The only way for true humans, and democracy, to be safe is to cleanse the mutants from the globe. We humans will take back that which is rightfully ours.

President Dick Richardson is an Enclave executive that presides on the Enclave Oil Rig in 2242. He is the secondary antagonist of Fallout 2.


Dick Richardson is an elderly man who has been prematurely aged by his position. When encountered by the Chosen One in 2242, Dick Richardson is described as the President of the United States and as a much older man whose vitality has given way to absent-mindedness with an appearance comparable to his tired and frayed suit.[1]

According to Chris Avellone, Dick Richardson entered the political scene on the Oil Rig in 2215 as a Congressman whose father and then President, Richardson Senior, was aiding to succeed as the next President. On March 5th, 2220, Dick was elected President and began serving the first out of his five terms. One of the first things Dick did as President was during October of 2220 when he, for the sake of morale, classified the prototype results, accidents, explosions, and deaths of the development of a reliable version of the advanced power armor.[2]

Interactions with the player characterEdit

Interactions overviewEdit

Perk empathy synthesizer
This character is involved in quests.

Stop the Enclave

Terrifying Presence
This character is allied with the following faction(s).

Enclave oil rig Enclave personnel

Other interactionsEdit

Dick Richardson can be spoken to at great length to reveal numerous pieces of information with topics including the Forced Evolutionary Virus, the Project, Vice-president Daniel Bird's condition, China and the Great War, the purpose of Vaults, Mutation, and the fate of the Chosen One's kidnapped villagers.[3]

He also holds the presidential access keycard, which can only be obtained by killing him using one of the following options:

  • Using conventional means (alerts Enclave)
  • 8 super stimpaks on him and then waiting for the after effects to kill him. (does not alert the Enclave)
  • Planting an active explosive on him and leave to another section, he will either die or be weakened (does not alert anyone)
  • Successfully killing him while sneaking him on the first shot/burst (Enclave sometimes alerted, sometimes not)


Apparel Weapon Other items On death
Smoking Presidential access key


Dick Richardson appears only in Fallout 2 as a talking head. He is mentioned in Fallout 3 as well as in Fallout: New Vegas.[4]

Behind the scenesEdit

John Henry Eden was originally going to be a copy of Dick Richardson's mind in early versions of Fallout 3's story. [citation needed]



  1. Qhprzrch.msg
    For President of the United States, see lines 101, 142, 160, 186, 187.
    For absent mindedness, see line 100.
    For appearance, see line 102.
  2. Fallout Bible 0#Timeline repair: Second strike & Fallout Bible 3#Timeline repair: Second strike: See 2215 & 2220 in the table.
    For fifth term: Although the typical term-length of the President of the United States is four years, Dick Richardson is still in office in what would then be his sixth term if this is still the case.
  3. Qhprzrch.msg
    For FEV, see lines 110, 201, 242, 256, 258, & 287.
    For the Project, see lines 124, 145, 146, 234, 237, 244, 252, & 298.
    For Daniel Bird, see lines 199, 201, & 206.
    For China and Great War, see lines 216 & 218.
    For Vaults, see lines 222-224, 226, 228, & 232.
    For mutation, see lines 208, 228, 232, & 280.
    For villagers, see lines 232, 258, 265, & 280.
  4. W. Brandice.27s terminal & ElderLyons.txt#22: For Fallout 3 mention.
    VFSArcadeGannon.txt#GREETING: For Fallout: New Vegas mention, see GREETING 12, box 2.
Enclave Symbol (FO3)
Enclave Symbol (FO3)
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