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Gametitle-FO76
Gametitle-FO76

Dyer Chemical is a location in the Mire region of Appalachia in 2102.

BackgroundEdit

Prior to the Great War, the Dyer Chemical plant originally produced animal feed and other phosphates used by nearby farms. The U.S. Army chose the plant as their testing ground for Project Clean & Clear, an experimental attempt to create a substance that may remove radiation from a water source. Initially, Stanley Dyer, the CEO of Dyer Chemical, declined the Army's proposal as he saw their proposal of modifying the facility's existing infrastructure would be too costly and impede production. However, General C. Braxton forced Dyer to reconsider after blackmailing him with knowledge of the company's waste disposal habits.[1]

LayoutEdit

Dyer Chemical is a sprouting complex of several buildings connected by catwalks, and has a total of three entrances. It is highly irradiated in places. There is a chemistry station on the ground floor of one of the buildings.

The interior sewer can be accessed via a pipe hatch on the western side of the facility. It requires the Dyer Chemical ID card to open, found on the body of Nari Samir just south of Haven Church as part of the Tracking Unknowns quest.

Notable lootEdit

AppearancesEdit

Dyer Chemical appears only in Fallout 76.

ReferencesEdit