| For an overview of Dean's Electronics, see Dean's Electronics. |
“A study book on the field of electronics. A note on the cover says that it is for the "budding young electrician in everyone!"”— Fallout in-game description
Dean's Electronics is a skill book that can permanently increase Repair in Fallout.
Characteristics[]
This section is transcluded from Fallout skill books. To change it, please edit the transcluded page.
The amount of skill points gained from reading a skill book is equal to . Therefore, a skill can not be raised above 91% with skill books.
Reading books takes time and its duration is based on intelligence. Specifically, it takes hours to read a book. Therefore, it takes 1 hour to read a book at INT 10 and 10 hours to read a book at INT 1. If a book is used inside the inventory screen, rather than used in weapon slots, time will not pass until the inventory screen is exited.
Using a book removes it from inventory.
Locations[]
| Closest map marker | Location description |
|---|---|
| The Hub | Merchant: Mitch in Downtown. |
| The Hub | Merchant: Mrs. Stapleton in Downtown. |
| Necropolis | The leader of the underground ghouls will give the player three if their Repair is too low to fix the water pump. |
| The Glow | Two on Level 4, one in a locker, the other in a wall safe. |
| Lost Hills | Level 1, in a storage crate. |
| Lost Hills | Given by Kyle near the broken power armor when the player finds the parts. |
| The Cathedral | Tower, level 3, on bookshelf. |
| Los Angeles Vault | Level 2, on a mad scientist. |
Gallery[]
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