| For an overview of this item's appearances, see Duck and Cover!. |
Duck and Cover! is a skill book in Fallout 3.
Characteristics[]
Reading a copy will permanently increase the player character's Explosives skill by 1 (or 2 with Comprehension).
Locations[]
| Collected? | Closest map marker | Image | Location description |
|---|---|---|---|
|
|
Alexandria Arms | ![]() |
On the first floor, southern-most part of the building; on a bookshelf next to a fire hose box |
|
|
Charnel house | ![]() |
Second floor of the ruined house, across the plank bridge |
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|
The Citadel | ![]() |
In the Citadel laboratory, in the restrooms in a wooden crate inside one of the stalls |
|
|
Deathclaw sanctuary | ![]() |
Outside the entrance in a locked footlocker |
|
|
Dukov's Place | ![]() |
To the south, close to the river, on a small table in a raider compound near the coast |
|
|
Evergreen Mills | ![]() |
Foundry: Lying next to a dead body on the ledge above the broken terminal off the ground. To reach it, you must jump off the stairs to the ledge. |
|
|
F. Scott Key Trail & Campground | ![]() |
On a picnic table |
|
|
Falls Church/Mason Dst Metro | ![]() |
In a ticket booth hidden behind a barricade near the glowing ones. This book only spawns when one reaches level 9. |
|
|
Fort Constantine | ![]() |
On a desk in the Launch Control Bunker. Can only be accessed Ted Strayer's special key. |
|
|
Germantown Police HQ | ![]() |
Approximately ten yards south from the entrance to the fence maze outside of Germantown Police HQ, there is a destroyed road. Following that road south will lead to an intersection by two ruined houses. Then follow the road west for a little while and you will see a house. Look on the bookshelf. |
|
|
Hamilton's hideaway | ![]() |
In the raider's lair on the counter by some cherry bombs and a bottle of Nuka-Cola Quantum |
|
|
Jocko's Pop & Gas stop | ![]() |
In the Signal Sierra Victor drainage chamber to the east of the activating antenna mast |
|
|
Monorail train wreckage | ![]() |
Next to the bathtub, on the ground |
|
|
Museum of Technology | ![]() |
To the north, inside the super mutant bunker on a desk |
|
|
National Archives | ![]() |
Lower level in the northwest corner, in a room full of bookshelves. It is sitting on top of a school desk next to a pair of missiles |
|
|
National Archives (basement) | ![]() |
Sub-basement in the generator room behind a Very Hard locked gate |
|
|
National Guard depot | ![]() |
Depot Offices, on a long, wooden table near a pocket of radiation on the third floor (only one; other added to show the difference in size) |
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|
Old Olney | ![]() |
In the Olney sewers, at the end of a rocky tunnel next to a skeleton |
|
|
Red Racer factory | ![]() |
Outside, to the north northeast, at the scavenger's bridge. It is on a shelf together with copies of Chinese Army: Special Ops Training Manual and Grognak the Barbarian. Must be stolen. |
|
|
SatCom Array NW-07c | ![]() |
Just to the north of the Exploding scientist truck, down in the valley next to a few car wrecks. It's on the ground next to a skeleton and an ammunition box and two Average locked grenade boxes. |
|
|
Shacktown | ![]() |
Southeastern shack with the pile of skeletal remains. Behind the turned over table next to the mini nuke. |
|
|
Springvale school | ![]() |
On the upper floor, next to the active computer terminal past the locked library doors |
|
|
Super-Duper Mart | ![]() |
To the north, in a camp under a bridge. There is a landmine at the opening of the camp that will blow the book away and potentially cause it to glitch into the wall disappearing. |
|
|
Tenpenny Tower | ![]() |
Just west of the tower, towards Warrington trainyard, in a completely destroyed house on top of a shelf. This is just northeast of the mostly intact house. |
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|
Vault 92 | ![]() |
In the Overseer's office, on a shelf |
Notes[]
The skill book located in the National Guard depot is noticeably bigger than the standard version.
Gallery[]
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