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For an overview of shotgun models in the Fallout series of games, see shotgun.

Dinner Bell is a weapon in Fallout: New Vegas. It is a unique variant of the hunting shotgun.


This section is transcluded from shotgun. To change it, please edit the transcluded page.

A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game. However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."


Dinner Bell blown up

Dinner Bell expanded

Dinner Bell is a unique variant of the hunting shotgun. It differs in appearance to the standard shotgun with the metal of the barrel, receiver, and shell ejection port seem to appear to be more well-maintained, and that the stock and pump are synthetic with a camouflage pattern.

This weapon, like most unique weapons, cannot be modified, with either the long tube or the choke modifications, but the weapon already incorporates the choke and has a reduced spread when compared to the unmodified hunting shotgun. Dinner Bell still has the advantage of greater damage compared to a fully-modified hunting shotgun, but is less accurate and holds fewer rounds.


Dinner Bell can fire a total of about 745 standard shells, the equivalent of 149 reloads, from full condition before breaking.

Ammunition typeDurability
Standard, 4/0 buck, slug, coinshot, bean bag, flechette, Dragon's Breath & pulse slug745149
Magnum & 4/0 buck Magnum648130



Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon gunIcon damageIcon dpsIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon spreadAssault carbine extended magazinesIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Hunting shotgun 70
Hunting shotgun Icon plus 70
Dinner Bell 75


Dinner Bell is given as a reward by Red Lucy in the Thorn, after completing the quest Bleed Me Dry.


The collector's edition of the Fallout: New Vegas Official Game Guide from Prima Games lists the weapon location as being obtainable in the nuclear test shack in addition to completing Bleed Me Dry, which is incorrect.


  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Switching to the ammunition types when there is less than a full reload of that ammunition type while moving will cause a looped reloading sequence. [verified]
    • It can be easily fixed by simply changing ammunition type once more, or switching weapons.
  • Xbox 360Icon xbox360 Using this weapon in V.A.T.S. may cause the player's character to freeze and not fire at the intended target. The player will be stuck in the third person view for up to 15 seconds and be vulnerable to attack. This only happens while the bug above is in effect because the weapons pump/chamber will be open, making the weapon incapable of firing until the V.A.T.S. sequence is over, and the courier finishes the pump. [verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 The Dinner Bell shows a normal 12 gauge (red) plastic shell when in 1st person but still loads an incorrect 20 gauge (yellow) shotgun shell in 3rd person.
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