Background[edit | edit source]
Most of the people living in Goodneighbor are drifters who have grown weary of wandering the wilderness. Some of them are less-fortunate folks who do not fit in elsewhere, whether they were rejected or banished from other settlements, or otherwise troubled by the scourges of the Commonwealth. The drifters are drawn in by Mayor John Hancock's philosophy "Of the people, for the people" and welcome the general safety and relaxed laws of the town. Although it is also a haven for crime, encouraging vigilantism and one's right to solve their problems through any means possible. The drifters of Goodneighbor are not particularly aggressive, but they are quick to swarm on visitors who threaten the relative safety of their community.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character has no special interactions.|
Inventory[edit | edit source]
Padded blue jacket
Greaser jacket and jeans
Flannel shirt and jeans
Random wastelander clothing
|Pipe gun||Random food and chems|
Appearances[edit | edit source]
Drifters appear only in Fallout 4.