The customs office is a location outside of Vault City in 2241.
Background[]
The customs office is staffed with Wallace and his assistant Skeev. Their job is to keep track of all arriving caravans, the goods they deliver, and also to oversee all transactions made.[1] Merchants who desire to enter and trade in the city are required to purchase a day pass for $500,[2] with a fee of $50 applying to any reissuances.[3]
Layout[]
A small building with two rooms, located next to the gate leading into Vault City. The first room serves as a waiting area, with Skeev directing people towards his superior Wallace, who can be found in the second room.
Appearances[]
The customs office appears only in Fallout 2.
References[]
- ↑ Chosen One: "{115}{}{What is this place?}"
Wallace:"{171}{}{This is the Customs Office for Vault City. We're responsible for keeping a log of all the goods that come to us via the caravans and supervising all transactions. All merchants must pass through customs before entering the city.}"
(Wallace's dialogue) - ↑ Wallace:"{357}{}{There IS a Day Pass fee for merchants, five hundred dollars. That includes full daytime trading privileges within Vault City walls and is good for up to five years after its issue date.}"
(Wallace's dialogue) - ↑ Wallace:"{147}{}{Another one? What happened to the first one?}"
Chosen One: "{152}{}{Well, I just don't have it on me. Can't you issue me another one?}"
Wallace:"{155}{}{I can. But there is a $50 fee for every Day Pass I issue past the first.}"
(Wallace's dialogue)