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Fallout Interactive Experience
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Don Etgeton is a developer who worked at Bethesda Softworks on Fallout 76 as the lead UX designer.
Career
Work on the Fallout series
On Fallout 76, Etgeton worked alongside Steve Massey in the development of the Daily Ops feature, introduced in the One Wasteland For All update.[1] He was also the product owner (lead developer) for S.P.E.C.I.A.L. loadouts and C.A.M.P. slots, features introduced in the Locked & Loaded update.[2]
Employment history
From | To | Company | Role |
---|---|---|---|
? | Present | Bethesda Softworks | UX Designer |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
2018 | Fallout 76 | Lead UX Designer |
Other work
Year | Title | Credited as/for |
---|---|---|
2001 | The Watchmaker | Intern |
2002 | Jazz Jackrabbit | Programmer |
2007 | BioShock | PC-Specific Art/UI Programmer |
2010 | BioShock 2 | Additional Support |
2012 | Darksiders II | Programmer |
2016 | Doom | UI |
External links
- Fallout 76: Daily Ops (Developer Gameplay)
- Fallout 76 – S.P.E.C.I.A.L. Loadouts and C.A.M.P Slots (Developer Gameplay)