Icon disambig.svg
For an overview of dogs, see dog.

 
Gametitle-FNV.png
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Dogs and coyotes can be found throughout the Mojave, typically wherever humans are traveling.Fallout: New Vegas loading screen

Dogs are creatures found in the Mojave Wasteland in 2281.

Background[edit | edit source]

Dogs in Fallout: New Vegas appear in many different forms, serving as guard dogs for Caesar's Legion, the Fiends and the New California Republic, and as pets of wastelanders such as Old Lady Gibson and Sunny Smiles. Non-aggressive dogs may also be found throughout the wasteland, including one simply referred to as "dog," which may be found wandering outside of the NCR Correctional Facility.

Vicious dogs can often be found in packs, in several areas of the Mojave away from human settlements.

Characteristics[edit | edit source]

Biology[edit | edit source]

Through the 200 years since the Great War, dogs have remained unaltered by radiation. Because of that, there is no reason to believe that the biology of dogs in the Fallout universe differs from dogs in the real world, other than having a rougher appearance than domesticated dogs which is unsurprising due to the harshness of the Wasteland.

Gameplay attributes[edit | edit source]

Legion mongrels and NCR guard dogs will attack player characters that have low reputation with their associated faction. Fiend guard dogs and vicious dogs will attack on sight, regardless of reputation, while wild dogs and coyotes will only attack if the player character is close enough to make them feel threatened. With the Animal Friend perk, dogs will not attack unless provoked.

Variants[edit | edit source]

Dog[edit | edit source]

Dog FO3.png

Regular dogs with standard statistics and characteristics but no special attributes. Large dogs do not differ significantly, aside from being stronger than the basic variety. Regular dogs roam Zion Canyon. Old Lady Gibson owns six dogs to guard her junkyard.

The prospector's dog is a very rare variant that is found in only three places: Smith Mesa Prospector Camp, Ivanpah Dry Lake and El Dorado Dry Lake.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Dog
0001cf9c
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (12 Damage)
Large dog
0014f44e
Level
4
Experience Points
?
Perception
7
Hit Points
45
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (25 Damage)
Prospector's dog
000c938b
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (12 Damage)

Legion mongrel[edit | edit source]

Fallout NV Legion mongrel.png

Legion mongrels are dogs owned and bred by the Houndmasters of Caesar's Legion. Mongrels are mainly used in combat and scouting missions by the Legion. The current mother of the mongrels in the Fort is Lupa. Due to their thick, shaggy hair and their red-colored eyes, they are a distinctly different breed than most dogs found in the game. Their appearance more-so resembles a wolf or coyote. While most of the mongrels are bred, Antony informs the Courier that some mongrels come from Denver, the "Dog City."

Name (Base ID)StatisticsBehaviorAbilitiesItems
Legion mongrel
00136a20
Level
1
Experience Points
?
Perception
8
Hit Points
80
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (10 Damage)

NCR guard dog[edit | edit source]

Vicious dog.png

The breed commonly used as guard dogs looks similar to the vicious dogs that roam the Mojave Wasteland. As is with the vicious dog, the NCR guard dogs are not as resilient as the Legion mongrels. This is probably due to their lack of selective breeding and training.

NCR guard dogs can be seen patrolling Camp Forlorn Hope and HELIOS One (including the shack containing terminal B) with NCR soldiers. In the quest You'll Know It When It Happens, if the Courier has the Animal Friend perk, Ranger Stevens will agree to lend his dog to them, allowing him to discover the undercover member of Caesar's Legion with the detonator for the bomb placed aboard Bear Force One.

Name (Base ID)StatisticsBehaviorAbilitiesItems
NCR guard dog
000a46f4
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (25 Damage)
Fiend guard dog
000f5701
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (25 Damage)

Vicious dog[edit | edit source]

Vicious dog.png

Vicious dogs are a nearly hairless species of wasteland canine. Ruthless survivors of the wastes, these starving, irradiated mutts will attack anything that moves, including the player character, unless they have acquired the Animal Friend perk. Vicious dogs are also known to hunt in packs.

The vicious dogs in Fallout: New Vegas resemble the ones featured in Fallout 3, as well as the guard dogs used by the NCR, and Fiend guard dogs used by Violet.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Vicious dog
0001cfa3
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (25 Damage)

Wild dog[edit | edit source]

Dog FO3.png

Wild dogs and large wild dogs can be found near the NCR Correctional Facility. They are rarely hostile and will only attack the player character if they get too close, or if first provoked by attacking them or one of their pack.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Wild dog
0015c690
Level
3
Experience Points
?
Perception
6
Hit Points
30
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (18 Damage)
Large wild dog
0015c68f
Level
5
Experience Points
?
Perception
7
Hit Points
55
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (32 Damage)

White Legs mongrel[edit | edit source]

Fallout NV Legion mongrel.png

White Legs mongrels appear throughout the Zion Canyon, accompanying members of the White Legs tribe and will attack the player character on sight. They are identical to the Legion mongrel, which implies that Caesar may have given them to the tribe to aid in destroying New Canaan. White Legs mongrels will not attack on sight with the Animal Friend perk.

Name (Base ID)StatisticsBehaviorAbilitiesItems
White Legs mongrel Honest Hearts
xx00f23a
Level
7
Experience Points
?
Perception
7
Hit Points
70
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (25 Damage)
Large White Legs mongrel
xx00f238 Honest Hearts
Level
13
Experience Points
?
Perception
7
Hit Points
110
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (50 Damage)
Icon cut content.pngThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.

Ranch dog[edit | edit source]

Ranch dogs are a variant of dogs in the Mojave Wasteland in 2281.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Ranch dog
000feb84
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (12 Damage)
  • Dead
  • Dead

Sheep dog[edit | edit source]

Sheep dog was a type of dog cut from the final version of Fallout: New Vegas.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Nikita
(SheepDog01)
00101cd3
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (12 Damage)
Tokio
(SheepDog02)
0010d5d5
Level
2
Experience Points
?
Perception
6
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (12 Damage)
Icon cut content.pngEnd of information based on Fallout: New Vegas cut content.

Notable dogs[edit | edit source]

Notes[edit | edit source]

  • In the quest Nothin' But a Hound Dog, the Courier must locate a replacement for the deteriorating brain installed in the cyberdog Rex.
  • "Normal" and "wild" dogs seem to be the same breed as Fallout 3's Dogmeat and share his character model.
  • Dogs are friendly if the Courier has the Animal Friend perk.
  • Dogs are capable of swimming, but they cannot attack the Courier while floating in the water.
  • All "normal" and "wild" dogs seem to have heterochromia, or in layman's terms, two different colored eyes.
  • Weirdly, they are able to be pickpocketed.

Appearances[edit | edit source]

Dogs appear in Fallout: New Vegas and its add-on Honest Hearts.

Sounds[edit | edit source]

Barking dog

Growling dog

Injured dog

Attack forward

Death sound

Injured dog

Snffing dog

Whimpering dog

Gallery[edit | edit source]

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