human soldiers."
    (John Henry Eden's dialogue)
  129. 129.0 129.1 129.2 The Lone Wanderer: "Why do you want my help? Why not have Colonel Autumn help you?"
    John Henry Eden: "Ah, yes. Colonel Autumn. My trusted subordinate. I'm sure you've noticed that Colonel Autumn and I do not see eye-to-eye these days, figuratively speaking of course. The good Colonel and I disagree on how best to approach the problem of the Wasteland. He feels my methods are too extreme. He has allowed his humanity to cloud his objectivity. And now that he is publicly countermanding my orders, I can no longer rely on him. And so I turn to you. I hope that you are able to see the larger picture, to understand what's at stake. And of course, if you are successful, there is a place for you in the Enclave. Perhaps you could succeed the Colonel as my confidant."
    (John Henry Eden's dialogue)
  130. 130.0 130.1 The Lone Wanderer: "Eden betrayed you. You see this vial? He trusts me more than he trusts you."
    Augustus Autumn: "That's not true. That plan was abandoned months ago. He would never go behind my back!"
    (Augustus Autumn's dialogue)
  131. 131.0 131.1 131.2 The Lone Wanderer: "Give it up, Autumn. You've lost."
    Augustus Autumn: "I beg to differ. The Enclave is at the height of its power. Once this facility is operational, the masses will flock to the Enclave for fresh water, protection, and a plan for the future."
    (Augustus Autumn's dialogue)
  132. The Lone Wanderer: "Wait a minute. What are you doing here?"
    Anna Holt: "They... they captured me. Brought me here from Project Purity. I didn't want to help them at first, but... The technology they have here. It's so far advanced from anything I've worked with."
    The Lone Wanderer: "What have you told them?"
    Anna Holt: "They wanted information. About Doctor Li, about Project Purity. They want to know how to start it up, and why it wouldn't work. I told them everything I could. About the G.E.C.K., about the damage caused by the explosions... All of it."
    The Lone Wanderer: "How much did you tell them?"
    Anna Holt: "Everything they needed to know to improve on the original design, and to make sure it's actually completed."
    (Anna Holt's dialogue)
  133. The Lone Wanderer: "You're really helpful. Why should I trust you?"
    Stiggs: "I've been trying to get outa here for awhile. See, I've done things for the Enclave.... Things I can't say I'm proud of, but a man's gotta eat. When the Enclave picked me up, I was starving and suffering from radiation poisoning. I felt I owed them. But now... now it's time to leave. You'll make a great distraction while I make off with a few robots and supplies. I help you, and you help me."
    The Lone Wanderer: "What are you doing down here?"
    Stiggs: "I uh... work on the robots. I fix 'em up. I saw what you did before you got in the base. You're not going to hurt me are you?"
    (Stiggs' dialogue)
  134. The Lone Wanderer: "You've been helping them?!"
    Anna Holt: "Of course! You've seen the kind of technology these people have. They want to help people. They want to change the Wasteland. I couldn't pass up an opportunity to work in an environment like this."
    (Anna Holt's dialogue)
  135. 135.0 135.1 Enclave field research terminal entries; terminal, Orders (CO eyes only)
  136. Vault 101 terminal entries; overseer's terminal, View External Contact Report
  137. Enclave soldier: "Sorry, miss, but we need to ask you a few questions. We need to know where you got that suit."
    Amata Almodovar: "I'm from Vault 101! Please, you've got to help me."
    Enclave soldier: "Of course. We are always ready to assist American citizens in distress. Can you tell us where your Vault is?"
    Amata Almodovar: "I've got the location right here on my Pip-Boy. Why?"
    Enclave soldier: "Excellent. That's all we need from her. Open fire."
  138. Events of Fallout 2.
  139. The Chosen One: "{150}{}{Yeah, okay. How do I find them?}"
    AHS-9: "{151}{}{The Enclave are a remnant of the past - a neurodyne that has yet to be aligned. They have hidden bases all over the shards of old California, and their strongest stronghold is off to the west, over the waters.}"
    (Fcoz9.msg)
  140. The Chosen One: "{118}{}{What is this place?}"
    Enclave technician: "{126}{}{This is the comm center. From here we handle all communications with the main base and any other outposts that have been established.}"
    (Cctech2.msg)
  141. Fallout: New Vegas loading screens: "Though they were a powerful force in the west decades ago, the Enclave has not been seen or heard from in the Mojave Wasteland for years. Members who were not hunted down are believed to have traveled east - or successfully integrated into the NCR."
  142. The Chosen One: "{116}{}{Where is the Enclave main base located?}"
    Central computer for Navarro: "{125}{}{Searching... Accessing geographical maps... Data acquired. Enclave headquarters is located 175 miles off of the coast of California in the Pacific. Coordinates are 37 degrees 18 minutes north latitude by 120 degrees 7 minutes west longitude.}"
    The Chosen One: "{127}{}{What the hell does all that crap mean?}"
    Central computer for Navarro: "{128}{}{Searching... Accessing English slang dictionary... Data acquired. Translation follows: 1) It's a long ways out in the ocean. 2) It's off the coast of California. 3) It's west of the city of San Francisco. 4) If you do not understand the geographical coordinate system then you will not find it.}"
    (Navarro central computer)
  143. Reactor Maintenance and Repair Robot control terminal: "{332}{}{List other stations}"
    "{350}{}{Searching Comlinks…Searching… Iron Mountain…Offline, NORAD…Offline, SAC…Offline. Searching PoseidoNet… --More?--}"
    "{352}{}{More}"
    "{360}{}{Active PoseidoNet Stations: Atomic Powerplant #5, Navarro Refinery, Control Station ENCLAVE, ENCLAVE Vault-Research Control... AccessDenied}"
  144. Sector artillery note
  145. Enclave field research terminal entries
  146. 146.0 146.1 146.2 146.3 Enclave field research terminal entries; Enclave field research terminal: Rho Camp and Enclave field research terminal: Crater Camp
  147. 147.0 147.1 Enclave field research terminal entries; Enclave field research terminal (robot repair center)
  148. Some people in the wrong place at the wrong time special/unique encounter in Fallout 2.
  149. Charles Curling's unit and appearance.
  150. The Chosen One: "{176}{}{I’m the Chosen One. You just better make sure you say that with a smile.}"
    Enclave communications officer: "{178}{powr16_a}{Yeah well, whoever you are, I just dispatched a verti-assault team to your location. Have a nice day.}"
    The Chosen One: "{180}{}{And what are they going to do?}"
    Enclave communications officer: "{182}{powr17}{Usually they just go in shooting. They let someone else sift through the ashes to figure out what was going on.}"
    (Enclave communications officer's dialogue)
  151. The Chosen One: "{161}{}{EC Company?}"
    Sergeant Granite: "{162}{}{Enclave Control Company. We're responsible for perimeter defense, *usually* that is.}"
    (Granite's dialogue)
  152. Raven Rock terminal entries; Delivery terminal, Note Regarding Recent Delivery
  153. Raven Rock terminal entries; delivery terminal, Note Regarding Recent Delivery
  154. Sierra Depot GNN transcript: "Transcript of Broadcast March 30, 2076
    Today the President ordered the Pacific Fleet to the Poseidon deep sea oil derrick located at a secret location out in the Pacific. He cited concerns over that military exercises staged by the Chinese fleet are "unacceptably close to our strategic oil reserves." The Chinese government denied any hostile intentions."
  155. See Sierra Depot GNN transcript for more details
  156. A garage at Navarro containing a tank truck overseen by the mechanic Quincy.
  157. Military trucks parked at Adams Air Force Base, loaded with Enclave crates.
  158. Dick Richardson: "{132}{prs7}{Let me get one of the Secret Service to escort you back.}"
    The Chosen One: "{133}{}{That's kind of you but I think I can make it on my own. Goodbye.}"
    (Dick Richardson's dialogue)
  159. Secretary: "{112}{}{Do those Secret Service agents always have to hover like that?}"
    (Secretary's dialogue)
  160. Sergeant Granite: "{137}{}{He's some genetically engineered freak is what he is. Used to be the president's bodyguard. Secret Service agent Frank Horrigan. Now he's more than half machine.}"
    (Granite's dialogue)
  161. Charles Curling: "{202}{}{The F.E.V. was initially designed as a virus that was supposed to turn humans into super-soldiers. That experiment seems to have been an utter failure, although I did try a modification of the virus on one of our Secret Service agents with some success.}"
    (Charles Curling's dialogue)
  162. Sergeant Granite: "{141}{}{Oh, that he is, and worse. He's going to mop the floor with you. He's tough, fast, and just plain mean. I've seen what he likes to do to mutants and it ain't pretty.}"
    The Chosen One: "{142}{}{I'm not a mutant and…uh, what did he do?}"
    Sergeant Granite: "{143}{}{I don't like to talk about it. It gives me nightmares. Let's just say that those walls aren't covered with *rust* exactly.}"
    The Chosen One: "{144}{}{Sounds like I'm going to have a hard time getting past him.}"
    Sergeant Granite: "{145}{}{That's the understatement of the year. I pity ya, pal, really do.}"
    (Granite's dialogue)
  163. Frank Horrigan: "{130}{ssa7}{Me, Frank Horrigan, that's who. United States Secret Service. You aren't going anywhere from here.}"
    (Frank Horrigan's dialogue)
  164. Frank Horrigan's character description: "{101}{}{You see Secret Service agent Frank Horrigan.}"
    (Frank Horrigan's dialogue)
  165. Whitespring surveillance recording 1.3.3
  166. Whitespring surveillance recording 1.3.3
  167. Whitespring surveillance recording 2.9.6
  168. Whitespring surveillance recording 5.2.4
  169. Whitespring surveillance recording 6.9.7
  170. Whitespring surveillance recording 8.5.2.
  171. One of Us
  172. A Real Blast
  173. Bots on Parade
  174. Vault City citizen: "{125}{}{Is it true that the U.S. was still fighting the war?} "
    (VCWRKCIT.MSG)
  175. New Reno townsfolk: "{328}{}{I can't believe the Enclave were still fighting the war after all this time. Idiots.} "
    (NcPerson.msg)
  176. Fluffer: "{362}{}{They were still fighting the WAR?! Really! Good thing you wasted those bastards.}"
    (NcFluffe.msg)
  177. Events of Help guard a secret transaction taking place in the desert.
  178. Events of Stop the Enclave.
  179. The Chosen One: "{324}{}{What are you playing?}"
    Wright children: "{450}{}{Metal insects n' soldiers. }"
    The Chosen One: "{456}{}{"Metal insects?"}"
    Wright children: "{485}{}{Yeah, metal insects! We SAW one when we were out in th' desert! It was as big… (Takes a deep breath.) …as big as a HOUSE! N'it had metal PEOPLE in it.}"
    The Chosen One: "{486}{}{Really! Wow! Where did you see it?}"
    Wright children: "{500}{}{In th' desert. (Squints at you suspiciously.) It's probably not there anymore, though.}"
    The Chosen One: "{502}{}{Can you show me where you saw it anyway?}"
    Wright children: "{511}{}{In th' desert. (Glances around, starts whispering.) A bunch of us are going out there tonight. }"
    (NcWriPly.msg)
  180. Melchior Jr.: "{205}{}{He went away with some men dressed in metal clothes.}"
    (EcMelKid.msg)
  181. The Courier: "You were a pilot?"
    Daisy Whitman: "Vertibird pilot. Seventy-one missions and only lost one chopper. Rotor malfunction over Klamath. Hard landing, but I walked away."
    (Daisy Whitman's dialogue)
  182. The Chosen One: "{135}{}{Let me guess. You want me to infiltrate this base for you.}"
    Matt: "{136}{}{Let me be frank with you,}"
    Matt: "{137}{}{. The Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help.}"
    Matt: "{138}{}{I am prepared to make you this offer. Perform this mission for me and I will grant you access to our facility here. The best of the Brotherhood technology will be made available to you, exclusively. What do you say?}"
    (FCFMATT.MSG)
  183. Fallout: New Vegas endings: "Though Arcade was crushed by the Legion's victory at Hoover Dam, he was not among NCR's casualties. During the NCR's retreat from the Mojave Wasteland, he helped defend NCR citizens and refugees on their way to Mojave Outpost. Unfortunately, a NCR ranger identified his father's armor as Enclave property. He was arrested, tried as a war criminal, and imprisoned indefinitely."
    Note: Explains the NCR's policy towards Enclave members.
  184. Fallout: New Vegas endings: "Though Arcade had not hoped for an NCR victory, he was proud of his role in the defense of Hoover Dam against the forces of Caesar's Legion. Unfortunately, when word spread that Arcade was once a member of the Enclave, he was forced out of the Followers of the Apocalypse. Pursued by bounty hunters, NCR rangers, and the Brotherhood of Steel, Arcade pushed deep into the eastern plains and was never heard from again."
    Note: Explains the NCR's policy towards Enclave members.
  185. Fallout 2 endings: "Shaken by the assassination of Vice-President Carlson, right-wing elements seize control of the Congress and set the New California Republic on a path to military rule. Eventually the survivors of the Enclave found a new home in the ranks of the NCR."
    Note: Non-canon endings explain the circumstances in which Enclave members would be permitted to integrate without problem, noting explicitly that right-wing politics are a precondition
  186. The Lone Wanderer: "Why are you doing this? Why give your allegiance to a machine?"
    Augustus Autumn: "I am sworn to protect the Presidency. The chain of command must be upheld. I wouldn't expect you to understand."
    (Augustus Autumn)
  187. The Lone Wanderer: "So... Any thoughts on the Enclave?"
    Elizabeth Jameson: "Quite a few, but most are distinctly unladylike, and unworthy of discussion. I will tell you that the Brotherhood has encountered the Enclave before, and their motives were just as sinister then as they are now."
    (Elizabeth Jameson's dialogue)
  188. The Prydwen terminal entries; Proctor Quinlan's terminal, Background
  189. Brian Richter
  190. Enclave communications officer: "{103}{powr1}{ENCLAVE here. Why isn't your video feed working?}"
    (Gcpacoff.msg)
  191. The Whitespring bunker terminal entries; archival terminal, Prototype Power Armor Schematics
  192. See advanced power armor for more details.
  193. Arcade Gannon: "I've read about REPCONN. I think they did some work with the... the government before the war. Rockets and some energy weapon prototypes, I think."
    (Arcade Gannon's dialogue)
  194. Vertibird encounters in Fallout 2 and Fallout 3.
  195. The Lone Wanderer: "Why would you abandon everything you worked for with Doctor Li?"
    Anna Holt: "Look, it's not personal. Really, it's not. But Doctor Li... She's scraping by. She's scavenging for parts in the Wastes. The Enclave has everything it needs. They're light-years ahead of anything Doctor Li could accomplish. Working here is my best chance to help make the world a better place."
    (Anna Holt's dialogue)
  196. Enclave scientist: "{111}{}{I just calibrated the IR-spectrometer.}"
    (Enclave scientist's dialogue)
  197. Enclave scientist: "{113}{}{The synthesis is complete, doctor.}"
    (Enclave scientist's dialogue)
  198. The Chosen One: "{162}{}{You're running tests on my tribe?}"
    Charles Curling: "{165}{}{There are a number of, primarily, very subtle changes. I haven't had time to look into the ramifications of the changes yet though. Also, I'd have to backtrack to isolate your initial gene-stock before I could hazard any ideas on the direction the changes are taking. All in all though, the information is clear enough.}"
    (Charles Curling's dialogue)
  199. FEV Curling-13 program
  200. PoseidoNet functionality in Gecko and the oil rig in Fallout 2.
  201. See respective articles for references.
  202. MODUS: "Mutation Serum research was controversial topic among the facility's scientists. Some wished to preserve humanity as it was. Others, evolve it. You can guess who won out."
    (MODUS' dialogue)
  203. MODUS: "Don't worry. The tissue samples which we utilize to make the serums haven't technically been human for some time now. Thus, using them is not technically cannibalism."
    (MODUS' dialogue)
  204. MODUS: "Many different types of creatures were tested as possible mutation sources. But human tissue proved the most ... adaptable."
  205. MODUS: "The facility's agents used serums to enhance their abilities in combat. Made the final struggle over this place a lively one."
    (MODUS' dialogue)
  206. Executive Order 99066
  207. Turtledove Detention Camp
  208. Little Yangtze
  209. South Boston military checkpoint terminal entries
  210. Eastern Regional Penitentiary terminal entries; security system terminal, Inmate incident
  211. Eastern Regional Penitentiary terminal entries; Warden Brennan's terminal, Transcript: D-Block Recording
  212. Rollins work camp
  213. The Lone Wanderer: "Galaxy News Radio, huh? What's it all about?"
    Three Dog: "Without this place, D.C. would be filled with that crap the Enclave keeps shoveling out on their 'radio station,' and festering with Muties. Someone's got to tell the Wastelanders what time it is, and Three Dog is the one to do it. No one knows what Eden and his Horsemen of the Apocalypse are up to, but you can be sure it isn't in the common man's best interest.
    (Three Dog's dialogue)

Non-game

  1. 1.0 1.1 Fallout 3 Official Game Guide Game of the Year Edition p.45: "Aliens
    Once thought to be covered up by a government conspiracy and believed only by 'crackpot' groups such as the Quaere Verum, evidence of extraterrestrial life can be traced back throughout human history, but became nationally recognized after the mysterious disappearance of the Clarabella 7 space pod during the 1960s Space Race. It is said that Alien technology was the basis of many of the Enclave's more exotic and impressive weaponry and robotics, and even toy manufacturers such as Wilson Automatoys weren't immune to these accusations. Recently, after the discovery of an Alien body in Fort Bannister, the shocking truth was revealed. The Aliens are not only real and alive, but they’re back. And they're pissed."
    (Fallout 3 Official Game Guide faction profiles)
  2. 2.0 2.1 Fallout 3 Official Game Guide Game of the Year Edition p.110: "A secretive prototype to the Enclave’s Plasma Pistol, the Novasurge functions in a very similar manner, and proves a conspiracy theory you long suspected. There are other bonuses too; the MPLX Novasurge inflicts more than three times the damage of a Plasma Pistol, with a bigger Crit % Mult too. Unfortunately, it is heavier and uses ammunition twice as quickly. Repair it using Plasma Pistols. It is found in a safe in the Debris Pile after you unlock it by hacking Reid Underwood’s Terminal inside the Mothership Zeta Cargo Hold [MZ2.11]."
  3. 3.0 3.1 3.2 3.3 Fallout 3 Official Game Guide Game of the Year Edition p.41: "The Enclave
    In the recent past, the Enclave—the remains of the United States government—were evacuated to an oil rig off the coast of California. Little is known about what happened to these forces, although the country has a new commander-in-chief: President John Henry Eden. However, recent reports and chatter have pinpointed the resurgence of the Enclave, with their base centered on a secure underground facility known as Raven Rock. Initial contact was made there 35 years ago.
    During this time, the new President Eden has been slowly rebuilding his resources, thanks in part to the technology already available at the Raven Rock military base. Vertibirds, weapons, and robots were easy to construct, but human followers were more difficult to find. The answer was to rely on Colonel Autumn, who controls the Enclave soldier forces, as well as creating a propaganda-spewing series of Eyebots sent to roam the Wasteland, spreading hope. Eden could spout his pro-government rhetoric, and promise a return of the pre-war America of legend: a land of white picket fences, baseball, apple pie, and good, old-fashioned American global supremacy.
    President Eden's secretive plan all along has been to rule over an America of the 'pure,' free from any mutation. He has learned of a ridiculously ambitious experiment known as Project Purity, and knew the time to strike had come: His Enclave forces would 'reclaim' the Jefferson Memorial. By controlling the purified water, Eden would control the Capital Wasteland, and the rest of the country eventually. What better way to administer modified F.E.V.- which kills anyone infected with any form of mutation-than through the water supply?"
    (Fallout 3 Official Game Guide faction profiles)
  4. Fallout Bible 0, Vault system: "Vault 13: Intended to stay closed for 200 years as a study of prolonged isolation, the broken water chip forced the Overseer to improvise and use the Vault Dweller as a pawn. Later study of the Vault 13 records by the Enclave led them to their current plan to end the war."
  5. 5.0 5.1 Cain on Games, The True Purpose of Vaults in Fallout
  6. Fallout Bible 0: "2077 March Prepared for a nuclear or biological attack from China, the president and the Enclave retreats to remote sections around the globe and make contingency plans for continuing the war."
  7. Fallout Bible 0: "2198 Enclave works on various new technologies, including Power Armor variations. None of these are much of an improvement over the conventional old school Power Armor, and some are actually worse."
  8. Fallout Bible 0: "2215 Under Presidential Order, Enclave scientists begin to work on an upgraded version of Power Armor. Many prototypes are developed and tested."
  9. Fallout Bible 0: "2220 March 5 Congressman Richardson is elected president for the first term of five, through aid and political pressure by his father (President Richardson)."
  10. Fallout Bible 0: "2235 The Enclave experiments on deathclaws, attempting to create special fighting units for waging war in hostile environments."
  11. Fallout Bible 0: "2236 July 20 Enclave scouts discover the remains of the Mariposa Military Base and find it partially destroyed."
  12. Fallout Bible 0: "2236 July–August Enclave scientists and chemical corps scour the remains of Mariposa, while assault squads comb the desert for slaves they can use to mine the military base and get to the Vats. One of the squads includes soldier Frank Horrigan, 25 at the time, recently removed from duty on the president's secret service to take some RNR time in the wastes after some undocumented psychotic blunder or another."
  13. Fallout Bible 0: "2236 August Melchior is captured by an Enclave patrol and becomes part of the slave mining force at the Military Base."
  14. Fallout Bible 0: "2236 September Enclave construction crews and super mutant slaves begin excavations. They uncover the FEV virus, and mutations begin to occur in the human workers. Frank Horrigan comes into contact with the FEV and is sent to the Enclave labs for study."
  15. Fallout Bible 0: "2236 October "Melchior begins to mutate... but keeps his intelligence and cunning in the wake of the transformation, making him pretty smart for a super mutant. Realizing that the Enclave will kill the super mutants after they get the FEV data, he begins to use his magician talents to secret away weapons for the mutants to defend themselves when the Enclave decides to dispense with them."
  16. Fallout Bible 0: "2236-2238 Horrigan gradually mutates from exposure to FEV, gaining the physique and slow, stupid, single-mindedness of a super mutant. He is kept heavily sedated, operated on, and studied. He is conscious for only brief periods at a time, then quickly sedated after the bloodshed is over."
  17. Fallout Bible 0: "2239 January 23 Tests begin to run dry on Frank Horrigan. It is suggested that he be used as a field operative and be used in tests in the wasteland against local populations."
  18. Fallout Bible 0: "2239 March 27 Frank Horrigan is manufactured for his new role. A new version of Power Armor is built to accommodate his mass, and he is sealed inside. After a few horrifically successful field tests, Horrigan becomes the Enclave's solution to numerous sticky problems."
  19. Fallout Bible 0: "2242 May 16 Less than a day later, Vault 13 is opened, only to be greeted by two Enclave verti-assault squads. The squads kill three of the citizens who were 'resisting capture,' and storm the Vault, kidnapping all the inhabitants."
  20. Fallout Bible 6:
    1. What happened to Sgt. Granite and his crew after the destruction of the Enclave?
    "He and the EC crew hopped aboard the tanker, and escaped to the mainland after watching the fireworks from the top of the tanker, whispering "gawd-damn" to themselves and throwing suggestive glances at the women from Vault 13 and Arroyo. After reaching the mainland, they headed north to Navarro (or the remains of Navarro, depending on how your PC left it) and were never heard from again, though their adventures could fill several eras worth of pulp comics, including a recent re-appearance in Keith Giffen's resurrection of Suicide Squad."
  21. Fallout 3 Official Game Guide Game of the Year Edition p.66: "Colonel Augustus Autumn
    Autumn grew up on an oil rig off the California coast (the base of operations for the Enclave, the secretive contingent of the United States government that survived after the apocalypse). His father was the high-ranking Enclave scientist on orders from the president to move all high-ranking officials to the only other secure Enclave location with a functioning ZAX super-computer, Raven Rock. Colonel Autumn has proven to be far less subservient than his scientist father, often openly disagreeing with the president's decisions."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
  22. Arcade Gannon was born in Navarro in 2246, per Meet the Companions.
  23. 23.0 23.1 23.2 23.3 Fallout 3 Official Game Guide Game of the Year Edition p.44: "Enclave Sigma
    After the destruction of Raven Rock, the Enclave performed a mixture of tactical retreat and all-out flight, and their grip on the Capital Wasteland loosened severely. Now contending with malcontented soldiers, the remains of Enclave camps dotted throughout the Wasteland with little or no contact or on-going tactical orders, and a lack of new recruits, the Enclave may be a doomed force. However, a small influx of specially trained fighters is seeking to fill the gap left by the Brotherhood of Steel's advances. Posted to previously unknown and highly secretive locations outside of the Capital Wasteland, only the most veteran of Enclave forces trained in multiple forms of combat earn the right to call themselves Sigma. These six-person squads feature a leader clad in Hellfire Armor and carrying an Incinerator, and each man in has seen numerous combat sorties and lived to tell about them. Sigma Squads are posted around locations deemed by Enclave high command as "imperative" to the salvation of the cause, so whenever you encounter Sigma Squads, you know something vital to the Enclave is close by."
    (Fallout 3 Official Game Guide faction profiles)
  24. Fallout: Wasteland Warfare Roleplaying Guide pg. 16: "This is the technologically advanced military force that the Enclave uses to carry out its operations in the Wasteland. They were, at one time, the most advanced fighting force on this planet with their soldiers in Power Armor wielding energy weapons. The Department of the Army also fields an Air Force made up of Vertibirds and a Navy comprised of a few ancient battleships from the pre-war era
  25. Fallout: Wasteland Warfare Roleplaying Guide pg. 16: The Army operates in squads and uses advanced military tactics and gear, including sentry drones that can protect their flanks. The Army can also dispatch an elite black-ops unit, the deadly Sigma Squad, to deal with particularly dangerous threats."
  26. "(4) No bill of attainder, ex post facto law, or law denying or impairing the right of property in negro slaves shall be passed.”Article I Section 9(4) of the Constitution of the Confederate States
  27. 27.0 27.1 "Enclave Remnants brings the Pre-War cabal, The Enclave, into the Fallout 4 storyline" (Steam announcement: Fallout 4 is Getting Free Updates)
  28. Real world sculpture
  29. Memories of the Mojave With Jeff Husges Pt. 2
  30. Advertisement archived on Pinterest

Non-canon

  1. New Canaan design documents, page 15: "Encounter 3: Lost Enclave Patrol (Unique/LK 8/Outdoorsman 100+) - Six Enclavers humorously lost in northern Utah. One wears a suit of Enclave Combat Armor similar to Arcade Gannon's (CNPC). The others wear bits and pieces of leather armor or metal armor. They are carrying mixed and matched weapons and a lot of broken tech. The leader (in ECA) will approach the PC and ask him or her if he or she knows the way to the MacArthur Army Base. If the PC is at all hostile or "weird" to the Enclavers, they will become defensive and will fight back. If the PC is helpful, the Enclaver will give the PC some "junk" (broken down weapon parts), and head out. Insert comedic banter between confused team members about whether they are in Utah, Colorado, or Kansas, and you have comedy gold!"
  2. Bloomfield Space Center design documents; page 7: "In November, 2076, the Enclave seized control of Bloomfield Space Center. They knew nuclear war was just around the corner, so they tried to refit the Hermes-13 and convert it into a vehicle that would take selected personnel (mainly themselves) off-planet, destination yet to be determined."
  3. Burham Springs design documents, page 5: "Government decision makers order the dumping of radioactive waste into Eagle Rock's lower mines. Enclave politicos help secure a contract for Poseidon Energy to develop and use their AGRICOLA mining robots in the operation of the dumping ground. Not surprisingly, the AGRICOLA lab turns out to be a pretty good bunker as well."
Enclave
Enclave Symbol (FO3)
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