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DLC05TestPhil is a test cell in Mothership Zeta that can only be accessed by using console commands.

The console commands to enter these rooms are COC <cell name>, as it can only be accessed by console commands it must also be exited this way (i.e. COC DLC05EngineCore).

Layout[]

DLC05TestPhil features the following;

Cut content The following use the baseball world model:

  • 1x crystal
  • 1x Large Gemstone
  • 1x Gemstone
  • 1x Small Gemstone
  • 1x Thingamabob
  • 1x Doodad
  • 1x Tool
  • 1x Gizmo
  • 1x Widget
  • 1x Imager
  • 1x Appliance
  • 1x Contraption
  • 1x Device
  • 1x Unidentified Material
  • 1x Mechanism

Cut content Using the plasma mine world model:

  • 3x Portable Cover

Cut content Using the drinking fountain world model:

  • 1x Alien Weapon Recharge Station (When activated will remove all damaged weapons, repair them to 100%, and give them back to the player)

Cut content Using the Chair01.NIF world model:

Appearances[]

DLC05TestPhil appears in the game files of the Fallout 3 add-on Mothership Zeta. This asset is a test cell and is not used in-game.

Behind the scenes[]

This test cell was created by level designer Philip Nelson.

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