Duck and Cover!
Loading screen slide
Duck and Cover! is a skill book in .
Reading a copy will permanently increase the player character's
Explosives skill by 1 (or 2 with Comprehension).
Closest map marker Location description
Alexandria Arms On the first floor, southern-most part of the building; on a bookshelf next to a fire hose box
Charnel House Second floor of the ruined house, across the plank bridge
Citadel In the Citadel laboratory, in the restrooms in a wooden crate inside one of the stalls
Deathclaw sanctuary Outside the entrance in a locked footlocker
Dukov's Place To the south, close to the river, on a small table in a raider compound near the coast
Evergreen Mills Foundry: Lying next to a dead body on the ledge above the broken terminal off the ground. To reach it, you must jump off the stairs to the ledge.
F. Scott Key Trail & Campground On a picnic table
Falls Church/Mason Dst Metro In a ticket booth hidden behind a barricade near the glowing ones. This book only spawns when you reach level 9.
Fort Constantine On a desk in the Launch Control Bunker. Can only be accessed Ted Strayer's special key.
Germantown Police HQ Approximately ten yards south from the entrance to the fence maze outside of Germantown Police HQ, there is a destroyed road. Following that road south will lead to an intersection by two ruined houses. Then follow the road west for a little while and you will see a house. Look on the bookshelf.
Hamilton's hideaway In the raider's lair on the counter by some cherry bombs and a bottle of Nuka-Cola Quantum
Jocko's Pop & Gas stop In the Signal Sierra Victor drainage chamber to the east of the activating antenna mast
Monorail train wreckage Next to the bathtub, on the ground
Museum of Technology To the north, inside the Super mutant bunker on a desk
National Archives Lower level in the northwest corner, in a room full of bookshelves. It is sitting on top of a school desk next to a pair of missiles
National Archives Sub-basement in the generator room behind a very hard locked gate
National Guard depot Depot Offices, on a long, wooden table near a pocket of radiation on the third floor
Old Olney In the Olney sewers, at the end of a rocky tunnel next to a skeleton
Red Racer factory Outside, to the north northeast, at the scavenger's bridge. It is on a shelf together with copies of Chinese Army: Special Ops Training Manual and Grognak the Barbarian. Must be stolen.
SatCom Array NW-07c Just to the north of the Exploding scientist truck, down in the valley next to a few car wrecks. It's on the ground next to a skeleton and a ammunition box and two Average locked grenade boxes.
Springvale school On the upper floor, next to the active computer terminal past the locked library doors
Super-Duper Mart To the north, in a camp under a bridge. There is a landmine at the opening of the camp that will blow book away and potentially cause it to glitch into the wall disappearing.
Tenpenny Tower Just west of the tower, towards Warrington trainyard, in a completely destroyed house on top of a shelf. This is just northeast of the mostly intact house.
Vault 92 In the Overseer's office, on a shelf
Wasteland gypsy village Southeastern shack with the pile of skeletal remains. Behind the turned over table next to the mini nuke.
The skill book located in the
National Guard depot is noticeably bigger than the standard version.
Location images Edit