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Any time you open your Vault Door, you're broadcasting an invitation for these beasties to come to your Vault and destroy your resources. Be sure to have Stimpaks and Weapons at the ready, or they'll tear through your Dwellers like a knife through a Fancy Lad Snack Cake— In-game description, under help.

Deathclaws are a type of enemy in Fallout Shelter.

Overview[]

Deathclaws will begin to attack the vault when the population reaches 60 or higher (35 in Survival mode). Deathclaws defeated inside the vault will only provide XP upon death. They can also be encountered during quests, where they will drop regular loot upon death.

Variants[]

Deathclaw[]

A regular deathclaw. They can be found out in the wasteland or can attack the vault at any time once the vault reaches 60+ dwellers.

Alpha deathclaw[]

A stronger and more powerful variant, Alpha deathclaws can only be encountered on quests, often serving as the final boss. They have the ability to increase the damage dealt by other deathclaws in the room.

Enclave deathclaw[]

A deathclaw under the control of the Enclave. They are trained to kill everything in their path.[1]

Notes[]

  • Deathclaws are more likely to attack the vault if the vault doors are opened, immediately after sending dwellers to the wasteland or on quests, and if there is a radio station broadcasting out to the wasteland.
  • Deathclaws do not use the elevator to move up or down through the vaults' floors; instead, they appear to smash through the shaft's floor to get to lower levels.
  • Deathclaws in Fallout Shelter appear to be much smaller than ones that appear in the core games. Standard deathclaws in the game appear to be smaller than the average vault dweller, despite having a canonical height of roughly twenty feet.

Gallery[]

References[]

  1. Fallout Shelter. Status updates from exploring dwellers state "Enclave deathclaws are trained to kill - this will be a fight to the death!" and "The Enclave Deathclaw is trained to kill anything in its path I have to run"
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