Daniel M. Alpert is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as a character artist. Alpert was also the lead character artist on all of its add-ons.
Employment history[]
| From | To | Company | Role |
| 2002 | 2004 | Troika Games | Character Artist |
| 2005 | 2005 | Liquid Development / Bethesda Softworks | Character Artist |
| 2005 | ? | Obsidian Entertainment | Lead Character Artist |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
| 2010 | Fallout: New Vegas | Character Artist |
| 2011 | Dead Money | Lead Character Artist |
| 2011 | Honest Hearts | Lead Character Artist |
| 2011 | Old World Blues | Lead Character Artist |
| 2011 | Lonesome Road | Lead Character Artist |
Other work[]
| Year | Title | Credited as/for |
| 2004 | Vampire: The Masquerade – Bloodlines | Texture Artist |
| 2006 | Neverwinter Nights 2 | Additional Art |
| 2010 | Alpha Protocol | Character Artist |