Jspoelstra (talk | contribs) No edit summary |
(fixed gallery) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Infobox incomplete|FO76}} |
||
{{Infobox consumable |
{{Infobox consumable |
||
|games =FO76 |
|games =FO76 |
||
− | |icon = |
||
|image =FO76 antibiotics.png |
|image =FO76 antibiotics.png |
||
|weight =0.25 |
|weight =0.25 |
||
|value =0 |
|value =0 |
||
+ | |components =See [[#Crafting|crafting]] |
||
− | |component of = |
||
|food =-1% |
|food =-1% |
||
|water =-3% |
|water =-3% |
||
|effects =Cures one disease |
|effects =Cures one disease |
||
− | |modifies = |
||
− | |other uses = |
||
− | |quests = |
||
|edid =<tt>SURV_DiseaseCure_HerbalMedicine</tt> |
|edid =<tt>SURV_DiseaseCure_HerbalMedicine</tt> |
||
|baseid ={{ID|003e08a8}} |
|baseid ={{ID|003e08a8}} |
||
Line 69: | Line 64: | ||
|workspace =[[Chemistry station (Fallout 76)|Chemistry station]] |
|workspace =[[Chemistry station (Fallout 76)|Chemistry station]] |
||
|plan =[[Recipe: Disease cure (Savage Divide)]] |
|plan =[[Recipe: Disease cure (Savage Divide)]] |
||
+ | |perk1 =[[Pharmacist]] 2 |
||
|product1 =Disease cure |
|product1 =Disease cure |
||
|product#1 =1 |
|product#1 =1 |
||
Line 122: | Line 118: | ||
|product#1 =1 |
|product#1 =1 |
||
}} |
}} |
||
+ | |||
+ | ==Gallery== |
||
+ | <gallery> |
||
+ | Mappalachia_aid_disease_cure_healing_salve_-_Forest.jpg|Location of all the ingredients |
||
+ | </gallery> |
||
==See also== |
==See also== |
||
* [[Antibiotics (Fallout 76)|Antibiotics]] |
* [[Antibiotics (Fallout 76)|Antibiotics]] |
||
− | {{stub|FO76}} |
||
{{Navbox consumables FO76}} |
{{Navbox consumables FO76}} |
||
Revision as of 02:19, 29 May 2020
Disease cure is a consumable in Fallout 76.
Characteristics
This consumable cures a single disease at a time.
There are variants of disease cure recipe for each of the main regions in Appalachia, which are crafted from flora that grow naturally in that region: Ash Heap, Cranberry Bog, the Forest, the Mire, Savage Divide, and Toxic Valley. However, each variant of the recipe can create a disease cure that will work on diseases acquired from any region.
Crafting
- Ash Heap
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Boiled water (1) Blight (2) Ash rose (2) Soot flower (2) | Disease cure (1) |
- Cranberry Bog
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Boiled water (1) Cranberries (2) Glowing fungus (2) Digested goo (2) | Disease cure (1) |
- Savage Divide
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Boiled water (1) Wild blackberry (2) Glowing resin (2) | Disease cure (1) |
- The Forest
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Boiled water (1) Bloodleaf (2) Firecap (2) Snaptail reed (2) | Disease cure (1) |
- The Mire
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Boiled water (1) Glowing fungus (2) Strangler bloom (2) Strangler pod (2) | Chemist 1 | Disease cure (1) |
- Toxic Valley
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Bloodleaf (2) Purified water (1) Thistle (2) | Disease cure (1) |