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{{For|appearances of this creature in other games|dog}}
+
{{For|an overview of dogs in the [[Fallout series|''Fallout'' series]] of games|dog}}
 
{{Infobox creature
 
{{Infobox creature
 
|games =FNV
 
|games =FNV
Line 9: Line 9:
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
{{quotation|Dogs and coyotes can be found throughout the Mojave, typically wherever humans are traveling.|[[Loading screen]]}}
+
{{quotation|Dogs and coyotes can be found throughout the Mojave, typically wherever humans are traveling.|[[Fallout: New Vegas loading screens|''Fallout: New Vegas'' loading screen]]}}
   
 
'''Dogs''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]] in [[Timeline#2281|2281]].
 
'''Dogs''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]] in [[Timeline#2281|2281]].
Line 15: Line 15:
 
==Background==
 
==Background==
 
Dogs in ''Fallout: New Vegas'' appear in many different forms. They serve as guard dogs for [[Caesar's Legion]], the [[Fiends]], and the [[New California Republic]], and as pets of wastelanders such as [[Old Lady Gibson]] and [[Sunny Smiles]]. Non-aggressive dogs may also be found throughout the wasteland, including one simply referred to as "dog," which may be found wandering outside of the [[NCR Correctional Facility]].
 
Dogs in ''Fallout: New Vegas'' appear in many different forms. They serve as guard dogs for [[Caesar's Legion]], the [[Fiends]], and the [[New California Republic]], and as pets of wastelanders such as [[Old Lady Gibson]] and [[Sunny Smiles]]. Non-aggressive dogs may also be found throughout the wasteland, including one simply referred to as "dog," which may be found wandering outside of the [[NCR Correctional Facility]].
  +
Vicious dogs can often be found in packs, in several areas of the [[Mojave Wasteland|Mojave]] away from human settlements.
+
Vicious dogs can often be found in packs, in several areas of the Mojave away from [[human]] settlements.
   
 
==Characteristics==
 
==Characteristics==
 
===Biology===
 
===Biology===
Through the 200 years since the [[Great War]], dogs have remained unaltered by radiation, seemingly a miracle. Other than that, there is no reason to believe that the biology of dogs in the ''Fallout'' universe differs from dogs in the real world, besides having a rougher appearance than domesticated dogs, unsurprising in the harshness of the Wasteland.
+
Through the 200 years since the [[Great War]], dogs have remained unaltered by [[radiation]]. Other than that, there is no reason to believe that the biology of dogs in the [[Fallout world|''Fallout'' universe]] differs from dogs in the real world, besides having a rougher appearance than domesticated dogs, unsurprising in the harshness of the Wasteland.
   
 
===Gameplay attributes===
 
===Gameplay attributes===
Legion mongrels and NCR guard dogs will attack players that have low reputation with their associated faction. Fiend guard dogs and vicious dogs attack on sight, regardless of reputation, while wild dogs and [[Coyote (Fallout: New Vegas)|coyotes]] will only attack if the player is close enough to make them feel threatened. With the [[Animal Friend]] perk, dogs will not attack unless provoked.
+
Legion mongrels and NCR guard dogs will attack player characters that have low [[Fallout: New Vegas reputations|reputation]] with their associated faction. Fiend guard dogs and vicious dogs attack on sight, regardless of reputation, while wild dogs and [[Coyote (Fallout: New Vegas)|coyotes]] will only attack if the player charcater is close enough to make them feel threatened. With the [[Animal Friend]] perk, dogs will not attack unless provoked.
   
 
==Variants==
 
==Variants==
 
===Dog===
 
===Dog===
 
[[File:Dog FO3.png|120x120px|right]]
 
[[File:Dog FO3.png|120x120px|right]]
Regular dogs with standard statistics and characteristics but no special attributes. Large dogs don't differ much, aside from being stronger than the basic variety. Regular dogs roam [[Zion Canyon]]. [[Old Lady Gibson]] owns 6 of these animals to guard her junkyard.
+
Regular dogs with standard statistics and characteristics but no special attributes. Large dogs don't differ much, aside from being stronger than the basic variety. Regular dogs roam [[Zion Canyon]]. Old Lady Gibson owns six of these animals to guard her junkyard.
   
The Prospector's dog is a very rare variant that is found in only 3 places: [[Smith Mesa Prospector Camp]], [[Ivanpah Dry Lake]] and [[El Dorado Dry Lake]].
+
The prospector's dog is a very rare variant that is found in only three places: [[Smith Mesa Prospector Camp]], [[Ivanpah Dry Lake]] and [[El Dorado Dry Lake]].
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===Legion mongrel===
 
===Legion mongrel===
 
[[File:Fallout NV Legion mongrel.png|100px|right]]
 
[[File:Fallout NV Legion mongrel.png|100px|right]]
Legion mongrels are dogs owned and bred by the Houndmasters of [[Caesar's Legion]]. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in [[The Fort]] is [[Lupa]]. Because of their thick, shaggy hair (as seen in the picture) and their red-colored eyes, they are of a distinctly different breed than most dogs found in the game. Their appearance more resembles that of a wolf or [[coyote]]. While most of them are bred, [[Antony]] says the Legion sometimes finds good mongrels in [[Denver]], the Dog City.
+
Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in [[the Fort]] is [[Lupa]]. Because of their thick, shaggy hair (as seen in the picture) and their red-colored eyes, they are of a distinctly different breed than most dogs found in the game. Their appearance more resembles that of a wolf or coyote. While most of them are bred, [[Antony]] says the Legion sometimes finds good mongrels in [[Denver]], the "Dog City."
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===NCR guard dog===
 
===NCR guard dog===
 
[[File:Vicious dog.png|120x120px|right]]
 
[[File:Vicious dog.png|120x120px|right]]
The breed commonly used as guard dogs looks similar to the vicious dogs that roam the [[Mojave Wasteland]]. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and decent training, unlike the Legion who regularly train their dogs in fights against captured enemies in The Fort and only select the strongest dogs to breed.
+
The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and decent training, unlike the Legion who regularly train their dogs in fights against captured enemies in the Fort and only select the strongest dogs to breed.
   
NCR guard dogs are widely used by [[NCR trooper]]s and are similar to the Legion mongrel. They can be seen patrolling [[Camp Forlorn Hope]] and [[HELIOS One]] (including the shack containing terminal B) with NCR soldiers. In the quest [[You'll Know It When It Happens]], if you have the [[Animal Friend]] perk, [[Stevens|Ranger Stevens]] will agree to lend his dog to the player, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard [[Bear Force One]].
+
NCR guard dogs are widely used by [[NCR trooper]]s and are similar to the Legion mongrel. They can be seen patrolling [[Camp Forlorn Hope]] and [[HELIOS One]] (including the shack containing terminal B) with NCR soldiers. In the quest [[You'll Know It When It Happens]], if the Courier has the Animal Friend perk, [[Stevens|Ranger Stevens]] will agree to lend his dog to the them, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard [[Bear Force One]].
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===Vicious dog===
 
===Vicious dog===
 
[[File:Vicious dog.png|120x120px|right]]
 
[[File:Vicious dog.png|120x120px|right]]
Vicious dogs are a nearly hairless species of wasteland canine with a close similarity to pit bulls. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including you, unless you have acquired the [[Animal Friend]] [[perk]]. Vicious dogs are also known to hunt in packs.
+
Vicious dogs are a nearly hairless species of wasteland canine with a close similarity to pit bulls. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including the player character, unless they have acquired the Animal Friend perk. Vicious dogs are also known to hunt in packs.
  +
The vicious dogs in ''Fallout: New Vegas'' resemble the ones featured in ''[[Fallout 3]]'', as well as the guard dogs used by the [[New California Republic|NCR]], and Fiend guard dogs used by [[Violet]].
+
The vicious dogs in ''Fallout: New Vegas'' resemble the ones featured in ''[[Fallout 3]]'', as well as the guard dogs used by the NCR, and Fiend guard dogs used by [[Violet]].
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===Wild dog===
 
===Wild dog===
 
[[File:Dog FO3.png|120x120px|right]]
 
[[File:Dog FO3.png|120x120px|right]]
Wild dogs and large wild dogs can be found near the [[NCR Correctional Facility|NCRCF]]. They are rarely hostile and will only attack the player if they get too close, or if the player first provokes them by attacking them or one of their pack.
+
Wild dogs and large wild dogs can be found near the NCRCF. They are rarely hostile and will only attack the player character if they get too close, or if first provoked by attacking them or one of their pack.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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===White Legs mongrel (Honest Hearts)===
 
===White Legs mongrel (Honest Hearts)===
 
[[File:Fallout NV Legion mongrel.png|right|100px]]
 
[[File:Fallout NV Legion mongrel.png|right|100px]]
White Legs mongrels appear throughout the [[Zion Canyon]], accompanying members of the [[White Legs]] tribe and will attack the player on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying [[New Canaan]]. White Legs mongrels will not attack on sight with the Animal Friend perk.
+
White Legs mongrels appear throughout the Zion Canyon, accompanying members of the [[White Legs]] tribe and will attack the player charcter on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying [[New Canaan]]. White Legs mongrels will not attack on sight with the Animal Friend perk.
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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{{FNVCC}}
 
{{FNVCC}}
 
===Ranch dog===
 
===Ranch dog===
Ranch dogs are a variant of dogs in the mojave [[Mojave Wasteland]] in [[Timeline#2281|2281]].
+
Ranch dogs are a variant of dogs in the Mojave Wasteland in [[Timeline#2281|2281]].
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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* [[Audaz]], [[Basura]], [[Colmillo]], [[Fiel]], [[Reina]] and [[Rey]] - [[Old Lady Gibson]]'s pet dogs
 
* [[Audaz]], [[Basura]], [[Colmillo]], [[Fiel]], [[Reina]] and [[Rey]] - [[Old Lady Gibson]]'s pet dogs
 
* [[Cheyenne]] - [[Sunny Smiles]]'s pet dog
 
* [[Cheyenne]] - [[Sunny Smiles]]'s pet dog
* [[Lupa]] - a [[Caesar's Legion|Legion]] mongrel at [[The Fort]].
+
* [[Lupa]] - a [[Caesar's Legion|Legion]] mongrel at the Fort.
* [[Rex (Fallout: New Vegas)|Rex]] - [[The King]]'s [[Cyberdog (Fallout: New Vegas)|cyberdog]] and [[Courier]]'s possible companion
+
* [[Rex (Fallout: New Vegas)|Rex]] - [[The King]]'s [[Cyberdog (Fallout: New Vegas)|cyberdog]] and Courier's possible [[Fallout: New Vegas companions|companion]]
 
* [[Violetta]] - [[Violet]]'s guard dog
 
* [[Violetta]] - [[Violet]]'s guard dog
* {{icon|FNVOWB}} [[Gabe]] - oversized hostile cyberdog, genetically modified by [[Doctor Borous]] found in the [[X-8 research center]].
+
* {{icon|FNVOWB}} [[Gabe]] - oversized hostile cyberdog, genetically modified by [[Borous|Doctor Borous]] found in the [[X-8 research center]].
* {{icon|FNVOWB}} [[Roxie]] - temporary [[Cyberdog (Fallout: New Vegas)|cyberdog]] companion that can be created in the X-8 research center.
+
* {{icon|FNVOWB}} [[Roxie]] - temporary cyberdog companion that can be created in the X-8 research center.
 
* {{icon|FNVLR}}{{icon|WW}} [[Seymour (Lonesome Road)|Seymour]] - fossilized dog near the [[Cave of the Abaddon]] entrance, only obtainable with the [[Wild Wasteland]] trait.
 
* {{icon|FNVLR}}{{icon|WW}} [[Seymour (Lonesome Road)|Seymour]] - fossilized dog near the [[Cave of the Abaddon]] entrance, only obtainable with the [[Wild Wasteland]] trait.
   
 
==Notes==
 
==Notes==
* In the quest [[Nothin' But a Hound Dog]], the Courier must locate a replacement for the deteriorating brain installed in the cyberdog [[Rex (Fallout: New Vegas)|Rex]].
+
* In the quest [[Nothin' But a Hound Dog]], the Courier must locate a replacement for the deteriorating brain installed in the cyberdog Rex.
 
* "Normal" and "wild" dogs seem to be the same breed as ''Fallout 3's'' [[Dogmeat (Fallout 3)|Dogmeat]] and share his character model.
 
* "Normal" and "wild" dogs seem to be the same breed as ''Fallout 3's'' [[Dogmeat (Fallout 3)|Dogmeat]] and share his character model.
* Dogs are friendly if the Courier has the [[Animal Friend]] perk.
+
* Dogs are friendly if the Courier has the Animal Friend perk.
 
* Dogs are capable of swimming, but they cannot attack the Courier while floating in the water.
 
* Dogs are capable of swimming, but they cannot attack the Courier while floating in the water.
 
* All "normal" and "wild" dogs seem to have [https://en.wikipedia.org/wiki/Heterochromia_iridum heterochromia].
 
* All "normal" and "wild" dogs seem to have [https://en.wikipedia.org/wiki/Heterochromia_iridum heterochromia].

Revision as of 11:39, 19 March 2016

 
Gametitle-FNV
Gametitle-FNV
Dogs and coyotes can be found throughout the Mojave, typically wherever humans are traveling.Fallout: New Vegas loading screen

Dogs are creatures found in the Mojave Wasteland in 2281.

Background

Dogs in Fallout: New Vegas appear in many different forms. They serve as guard dogs for Caesar's Legion, the Fiends, and the New California Republic, and as pets of wastelanders such as Old Lady Gibson and Sunny Smiles. Non-aggressive dogs may also be found throughout the wasteland, including one simply referred to as "dog," which may be found wandering outside of the NCR Correctional Facility.

Vicious dogs can often be found in packs, in several areas of the Mojave away from human settlements.

Characteristics

Biology

Through the 200 years since the Great War, dogs have remained unaltered by radiation. Other than that, there is no reason to believe that the biology of dogs in the Fallout universe differs from dogs in the real world, besides having a rougher appearance than domesticated dogs, unsurprising in the harshness of the Wasteland.

Gameplay attributes

Legion mongrels and NCR guard dogs will attack player characters that have low reputation with their associated faction. Fiend guard dogs and vicious dogs attack on sight, regardless of reputation, while wild dogs and coyotes will only attack if the player charcater is close enough to make them feel threatened. With the Animal Friend perk, dogs will not attack unless provoked.

Variants

Dog

Dog FO3

Regular dogs with standard statistics and characteristics but no special attributes. Large dogs don't differ much, aside from being stronger than the basic variety. Regular dogs roam Zion Canyon. Old Lady Gibson owns six of these animals to guard her junkyard.

The prospector's dog is a very rare variant that is found in only three places: Smith Mesa Prospector Camp, Ivanpah Dry Lake and El Dorado Dry Lake.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Dog
0001CF9C
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (12 Damage)
Large dog
0014F44E
Level
4
Experience Points
?
Perception
7
Hit Points
45
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (25 Damage)
Prospector's dog
000C938B
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (12 Damage)

Legion mongrel

Fallout NV Legion mongrel

Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in the Fort is Lupa. Because of their thick, shaggy hair (as seen in the picture) and their red-colored eyes, they are of a distinctly different breed than most dogs found in the game. Their appearance more resembles that of a wolf or coyote. While most of them are bred, Antony says the Legion sometimes finds good mongrels in Denver, the "Dog City."

Name (Form ID)StatisticsBehaviorAbilitiesItems
Legion mongrel
00136A20
Level
1
Experience Points
?
Perception
8
Hit Points
80
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (10 Damage)

NCR guard dog

Vicious dog

The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and decent training, unlike the Legion who regularly train their dogs in fights against captured enemies in the Fort and only select the strongest dogs to breed.

NCR guard dogs are widely used by NCR troopers and are similar to the Legion mongrel. They can be seen patrolling Camp Forlorn Hope and HELIOS One (including the shack containing terminal B) with NCR soldiers. In the quest You'll Know It When It Happens, if the Courier has the Animal Friend perk, Ranger Stevens will agree to lend his dog to the them, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard Bear Force One.

Name (Form ID)StatisticsBehaviorAbilitiesItems
NCR guard dog
000A46F4
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (25 Damage)
Fiend guard dog
000F5701
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (25 Damage)

Vicious dog

Vicious dog

Vicious dogs are a nearly hairless species of wasteland canine with a close similarity to pit bulls. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including the player character, unless they have acquired the Animal Friend perk. Vicious dogs are also known to hunt in packs.

The vicious dogs in Fallout: New Vegas resemble the ones featured in Fallout 3, as well as the guard dogs used by the NCR, and Fiend guard dogs used by Violet.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Vicious dog
0001CFA3
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (25 Damage)

Wild dog

Dog FO3

Wild dogs and large wild dogs can be found near the NCRCF. They are rarely hostile and will only attack the player character if they get too close, or if first provoked by attacking them or one of their pack.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Wild dog
0015C690
Level
3
Experience Points
?
Perception
6
Hit Points
30
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (18 Damage)
Large wild dog
0015C68F
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (32 Damage)

White Legs mongrel (Honest Hearts)

Fallout NV Legion mongrel

White Legs mongrels appear throughout the Zion Canyon, accompanying members of the White Legs tribe and will attack the player charcter on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying New Canaan. White Legs mongrels will not attack on sight with the Animal Friend perk.

Name (Form ID)StatisticsBehaviorAbilitiesItems
White Legs mongrel
xx00F23A
Level
7
Experience Points
?
Perception
7
Hit Points
70
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (25 Damage)
Large White Legs mongrel
xx00F238
Level
13
Experience Points
?
Perception
7
Hit Points
110
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (50 Damage)

Ranch dog

Ranch dogs are a variant of dogs in the Mojave Wasteland in 2281.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Ranch dog
000FEB84
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (12 Damage)
  • Dead
  • Dead

Sheep dog

Sheep dog was a type of dog cut from the final version of Fallout: New Vegas.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Nikita
(SheepDog01)
00101CD3
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (12 Damage)
Tokio
(SheepDog02)
0010D5D5
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (12 Damage)

Notable dogs

Notes

  • In the quest Nothin' But a Hound Dog, the Courier must locate a replacement for the deteriorating brain installed in the cyberdog Rex.
  • "Normal" and "wild" dogs seem to be the same breed as Fallout 3's Dogmeat and share his character model.
  • Dogs are friendly if the Courier has the Animal Friend perk.
  • Dogs are capable of swimming, but they cannot attack the Courier while floating in the water.
  • All "normal" and "wild" dogs seem to have heterochromia.

Appearances

Dogs appear in Fallout: New Vegas and its add-on, Honest Hearts.

Sounds

  • Barking dog

  • Growling dog

  • Injured dog

Gallery