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For other characters named Daniel, see Daniel.
Man, are you turned around. Motor-Runner is on the other side of the complex.

Daniel is a high-ranking member of the Fiends, serving as Motor-Runner's right-hand man inside Vault 3 in the Mojave Wasteland in 2281.


Daniel is Motor-Runner's right-hand man and a leading member of the gang, usually found patrolling the back end of Vault 3's living quarters. He is accompanied by another high-ranking fiend, who acts as a bodyguard. Recently, the gang had captured four traders who are being detained by Daniel. He possesses the key to their cell.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: Icon cross
Companion: Icon cross
Plays Caravan: Icon cross
Merchant: Icon cross
Repairman: Icon cross
Doctor: Icon cross
Rents bed/room: Icon cross
Starts quests: Icon cross
Involved in quests: Icon check


  • I Love Bananas: Daniel carries the key to open the jail cell. The Courier can either kill him and take it or pickpocket it off him.



  • He is one of the few named characters that are affected by the Sneering Imperialist perk.
  • It can be inferred by his GECK ID and the fact that he carries a key to the jail cell in Vault 3 that he is in charge of prisoners of the fiends.
  • Unlike other Fiends, he has Neutral karma.


Daniel appears only in Fallout: New Vegas.

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