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David Dobert is a developer who worked at Bethesda Softworks on Fallout 76 as a level designer.

Work on the Fallout series[]

Dobert was the main level designer for the Monongah Mine as part of its expansion for A Colossal Problem.[1] Dobert was also the level designer for the Enclave research facility, introduced in Steel Dawn.[2] Other locations that Dobert worked on include the hidden crevice section of Uncanny Caverns, the FEV production facility, the Harpers Ferry tunnel and the makeshift vault, all added in Steel Reign.[3][4][5][6]

Employment history[]

FromToCompanyRole
September 2011January 2013Junction Point StudiosSenior QA Analyst
February 2013January 2014Armature StudioQA Analyst
January 2014PresentBethesda Game Studios AustinSenior Level Designer

Credits[]

Fallout series[]

YearTitleCredited as/for
2018Fallout 76Level Designer

Other work[]

YearTitleCredited as/for
2007Shrek the ThirdQA Tester
2009Marvel: Ultimate Alliance 2TRG Lead
2009Band HeroTRG Lead
2012Epic Mickey 2: The Power of TwoSenior QA Analyst
2016DoomAdditional QA Tester

References[]

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