|This is an overview article, listing content appearing across multiple games.|
|For an overview of currency in Fallout 76, see Fallout 76 currency.|
The currency throughout the world of Fallout varies between areas and factions.
United States dollars (USD) were the pre-War currency of the United States of America. Pre-War money appears as a bound stack of banknotes, and is used to represent undisclosed large sums of cash. Although the United States and its economy were eliminated in the Great War, automated pre-War vendors continued to recognize the validity of the dollar.[Fallout 2d20 1] Outside of this limited usage, pre-War money is seen as worthless (in terms of currency) by people of the wasteland, though it still has value as kindling.
Bottle caps are used frequently as a currency because they are difficult to conterfeit and the number of caps existing are small. Bottle caps are backed by the merchants of the Hub, and can be traded anywhere. An advertising campaign that the Nuka-Cola Corporation was testing out allowed the exchange of bottle caps with robotic vendors at the Whitespring Resort due to the release of Nuka-Cola Quantum.[Non-canon 1]
Crimson Caravan Company, sought to control all bottle cap production and ensure that no one can mass produce them and inflate the currency. Controlling bottle cap presses also allows them to replace worn out and damaged bottle caps, keeping the pool of currency stable. Bottle caps, NCR dollars and Legion currency are all considered legal tender by the various caravan companies and on the New Vegas Strip. Mojave merchants also accept nonstandard variants, such as Sunset Sarsaparilla bottle caps.
In Fallout: New Vegas, casino chips are used to play games like blackjack, roulette or slots throughout the many casinos in the New Vegas area. Depending on the outcome of these games, gamblers can gain or lose chips. Each casino uses their own set of chips, which may be purchased or redeemed for bottle caps, NCR dollars or Legion coins at a cashier's kiosk within each casino.
|Atomic Wrangler chips|
Vikki & Vance chips
|The Tops chips|
|Sierra Madre chips|
Gold bullion are solid bars, or ingots, of pure gold. Once forming the backbone of most currencies before fiat currencies and rapid inflation, gold holds its value as a precious metal of finite quantity.[Non-canon 2] Even after the Great War, gold bullion is still accepted by merchants and by traders specializing in gold.
The NCR introduced its own money around the turn of the 22nd century, initially relying on coins minted from gold. By 2241, the economy of NCR dominated the West Coast and coins became universal currency, used by the three regional powers: NCR, Vault City and New Reno. During this time bottle caps had become worthless in these regions.[Non-canon 3]
By 2281, the NCR dollar is valued at about 40% of a water-backed cap and only 10% of a silver Legion Denarius. In the Mojave Wasteland, these notes can be seen in the $5, $20, and $100 denominations. The notes are issued by the Republic Reserve Bank located in Angel's Boneyard. The Treasurer of the Republic is John Michael Henderson. Their signature can be seen on the front of all NCR notes found in the Mojave Wasteland.
Despite Caesar's poor relations with the other factions in New Vegas, Legion currency is still accepted as payment in the Mojave Wasteland, owing to the rare precious metals that they consist of.[Non-game 2] The exchange rate is 4 bottle caps to 1 denarius, and 100 bottle caps to 1 aureus.
The denarius (silver), which bears an image of a younger Caesar on the obverse and Caesar, Joshua Graham and Bill Calhoun on the reverse. The inscriptions are in Latin, "Caesar Dictator" meaning "Dictator Caesar" or "Absolute Ruler Caesar" on the front and "Magnum Chasma" meaning "Great Abyss" or "Great Fissure" on the back, referring to the Grand Canyon. The symbolism is simple - the denarius commemorates young Caesar's journey to the Canyon and his first victories as a dictator of the Grand Canyon tribes.
The aureus (gold), which bears the portrait of the older Caesar on one side and the symbol of the 10th Legion (the bull) on the other. The inscriptions are in Latin, "Aeternit Imperi" meaning "For the eternity of the empire" on the front and "Pax Per Bellum" meaning "Peace through War" on the back.
In Fallout 4, Nuka-Cade tokens are used to play arcade games in the Nuka-Cade. Up to 30 can be purchased from Fritsch for caps or with pre-war money via token dispensers, with one stack equating to three tokens.
In Fallout 76, Legendary scrip is accepted by Purveyor Murmrgh in exchange for legendary gear and special crafting components. Scrip may be obtained as quest rewards or by depositing unwanted legendary items in a legendary exchange machines.
In Fallout 76, Treasury Notes can be exchanged at a gold press machine for 10 gold bullion each. Outside of special community events, up to 20 notes may be exchanged every 20 hours, with the clock resetting after the first exchange of the new 20-hour period. Treasury Notes are obtained as a reward for completing public events or from daily quests offered by the Settlers and Raiders factions.
In Fallout 76, claim tokens are used to redeem prizes from the Claim token exchange terminal located outside abandoned mine shaft Elaine and abandoned mine site Kittery. They are acquired by completing Lode Baring.
Mr. Fuzzy tokens
In Fallout 76, AmmoPoints are used to exchange ammunition using a Ammo Converter. Depositing bulk quantities of unwanted ammunition will add points to the account, which may then be spent to obtain a more desired ammunition type.
|The following is based on information from Fallout Tactics.|
Brotherhood scrip is a currency used only by the Brotherhood of Steel for trade within the Brotherhood. Brotherhood traders accept only this currency with the exception of some outsider traders that are present in most bases and accept ring pulls.
Ring pulls are used as currency by people in the area of Chicago. They are tabs from soda cans. Ring pulls can be found all over the settlements in early missions and traders will accept them. There are usually some outsider traders in Brotherhood bases who will accept ring pulls as well.
|End of information based on information from Fallout Tactics|
Behind the scenes
- Fallout: New Vegas
- The Courier: "I have a right to know more."
Robert House: "That's simply not true. I am the only person to hold any rights pertaining to the Chip. I designed it, and I paid for it - dearly. To develop that Chip, I spent a sum of U.S. dollars - not the bottle caps that pass as currency these days - but a sum beyond counting. For decades, I paid salvagers to comb the ruins for it. And when it was finally discovered, tens of thousands of caps spent to have it brought here. We know how that turned out. Complete your contract and it will be the last time I pay for the Chip. Save your questions for then."
(Robert House's dialogue)
- Presidential sub level terminal entries; Maintenance Department terminal, Log Entry AK197872
- G.A.S. prize certificate; second prize
Note: 50 pre-War money is given to the player character by the Mr. Prize-bot in this random encounter. As the grand prize is $100,000, this would indicate each stack represents $2000.
- Skylanes smuggling manifest
Note: The hidden compartments in the Skylanes flights both contain 25 pre-War money. As the cargo is described as containing $2500, this would indicate each stack represents $1000.
- In-game vendors that accept pre-War money, such as those seen in the Sierra Madre casino or the Nuka-World amusement park.
- Scavenger: "Damn, no caps! Looks like there is almost 200 dollars in here though. I guess it'll make good kindling."
- The Courier: "What makes a bottle cap genuine?"
Alice McLafferty: "Lots of little things - the paint on the label, the machining, the type of metal it's made from. I know there's counterfeit caps floating around, of course. Fortunately, they're very time-consuming to make, so the numbers are small."
(Alice McLafferty's dialogue)
- The Vault Dweller: "Tell me more about bartering."
Katrina: "And if you don't have enough items to trade, there are always caps. Bottle caps are the only common money found out here. The caps are backed by the merchants of the Hub, so you can trade them anywhere."
- The Whitespring Resort terminal entries; Candy Shoppe Office terminal, Staff Bulletin, October 2077
- Whitespring concierge: " "
(Whitespring concierge's dialogue)
- The Courier: "Are new bottle caps ever made?"
Alice McLafferty: "Certainly. Bottle caps do wear out or get damaged. Some people even insist on using bottle caps in explosive devices for some reason. We make it a point to scour Pre-War bottling plants and recover or disable the bottle cap presses. It seems we missed one."
(Alice McLafferty's dialogue)
- Vault City travel log: "The territories of NCR are located far to the south of Vault City. Trades mechanical equipment, gold, and various surplus products in exchange for Vault City medical technology"
- The Courier: "You don't get paid in caps?"
Chomps Lewis: "Nope. The NCR's been trying to switch over to using paper money, like in the Pre-War days. Trouble is that the exchange rates ain't exactly fair. For example, a hundred bucks in NCR money is valued at roughly half that in caps around here. Seems like a rotten deal for us, but work is work."
(Chomps Lewis' dialogue)
- Sole Survivor: "Please tell me that you sell the tokens."
Fritsch: "Of course I do, but that isn't the only way you can get them. You can also get tokens from the pre-war token machines in the Nuka-Cade, but they only take pre-war money."
- Fallout: The Roleplaying Game Rulebook p. 84: "The standard accepted currency across North America, bottle caps are finite in supply and difficult to reproduce, which makes them ideal as a token of value for merchants travelling the wastelands, in the absence of the banking methods that supported pre-War currencies."
- Fallout: The Roleplaying Game Rulebook p. 84: "Gold still has value for the reasons it always did— it’s rare, relatively inert, and looks nice. Often found in jewelry and other fine items, but also as coins (old, or newer ones from a failed attempt to produce a new currency) or in heavy ingots (gold bullion). Most people consider accepting gold, unless they’re travelling: gold is heavy and cumbersome."
- Fallout 2 manual: "Not all trade is done by pure barter. Some of the towns are printing money again. Money makes a great way to store lots of value, since it is very lightweight and takes up no real room in your inventory. When you have the chance, convert your heavy loot into portable cash."
- Joshua Sawyer on Something Awful Forums: "Gold and silver have low melting points. They don't need to mine for it if they find it in some other form."
- "Unlike Pre-War money, Legion Money and NCR Money are not affected by the Barter skill. I.e. $5 NCR is always worth 2 caps and a Legion Aureus is always worth 100 caps. I don't think I ever suggested some Bardi-esque currency inflation/speculation gameplay, just that the different factions had different forms of currency and that each was 'backed' differently: caps are water-backed by Hub merchants due to the decline of the inflated NCR fiat currency and Legion money is not 'backed' at all, but of value due to the use of commodity rare metals. The currencies are there for flavor and to reflect something larger about the societies that use them." J.E. Sawyer
Fallout: The Roleplaying Game
- Fallout: The Roleplaying Game Rulebook p.84: "Pre-War money can still be found, but it’s more of a novelty or collector’s item these days. Those stacks and bundles of green banknotes can be traded for a tidy little stack of caps if you know who to sell them to, and there are a few places— often with still-functioning vending machines— which still accept these old notes as money."