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For an overview of gloves, see glove. |
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Dr. Klein's glove is a unique weapon in the Fallout: New Vegas add-on Old World Blues.
Contents
Characteristics
The glove is a blue glove that has "Dr.K" written on the side. "SCIENCE!" is its associated object effect which causes a reduction in the target's Energy Weapons skill and weakens their Strength for a short time. The critical effect, "Science POW!", reduces the target's strength by an additional point, and reduces its DT for an extended time.
V.A.T.S. Special Attacks
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 68 | 18 | 3.78 | |
Stomp | 50 | 136 | 20 | 6.8 | Only on knocked down enemies |
Uppercut | 50 | 78.2 | 20 | 3.91 | |
Cross | 75 | 74.8 | 20 | 3.74 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
Dr. Klein's glove can successfully strike about 495 times from full condition before breaking.
Variants
- Scientist glove - the common variant found in Fallout: New Vegas.
- Corrosive glove - a semi-unique variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills Transmitter.
- Sterilizer glove - a semi-unique red version of this glove. It is found just behind a barrier in the Y-17 medical facility and on Super-Ego.
- Dr. Mobius' glove - a unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2 | /5s28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2 | /5s28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Location
Higgs Village in house #101 Upstairs, in the middle room upstairs. The glove is in the bottom corner of a cabinet to the right side of the door.
Notes
- When worn along with Dr. Klein's glasses and Dr. Klein's scrubs, a challenge for wearing his full set of apparel called "Klein Destine" is completed earning the player 100 XP.
- The display name of the object effect associated with this weapon (viewable in the Pip-Boy) is "S C I E N C E ! ! !".
- The glove is considered an improved holdout weapon.
Gallery
The glove, in house #101 at Higgs Village
See also
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