This page is about the Fallout: The Roleplaying Game character. For the consumable item in Fallout 3 and Fallout: New Vegas, see dog meat. For other characters named Dogmeat, see Dogmeat. |
Dogmeat is a character in Fallout: The Roleplaying Game that is given to anyone that acquires the Dogmeat perk.
Attacks[]
- Bite: Body + Melee (TN 7), 2d6 damage, Viscous, Physical Damage
Special abilities[]
- Keen Senses: One or more of Dogmeat’s senses are especially keen; they can attempt to detect creatures or objects, which characters normally cannot, and they reduce the difficulty of all other Perception tests by 1 (to a minimum of 0).[1]
- Attack Dog: When Dogmeat assists on one of your attacks, he must move within Reach of the target, and he inflicts his own melee damage on the target if the attack is successful.[1]
- Companion: Dogmeat’s level is the same as yours and increases whenever you level up. Increase either Dogmeat's Body or Mind by +1 when you reach level 3 or any odd-numbered level after that. Increase Dogmeat’s HP by +1 per level, and with any increases to Body. Increase Dogmeat’s bite damage by 1d6 at 5th level and every 5 levels beyond that.[1]
References[]
- ↑ 1.0 1.1 1.2 Fallout: The Roleplaying Game core rulebook, p. 63