This is a transcript for dialogue with Diamond City security officer. |
DialogueDiamondCitySecurity[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | - | Everyone's an asshole! | |||
2 | You are seriously pissing me off! | ||||
3 | I need some back up over here! | ||||
4 | What are you, from Goodneighbor? | ||||
5 | We got a situation here! | ||||
6 | God DAMN it! | ||||
7 | You're in Diamond City now, pal! | ||||
8 | Crazy bitch! | ||||
9 | This is our city, you fucking machine! | ||||
10 | Suck it, you Protectron wannabe! | ||||
11 | Die, you Institute asshole! | ||||
12 | Fucking synth! | ||||
13 | Oh, it's on! | ||||
14 | Got a psycho here! | ||||
15 | Son of a BITCH! | ||||
16 | BITCH! | ||||
17 | Time to beat down another crazy... | ||||
18 | Assault in progress! | ||||
19 | All right, boys! Time to earn that paycheck... | ||||
20 | Okay, break it up! | ||||
21 | I'll let you off with a warning this time. | ||||
22 | You ain't as dumb as you look. | ||||
23 | Batter up, asshole! | ||||
24 | Code Red! CODE RED! | ||||
25 | You're dead, scumbag! | ||||
26 | Everyone off the streets! | ||||
27 | I need every officer out here, NOW! | ||||
28 | Welcome to Diamond City, motherfucker... | ||||
29 | Game over, asshole. | ||||
30 | That's what I call a strike out... | ||||
31 | {saw someone picking someone else's pocket} Another damn pickpocket... | ||||
32 | {saw someone picking someone else's pocket} We've got a pickpocket! | ||||
33 | {saw someone picking someone else's pocket} Theft! Look alive, boys! | ||||
34 | {just caught a pickpocket and about to attack him} Bad move... | ||||
35 | {just caught a pickpocket and about to attack him} Last mistake... | ||||
36 | {threatening, who would be stupid enough to steal in front of Diamond City Security?} Hey. Klepto. Nice try. | ||||
37 | {threatening, who would be stupid enough to steal in front of Diamond City Security?} Caught in the act, asshole. | ||||
38 | Pretty sure that's not yours, pal... | ||||
39 | Pretty sure that's not yours, lady... | ||||
40 | {second half more under your breathe} Great. A thief. | ||||
41 | {second half more under your breathe} Whoa. Slow down there, sticky fingers. | ||||
42 | Seriously, pal? Stealing? | ||||
43 | Seriously, pal? Stealing? | ||||
44 | {player is taking items of no value} What? You picking up the trash? | ||||
45 | {player is taking items of no value} You know that's junk right? | ||||
46 | {player is taking items of no value} Got an amateur janitor over here... | ||||
47 | {player is taking items of no value} Ain't everyday someone picks up the garbage for free... | ||||
48 | {player is taking items of no value} Picking up garbage. You an old-time scavenger? | ||||
49 | {player is taking items of no value} Hey, you wanna pick up trash, I ain't stoppin' ya... | ||||
50 | {standing guard outside the gate into Diamond City} Head on inside. | ||||
51 | {standing guard outside the gate into Diamond City} Got a question? Should talk to Sullivan. | ||||
52 | {standing guard outside the gate into Diamond City} Just through the gate and up the stairs. | ||||
53 | {standing guard outside the gate into Diamond City} I ain't the talkin' type. | ||||
54 | {protecting the schoolhouse} Ain't you a little old to be in school? | ||||
55 | No funny business around the Mayor, got it? | ||||
56 | Get off your knees. You look like a jackass. | ||||
57 | What the HELL are you doing? | ||||
58 | Whoa, whoa, no public squatting. Go find a bathroom. Jeez. | ||||
59 | That explosion came from the old CIT ruins... I mean, if you believe the stories, or the history... Could the Institute really have been destroyed? | ||||
60 | {the Institute has taken control of the Commonwealth and there are now synths walking the streets} These synths just showed up. They're not doing anything wrong... so... we're not sure what to do. | ||||
61 | Long as the Brotherhood of Steel keeps the heavy artillery out of the city limits, they're welcome here. | ||||
62 | The Minutemen are in town. You know, one of these days, I might sign up myself. | ||||
63 | We're getting a lot of graffiti these days. Pictures of lanterns. Know anything about that? | ||||
64 | Hey, you were in the paper, right? You're 200 years old? Lookin' pretty good for your age, huh? | ||||
65 | Hey, you were in the paper, right? Vault Dweller? Huh... you seem pretty normal. | ||||
66 | Hey, you were in the paper, right? Vault Dweller with a thousand guinea pigs? What kind of twisted experiment was that? | ||||
67 | {Neutral} I was on duty when I seen that airship fall out of the sky. I wonder if anyone survived. | ||||
68 | {Amazed / Amused} Holy nuts! A giant fricken robot just walked by here like it was nuthin'. Now I seen everything. | ||||
69 | You see that big blimp? What's the Brotherhood of Steel? Why are they here? | ||||
70 | {Informative but unprofessional / Neutral} You hear about the battle between the Brotherhood and Institute, the one at Bunker Hill? Bunch'a people got killed or something. Total blood bath. | ||||
71 | {Excited, then slightly embarrassed / Friendly} The legend himself! Way to give it to the Institute. You're like my hero or something...I dunno. Thanks. | ||||
72 | {Excited, then slightly embarrassed / Friendly} The legend herself! Way to give it to the Institute. You're like my hero or something...I dunno. Thanks. | ||||
73 | {Worried / Worried} What the heck was that Institute guy talking about? The above world will cease to exist?...I don't like the sound of that. | ||||
74 | {player is a known criminal to Diamond City, but is now free to walk around} Oh, look here. It's the troublemaker. | ||||
75 | {player stole from someone in Diamond City before, but is now free to walk around / Angry} Hear you don't know what "private property" means. Just keep your hands to yourself. | ||||
76 | {player assaulted someone in Diamond City before, but is now free to walk around / Angry} Ain't you the one who's been roughin' people up? Got my eye on you. | ||||
77 | {player killed someone in Diamond City before, but is now loose / Angry} You're a freakin' psychopath, you know that? | ||||
78 | {Happy} Today's Halloween, but do we get treats? Nooooo. It's all tricks, all day. | ||||
79 | {Happy} Can you believe today's Christmas? Ho ho friggin' ho. | ||||
80 | {Happy} There he is! The man of the hour! | ||||
81 | {Happy} There she is! The woman of the hour! | ||||
82 | {Happy} On behalf of all the guards here in Diamond City, I just wanted to say thanks. For saving us. All of us. | ||||
83 | {Happy} So McDonough was a synth after all? Son of a bitch... | ||||
84 | Hey, you're the one made the Wall look like a lemonade stand. | ||||
85 | Heard you're responsible for that new coat of green on the Wall. Looks nice. | ||||
86 | You. You're the one turned the Wall into some kind of... blue monster. | ||||
87 | Listen, um... Your pal there is kinda... scaring the crap outta me... | ||||
88 | You and your mercenary friend keep your guns in your pants. Capiche? | ||||
89 | Whoa, whoa. No Ghouls in Diamond City. Get that thing outta here. | ||||
90 | Oh, man. You got a robot butler? I want a robot butler... | ||||
91 | {being a wiseass} What kind of person pals around with a robot. Oh my God... you're not a synth. Are you? | ||||
92 | Your friend looks like trouble. Make sure she's not. | ||||
93 | I ain't telling you how to pick your friends, but Piper's kind of a troublemaker. | ||||
94 | So what, you're in the Brotherhood of Steel now? | ||||
95 | You know, your friend looks kind of familiar. Maybe... | ||||
96 | {Stern} Heard you rescued Valentine. Good work. Most synths scare the hell outta me, but Nicky, he ain't like those Institute psychos. | ||||
97 | {Stern} Hangin' out with Valentine, huh? Good for you. Nicky's good people. Ah, you know what I mean. | ||||
98 | Dear God. Your friend. He's not a... you know. One of them super things. Is he? | ||||
99 | Ho. Lee. Shit. Now that is some armor. | ||||
100 | That a real Vault Suit? Damn. | ||||
101 | {friendly message} Hey, I think those Bobrov brothers are looking for you. | ||||
102 | Hear the Railroad fights against the Institute, if you can find 'em. "Follow the Freedom Trail." What's that supposed to mean? | ||||
103 | I hear there's a bar in the old Theater District that's for Raiders only. The Combat Zone. I'd stay clear if I was you. | ||||
104 | Word is something bad went down in the old Museum of Witchcraft up near Salem. Why would anyone even go there? Been abandoned forever. | ||||
105 | They say the old Boston Common's got some crazy bird living in it. Or something. | ||||
106 | Your buddy there's pretty intense. Brother needs to lighten up. | ||||
107 | Chumming around with a merc, huh? I don't want no trouble on my beat. | ||||
108 | Hey, you know the rules. No Ghouls in Diamond City. Get your friend outta here. | ||||
109 | I know an ex-Raider when I see one. Make sure your "friend" plays nice inside the Wall, hear me? | ||||
110 | {being a wise ass} Hey, ask your knight friend if they got shuffleboard up on that fancy ship. | ||||
111 | What's with your shady pal, huh? | ||||
112 | {Stern} Got our eyes on you. Even if you are pallin' around with Nick Valentine. | ||||
113 | Your Frankenstein friend there ain't gonna start eating people, is he? | ||||
114 | {being a wiseass} Hey, tell your robot we're fresh outta crumpets. | ||||
115 | {Happy} You know, with McDonough out of the picture... We're gonna need a new mayor. | ||||
116 | {being a wiseass} You make that robot yourself? You must be wicked smart. | ||||
117 | Read that interview you gave. That thing you said at the end? About having hope? Good on ya. | ||||
118 | Read that interview you gave. That thing you said at the end? About getting revenge? Right on. | ||||
119 | Read that interview you gave. That thing you said at the end? About taking one day at a time? I can relate. | ||||
120 | {player previously stole things from Diamond City, but is now free to walk around / Angry} Don't think we've forgotten about you. Play nice from now on, hear me? | ||||
121 | You look a little roughed up. Should talk to Doc Crocker over at the Mega Surgery Center. | ||||
122 | If you need a haircut, talk to John at the Super Salon. | ||||
123 | Is that a Pip-Boy? Give my left arm for one of those. | ||||
124 | If you're heading outside the Wall, might want to stock up at Commonwealth Weaponry first. | ||||
125 | If you're hungry, you can grab a quick bite at Power Noodles. Just talk to the robot. | ||||
126 | You look like you could use a drink. Dugout Inn's got some cold ones. | ||||
127 | Now a Swatter, that's a real weapon. Talk to Moe Cronin - he'll fix you up. | ||||
128 | Diamond City Surplus is where you can sell all those scraps you've scavenged. | ||||
129 | Hey, ain't no shame in taking the occasional chem. Solomon can hook you up. | ||||
130 | The Wall's looking as green as the day she was built. | ||||
131 | Ain't never gonna get used to the Wall looking like... that. | ||||
132 | The Wall's yellow. People could be pissing all over it, and who'd notice? | ||||
133 | You keep an eye on that thing. I don't want to hear about anybody getting bit. | ||||
134 | {admiring the player's dog} Hell of an animal you've got there. | ||||
135 | That thing's not a stray, is it? | ||||
136 | {admiring player's dog.} Nice dog. | ||||
137 | You watch your step. Got my eye on you. | ||||
138 | No loitering. | ||||
139 | {sarcastic} What? You got a staring problem? | ||||
140 | You need something, scavver? | ||||
141 | You cause trouble, there's gonna be trouble, got it? | ||||
142 | Nice day, huh? | ||||
143 | Nice night, huh? | ||||
144 | Nothing to see here. | ||||
145 | No funny business. | ||||
146 | You keep looking at me like that, I'm gonna start thinking you're a synth... | ||||
147 | The Institute. Pfft. I ain't scared of them. No... really. I swear... | ||||
148 | You read that article? In Public Occurrences? Damn synths could be anywhere. | ||||
149 | Don't worry. You're safe from the synths here in Diamond City. I hope... | ||||
150 | I'm tellin' ya, it ain't just a story. University Point? That settlement on the coast? Wiped out. By synths. | ||||
151 | Hey, you were the one walked that Freedom Trail, right? That's... good. Go... freedom. | ||||
152 | If I didn't know better, I could've sworn I saw you hanging out with a Ghoul. Here in Diamond City. But that's impossible. Right? | ||||
153 | Ask you somethin'. Crazy question. You didn't see a... flying ship recently. Did you? | ||||
154 | {stretch out smooth - smmmoottthh} You hear Travis lately? On the radio? Brother is smooth. | ||||
155 | {stretch out smooth - smmmoottthh} Probably nothing, but some guy came into town, said he picked up a weird distress call in the Cambridge ruins. | ||||
156 | {stretch out smooth - smmmoottthh} Saw you poking around that abandoned house. I'm going to assume McDonough gave you permission, and leave it at that. | ||||
157 | Yeah. It's true. I got shot in the ass last year. Long story. | ||||
158 | You been to Goodneighbor? Friggin' hole. Ghouls and chem heads all over. | ||||
159 | Can't believe you actually found that baseball stuff for Moe Cronin. That must've been a pain in the ass. | ||||
160 | Look, that armor's great, don't get me wrong. But how the hell do you, you know... Pee? | ||||
161 | Hey, I ain't sayin' I want to shoot you, 'cause that would be rude. But would you even feel it? | ||||
162 | A Swatter's man, huh? Nice. | ||||
163 | A Swatter's gal, huh? Nice. | ||||
164 | Hey, I heard what you did for ole' Travis. That was real nice of ya. | ||||
165 | Park the car in the yard? How 'bout I hammer you to the heart with a haymaker? | ||||
166 | A beer and my slippers after this shift. That's all I ask. | ||||
167 | You're getting pretty chummy with that reporter, huh? Be careful, there. The mayor's got it in for her. | ||||
168 | Geez, pal. I like guns, too. But you think you might be overcompensating there? | ||||
169 | Geez, lady. I like guns, too. But you think you might be overcompensating there? | ||||
170 | Nice piece you got there. Just keep it holstered. | ||||
171 | Hey, you that trader, up from Quincy? You sell any ointment? I got me this itch... | ||||
172 | I heard there was some crazy stuff going down at that old lunatic asylum, up north. | ||||
173 | I hear you been asking questions around town. What, Diamond City's got two private dicks now? | ||||
174 | You the one rescued that idiot Rex Goodman? Teaching Super Mutants Shakespeare. Now I heard everything. | ||||
175 | That sea monster in the harbor. True what they're saying? It was some kind of... submarine? | ||||
176 | Someone said they saw you with a Ghoul kid. Ain't no such thing, I told him. | ||||
177 | Heard a rumor you tried to rip off the city strong room. Better be just a rumor. | ||||
178 | Heard there was some trouble over at that Vault 81. Something about a quarantine? You know something about that? | ||||
179 | You heard about that settlement? Covenant? Nice. Real clean. Strict entrance requirements, though. | ||||
180 | So Crocker killed Earl Sterling? And you figured that out? What... you trying to make us look bad? | ||||
181 | Wanna do something fun? Run the bases. Trust me. | ||||
182 | Ahem. Well hello beautiful. | ||||
183 | Now what can I do for you, sweetheart? | ||||
184 | Nice hat. | ||||
185 | Whoa! You look just like that Silver Shroud guy. From the radio. | ||||
186 | So it's true, then? You're leading the Minutemen? Good for you. Great cause. | ||||
187 | I'm too friggin' slow to join the Minutemen. | ||||
188 | Broke up with my girl. She kept the cap off the toothpaste. Know who does that? A synth. | ||||
189 | Word of advice - never call your mother a synth unless she really is one. Yikes. | ||||
190 | Well, look. Diamond City's number one troublemaker. Oh, I got my eye on you. | ||||
191 | Hope you didn't run into any trouble getting here. That bridge across the river - Super Mutants use it as an ambush point. | ||||
192 | How come whenever something interesting happens around here, you're right in the center of it? | ||||
193 | You keep some weird company, pal. Androids, reporters, dogs. Know any gorillas? Heh heh. | ||||
194 | You keep some weird company, lady. Androids, reporters, dogs. Know any gorillas? Heh heh. | ||||
195 | Yeah? |
DialogueDiamondCitySecurityExterior[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
196 | - | Lookin' for Diamond City? Just follow the signs. | |||
197 | See you got one of those fancy Vault suits. Those one size fit all? | ||||
198 | {player is wearing power armor} Now you have the right idea. Power Armor. Only way to travel. | ||||
199 | You should get inside the city. | ||||
200 | Can't believe I'm posted outside the Wall. Who the heck did I piss off? | ||||
201 | Feral Ghouls like to hide in the dark. Makes night patrol a real fright-fest. | ||||
202 | Defending Diamond City is nothing me, my boys, the Wall, and a few turrets can't handle. | ||||
203 | You come from across the Charles? Long hike. | ||||
204 | Diamond City is THE place to live, I tell ya. You made the right choice comin' here. | ||||
205 | We got purified water inside the city. Best drink in the Commonwealth. | ||||
206 | {proud} See those big lights? That's right. Working electricity. | ||||
207 | Hear the different Raider groups are carving up Concord like Christmas turkey. | ||||
208 | Plenty of shops inside the city, if you need to trade. | ||||
209 | Everything outside the Wall ain't safe. That's just how it is. | ||||
210 | Lot of different Raider groups nearby. They ain't a match for us, but you should be careful. | ||||
211 | Commonwealth's a dangerous place. Lucky you're near the great, green jewel. | ||||
212 | Move along. | ||||
213 | Keep moving, scavver. | ||||
214 | Nothing to see here. |
DialogueGeneric[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
215 | - | {You hear a noise somewhere out in the darkness, mildly alerted.} Hmm? | |||
216 | {You hear a noise somewhere out in the darkness, and you call out.} Who's there? | ||||
217 | {You hear a noise somewhere out in the darkness, rubbing your chin.} Hmm... | ||||
218 | {You hear a noise somewhere out in the darkness, startled.} Who? | ||||
219 | {You hear a noise somewhere out in the darkness, startled.} What the? | ||||
220 | {You hear a noise somewhere out in the darkness, startled.} Hey... | ||||
221 | {You hear a noise somewhere out in the darkness, startled.} What? | ||||
222 | {You hear a noise somewhere out in the darkness, startled.} Wha? | ||||
223 | {You hear a noise somewhere out in the darkness, startled.} Huh? | ||||
224 | {Quick and violent shove, a sharp, short exertion!} Hunh! | ||||
225 | {Quick and violent shove, a sharp, short exertion!} Gah! | ||||
226 | {Quick and violent shove, a sharp, short exertion!} Yah! | ||||
227 | {Quick and violent shove, a sharp, short exertion!} Rargh! | ||||
228 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Gah! | ||||
229 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nargh! | ||||
230 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Unf! | ||||
231 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Grrh! | ||||
232 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nnh! | ||||
233 | {A qiuck shriek or scream, you throw down your weapon and run for your life!} Aaaiiee! | ||||
234 | {A qiuck shriek or scream, you throw down your weapon and run for your life!} Agghh! | ||||
235 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} *heavy breathing* *cough cough* | ||||
236 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Oof! *heavy breathing* | ||||
237 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Agh! *cough* *wheeze* | ||||
238 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh! | ||||
239 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh! | ||||
240 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh! | ||||
241 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Rrarggh! | ||||
242 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Yearrgh! | ||||
243 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Hyargh! | ||||
244 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Aaaayyyaarrrrgghh! | ||||
245 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Nnyyyaarrgghh! | ||||
246 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Yyyaaaarrgghh! | ||||
247 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Rrrraaaaarrggghhhh! | ||||
248 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Hhyyaarargghhhh! | ||||
249 | {A quick impact and death rattle, short and violent.} Gah. | ||||
250 | {A quick impact and death rattle, short and violent.} Nuh. | ||||
251 | {A quick impact and death rattle, short and violent.} Hunh. | ||||
252 | {A quick impact and death rattle, short and violent.} Ugh. | ||||
253 | {A quick impact and death rattle, short and violent.} Agh. | ||||
254 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh! | ||||
255 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh! | ||||
256 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh! | ||||
257 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh! | ||||
258 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof! | ||||
259 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh! | ||||
260 | {One or two short coughs} | ||||
261 | {A quick clearing of the throat} | ||||
262 | {Humming softly to yourself for a moment, maybe 6 to 10 seconds or so.} | ||||
263 | {One or two short coughs} | ||||
264 | {A short yawn} | ||||
265 | {One or two quick sniffles} |
DialogueGenericCitizens[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
266 | - | {A simple acknowledgement. Someone taps you on the shoulder.} Yeah? | |||
267 | {A simple acknowledgement. Someone taps you on the shoulder.} Huh? | ||||
268 | {A simple acknowledgement. Someone taps you on the shoulder.} Yes? | ||||
269 | Damn pickpockets! | ||||
270 | I saw that! | ||||
271 | {warning off intruders / Angry} Last warning. | ||||
272 | {warning off intruders} I'm warning you. Back off! | ||||
273 | {warning off intruders / Angry} Leave. Now. Or else. | ||||
274 | {warning off intruders / Suspicious} Keep moving. | ||||
275 | {warning off intruders / Suspicious} You don't belong here. Get lost. | ||||
276 | {warning off intruders / Suspicious} Just move along. | ||||
277 | What just happened? | ||||
278 | What the...!? | ||||
279 | Find 'em! | ||||
280 | Something's out there! | ||||
281 | {to yourself - sound of hearing something suspicious and maybe threatening / Suspicious} Huh? | ||||
282 | {to yourself - sound of hearing something suspicious and maybe threatening / Suspicious} Hmm? | ||||
283 | {to yourself - hearing something suspicious and maybe threatening / Puzzled} What's that noise? | ||||
284 | {to yourself - think you saw something suspicious and maybe threatening / Suspicious} Thought I saw something. | ||||
285 | Huh. Gone now. | ||||
286 | Guess it was nothing. | ||||
287 | Hmm. Guess it's gone. | ||||
288 | Huh. Weird. | ||||
289 | Nothing. Gotta be. | ||||
290 | Thought I... Nah. | ||||
291 | Nothing after all. | ||||
292 | Jumpy tonight. | ||||
293 | Huh. Whatever. | ||||
294 | Eh. Trick of the light. | ||||
295 | Heh. False alarm. | ||||
296 | *sigh of relief* Just noises. | ||||
297 | Need to relax. | ||||
298 | Nothing. | ||||
299 | It's over. For now. | ||||
300 | Made it. This time. | ||||
301 | All right. Still in one piece. | ||||
302 | That's Commonwealth justice for ya. | ||||
303 | Guess my good karma's paying off. | ||||
304 | Sorry. Should've just run. | ||||
305 | I had no choice. | ||||
306 | You or me. | ||||
307 | I lost 'em! | ||||
308 | He vanished! | ||||
309 | She vanished! | ||||
310 | Come back here, damn it! | ||||
311 | Dammit! Where'd you go? | ||||
312 | Yeah. Stay gone. | ||||
313 | Coward. | ||||
314 | I don't see anything. Think we're okay. | ||||
315 | Over here! | ||||
316 | Found you! | ||||
317 | Should've run! | ||||
318 | Not hiding this time! | ||||
319 | Here we go. | ||||
320 | Shit! You're still here? | ||||
321 | Someone's shooting at us! | ||||
322 | We're being shot at! | ||||
323 | Oh no... Get down! | ||||
324 | No! | ||||
325 | I know it's you! | ||||
326 | {thought you saw something in the shadows} Ah...! No, no it's nothing... | ||||
327 | {thought you saw something in the shadows} There you ar... Hmmm... guess not. | ||||
328 | Hiding? What are you, scared? | ||||
329 | I'll find you! | ||||
330 | Come on. Who's there? | ||||
331 | {muttering to yourself} Getting' a bad feeling here... | ||||
332 | {muttering to yourself} Okay. Keep calm. It's probably nothing. | ||||
333 | Who's out there? | ||||
334 | Let's do this! | ||||
335 | We got trouble! | ||||
336 | Got company! | ||||
337 | Whoa! | ||||
338 | What the...!? | ||||
339 | What? | ||||
340 | They're here! | ||||
341 | Maybe it's over... | ||||
342 | Here one second, gone the next. Who moves that fast? | ||||
343 | Why's it gotta be so quiet? | ||||
344 | Gone... gotta be... | ||||
345 | Think they've run off? | ||||
346 | Maybe they're still here. Watching us. Laughing. | ||||
347 | I ain't dying without a fight! | ||||
348 | I got your damn loot right here! | ||||
349 | Given me no choice! | ||||
350 | Brought this on yourself! | ||||
351 | {hit just broke your arm} My arm! | ||||
352 | {hit just broke your arm} Shit! Something's broken... | ||||
353 | {hit just broke your arm} Got my arm! | ||||
354 | {just got hit in the head} Can't see! | ||||
355 | {just got hit in the head} Ugh.. What? What just happened? | ||||
356 | {just got hit in the head} I... I can't see! | ||||
357 | {just got hit hard in the chest} *cough* *hack* | ||||
358 | {just got hit hard in the chest} Oof! Gonna throw up... | ||||
359 | {just got hit hard in the chest} Can't... breathe... | ||||
360 | {hit just broke your leg} My leg! | ||||
361 | {hit just broke your leg} Dammit! It's broken... | ||||
362 | {hit just broke your leg} Agh, my leg! | ||||
363 | Shit! | ||||
364 | Look out! | ||||
365 | Whoa! | ||||
366 | Get down! | ||||
367 | Incoming! | ||||
368 | Shit! | ||||
369 | Need help, here! | ||||
370 | They're all over me! | ||||
371 | Keep 'em off me! | ||||
372 | Whoa! You win! | ||||
373 | Run! I got you! | ||||
374 | Get out of there! | ||||
375 | Get back! | ||||
376 | Keep moving! | ||||
377 | Just keep going! | ||||
378 | Go for it! I got you. | ||||
379 | Hit 'em from the sides! | ||||
380 | Go around! I got you. | ||||
381 | Swing around! I'll keep 'em busy! | ||||
382 | Get behind something! | ||||
383 | You're out in the open! | ||||
384 | Take cover! | ||||
385 | Get back! | ||||
386 | Run! Get back! | ||||
387 | Just get of there! | ||||
388 | They're on top of me! | ||||
389 | Getting swamped! | ||||
390 | We're being surrounded! | ||||
391 | {just got hit by a weapon or bullet} I'm hit! | ||||
392 | {just got hit by a weapon or bullet} Damn! | ||||
393 | {just got hit by a weapon or bullet} Shit... lot of blood... | ||||
394 | So that's it, huh? | ||||
395 | Have it your way! | ||||
396 | If that's what you want! | ||||
397 | You're dead! | ||||
398 | They got him! | ||||
399 | No! | ||||
400 | {build up to the second sentence: Hey, get up! GET UP!} Hey, get up! Get up! |
DiamondCitySuperMutantIntro[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
401 | DiamondCitySuperMutantIntroLine | {shouting, middle of a firefight with mutants / Angry} Super Mutants! | A1a | ||
402 | {shouting, middle of a firefight with mutants / Confident} Here's some Diamond City firepower you green uglies! | A1b | |||
403 | - | {impressed} Damn. Not afraid of mutants, huh? You're our kind of guy. | A | ||
404 | {impressed} Damn. Not afraid of mutants, huh? You're our kind of gal. | A | |||
405 | {player helped out in the fight but didn't get any kills} Mutants sure are hard to kill, huh? Thanks for the assist. | A | |||
406 | {player has a Super Mutant friend with him / Nervous} Hey, uh, appreciate the help and all, but maybe keep your big, green friend out of the city, yeah? | A | |||
407 | {player has a Super Mutant friend with him / Nervous} Hey, uh, welcome to our town and all, but maybe leave your big, green friend outside the gate, yeah? | A | |||
408 | {player stood by and did nothing} Not eager to get into a fight with mutants, huh? *sigh* I guess I can't blame ya. | A | |||
409 | {after the battle, lot of dead bodies / Angry} Dammit. Lost a lot of good guys today... When are the mutants gonna stop, huh? | A |
DogReaction[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
410 | DogDistasteSCN01 | Dogmeat: (friendly bark) | What a mangy mutt. | A1a | |
411 | DogDistasteSCN02 | Filthy animal. | Dogmeat: (sad whimper) | A1a | |
412 | DogDistasteSCN03 | Dogmeat: (playful bark) | Get out of here, you. | Dogmeat: (sad whimper) | A1a |
413 | DogInt02SCN | Dogmeat: (Friendly bark) | Well hey there, pup. | A1a |
FFDiamondCity10[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
414 | FFDiamondCity10_010_MayorOffice | {shouting, trying to kick down the door to the mayor's office / Angry} Get your ass out here, McDonough! We know what you are, you lying synth bastard! | MayorMcDonough: Everything's fine! This is all just a... misunderstanding... | A1a | |
415 | MayorMcDonough: Everything's fine! This is all just a... misunderstanding... | {talking to yourself, frustrated} Dammit! The door won't budge. | A1a | ||
416 | FFDiamondCity10_015_McDonough | It's over, McDonough! | A1a | ||
417 | Piper: You're not getting off the hook that easy, McDonough! You have to answer for what you've done. | {Angry} Not happening, McDonough! You're a dead man! Dead... synth. Whatever! | MayorMcDonough: I'm either walking out of this city a free man, or I'm killing as many of you... disgusting, filthy savages as I can! | A1a | |
418 | FFDiamondCity10_020_Resolution | Piper: He's dead. I can't say McDonough didn't deserve worse, but... *sigh* | {McDonough is dead} Good job taking down that backstabber. He deserved it. | MayorSecurityOfficer: Not sure what's gonna happen now. City council takes over, I guess. It's gonna be a long time till anyone trusts another election. | A1a |
419 | Piper: I don't know when people are going to be ready for another mayoral election. Not going to be soon, that's for sure. | Not sure what's gonna happen now. City council takes over, I guess. It's gonna be a long time till anyone trusts another election. | Piper: But at least now, Diamond City will finally have the truth. | A1a | |
420 | MayorSecurityOfficer: Not sure what's gonna happen now. City council takes over, I guess. It's gonna be a long time till anyone trusts another election. | Hey, uh, thanks. We owe you. Big. | A1a | ||
421 | {player let McDonough walk} We're just letting him go? All right. Just hope he never shows his synth face here again. | MayorSecurityOfficer: Good job taking down that backstabber. He deserved it. | A1a | ||
422 | - | {McDonough's barricaded himself in his office} Dammit. McDonough's locked the door. | A | ||
423 | {McDonough's barricaded himself in his office} There's no key. Gotta be a way in. | A | |||
424 | {McDonough's barricaded himself in his office} Geneva used to have some way of opening the door. Maybe check her desk? | A | |||
425 | {door to mayor's office just opened, going to confront him} Come on, let's get him. | A | |||
426 | {door to mayor's office just opened, going to confront him} Let's go! | A | |||
427 | {Mayor McDonough is either dead or has run away} You're a damn hero. I guess I did my part too, huh? | A | |||
428 | {Mayor McDonough is either dead or has run away} Diamond City's down one less tyrant. Good riddance. | A | |||
429 | {Mayor McDonough is either dead or has run away} Hey, don't worry about cleanin' up. We'll take things from here. | A |
FFDiamondCity12[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
430 | FFDiamondCity12EndScene | {shouting to a crowd, getting them to disperse, you already told them once / Angry} What's everyone still standing around for? Go back to your own damn business! | A1a | ||
431 | FFDiamondCity12GuardGreetScene | {player shot the crazed gunman himself / Impressed} Nice shot, but I'm gonna have to ask you to step back. Got a mess to clean up. | Player Default: All right. I'll leave. | A | |
432 | {player shot the crazed gunman himself} Look, thanks for the help, but I gotta mess to deal with. Get going. | Player Default: All right. I'll leave. | A | ||
433 | {just had to shoot a crazed gunman, closing off the area / Stern} I need you to step away, scavver. | Player Default: All right. I'll leave. | A | ||
434 | {just had to shoot a crazed gunman, closing off the area / Stern} Told you to move along. Find somewhere else to gawk. | Player Default: All right. I'll leave. | A | ||
435 | Player Default: All right. I'll leave. | {Stern} Just go about your business. | A1a | ||
436 | Player Default: There a problem, officer? | {Stern} Oh don't even start with me. I got a dead body in the middle of the damn street. Now follow orders and get out of here. | B1a | ||
437 | Player Default: Why the glum face? I thought random murder was routine around here. | {Irritated} You shut your mouth. We're risking our lives every day to keep assholes like you safe. | X1a | ||
438 | {Irritated} Now move along. | X1b | |||
439 | Player Default: I understand, officer. I just want to know what happened. | What you didn't hear the shouting? Guy pulls a gun on his own brother, thinking he's a synth. | Y1a | ||
440 | It's that newspaper's fault. Got people all riled up, thinking their own family might be replaced by machines. | Y1b | |||
441 | Look, I'm sorry you got caught up in all this, but it's over, okay? Just go about your business like nothing happened. Better that way. | Y1c | |||
442 | Player Default: I understand, officer. I just want to know what happened. | {not persuaded / Stern} You got bricks for ears? I said get the hell out of here. Now. | Y2a | ||
443 | FFDiamondCity12Scene01 | Riley: I swear. I'm not a Synth! Don't shoot! For God sakes, we're family! | {re-record: shouting at a crazed gunman. give a beat between "Put the gun down!" and "Now!" / Angry} Put the gun down! Now! | Kyle: He's a synth! He'll kill us all! | A1a |
444 | FFDiamondCity12Scene02 | {shouting to a crowd of people, project voice wide, you (the police) just shot a crazed gunman / Angry} Okay, show's over! There are no Synths in Diamond City, hear me? Just you folks and your damn paranoia! | Guard02: At least someone in this town did more than just stand and gawk. | A1a | |
445 | Guard02: Okay, show's over! There are no Synths in Diamond City, hear me? Just you folks and your damn paranoia! | {shouting to a crowd of people, project voice wide, alternate additional line if the player killed the gunman himself / Impressed} At least someone in this town did more than just stand and gawk. | A1a | ||
446 | - | {just had to shoot a crazed gunman, closing off the area} Move along. | A | ||
447 | {just had to shoot a crazed gunman, closing off the area} Nothing to see here. | A |
holdupquest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
448 | HoldupDialogue | {Player holding gun in your face / Afraid} You got me. I won't try anything. | Player Default: Do what I say and no one gets hurt. | A | |
449 | {Player holding gun at you is backing away / Afraid} You don't have to worry about me. | A1a | |||
450 | {Player holding gun at you is backing away / Afraid} I'll just stay right here. | A2a | |||
451 | {Relieved, Player holding gun at you is backing away / Afraid} Just leave me alone. | A3a | |||
452 | Player Default: Do what I say and no one gets hurt. | {Player holding gun in your face / Afraid} Anything, just don't shoot. | Player Default: Do what I say and no one gets hurt. | A1a | |
453 | Player Default: Do what I say and no one gets hurt. | {Rejecting the player holding gun in your face. / Defiant} Screw you. | Player Default: Do what I say and no one gets hurt. | A3a | |
454 | Player Default: Do what I say and no one gets hurt. | {Rejecting Player holding gun in your face / Defiant} I'm not taking orders from you. | Player Default: Do what I say and no one gets hurt. | A5a | |
455 | Player Default: Do what I say and no one gets hurt. | {Player holding gun in your face / Afraid} I said I'll do anything. | Player Default: Do what I say and no one gets hurt. | A7a | |
456 | Player Default: Stay put and shut up. | {Afraid, Player holding gun in your face / Afraid} Whatever you say. | Player Default: Do what I say and no one gets hurt. | B1a | |
457 | Player Default: Get out of my sight. | {Player holding gun in your face, told you to leave / Angry} I'm leaving. | X1a | ||
458 | Player Default: Give me your caps. | {Player is mugging you / Afraid} Ok, take 'em. | Player Default: Do what I say and no one gets hurt. | Y1a | |
459 | Player Default: Give me your caps. | {Player is mugging you / Afraid} You already took everything I have. | Player Default: Do what I say and no one gets hurt. | Y3a | |
460 | Player Default: Give me your caps. | {Defiant, Player is mugging you / Defiant} You're not getting anything from me. | Player Default: Do what I say and no one gets hurt. | Y5a | |
461 | Player Default: Give me your caps. | {Defiant, Player is mugging you / Defiant} Not even one. | Player Default: Do what I say and no one gets hurt. | Y7a | |
462 | HoldupStartScene | Player Default: Easy now. Hands up. | {The player just pointed a gun at you and held you up. / Afraid} Shit... | A1a | |
463 | Player Default: Easy now. Hands up. | {The player just pointed a gun at you and held you up. / Afraid} Damn it... | A2a | ||
464 | Player Default: Easy now. Hands up. | {The player just pointed a gun at you and held you up. / Afraid} You gotta be kidding me. | A3a | ||
465 | Player Default: Easy now. Hands up. | {The player just pointed a gun at you and held you up. / Afraid} Whoa, whoa, whoa. Don't Shoot! | A4a | ||
466 | - | {Afraid} Whatever you say. | |||
467 | { Player holding a gun at you. / Afraid} Alright, alright. | ||||
468 | {Sarcastic. Player holding a gun at you. / Afraid} Yes, sir. | ||||
469 | {Sarcastic. Player holding a gun at you. / Afraid} Yes, ma'am. | ||||
470 | {Afraid. Player holding a gun at you. / Afraid} Fine. | ||||
471 | {Player holding a gun at you. / Afraid} Please... I can't do that. I'm sorry. | ||||
472 | {Player holding a gun at you. / Afraid} I really can't. | ||||
473 | {Player holding a gun at you, asked you do to something you can't do. / Afraid} That's not possible, don't shoot me. | ||||
474 | {Rejecting the Player holding a gun at you. / Defiant} I'd rather die. | ||||
475 | {Player holding a gun at you. / Afraid} Please, let me go. | ||||
476 | What do you want from me? | ||||
477 | {Afraid} Don't shoot me. | ||||
478 | {Player holding gun in your face / Afraid} I heard you. Let's just stay calm. |
IntroSceneDiamondCityDugoutExt[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
479 | DugoutExtScene | Can't believe you eat that food. Only one thing worth buying in the Dugout Inn, and that's the booze. | Resident: Man's gotta eat, what can I say? | A1a | |
480 | Resident: Man's gotta eat, what can I say? | A real Diamond City boy eats at the noodle stand. | A1a |
IntroSceneDiamondCityWater[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
481 | IntroDmndWaterScene | Sheng, what have I told you about keeping the lake clean? Don't make me shut down this little stand of yours. | Sheng: Every drop of water comes out of that filter 100% pure. Why's a legitimate business man like myself always gotta be hassled by city regulation, huh? | A1a | |
482 | Sheng: Every drop of water comes out of that filter 100% pure. Why's a legitimate business man like myself always gotta be hassled by city regulation, huh? | It's a health hazard, Sheng. | Sheng: It's a PROFIT hazard, is what I say. I manage the water. And I'll do it without your interference, thank you very much. | A1a |
MS13Thugs[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
483 | - | I don't see anything. | |||
484 | Nothing to do with us. | ||||
485 | This one's on Latimer's shit list. |
MS16[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
486 | MS16DmndCityGuardScene | You got something to say? | Player Default: I was hoping to get Mel out of lockup. | A | |
487 | Player Default: I was hoping to get Mel out of lockup. | I didn't know Mel had friends. | A1a | ||
488 | Alright, he's pretty much done his time. Let me open up the door. | DmndCitySecurityGuard: Alright, you're free to go buddy. | A1b | ||
489 | Player Default: I was hoping to get Mel out of lockup. | No way. He is going to serve his time just like everyone else. | A2a | ||
490 | Player Default: You can let Mel out of here or I will break him out. Your choice. | That's a little extreme, don't you think? | B1a | ||
491 | The guy isn't locked up for life. Just let him do his time. | B1b | |||
492 | Player Default: You can let Mel out of here or I will break him out. Your choice. | Hey buddy, let's all calm down here. | B2a | ||
493 | I'll just go ahead and let him out early. | DmndCitySecurityGuard: Alright, you're free to go buddy. | B2b | ||
494 | Player Default: I'll give you 300 caps to let Mel out of there. | {Loud whisper} Keep your voice down, will ya? | X1a | ||
495 | {Still in loud whisper.} I shouldn't be doing this, but fine, if you need him that bad. | DmndCitySecurityGuard: Alright, you're free to go buddy. | X1b | ||
496 | Player Default: I'll give you 300 caps to let Mel out of there. | You don't even have that much. Do I look like a chump to you? | X2a | ||
497 | Player Default: Why is Mel in here? | Him? He was caught trying to reprogram the robot bartender at The Taphouse to give him free drinks. | Y1a | ||
498 | Just between you and me, I would totally do that if I knew how. | Player Default: I was hoping to get Mel out of lockup. | Y1b | ||
499 | MS16GuardLetsMelOut | Alright, you're free to go buddy. | A1a |
REParent[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
500 | - | {Grateful} Thanks a lot! |