David Dobert is a developer who worked at Bethesda Game Studios Austin on Fallout 76 as a level designer.
Work on the Fallout series[]
Dobert was the main level designer for the Monongah Mine as part of its expansion for A Colossal Problem.[1] Dobert was also the level designer for the Enclave research facility, introduced in Steel Dawn.[2] Other locations that Dobert worked on include the hidden crevice section of Uncanny Caverns, the FEV production facility, the Harpers Ferry tunnel and the makeshift vault, all added in Steel Reign.[3][4][5][6] Dobert worked on the level design of the Sanctum in Expeditions: The Pitt,[7][8][9] and held the position of senior level designer for contributions to Expeditions: Atlantic City,[10] including designing the Aquarium of the Atlantic.[11] Although he was still part of the Bethesda Game Studios Austin team, Dobert was moved to the "additional level design" section of the in-game credits with Skyline Valley, indicating he had ceased active work on Fallout 76 by that point.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| September 2011 | January 2013 | Junction Point Studios | Senior QA Analyst |
| February 2013 | January 2014 | Armature Studio | QA Analyst |
| January 2014 | Present | Bethesda Game Studios Austin | Senior Level Designer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2018 | Fallout 76 | Level Design Additional Level Design |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 2007 | Shrek the Third | QA Tester |
| 2009 | Marvel: Ultimate Alliance 2 | TRG Lead |
| 2009 | Band Hero | TRG Lead |
| 2012 | Epic Mickey 2: The Power of Two | Senior QA Analyst |
| 2016 | Doom | Additional QA Tester |
Behind the scenes[]
The characters D. Bodert and David, mentioned on notes in Fallout 76, are references to Dobert.
References[]
- ↑ QuakeCon at Home 2020: Fallout 76 - A Colossal Problem Boss Event (reference starts at 02:30:25)
- ↑ Russell Rector on ArtStation: "Fallout 76 - Enclave Research Facility"
- ↑ ArtStation: Fallout 76 - Uncanny Caverns
- ↑ Craig Bernardo - Fallout 76: Wastelanders
- ↑ ArtStation: Fallout 76 - Raider Cave
- ↑ ArtStation: Fallout 76 - Harpers Ferry Tunnel
- ↑ Russell Rector on ArtStation: "Fallout 76 - Sewer Maintenance"
- ↑ Russell Rector on ArtStation: "Fallout 76 - Sanctum Church"
- ↑ Russell Rector on ArtStation: "Fallout 76 - Catacombs"
- ↑ We took a look at Fallout 76’s upcoming expedition to Atlantic City, and I only threw one grenade at the devs (TechRadar)
- ↑ Max Ramirez' ArtStation