# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
1 | DLC03DialogueV118_EzraFinal | | Ah, you've got everything. Marvelous. | Julianna: I'll take those, thank you. And here is your cut. Been a pleasure working with you, Detective. I hope we never meet again. | A |
2 | DLC03MaleEzraParker: Ah, you've got everything. Marvelous. | I'll take those, thank you. And here is your cut. Been a pleasure working with you, Detective. I hope we never meet again. | | A1a |
3 | DLC03DialogueV118_EzraReveal | | Ah, it appears the jig, as they say, is up. | Julianna: It's a shame, I thought I could keep the ruse going a little longer. Ah well, had to end eventually I suppose. | A |
4 | Player Default: Ok, I'll let you go. | Well, I'm glad you've decided to be reasonable. I would've hated for this to come to more bloodshed. | Julianna: Alright Detective. Tell Maxwell that it's over and get your reward. Then I'll make my way out when things have died down. | A1a |
5 | Player Default: Not a chance. Your murder spree stops here. | Then let us end this. | Julianna: Alright Detective. Tell Maxwell that it's over and get your reward. Then I'll make my way out when things have died down. | B1a |
6 | Player Default: If I'm going to let you go, I want a cut of what you've stolen. | Not a chance, Detective. I've invested far too much time into this. If I'm leaving, I'm taking everything with me. | Julianna: What's it going to be, Detective. Join me in getting rich or die defending some outdated ideals? | X1a |
7 | Player Default: If I'm going to let you go, I want a cut of what you've stolen. | Ah, so it's like that, eh? Fine, I'll grease your palm a bit, Detective. Now, am I free to go? | Player Default: Ok, I'll let you go. | X2a |
8 | Player Default: If I'm going to let you go, I want a cut of what you've stolen. | I'm sorry Detective, but I really do need and answer now. | Julianna: What's it going to be, Detective. Join me in getting rich or die defending some outdated ideals? | X3a |
9 | Player Default: Ezra? You're alive? | I hadn't planned on it, but Julianna figured out what I was doing and had to be dealt with swiftly. | | Y2a |
10 | | I thought I could get a bit more money out of this place before making my escape. | Julianna: What's it going to be, Detective. Join me in getting rich or die defending some outdated ideals? | Y2b |
11 | | What's it going to be, Detective. Join me in getting rich or die defending some outdated ideals? | Player Default: Ok, I'll let you go. | A1a |
12 | Player Default: Well, I'm glad you've decided to be reasonable. I would've hated for this to come to more bloodshed. | Alright Detective. Tell Maxwell that it's over and get your reward. Then I'll make my way out when things have died down. | | A1a |
13 | Player Default: Well, I'm glad you've decided to be reasonable. I would've hated for this to come to more bloodshed. | Give me some time to make my way out and then you can tell Maxwell and get your reward. | | A2a |
14 | DLC03MaleEzraParker: Ah, it appears the jig, as they say, is up. | {With a sigh. you expected it eventually} It's a shame, I thought I could keep the ruse going a little longer. Ah well, had to end eventually I suppose. | | A1a |
15 | | This doesn't have to end in more violence, Detective. Just, walk away. I'll leave and you can tell them I escaped. | Player Default: Ok, I'll let you go. | A1b |
16 | DLC03DialogueV118_EzraWarn | Julianna: If you try to leave, I'll have to assume you are going to report me, and then this turns ugly. | I warned you Detective! | | A1a |
17 | | If you try to leave, I'll have to assume you are going to report me, and then this turns ugly. | Julianna: I warned you Detective! | A1a |
18 | - | | I see your point. A good con man has to know when the game has run its course. | | |