Fallout Wiki
Fallout Wiki

Daniel "Dan" Spitzley is a developer who worked at Interplay Entertainment on Fallout 2 as a programmer.

Career[]

Work on the Fallout series[]

In Fallout 2, the Vault City designer notes include credit to Spitzley and Rob Hertenstein for the scripting of Vault City.[1]

Other work[]

After leaving Interplay Entertainment in 2000, Spitzley later joined Obsidian Entertainment. Although he did not work on Fallout: New Vegas, Spitzley worked on many of Obsidian's other games.

Employment history[]

FromToCompanyRole
19972000Interplay EntertainmentSenior Programmer
2003PresentObsidian EntertainmentSenior Programmer

Credits[]

Fallout series[]

YearTitleCredited as/for
1998Fallout 2Programming

Other work[]

YearTitleCredited as/for
2004Star Wars: Knights of the Old Republic II - The Sith LordsProgramming
1999Planescape: TormentLead Programmer
2016TyrannyLead Programmer
2025AvowedGameplay Programming Director

References[]