“With the Dine and Dash perk, when you're in Sneak mode, you gain the option to take corpse parts for eating at a later time.”— In-game description
Dine and Dash is a challenge and perk in Fallout: New Vegas.
Challenge requirements[]
This perk is rewarded upon completing the "Dine and Dash" challenge (consume 25 corpses with the Cannibal perk).
Effects[]
Gaining this perk grants the ability to find human remains as a consumable on corpses.
Notes[]
- Unlike using the Cannibal perk, Dine and Dash is not considered a "crime against nature" and human remains can be picked up in full view of witnesses without suffering any repercussions.
- That said, actually eating the human remains is still considered a crime against nature and causes hostility and Karma loss.
- The perk does not affect the Ghastly Scavenger perk.
- Although the perk allows one to take human remains off a body, they will still go through the long animation as if they're devouring the corpse. As a result, using Dine and Dash counts towards the Devourer of Nations even if the remains are not eaten.
- Despite being called "human" remains, they can still be extracted from the corpses of ghouls.
Behind the scenes[]
- The term "dine and dash" is slang referring to the criminal act of eating a meal at a restaurant and then leaving the premises without paying the bill for said meal.
- This perk was created by Joshua Sawyer.[Non-game 1]
References[]
Non-game
- ↑ J.E. Sawyer on Formspring:
Anonymous: "Who came up with the Meat of Champions, Dine and Dash, and Ghastly Scavenger perks? I thought the cannibalism options complemented hardcore mode survivalism well. Being rewarded for consuming the leader of every significant faction was really satisfying."
Joshua Sawyer: "Jason Bergman came up with Meat of Champions. I came up with Dine and Dash and Ghastly Scavenger."