Gametitle-FO3Gametitle-FO4Gametitle-FO76Penny ArcadeGametitle-FOS
Gametitle-FO3Gametitle-FO4Gametitle-FO76Penny ArcadeGametitle-FOS

Emil Pagliarulo is a designer of Fallout 3, Fallout 4 and Fallout 76 at Bethesda Game Studios.


Before working at Bethesda, he was a designer on the Thief series, and worked at Looking Glass and Ion Storm Austin. At Bethesda, his first task was creating all the miscellaneous quests for Bloodmoon, the second official Morrowind expansion. Then he did a lot of design work on Oblivion, including the Arena and Dark Brotherhood.

When put to work on Fallout 3, he brought more of his seemingly dark thoughts to the game. One of his ideas was suggesting the Pint-Sized Slasher for the evil end to the Tranquility Lane quest, which, when finished, allowed you to exit the simulation.

In 2015, alongside reprising his role as lead writer and designer on Fallout 4, he also voiced Parker Quinn, a character modeled after himself.

Employment historyEdit

19982000Looking Glass Studios, Inc.
2003PresentBethesda Game StudiosWriter


Fallout seriesEdit

YearTitleCredited as/for
2008One Man, and a Crate of PuppetsConcept
2008Fallout 3Lead Designer
Lead Writer
2015Fallout ShelterWriting
2015Fallout 4Lead Designer
Lead Writer
Parker Quinn
2018Fallout 76Design Director

Other workEdit

YearTitleCredited as/for
2000Thief II: The Metal AgeJunior designer
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