Icon disambig.svg
For an overview of cyberdogs in the Fallout series, see Cyberdog.

 
Gametitle-FNV.pngGametitle-FNV OWB.png
Gametitle-FNV.pngGametitle-FNV OWB.png
If you think braving the Cyberdogs of X-8 makes you... brave, intruder, it is no use. All Cyberdogs are under my command, and they will bite you.Dr. Mobius

Cyberdogs, also spelled as cyber dogs, are creatures found in Big MT and the Mojave Wasteland.

Variants[edit | edit source]

Military cyberdog[edit | edit source]

MilitaryCyberdog.png

The military cyberdog has a sonic bark which is used as a ranged weapon, and the melee attack has a chance to knock down the Courier. They also appear to have the ability to self heal/repair themselves, similar to the Mk II Securitrons.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Military cyberdog
xx00cb1f
Level
5
Experience Points
10
Perception
5
Hit Points
75
Damage Threshold
2
Damage Resistance
?
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (40 Damage)
Attack
Sonic bark (36 Damage)

Police cyberdog[edit | edit source]

PoliceCyberdog.png

A slightly weaker variety of the military cyberdog, police cyberdogs may contain several types of small energy cells on death. They can be distinguished from military cyberdogs by their unique black and white paint, as well as the red and blue reflective patches on their backs. Notably, they appear in a classroom in the X-8 testing facility during the Old World Blues quest X-8 Data Retrieval Test.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Police cyberdog
xx00ad04
Level
0.8
Experience Points
?
Perception
10
Hit Points
22
Damage Threshold
2
Damage Resistance
?
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (30 Damage)

Cyberdog[edit | edit source]

Icon cut content.pngThe following is based on Fallout: New Vegas cut content and has not been confirmed by canon sources.
FNVRex.png

The cyberdog is a non-militarized version of the police/military cyberdog. It was more than likely used for companionship rather than combat, as it relies on its speed and bite strength alone for offensive power.

Only one instance of the civilian cyberdog exists. It is visually identical to Rex and is explicitly identified as a test version in its Editor ID (NVDLC03CyberDog01TEST). It does not appear anywhere in Old World Blues.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Cyberdog
xx0104de
Level
5
Experience Points
10
Perception
0
Hit Points
75
Damage Threshold
2
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
Attack
Melee (80 Damage)
Attack
Sonic bark (36 Damage)
Icon cut content.pngEnd of information based on Fallout: New Vegas cut content.

Notable cyberdogs[edit | edit source]

Notes[edit | edit source]

  • Cyberdogs are almost universally referred to in conversation using the single-word ("cyberdog") spelling, but the actual creatures themselves use the two-word spelling ("cyber dog") for their name.
  • Rex is a cyberdog that is obtainable as a companion by speaking with the King in Freeside.
  • The police and military cyberdogs are variants appearing in Old World Blues.
  • All cyberdogs are not affected by pulse weapons.
  • In Old World Blues, a police cyberdog named Roxie can be created at the X-8 research center (by splicing a robot and a dog together), becoming a temporary companion for the Courier while inside the facility. She will not follow the Courier outside, waiting instead near the entrance door. If she dies, Roxie can be "revived" by creating another cyberdog.
  • The cyberdogs in Old World Blues are unaffected by the Animal Friend perk.
  • Cyberdogs counts for the Overkill challenge.
Perk wild wasteland.pngThe following is based on the Wild Wasteland trait and has not been confirmed by canon sources.
  • When passing the room in the X-8 research center, where the dogs are normally being educated, they will instead be playing poker.
Perk wild wasteland.pngEnd of information based on the Wild Wasteland trait.

Bugs[edit | edit source]

PCIcon pc.png The mesh file for the braincase used by military cyberdogs suffers from a flaw which renders it untextured and invisible, rather than a glowing yellow to compliment the glowing green and glowing red seen on normal and police cyberdogs, respectively. This leaves the military cyberdog's brain apparently floating in mid-air with no obvious means of containment. [verified]

Gallery[edit | edit source]

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