Fallout Wiki
Fallout Wiki

Daryl Brigner is a developer who worked at Bethesda Game Studios as a level designer on Fallout 3, Fallout 4 and Fallout 76.

Career[]

Work on the Fallout series[]

Brigner designed several locations in Fallout 3, including the Super-Duper Mart, Springvale Elementary and The Capitol Building;[1] he also contributed to design and scripting for the Operation: Anchorage add-on.[2] For Fallout 4, he worked on level design for the USS Constitution and its associated quest, working closely with quest designer Ferret Baudoin.[3] Brigner was a lead level designer on the Fallout 4 add-on Far Harbor,[4] working alongside lead designer William Shen as a project lead.[5] Brigner continued in the role of lead level designer on Fallout 76 at release, for which he designed locations such as Alpine River Cabins[6] and the Torrance House.[7]

Other work[]

At Bethesda Game Studios, Brigner worked as a level designer on The Elder Scrolls V: Skyrim and as a procedural content designer for Starfield. He left the company in 2022, having worked there since 2007, before joining Soft Rains, a studio co-founded by former Bethesda colleague and level designer Joel Burgess.

Employment history[]

FromToCompanyRole
20042006Activision Publishing, Inc.Level Designer
May 2007September 2022Bethesda Game StudiosSenior Level Designer
January 2023PresentSoft RainsWorld Director

Credits[]

Fallout series[]

YearTitleCredited as/for
2008Fallout 3Level Designer
2015Fallout 4Level Designer
2016Far HarborLead Level Designer
2018Fallout 76Lead Level Designer

Other work[]

YearTitleCredited as/for
2011The Elder Scrolls V: SkyrimLevel Designer
2023StarfieldLead Procedural Content Designer

External links[]

References[]