Cyrus grew up in a small, semi-tribal farming community, weathering the usual wasteland hazards of raiders, radscorpions, and the like. It was finally devastated by the mutant army when Cyrus was just a boy, who wandered, like many of the adrift-in-the-wilderness youths, here and there, hearing stories about the defeat of the mutant army and the forces that opposed them. Eventually finding his way to the doors of the Brotherhood of Steel, Cyrus requested a place within their order, and has been sent out on an initiation to test his resolve, his determination, and his value as one of their own.[1][2][3]
Traits[]
As the largest and strongest of the three, Cyrus is able to wield some of the game’s biggest and heaviest weapons. Not as light on his feet as the other two, Cyrus makes up for lack of quick movement with increased vigor and strength.[4] Cyrus excels at melee weapons and is less skilled with guns than Nadia, as he cannot equip dual weapons and cannot run while firing any gun. As the player levels up, they will unlock the Berserker skill, which gives Cyrus a large damage boost to all weapons if his health is below 30%. He also has the Wastelander skill which gives a critical damage boost to home-made weapons, although home-made weapons are less effective near the end of the game.
Notable quotes[]
"They call it wasteland. Waste of land. Waste of life. Waste of time. But the people who see it that way... they've just given up. Me, I call it home. Nobody messes with my home." – Cyrus in a trailer for the game
"Let's go kill some p———— ass motherf—————s." – Cyrus being bleeped in a trailer
In the canceled Fallout: Brotherhood of Steel 2, Cyrus would have had a son named Maxus who would be a playable character. Cyrus himself would have been met at Fort Worth, fought alongside the player against the Jackals, and would have been killed by Banshee.[5]
↑Fallout: Brotherhood of Steel Manual p.11: "CYRUS CHARACTER BACKGROUND Cyrus grew up in a small, semi-tribal farming community, weathering the usual wasteland hazards of raiders, radscorpions, and the like. It was finally devastated by the mutant army when Cyrus was just a boy, who wandered, like many of the adrift-in-the-wilderness youths, here and there, hearing stories about the defeat of the mutant army and the forces that opposed them. Eventually finding his way to the doors of the Brotherhood of Steel, Cyrus requested a place within their order, and has been sent out on an Initiation to test his resolve, his determination, and his value as one of their own. CHARACTER TRAITS As the largest and strongest of the three, Cyrus is able to wield some of the game’s biggest and heaviest weapons. Not as light on his feet as the other two, Cyrus makes up for lack of quick movement with increased
vigor and strength."
↑Fallout: Brotherhood of Steel Official Strategy Guide p.3: "CYRUS Cyrus is a hard man. He didn't start out that way, but watching your hometown get burned to the ground by mutants changes a man. Cyrus grew up alone in the wasteland, fending off Radscorpions and avoiding Raiders, always hearing stories about the fabled Brotherhood of Steel. Hoping to save the lives and dreams of boys who are like he once was, Cyrus requests to join the Brotherhood. Impressed with his huge physical form and determination, the Brotherhood sends Cyrus on an Initiation quest. If he succeeds, he'll be accepted into the order." "Strengths: Cyrus is incredibly strong, allowing him to carry the heaviest weapons in the game." "Weaknesses: His strength comes at the cost of speed. Cyrus is a little slower than the other characters." "Special Skills Man's Best Friend: Once Cyrus learns this skill, he acquires a canine companion. The dog helps Cyrus in his fight against the mutants. Heavy Hitter:Increases Cyrus' chances of causing a critical hit (critical hits deliver far more damage than a normal attack) when using a blunt weapon, like a spiked baseball bat. Berserker:If Cyrus' health drops below 20 percent, his attacks do a higher level of damage to enemies. Wastelander: Increases Cyrus' chances of dealing a critical hit when using homemade weapons."