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For character in Fallout 3, see Drifter (Fallout 3).

Drifters are settlers living in Goodneighbor in 2287.


Most of the people living in Goodneighbor are drifters who have grown weary of wandering the wilderness. Some of them are less-fortunate folks who don't fit in elsewhere, whether they were rejected or banished from other settlements, or otherwise troubled by the scourges of the Commonwealth. The drifters are drawn in by Mayor John Hancock's philosophy "Of the people, for the people" and welcome the general safety and relaxed laws of the town, although it is also a haven for crime, encouraging vigilantism and one's right to solve their problems through any means possible. The drifters of Goodneighbor are not particularly aggressive, but they are quick to swarm on visitors who threaten the relative safety of their community.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon cross
Companion: Icon cross
Perk: Icon cross
Merchant: Icon cross
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon cross



Drifters appear in Fallout 4.

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