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The dog tag fist is a weapon in Fallout: New Vegas.

Characteristics[]

An unarmed weapon consisting of three NCR Army dogtags clenched between the fingers on each fist, with the bead chains wrapped around the knuckles, proximal to the palm. It deals a low-end amount of damage per strike, albeit at a high-end attack speed. It also deals moderate critical hit damage, albeit at the second-highset AP cost of all unarmed weapons (below the industrial hand Lonesome Road (add-on)) as well as having moderate durability and a low-end weight, but also the lowest caps value of all unarmed weapons. It requires no Unarmed skill level and just 1 Strength to use effectively.

V.A.T.S. special attacks[]

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Normal040351.14
Stomp5080204Only on knocked down enemies
Uppercut5046202.3
Cross7544202.22.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability[]

The dog tag fist can successfully strike about 495 times from full condition before breaking.

Crafting[]

The weapon cannot be found in the game, instead it must be crafted. The schematics required to build it are given by Private Halford after completing the unmarked quest Help for Halford in the Camp Guardian caves. They can also be found on his corpse.

Creation requirements

Materials:Requirements:Produces:
Range
Repair: 30
Level
Dog tag fist (1)

¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E once the add-on Lonesome Road is installed.

Variants[]

Comparison[]

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Dog tag fist 20
31.61.58x120351.149535016.701
Recompense of the Fallen 25
47.41.89x125351.4745325083.301
Note: Unarmed damage is doubled in V.A.T.S.

Notes[]

  • Despite requiring multiple dog tags from multiple, separate NCR troopers, every individual dog tag as part of the weapon is shown as belonging to Sgt. James Merish, from the 452nd Battalion in Irvine, California who had a O negative blood type.
  • Despite requiring 20 dog tags in total to craft, the weapon only shows a total of six, three clenched in each hand.
  • Despite dog tags having no weight when in the inventory, the dog tag fist weighs 3 lbs.
  • Dog tag fists cannot be manipulated/lifted to be placed on a shelf, etc, they can only be picked up or dropped.
  • Dead Money Since NCR dog tags are a quest item, they won't be removed from the player character's inventory upon entering the Sierra Madre, allowing one to craft the dog tag fist there.
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