Eldridge is a heavily armed man covered with grease. He is the resident gun-nut of New Reno. He has a massive weapon collection on the walls he's extremely fond of and continuously seeks out ways to expand it. He is knowledgeable in all matters, even remotely pertaining to firearms and knows a great deal about pre-War military technology, identifying suits of power armor on the spot.
His establishment sells weapons to all crime families with the exception of the Salvatores, who get their laser weapons from the Enclave. Individual clients and groups are particularly welcome, although Eldridge can become annoyed if someone comes in asking for swords or crossbows, ignoring his considerable collection.
Interactions with the player characterEdit
|This character is a merchant.||Sells: guns|
|This character can modify weapons.||
|This character starts quests.|
|This character is involved in quests.|
- Deliver a laser pistol to Eldridge: Eldridge will pay well for a laser pistol, once the Chosen One mentions them to him.
- Fix the Vault 13 computer - has a Vault-Tec voice recognition module for sale.
- Maintains a separate weapon stock from the usual fare exclusive to made men of one of the New Reno families.
- Coming in at night will turn him hostile.
Eldridge uses Algernon to upgrade weapons. If you can't get in through the backyard, pay up!
|Base Weapon||Upgrade Type||Cost|
|Cattle prod||Increased electrical discharge,|
|Desert Eagle||Expanded magazine,|
+12 magazine capacity
|.44 Magnum revolver||speed loader,|
Reload speed halved
|Hunting rifle||All-weather scope,|
Increased long-range accuracy
|AK-112 assault rifle||Expanded magazine,|
+76 magazine capacity
|FN FAL||Low-light scope,|
Increased nighttime accuracy
Eldridge appears only in Fallout 2.
Eldridge may welcome Chosen One with thanks about: "...Damn nice work you made of the Enclave..." (see the whole quote on the top of this page) even though the Chosen One has not yet even visited any Enclave's locations.