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+ | {{for|an overview of Crowbars in various ''Fallout'' games|Crowbar}} |
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− | {{Item page overhaul project}} |
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{{Weapon |
{{Weapon |
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|game =FO1 |
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}}{{Games|FO1|FO2}} |
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{{Quotation|A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.}} |
{{Quotation|A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.}} |
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+ | ==Characteristics== |
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+ | {{section}} |
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==Locations== |
==Locations== |
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* One is located in a dead end corridor in [[Vault 15]], near the entrance to the caved-in command center. |
* One is located in a dead end corridor in [[Vault 15]], near the entrance to the caved-in command center. |
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===''Fallout 2''=== |
===''Fallout 2''=== |
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− | One can be bought or pickpocketed from Buck or Chuck Dunton in Klamath. |
+ | * One can be bought or pickpocketed from Buck or Chuck Dunton in Klamath. |
==Notes== |
==Notes== |
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{{FO1 weapons}} |
{{FO1 weapons}} |
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{{FO2 weapons}} |
{{FO2 weapons}} |
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[[Category:Fallout Melee Weapons skill weapons]] |
[[Category:Fallout Melee Weapons skill weapons]] |
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[[Category:Fallout 2 Melee Weapons skill weapons]] |
[[Category:Fallout 2 Melee Weapons skill weapons]] |
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Revision as of 17:49, 5 December 2010
For an overview of Crowbars in various Fallout games, see Crowbar. |
Template:Weapon
The crowbar is a melee weapon in Fallout and Fallout 2.
“A very solid and heavy piece of metal, specially designed to exert leverage. Or pound heads.”
Characteristics
Section needed
This section is required but has not been written yet. You can help Nukapedia by writing it.
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Locations
Fallout
- One is located in a dead end corridor in Vault 15, near the entrance to the caved-in command center.
Fallout 2
- One can be bought or pickpocketed from Buck or Chuck Dunton in Klamath.
Notes
- This weapon can be used to open locked doors: equip it and attack them. One swing should be enough.
Template:FO1 weapons Template:FO2 weapons