Editing Dog (Fallout 4) 0 You are not logged in. {{For|an overview page of this creature as it appears in the [[Fallout series|''Fallout'' series]]|dog}} {{Infobox creature |games =FO4, FO4NW |type =creature |image =Fo4 dog.png |image desc = |variants =[[#Attack dog|Attack dog]]<br />[[#Pack dog|Pack dog]] {{Icon|FO4NW|link=Nuka-World (add-on)}} |location =[[The Commonwealth]]<br />[[The Island]] {{Icon|FO4FH|link=Far Harbor (add-on)}}<br />[[Nuka-World (location)|Nuka-World]] {{Icon|FO4NW|link=Nuka-World (add-on)}} |actor =[[River]] |affiliation =[[Raiders (Fallout 4)|Raiders]]<br />[[Commonwealth Minutemen]] }}{{Games|FO4|FO4NW}} {{Quotation|The Wasteland is home to a variety of dogs, from vicious wild curs to trained attack hounds.|[[Fallout 4 loading screens|Loading screen]]}} '''Dogs''' are [[Fallout 4 creatures|animals]] that can be found in ''[[Fallout 4]]'', and act as companions towards [[human]]s. There are a few different distinct breeds of dogs, [[Dogmeat (Fallout 4)|Dogmeat]] for example is a German Shepherd Dog that may be a [[Fallout 4 companions|companion]] to the [[Sole Survivor]]. ==Background== Most commonly seen as feral beasts<!-- Wild dogs?--> that plague the wastes and kill livestock, they are necessary for many struggling wastelanders. There is also the rare cases of domestic breeds that act as companions towards their human counterparts. Humans are the only species known to truly tame and domesticate these canines. Although other types of sub/meta-humans show an interest in doing the same, dogs of all types, including feral dogs, are well-known to attack or flee from them on sight. ==Characteristics== They are fiercely loyal to their owners. Before the war many of them had fur, but now many of them have lost it and have begun to look pink. Some mongrels will attack on sight but can be pacified. ===Biology=== Through the 200 years since the [[Great War]], dogs have remained relatively unaltered by [[radiation]]. Other than that, there is no reason to believe that the biology of dogs in the [[Fallout world|''Fallout'' universe]] differs from dogs in the real world, besides having a rougher appearance than domesticated dogs, unsurprising in the harshness of the wasteland. Two mutated counterparts of dogs can be found in the Commonwealth: the ghoulish [[Mongrel (Fallout 4)|mongrels]] and the [[Mutant hound (Fallout 4)|FEV-exposed hounds]]. ===Gameplay attributes=== Dogs, unlike in previous [[Fallout series|''Fallout'' games]], have special animations where they can grapple enemies down to the ground and hold them in place allowing their masters a brief advantage in combat. ==Variants== ===Attack dog=== [[File:Fo4 dog.png|thumb|140px]] Attack dogs are domesticated dogs, with a degree of training. They are usually seen in [[Raiders (Fallout 4)|raider]] camps or with [[Gunners]], [[Minuteman|Minutemen]] or [[Brotherhood of Steel]] patrols. They are sometimes equipped with various pieces of [[dog apparel]]. {{Stats creature FO4|start}} {{Stats creature FO4|row |name =Attack dog |base id ={{ID|000b2bf2}} |level =1 |perception =17 |hp =30 |dr =5 |er =5 |xp =5 |aggression =2 |confidence =4 |assistance =2 |attack1 =Melee (0 {{Icon|damage}}) |attack2 =empty |items =* {{Icon|dead}} [[Mongrel dog meat (Fallout 4)|Mongrel dog meat]] }} {{Stats creature FO4|row |name =Attack dog |base id ={{ID|001cf296}} |level =7 |perception =11 |hp =100 |dr =15 |er =10 |xp =12 |aggression =2 |confidence =4 |assistance =2 |attack1 =Melee (0 {{Icon|damage}}) |attack2 =empty |items =* {{Icon|dead}} [[Mongrel dog meat (Fallout 4)|Mongrel dog meat]] }} {{Stats creature FO4|row |name =Attack dog |base id ={{ID|001cf297}} |level =14 |perception =12 |hp =140 |dr =25 |er =15 |xp =21 |aggression =2 |confidence =4 |assistance =2 |attack1 =Melee (0 {{Icon|damage}}) |attack2 =empty |items =* {{Icon|dead}} [[Mongrel dog meat (Fallout 4)|Mongrel dog meat]] }} {{Stats creature FO4|row |name =Attack dog |base id ={{ID|001cf298}} |level =21 |perception =12 |hp =210 |dr =30 |er =15 |xp =31 |aggression =2 |confidence =4 |assistance =2 |attack1 =Melee (0 {{Icon|damage}}) |attack2 =empty |items =* {{Icon|dead}} [[Mongrel dog meat (Fallout 4)|Mongrel dog meat]] }} {{Stats creature FO4|end}} ===Pack dog=== [[File:PackDog-NukaWorld.jpg|150px|thumb]] Found in the [[Bradberton Amphitheater]], these dogs are owned by [[The Pack]]. They will turn hostile if The Pack is attacked. These dogs can either be mongrels or [[junkyard dog]]s, and often have [[dog armor]] equipped. They can spawn battling in the cage fight arena against other entities, such as [[Pack captive]]s, or be wandering around the amphitheater. {{Stats creature FO4|start}} {{Stats creature FO4|row |name =Pack dog {{Icon|FO4NW|link=Nuka-World (add-on)}} |base id ={{DLC ID|056067}} |level =3 |xp = |perception = |hp = |dt = |dr = |er = |rr = |aggression =1 |confidence =4 |assistance =0 |attack1 =Melee ( {{Icon|damage}}) |attack2 = |items =* {{Icon|dead}} [[Mongrel dog meat (Fallout 4)|Mongrel dog meat]] }}{{Stats creature FO4|end}} ==Notable dogs== * [[Dogmeat (Fallout 4)|Dogmeat]] - Companion of the Sole Survivor. * [[Kate (dog)|Kate]] - Abandoned dog at the [[Neponset Park]] overpass with Kyle and Alissa. * [[Kyle (dog)|Kyle]] - Abandoned dog at the Neponset Park overpass. * [[Junkyard dog]] - Possible purchase via a [[Fallout 4 random encounters|random encounter]] with the dogs owner/ breeder, [[Gene]]. The junkyard dog is not a companion but rather assigned (like a [[settler]]) to any [[Fallout 4 settlements|Settlement]]. When the dog arrives the designated settlement receives 5 Defense rating buff. (Looks vary at random from Rottweiler to mutt) and as a level 1, has 180 [[Hit Points]] so most likely actively defends the settlement also. (This is repeatable and will have a new dog to sell on each encounter) * [[Teddy]] - A caged dog located at [[Fairline Hill Estates]]. * {{Icon|FO4FH|link=Far Harbor (add-on)}} [[Duke (Far Harbor)|Duke]] - Possible purchase via [[Erickson]] in [[Horizon Flight 1207]], fills the same role as a [[junkyard dog]]. ==Notes== * Finding armor on killed attack dogs, normally found accompanying raiders, will allow one to equip it on Dogmeat. However, no resistance is gained by equipping them. * {{Icon|FO4WW|link=Vault-Tec Workshop}} Dogs can be caught for a settlement using [[dog cage]]s included as part of ''[[Wasteland Workshop]]''. Caught dogs will increase a settlement's happiness and defense levels. [[Mongrel (Fallout 4)|Mongrels]], on the other hand, will decrease happiness and increase defense. * {{Icon|FO4NW|link=Nuka-World (add-on)}} Some pack dogs are actually trained mongrels, while others are simply [[junkyard dog]]s. * {{Icon|FO4CC|link=Creation Club}} There are 12 additional (non-follower) dogs available for purchase from the ''[[Creation Club]]'': Black Labrador, Chocolate Labrador, Yellow Labrador, Shiba Inu, Rottweiler, Pitbull, Husky, Great Dane, Golden Retriever, Dalmatian, Boxer and Border Collie. * {{Icon|FO4CC|link=Creation Club}} There is also a device that can be bought from the ''Creation Club'' called a 'transDOGrifier' which gives four new coat options for Dogmeat as well as letting one change his breed to any of the above that have been purchased. ==Appearances== Dogs appear in ''[[Fallout 4]]'' and its [[Fallout 4 add-ons|add-on]] ''[[Nuka-World (add-on)|Nuka-World]]''. ==Gallery== <gallery widths=200> FO4-Mounted-Dog-Head.png|A [[Mounted creature#Mounted dog head|mounted dog head]] </gallery> {{Navbox creatures}} [[Category:Fallout 4 creatures]] [[Category:Nuka-World creatures]] [[Category:Dogs]] [[de:Hund (Fallout 4)]] [[fr:Chien (Fallout 4)]] [[ru:Боевой пёс (Fallout 4)]] [[uk:Собака]] Loading editor Below are some commonly used wiki markup codes. 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