No edit summary |
|||
(16 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{For|an overview of dogs |
+ | {{For|an overview of dogs|dog}} |
{{Infobox creature |
{{Infobox creature |
||
|games =FNV |
|games =FNV |
||
Line 5: | Line 5: | ||
|image =Dog FO3.png |
|image =Dog FO3.png |
||
|image desc =Normal dog variant |
|image desc =Normal dog variant |
||
− | |variants =[[#Dog|Dog]]<br />[[#Dog|Large dog]]<br />[[#Dog|Prospector's dog]]<br />[[#Legion mongrel|Legion mongrel]]<br />[[#NCR guard dog|NCR guard dog]]<br />[[# |
+ | |variants =[[#Dog|Dog]]<br />[[#Dog|Large dog]]<br />[[#Dog|Prospector's dog]]<br />[[#Legion mongrel|Legion mongrel]]<br />[[#NCR guard dog|NCR guard dog]]<br />[[#NCR guard dog|Fiend guard dog]]<br />[[#Vicious dog|Vicious dog]]<br />[[#Wild dog|Wild dog]]<br />[[#Wild dog|Large wild dog]]<br />[[#White Legs mongrel)|White Legs mongrel]] {{Icon|FNVHH|link=Honest Hearts}}<br />[[#Ranch dog|Ranch dog]]<br />[[#Sheep dog|Sheep dog]] |
|location =[[Mojave Wasteland]]<br />[[Camp Forlorn Hope]]<br />[[Cottonwood Cove]]<br />[[Fiends|Fiend]] territories<br />[[HELIOS One]]<br />[[The Fort]]<br />[[Zion Canyon]] |
|location =[[Mojave Wasteland]]<br />[[Camp Forlorn Hope]]<br />[[Cottonwood Cove]]<br />[[Fiends|Fiend]] territories<br />[[HELIOS One]]<br />[[The Fort]]<br />[[Zion Canyon]] |
||
}}{{Games|FNV}} |
}}{{Games|FNV}} |
||
− | {{ |
+ | {{Quotation|Dogs and coyotes can be found throughout the Mojave, typically wherever humans are traveling.|[[Fallout: New Vegas loading screens|''Fallout: New Vegas'' loading screen]]}} |
'''Dogs''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]] in [[Timeline#2281|2281]]. |
'''Dogs''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]] in [[Timeline#2281|2281]]. |
||
Line 28: | Line 28: | ||
===Dog=== |
===Dog=== |
||
[[File:Dog FO3.png|120x120px|right]] |
[[File:Dog FO3.png|120x120px|right]] |
||
− | Regular dogs with standard statistics and characteristics but no special attributes. Large dogs |
+ | Regular dogs with standard statistics and characteristics but no special attributes. Large dogs do not differ significantly, aside from being stronger than the basic variety. Regular dogs roam [[Zion Canyon]]. Old Lady Gibson owns six dogs to guard her junkyard. |
The prospector's dog is a very rare variant that is found in only three places: [[Smith Mesa Prospector Camp]], [[Ivanpah Dry Lake]] and [[El Dorado Dry Lake]]. |
The prospector's dog is a very rare variant that is found in only three places: [[Smith Mesa Prospector Camp]], [[Ivanpah Dry Lake]] and [[El Dorado Dry Lake]]. |
||
Line 81: | Line 81: | ||
===Legion mongrel=== |
===Legion mongrel=== |
||
[[File:Fallout NV Legion mongrel.png|100px|right]] |
[[File:Fallout NV Legion mongrel.png|100px|right]] |
||
− | Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in [[the Fort]] is [[Lupa]]. |
+ | Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in [[the Fort]] is [[Lupa]]. Due to their thick, shaggy hair and their red-colored eyes, they are a distinctly different breed than most dogs found in the game. Their appearance more-so resembles a wolf or coyote. While most of the mongrels are bred, [[Antony]] informs the [[Courier]] that some mongrels come from [[Denver]], the "Dog City." |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
Line 102: | Line 102: | ||
===NCR guard dog=== |
===NCR guard dog=== |
||
[[File:Vicious dog.png|120x120px|right]] |
[[File:Vicious dog.png|120x120px|right]] |
||
− | The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and |
+ | The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and training. |
− | NCR guard dogs |
+ | NCR guard dogs can be seen patrolling [[Camp Forlorn Hope]] and [[HELIOS One]] (including the shack containing terminal B) with NCR soldiers. In the quest [[You'll Know It When It Happens]], if the Courier has the Animal Friend perk, [[Stevens (Fallout: New Vegas)|Ranger Stevens]] will agree to lend his dog to them, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard [[Bear Force One]]. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
Line 140: | Line 140: | ||
===Vicious dog=== |
===Vicious dog=== |
||
[[File:Vicious dog.png|120x120px|right]] |
[[File:Vicious dog.png|120x120px|right]] |
||
− | Vicious dogs are a nearly hairless species of wasteland canine |
+ | Vicious dogs are a nearly hairless species of wasteland canine. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including the player character, unless they have acquired the Animal Friend perk. Vicious dogs are also known to hunt in packs. |
The vicious dogs in ''Fallout: New Vegas'' resemble the ones featured in ''[[Fallout 3]]'', as well as the guard dogs used by the NCR, and Fiend guard dogs used by [[Violet]]. |
The vicious dogs in ''Fallout: New Vegas'' resemble the ones featured in ''[[Fallout 3]]'', as well as the guard dogs used by the NCR, and Fiend guard dogs used by [[Violet]]. |
||
Line 163: | Line 163: | ||
===Wild dog=== |
===Wild dog=== |
||
[[File:Dog FO3.png|120x120px|right]] |
[[File:Dog FO3.png|120x120px|right]] |
||
− | Wild dogs and large wild dogs can be found near the |
+ | Wild dogs and large wild dogs can be found near the NCR Correctional Facility. They are rarely hostile and will only attack the player character if they get too close, or if first provoked by attacking them or one of their pack. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
Line 197: | Line 197: | ||
}}{{Stats creature FNV|end}} |
}}{{Stats creature FNV|end}} |
||
− | ===White Legs mongrel |
+ | ===White Legs mongrel=== |
[[File:Fallout NV Legion mongrel.png|right|100px]] |
[[File:Fallout NV Legion mongrel.png|right|100px]] |
||
White Legs mongrels appear throughout the Zion Canyon, accompanying members of the [[White Legs]] tribe and will attack the player character on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying [[New Canaan]]. White Legs mongrels will not attack on sight with the Animal Friend perk. |
White Legs mongrels appear throughout the Zion Canyon, accompanying members of the [[White Legs]] tribe and will attack the player character on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying [[New Canaan]]. White Legs mongrels will not attack on sight with the Animal Friend perk. |
||
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
{{Stats creature FNV|row |
{{Stats creature FNV|row |
||
− | |name =White Legs mongrel |
+ | |name =White Legs mongrel {{icon|FNVHH}} |
|base id ={{DLC ID|000f23a}} |
|base id ={{DLC ID|000f23a}} |
||
|level =7 |
|level =7 |
||
Line 218: | Line 218: | ||
{{Stats creature FNV|row |
{{Stats creature FNV|row |
||
|name =Large White Legs mongrel |
|name =Large White Legs mongrel |
||
− | |base id ={{DLC ID|000f238}} |
+ | |base id ={{DLC ID|000f238}} {{icon|FNVHH}} |
|level =13 |
|level =13 |
||
|perception =7 |
|perception =7 |
||
Line 233: | Line 233: | ||
{{FNVCC}} |
{{FNVCC}} |
||
+ | |||
===Ranch dog=== |
===Ranch dog=== |
||
− | Ranch dogs are a variant of dogs in the Mojave Wasteland in |
+ | Ranch dogs are a variant of dogs in the Mojave Wasteland in 2281. |
{{Stats creature FNV|start}} |
{{Stats creature FNV|start}} |
||
{{Stats creature FNV|row |
{{Stats creature FNV|row |
||
Line 290: | Line 291: | ||
==Notable dogs== |
==Notable dogs== |
||
− | * [[BoneGnash]] and [[GhashBone]] - [[Motor-Runner]]'s guard dogs |
+ | * [[BoneGnash]] and [[GhashBone]] - [[Motor-Runner]]'s guard dogs. |
− | * [[Audaz]], [[Basura]], [[Colmillo]], [[Fiel]], [[Reina]] and [[Rey]] - [[Old Lady Gibson]]'s pet dogs |
+ | * [[Audaz]], [[Basura]], [[Colmillo]], [[Fiel]], [[Reina]] and [[Rey]] - [[Old Lady Gibson]]'s pet dogs. |
− | * [[Cheyenne]] - [[Sunny Smiles]]' |
+ | * [[Cheyenne]] - [[Sunny Smiles]]' pet dog. |
− | * [[Lupa]] - |
+ | * [[Lupa]] - A [[Caesar's Legion|Legion]] mongrel at [[the Fort]]. |
− | * [[Rex (Fallout: New Vegas)|Rex]] - [[The King]]'s [[Cyberdog (Fallout: New Vegas)|cyberdog]] and the Courier's possible [[Fallout: New Vegas companions|companion]] |
+ | * [[Rex (Fallout: New Vegas)|Rex]] - [[The King]]'s [[Cyberdog (Fallout: New Vegas)|cyberdog]] and the Courier's possible [[Fallout: New Vegas companions|companion]]. |
− | * [[Violetta]] - [[Violet]]'s guard dog |
+ | * [[Violetta]] - [[Violet]]'s guard dog. |
− | * {{Icon|FNVOWB}} [[Gabe]] - oversized hostile cyberdog, genetically modified by [[Borous|Doctor Borous]] found in the [[X-8 research center]]. |
+ | * {{Icon|FNVOWB}} [[Gabe]] - An oversized hostile cyberdog, genetically modified by [[Borous|Doctor Borous]] found in the [[X-8 research center]]. |
− | * {{Icon|FNVOWB}} [[Roxie]] - temporary cyberdog companion that can be created in the X-8 research center. |
+ | * {{Icon|FNVOWB}} [[Roxie]] - A temporary cyberdog companion that can be created in the X-8 research center. |
− | * {{Icon|FNVLR}}{{Icon|ww}} [[Seymour (Lonesome Road)|Seymour]] - fossilized dog near the [[Cave of the Abaddon]] entrance, only obtainable with the [[Wild Wasteland]] trait. |
+ | * {{Icon|FNVLR}}{{Icon|ww}} [[Seymour (Lonesome Road)|Seymour]] - A fossilized dog near the [[Cave of the Abaddon]] entrance, only obtainable with the [[Wild Wasteland]] trait. |
==Notes== |
==Notes== |
||
Line 305: | Line 306: | ||
* Dogs are friendly if the Courier has the Animal Friend perk. |
* Dogs are friendly if the Courier has the Animal Friend perk. |
||
* Dogs are capable of swimming, but they cannot attack the Courier while floating in the water. |
* Dogs are capable of swimming, but they cannot attack the Courier while floating in the water. |
||
− | * All "normal" and "wild" dogs seem to have [https://en.wikipedia.org/wiki/Heterochromia_iridum heterochromia]. |
+ | * All "normal" and "wild" dogs seem to have [https://en.wikipedia.org/wiki/Heterochromia_iridum heterochromia], or in layman's terms, two different colored eyes. |
==Appearances== |
==Appearances== |
||
Line 339: | Line 340: | ||
[[Category:Honest Hearts creatures]] |
[[Category:Honest Hearts creatures]] |
||
[[Category:Fallout: New Vegas cut creatures]] |
[[Category:Fallout: New Vegas cut creatures]] |
||
+ | [[Category:Dogs]] |
||
− | |||
[[de:Hund (Fallout: New Vegas)]] |
[[de:Hund (Fallout: New Vegas)]] |
Revision as of 21:08, 29 July 2020
For an overview of dogs, see dog. |
Dogs are creatures found in the Mojave Wasteland in 2281.
Background
Dogs in Fallout: New Vegas appear in many different forms, serving as guard dogs for Caesar's Legion, the Fiends and the New California Republic, and as pets of wastelanders such as Old Lady Gibson and Sunny Smiles. Non-aggressive dogs may also be found throughout the wasteland, including one simply referred to as "dog," which may be found wandering outside of the NCR Correctional Facility.
Vicious dogs can often be found in packs, in several areas of the Mojave away from human settlements.
Characteristics
Biology
Through the 200 years since the Great War, dogs have remained unaltered by radiation. Because of that, there is no reason to believe that the biology of dogs in the Fallout universe differs from dogs in the real world, other than having a rougher appearance than domesticated dogs which is unsurprising due to the harshness of the Wasteland.
Gameplay attributes
Legion mongrels and NCR guard dogs will attack player characters that have low reputation with their associated faction. Fiend guard dogs and vicious dogs will attack on sight, regardless of reputation, while wild dogs and coyotes will only attack if the player character is close enough to make them feel threatened. With the Animal Friend perk, dogs will not attack unless provoked.
Variants
Dog
Regular dogs with standard statistics and characteristics but no special attributes. Large dogs do not differ significantly, aside from being stronger than the basic variety. Regular dogs roam Zion Canyon. Old Lady Gibson owns six dogs to guard her junkyard.
The prospector's dog is a very rare variant that is found in only three places: Smith Mesa Prospector Camp, Ivanpah Dry Lake and El Dorado Dry Lake.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Dog 0001CF9C |
|
| ||||||
Large dog 0014F44E |
|
| ||||||
Prospector's dog 000C938B |
|
|
Legion mongrel
Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in the Fort is Lupa. Due to their thick, shaggy hair and their red-colored eyes, they are a distinctly different breed than most dogs found in the game. Their appearance more-so resembles a wolf or coyote. While most of the mongrels are bred, Antony informs the Courier that some mongrels come from Denver, the "Dog City."
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Legion mongrel 00136A20 |
|
|
NCR guard dog
The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and training.
NCR guard dogs can be seen patrolling Camp Forlorn Hope and HELIOS One (including the shack containing terminal B) with NCR soldiers. In the quest You'll Know It When It Happens, if the Courier has the Animal Friend perk, Ranger Stevens will agree to lend his dog to them, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard Bear Force One.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
NCR guard dog 000A46F4 |
|
| ||||||
Fiend guard dog 000F5701 |
|
|
Vicious dog
Vicious dogs are a nearly hairless species of wasteland canine. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including the player character, unless they have acquired the Animal Friend perk. Vicious dogs are also known to hunt in packs.
The vicious dogs in Fallout: New Vegas resemble the ones featured in Fallout 3, as well as the guard dogs used by the NCR, and Fiend guard dogs used by Violet.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Vicious dog 0001CFA3 |
|
|
Wild dog
Wild dogs and large wild dogs can be found near the NCR Correctional Facility. They are rarely hostile and will only attack the player character if they get too close, or if first provoked by attacking them or one of their pack.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Wild dog 0015C690 |
|
| ||||||
Large wild dog 0015C68F |
|
|
White Legs mongrel
White Legs mongrels appear throughout the Zion Canyon, accompanying members of the White Legs tribe and will attack the player character on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying New Canaan. White Legs mongrels will not attack on sight with the Animal Friend perk.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
White Legs mongrel xx00F23A |
|
| ||||||
Large White Legs mongrel xx00F238 |
|
|
The following is based on Fallout: New Vegas cut content. |
Ranch dog
Ranch dogs are a variant of dogs in the Mojave Wasteland in 2281.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Ranch dog 000FEB84 |
|
|
Sheep dog
Sheep dog was a type of dog cut from the final version of Fallout: New Vegas.
Name (Form ID) | Statistics | Behavior | Abilities | Items | ||||
---|---|---|---|---|---|---|---|---|
Nikita (SheepDog01) 00101CD3 |
|
| ||||||
Tokio (SheepDog02) 0010D5D5 |
|
|
End of information based on Fallout: New Vegas cut content |
Notable dogs
- BoneGnash and GhashBone - Motor-Runner's guard dogs.
- Audaz, Basura, Colmillo, Fiel, Reina and Rey - Old Lady Gibson's pet dogs.
- Cheyenne - Sunny Smiles' pet dog.
- Lupa - A Legion mongrel at the Fort.
- Rex - The King's cyberdog and the Courier's possible companion.
- Violetta - Violet's guard dog.
- Gabe - An oversized hostile cyberdog, genetically modified by Doctor Borous found in the X-8 research center.
- Roxie - A temporary cyberdog companion that can be created in the X-8 research center.
- Seymour - A fossilized dog near the Cave of the Abaddon entrance, only obtainable with the Wild Wasteland trait.
Notes
- In the quest Nothin' But a Hound Dog, the Courier must locate a replacement for the deteriorating brain installed in the cyberdog Rex.
- "Normal" and "wild" dogs seem to be the same breed as Fallout 3's Dogmeat and share his character model.
- Dogs are friendly if the Courier has the Animal Friend perk.
- Dogs are capable of swimming, but they cannot attack the Courier while floating in the water.
- All "normal" and "wild" dogs seem to have heterochromia, or in layman's terms, two different colored eyes.
Appearances
Dogs appear in Fallout: New Vegas and its add-on Honest Hearts.