Fallout Wiki
Fallout Wiki

Dennis Presnell is a developer who worked at Interplay Entertainment on Fallout and Fallout 2 and was listed in Special Thanks section of Fallout: New Vegas Wild Wasteland credits. He also worked on Van Buren (Black Isle Studios canceled Fallout 3 project) as an artist.[1]

Background[]

Dennis Presnell started his videogame career as a game tester at Interplay, and after a little less than two years he became a senior level tester. He then moved on to a designer internship at Black Isle Studios which eventually led him to taking position of an artist. After Black Isle had been closed Dennis joined Obsidian Entertainment.

Employment history[]

FromToCompanyRole
2003PresentObsidian EntertainmentSenior Environment Artist
?2003Interplay Entertainment / Black Isle StudiosArtist

Credits[]

Fallout series[]

YearTitleCredited as/for
1997FalloutQuality Assurance Tester
1998Fallout 2Quality Assurance Tester
2010Fallout: New VegasSpecial Thanks
-Van BurenArtist

Other work (excerpt)[]

YearTitleCredited as/for
2004Baldur's Gate: Dark Alliance IIArtist

External links[]

References[]

  1. In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile